Ruins of Wyveria Region Overview and Guide in Monster Hunter Wilds

Last updated on Feb 28, 2025 at 18:00 by Neviriah

The Ruins of Wyveria were once home to a powerful Wyverian civilization, but now only ruins and monsters remain. With crumbling structures, overgrown vines, and the mysterious energy of the Wyrmways, this area is full of hidden dangers. Rare materials, unique wildlife, and powerful monsters make it a challenging but rewarding place to explore.

1.

Ruins of Wyveria

Ruins of Wyveria

The Ruins of Wyveria is the fifth zone you can explore in Monster Hunter Wilds. A long time ago, this land was the base of an advanced Wyverian civilization. Now completely Lost, the Ruins of Wyveria only host unusual mysteries, unknown dangers, and traces of Lala Barina, more fierce than ever.

2.

Zone Overview

  • Pop-Up Camps: 6
  • Number of Areas: 15
  • Biome Type: Ruins, Rocky area
  • Weather Variations: -
  • Unique Features: Crumbling Ruins, Vines
  • Best for: Fishing, tracking large Guardian monsters
  • Inclemency: Wyvern's Stirring - a phenomenon tied to the energy of the Wyrmways, affecting the ecosystem.
3.

Important Areas

  • Sild, the Keepers' Vigil: a Wyverian outpost overseeing the ruins. Home to the remaining people from the old civilization. It was the capital of Wyveria, but today it only serves as a lonely refuge.
4.

Environmental Hazards and Features

  • Vine Traps: -
  • Entangled Rocks: -
  • Lump of Wyrmsbane: -

In regards to the area itself, the Ruins of Wyveria cycle through three distinct states, each affecting the environment and hunts:

  • Plenty: -
  • Fallow: -
  • Wyvern's Stirring: -

Each state changes how you approach hunts, so keep an eye on the shifting conditions! This is the case for most big, known locations within the Forbidden Lands of Monster Hunter Wilds, as most of them cycle through various environmental changes.

5.

Monsters in Ruins of Wyveria

The Ruins of Wyveria is home to a variety of large and small monsters, including both roaming creatures and aggressive predators. Some monsters have unique behaviour depending on the time of day and weather conditions.

5.1.

Large Monsters

Monster and Type Element Weakness Spawn Conditions
Lala Barina - Temnoceran Thunder Fire
Congalala - Fanged Beast Blast / Poison Fire
Quematrice - Brute Wyvern Fire Water
Doshaguma - Fanged Beast Blast Fire
Ajarakan - Fanged Beast Fire Water / Ice
Hirabami - Leviathan Ice Fire / Thunder
Nerscylla - Temnoceran None Fire
Xu Wu - Cephalopod Dragon Ice
Rathalos - Flying Wyvern Fire Dragon
Gravios - Flying Wyvern Fire Water / Ice / Dragon
Gypceros - Bird Wyvern None Fire
Guardian Doshaguma - Ice
Guardian Rathalos - Fire Thunder / Dragon
Guardian Ebony Odogaron - Water
Guardian Arkveld - Dragon Dragon
Guardian Fulgur Anjanath - Construct Thunder Water / Ice / Dragon
5.2.

Small Monsters

Small monsters in the Ruins of Wyveria behave differently based on their habitat; some roam in packs, others hide in specific areas or shaded regions, and a few may gather around mineral deposits:

  • Porkeplume: Bird Wyvern.
  • Rafma: Herbivore.
  • Vespoid: Insectoid creatures known for their annoying stings.
  • Guardian Seikret: Construct.
6.

Gatherable Materials

The Ruins of Wyveria is rich in unique flora and fauna, providing a variety of different materials for hunters to collect.

6.1.

Herbs & Gathering Resources

Hunters can collect various herbs and minerals unique to the Ruins, essential for crafting and upgrades.

Material Type Use
Information currently unavailable Details will be updated as more data becomes available.

(More materials will be added as additional data becomes available.)

6.2.

Endemic Life

The Ruins are teeming with small creatures that can assist hunters, such as insects that provide buffs or small animals that can be used strategically during hunts.

Endemic Life Effect
Vigorwasp Releases healing mist when disturbed.
Giant Vigorwasp Stronger variant of Vigorwasp, provides greater healing.
Purewasp
Vigormantle Bug Provides a temporary defense boost.
Wiggly Litchi Edible plant that boosts stamina.
Flashflies Emits a bright flash when provoked, stunning nearby creatures.
Sleeptoad
Nitrotoad
Paratoad Releases paralyzing gas when struck.
Thunderbug Used to craft shock traps.
Great Thunderbug Stores more electrical energy than regular Thunderbugs.
Flashbug Emits a flash of light, stunning nearby creatures.
Godbug Rare insect used in crafting life powders.
Bitterbug Used in crafting various potions.
Wedge Beetle Allows hunters to swing across gaps when grappled.
Dark Hornet
Pallbug Curls into a ball when disturbed.
Quatreflies Group of four luminescent insects that provide illumination.
Tyrant Hopper
Curioshell Crab
Omenfly
Gawkie
Solanaria
Pillopod
Petalfly
6.3.

Fishes

Type of Fish Use
Blind Perch
Glass Parexus
Goldenfry
Gunpowderfish
Gravid Bowfin Appears during Plenty weather in Area 13.

As more detailed information becomes available, we will update our guides to provide comprehensive insights into the specific materials and endemic life found in the Ruins of Wyveria.

7.

Hunting Tips

  • Make Use of Elevated Terrain: Use the towering trees to gain vantage points and plan ambushes.
  • Watch the weather: Some monsters only appear during specific weather.
8.

Lore and Background

The Ruins of Wyveria once served as the capital and homeland of the Wyverian people. It now only serves as a location rich in history, reflecting the legacy of the Wyverian civilization and offering only Ruins and abandoned places.

9.

Changelog

  • 28 Feb. 2025: Guide created.
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