Different Status Effects and Elemental Types in Monster Hunter Wilds

Last updated on Mar 20, 2025 at 19:00 by Jaymo

This guide will cover all the various Status Effects possible in Monster Hunter Wilds. Find out the difference between Effects and Ailments, how they can affect you or the monsters, and what they do!

1.

Status Effect in Monster Hunter Wilds

In Monster Hunter Wilds, understanding status effects can be the difference between victory and defeat. These effects can either hinder or enhance hunters and monsters, making them an important part of combat strategy. This guide will break down all known status ailments, status boosts, their effects, and how to take advantage of them or remove them.

1.1.

Status Ailments (Negative Effects)

Status ailments are negative effects that can impair movement, deal damage over time, or completely disable the hunter. Monsters also suffer from these ailments when inflicted by certain weapons and items.

Status Ailment Effect
Poison Slowly drains health over time. Can be cured with an Antidote or Herbal Medicine.
Paralysis Temporarily immobilizes you. Can be countered by a teammate's attack or a status resistance skill.
Sleep Puts you to sleep, making you vulnerable to powerful attacks. Can be prevented with Sleep Resistance or awakened by receiving damage.
Blast Detonates an explosion that knocks you back and deals damage. Use a Deodorant or evade multiple times.
Stun Temporarily incapacitates you. Keep moving your joystick/movement keys or get hit.
Stench Unable to use food or drinks. Use a deodorant, or evade in water.
Bleeding Slowly drains health over time when you perform any action.
Fireblight Inflicts Burn Damage over Time.
Waterblight Reduces your Stamina recovery speed.
Thunderblight Increases your vulnerability to Stun.
Iceblight Increases the amount of Stamina you consume.
Dragonbligh Keeps you from inflicting Dragon Effects.
Tremor Restricts your movements. Get hit or wait for it to wear off.
Deafen Restricts your movements. Get hit or wait for it to wear off.
Wind Pressure Restricts your movements. Get hit or wait for it to wear off.
Exhaust Can only be inflicted on Monsters. Makes them exhausted, reduces their stamina.
1.2.

Status Boosts (Positive Effects)

Status boosts are the Status effects that enhance your performance, providing increased survivability, attack power, or resistances for example:

Status Boost Effect
Attack Up Temporarily increases attack. Commonly gained through Might Seeds, Demondrugs, Hunting Horn Effects, Echo Bubble Effects
Defense Up Increases Defense. Commonly gained through Adamant Seeds, Armorskins, Hunting Horn Effects, Echo Bubble Effects
Affinity Up Increases affinity. Commonly gained through Activating skills like Agitator, Hunting Horn Effects, Echo Bubble Effects
Elemental Attack Boost Increases the elemental power of your weapon. Commonly gained through Hunting Horn Effects
Status Attack Up Increases the potency of status ailment attacks dealt to monsters. Commonly gained through Hunting Horn Effects
Resistance Up Increases resistance and prevents elemental effects such as Fireblight, Waterblight, Thunderblight, Iceblight, Dragonblight. Commonly gained through Hunting Horn Effects, Echo Bubble Effects
Divine Protection Grants a chance of reducing damage. Commonly gained through Hunting Horn Effects
Health Regeneration Gradually recovers health. Commonly gained through Hunting Horn Effects, Echo Bubble Effects
Recovery Speed Increases the rate at which the red portion of your health gauge recovers. Commonly gained through Immunizer, wild jerky, Hunting Horn Effects
Stamina use Reduced Reduces Stamina consumption. Commonly gained through Dash Juice, Wiggly Litchi, Hunting Horn Effects
Stamina use Reduced Reduces Stamina consumption. Commonly gained through Dash Juice, Wiggly Litchi, Hunting Horn Effects
Stamina Recovery up Increases the rate at which stamina is recovered. Commonly gained through equipment skill activation
Stamina Regeneration Continuously restores stamina. Commonly gained throughHunting Horn Effects
Evade Window Up Increases your evade window. Commonly gained through Equipment Skill activation, Hunting Horn Effects
Self-Improvement Increases movement speed. You can stack this melody to increase your attack and prevent deflection. Commonly gained through Hunting Horn Effects
Knockback Negated Prevents knockback from attacks. Commonly gained through Hunting Horn Effects
Wind Pressure Negated Grants Protection against wind pressure. Commonly gained through Hunting Horn Effects
Earplugs Protects against monster roars. Commonly gained through Hunting Horn Effects
Ailments Negated Grants protection against Ailments such as Tremors, Stun, Paralysis, Blight. Commonly gained through Hunting Horn Effects
All Ailments Negated Nullifies all status ailments. Commonly gained through Hunting Horn Effects
Sonic Barrier Reduces damage once, and also nullifies wind pressure, ground tremors, and monster roars once. Commonly gained through Hunting Horn Effects
Environmental Damage Negated Nullifies damage taken from lava or spiked terrain, also prevents negative effects from intense heat or cold. Commonly gained through Hunting Horn Effects
Aquatic/Oilsilt Mobility Prevents being slowed by deep water or oilsilt. Nullifies effects from waves created by monsters. Commonly gained through Hunting Horn Effects
Meal Effects Indicates the effects gained from eating a meal. Commonly gained through eating Meals
1.3.

Inflicting Status Effects on Monsters

Monsters can be afflicted with various status effects, often giving hunters an advantage in battle. Here are a few tips and trick on how Status Effects Work on Monsters:

  • Status Buildup: Each hit with a status weapon builds up a threshold. Once reached, the effect activates.
  • Diminishing Returns: Monsters develop resistance, requiring more hits to reapply a status.
  • Best Weapons for Status: Dual Blades, Sword & Shield, and Bows excel at rapid status application.
  • Monster Weaknesses: Some monsters are highly susceptible to specific ailments.
1.4.

Synergies and Strategies

Using status effects effectively can turn the tide of battle. We will give you a few possible synergies:

  • Paralysis + Heavy Weapons: A paralyzed monster is vulnerable to high-damage attacks like Great Sword charge slashes.
  • Sleep + Bombs: Sleep doubles the damage of the first hit, making it perfect for explosive setups.
  • Poison + Hit-and-Run: Poison works well for monsters with high mobility since it deals consistent damage over time.
2.

Changelog

  • 28 Feb. 2025: Guide added.
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