Musket Changes in New World Patch 1.1

Last updated on Nov 19, 2021 at 18:55 by DonTheCrown 1 comment

Here is a summary for the 1.1 Patch changes for the Musket. This ranged weapon received an overall increase to its entire kit.

1.

Overview of Musket in Patch 1.1

This patch brought a slew of buffs for the Musket and several much-needed bug fixes. Several abilities had their cooldowns reduced and Sticky Bomb Sticky Bomb had its damage increased by 60%, but that might not be enough to make it a great skill. For more details, read below.

For a full guide on the Musket, please refer to our dedicate page.

2.

Official Musket Patch Notes

Listed below are the official patch notes for changes to the Musket abilities, perks, and masteries.

2.1.

Overall

  • Increased Musket base damage by 2.5%
  • Fixed an issue where the Musket could not be reloaded after dodge-rolling then triggering autorun.
  • Fixed an issue where reloading would not automatically resume after an interruption when the player was aiming.
  • Fixed an issue where Musket's overcharged shots were not being consumed while hip-firing when crouched.
2.2.

Traps

  • Traps can no longer can be triggered by players in Death's Door.
2.3.

Sticky Bomb

  • Increased damage from 175% to 235%.
2.4.

Stopping Power

  • Reduced cooldown from 18 to 15 seconds.
2.5.

Power Shot

  • Reduced cooldown from 15 to 12 seconds.
2.6.

Shooter's Stance

  • Reduced cooldown from 20 to 18 seconds.
  • Players can now exit Shooter's Stance by pressing sprint, the ability key, dodge, ESC, or releasing RMB.
2.7.

Critical Reload

  • Fixed an issue that caused this passive to function inconsistently.
3.

Changelog

  • 19 Nov. 2021: Page added.
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