McCree Synergies and Matchups
Table of Contents
On this page, we list the good and bad matchups for McCree. More specifically, we list the heroes that McCree synergizes well with, the heroes that counter McCree, and those that McCree is strong against.
The other pages of our McCree guide can be accessed from the table of contents on the right.
McCree Synergies
Genji and McCree
While McCree is a strong medium range hero, teams that dive McCree can
overwhelm him since he can only deal single-target damage. However, McCree is
still a strong counter against dive compositions, and while
teams try to pick McCree, Genji can go in
and kill enemy supports. Essentially, McCree and Genji are two sides
of the same coin, as they can split from one
another and frustrate teams who are disjointed and unable to work
together. Additionally, Genji's
Dragonblade more than makes up for
misplayed
Deadeyes. Since Genji's Dragonblade can feel super powerful
in the right hands, it allows McCree to focus on getting kills outside of
Deadeye. Also, who can be mad with a team showcasing a ninja and a cowboy?
Brigitte and McCree
Similar to the reasoning behind Genji's synergy, Brigitte is a good
pick because she distracts opponents and allows McCree to stay in the
backline and deal damage. When McCree has one less
support to babysit in the backline, it allows him
to take more aggressive positioning on the map.
Brigitte helps McCree's team walk onto an objective
while he can stay back and look for a pick. On
defense, Brigitte can make a strong stand in the
frontline which allows McCree to sit a good distance
away and look for easy headshots while the enemy
attempts to breach a control point. Additionally,
Brigitte's
Rally gives McCree an extra 100 armor,
which can help him secure a more daring position for
Deadeye.
D.Va and McCree
D.Va has a number of abilities that help McCree in a variety of ways.
First of all, McCree's lack of mobility can affect
a team's ability to secure kills. However, D.Va's
Boosters make her one of the most mobile tanks in
the game. Therefore, D.Va can fill in for McCree's lack of speed when chasing
enemies. Additionally, D.Va can specifically communicate with McCree and go in
on enemies who are injured from afar by
Peacekeeper. D.Va has little
to worry about when diving in to secure a kill on a low
support, which makes her a powerful ally for McCree. As D.Va can chase enemies
and secure kills, D.Va can also fly to the backline and
use
Defense Matrix to defend McCree from enemy fire. Last, but not
least, D.Va can use Defense Matrix to protect McCree as he charges his Deadeye.
In fact, D.Va does not even have to be near McCree to quickly boost to him and
provide him with cover while he looks to aim the perfect shot. For all of these
reasons, D.Va is a fine partner for Overwatch play.
McCree Counters
D.Va and McCree
Ironically, D.Va is a hero that works well with McCree
while also countering an enemy McCree. Although D.Va's
Boosters help
an ally McCree stay alive, they also help D.Va rush to, and attack, an enemy
McCree. If he is split from his team, he is an easy target
for D.Va to take down as she can use her
Defense Matrix to erase
McCree's
Flashbang. Additionally, D.Va can
counter McCree's
Peacekeeper with her Defense
Matrix while simultaneously dealing damage to McCree with her
Micro Missiles. Lastly, D.Va can hard counter McCree's
Deadeye
by standing in front of him with Defense Matrix, and body blocking his view
with her mech.
Lucio and McCree
Lúcio specifically does not counter McCree as much as his abilities
help his team attack McCree while his mobility mixed
with
Wall Ride makes him a difficult target to hit, not to mention
land
Peacekeeper headshots on. Lucio's
Crossfade increases his team's mobility, which makes McCree's job
a lot harder in a number of ways. Lucio's speed can be used as a
gap closer on McCree, and can also be used to
assist allies in running from
Deadeye. Additionally, Lucio can use
his
Sound Wave to push McCree after he uses
Flashbang on an
ally to counter an easy headshot. Lucio can also
counter Deadeye with
Sound Barrier and increase his team's health
before McCree pulls the trigger.
Widowmaker and McCree
What can counter a medium to close range damage dealer with low
mobility? A long range damage dealer who surveys
the battlefield and can pick off McCree with one
well-placed headshot. Typically, Widowmaker
uses high ground to see as much of the field as
possible. Her positioning makes her a nightmare for
McCree since he only deals 21 damage with his
Peacekeeper at long
range. Even with headshots, McCree would have to land 5 shots from maximum
distance to kill Widowmaker, which is not a viable option against any
half-decent shooter. Additionally, one of Widowmaker's
Widow's Kiss
shots can shutdown
Deadeye before McCree can channel it enough to deal
serious damage.
McCree Is Strong Against
Genji and McCree
Genji does not have too many counters, but one of his main threats is
McCree. Genji thrives on sitting mid-range, throwing
Shurikens to
weaken his opponent before trying to secure the kill
with
Swift Strike. While Genji thrives on mid-range
harassment, McCree thrives in mid-range fights. McCree's
Peacekeeper is more than a match for the ninja, and a well-placed
headshot will have Genji thinking twice before
dashing in. Additionally,
Flashbang can circumvent Genji's
Deflect with ease, forcing Genji to not only drop his blades, but to
stand still for an easy headshot. However, players should be warned about two
things. First, Deflect is a powerful tool against
Deadeye, and McCree
needs to read Genji's timing before taking the shot. Secondly, using Flashbang
on a Genji as he uses
Cyber-Agility to either wall climb or double
jump can work against McCree, as Genji will fall out of the sky for most of
the duration of the stun. This can make free headshots a lot more tricky to
pull off, although they are still doable.
Mercy and McCree
Mercy is an interesting healer, as she cannot sit
in the backline and heal since her
Caduceus Staff only reaches 15 meters and cannot heal allies behind
walls. Therefore, Mercy is forced to typically stand in an awkward mid-lane
distance in an attack or defense formation. This is perfect for an enemy
McCree, as mid-range damage is one of his specialties. When
flankers attempt to pick Mercy, she
can easily use
Guardian Angel to quickly change her position and
get away. However, when trying to flee from McCree, flying through the air is
actually a detriment rather than an escape, as McCree can easily follow her
flight path and shoot her out of the sky. Lastly,
Deadeye is arguably
the best ultimate in the game to take down a Mercy as she is using
Valkyrie. Valkyrie is so powerful because it heals Mercy at a fast rate
and it allows her to fly above the battlefield away from harm. However,
Deadeye counters both of those benefits since there is no place to
hide from McCree in mid-air, and Deadeye does not concern itself with how
fast a hero regenerates, as the ultimate takes heroes from full health to dead
in a matter of seconds, and Mercy cannot regenerate health if she is dead.
About our Author
Mournflakes is a flex Grandmaster Overwatch player who boasts a career high SR rating of 4433. His favorite heroes are Roadhog, Soldier: 76, and Ana. He has played Overwatch since its initial release, and has put over 700 hours into competitive play. When not writing guides, you can catch Mournflakes streaming on his Twitch channel.
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