Wrecking Ball Guide “Do not anger the hamster!”
Table of Contents
Wrecking Ball (Hammond) Overview
Wrecking Ball is a highly mobile, damage-dealing, off tank whose main goal is to single out and eliminate enemies who are split from the rest of their team. When not dealing massive single-target damage with his Quad Cannons, Wrecking Ball can be used to disrupt enemy defensive positions and objective captures with Roll and Grappling Claw.
As previously mentioned, Wrecking Ball's main source of damage is his Quad Cannons. These cannons are capable of dealing 125 damage a second (not accounting for their headshot potentials). Although these rapid-fire cannons deal massive damage, their capabilities significantly drop off past mid-range distances. We will cover this, and more, on the ability page.
The main identifier (and integral ability) of Wrecking Ball's kit is his Roll. Roll turns Hammond's mech into a hamster ball that travels at high speeds, allowing Wrecking Ball to outrun any and all heroes in a long-distance sprint. While his speed is beneficial for his positioning, it can also be deadly. At a certain movement threshold, Wrecking Ball's Roll is capable of harming and knocking enemies backwards from the point of impact.
Another staple of Hammond's kit, Grappling Claw, is one of the two mobility abilities available to Wrecking Ball while in Roll. This claw allows Hammond's mech-ball to attach to any stationary object (excluding any object that is destroyable or moves when shot at) and uses it as an axis to push off of to gain momentum. When used correctly, Hammond can use Grappling Claw to quickly reposition himself (or to swing in circles and deal damage to enemies on a capture point, if the situation calls for it).
Wrecking Ball's last mobility ability is called Piledriver. Piledriver is a body-slam move where Hammond's mech-ball dives into the ground below, harming and displacing all enemies caught in its area of effect. Although this move deals a lot of damage, Hammond must be at least ten meters above the ground to cast the ability.
Wrecking Ball's only form of self sustain is called Adaptive Shield. Adaptive Shield is an ability that gives Hammond a scaling shield based on the number of enemies in his general area. The higher the number of enemies, the more shields Hammond will gain, hence the name Adaptive Shield.
Last, but not least, is Wrecking Ball's ultimate: Minefield. Minefield is an ability that drops 15 mines on the battlefield in a circle around Wrecking Ball. These mines deal a whopping 130 damage each, which means it is lights out for a large percentage of Overwatch heroes should they run into only two of these bombs.
Wrecking Ball's Strengths
- Excellent mobility from Roll and Grappling Claw
- Fantastic duelist
- Straightforward and simple mechanics
- Viability that scales with skill level
- Devastating flanker
- Hard to kill
Wrecking Ball's Weaknesses
- Ultimate can be hard to land/lackluster compared to other tank ultimates
- Lacks efficient medium and long-range damage
- Is an off tank that does nothing to defend his team from enemy attacks
Wrecking Ball Synergies
Wrecking Ball Counters
Wrecking Ball Is Strong Against
Wrecking Ball TL;DR Tips
- Wrecking Ball is not a traditional off tank; he does little to protect allies but a lot to harass enemies. If you are going to play Wrecking Ball, you need to get aggressive and make plays!
- Adaptive Shield should not necessarily be the first thing you use when you engage an enemy. Sometimes saving your shield as an escape tool is better than using it to secure a kill.
- Use Minefield to defend objectives, choke points, or important allies if they are being attacked. Using Minefield to counteract enemy actions will result in more kills than dropping them in an effort to get kills.
About our Author
Mournflakes is a flex Grandmaster Overwatch player who boasts a career high SR rating of 4433. His favorite heroes are Roadhog, Soldier: 76, and Ana. He has played Overwatch since its initial release, and has put over 700 hours into competitive play. When not writing guides, you can catch Mournflakes streaming on his Twitch channel.
Reading Further for Wrecking Ball
To take things further, we have 4 more pages that you can read:
- Abilities and Strategy: an overview of your hero's abilities and how to use them;
- Playstyle: a detailed explanation on how to play your hero;
- Maps: how to make the best use of your hero on each map;
- Synergies and Matchups: where we detail your synergies, your counters, and the heroes you work well against.
Changelog
- 22 Oct. 2018 (matchup page): Removed Torbjorn from counters following his rework.
- 06 Jul. 2018 (this page): Guide added.
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