Retribution Paladin DPS Rotation, Cooldowns, and Abilities — The War Within (11.1.0)
On this page, you will learn how to optimize the rotation of your Retribution Paladin in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.1.0).
If you were looking for WotLK Classic content, please refer to our WotLK Classic Retribution Paladin rotation.
Retribution Paladin Rotation Guide for The War Within
This page includes all information you will need to play Retribution. If you are not familiar with all of the abilities, we recommend checking the Spell Summary page first, as some of the rotational nuances will become clear with a full understanding of how the abilities function.
Retribution Paladin Talents
A number of talent choices will significantly affect how you should play. The priority lists below will automatically change based on the talent selections. You can select full recommended builds with the buttons below as well.
Hero Talents | |
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Generators | Spenders | Cooldowns |
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Single-Target Opener for Retribution Paladin
For your opener, you will want to cast the abilities in the order listed here before moving on to the regular rotation priority.
- Cast
Blade of Justice to apply
Expurgation.
- Cast
Divine Toll to generate Holy Power.
- Cast
Judgment to generate Holy Power.
- Cast
Divine Hammer.
- Cast
Execution Sentence.
- Cast
Wake of Ashes.
- Cast
Hammer of Light.
- Continue with the regular priority listed below.
Your goal in your opener should be to start generating Holy Power before your cooldowns and then begin your burst window.
When not using Radiant Glory, you can use
Execution Sentence before
Avenging Wrath to save an extra GCD since
Execution Sentence is buffed by it when it lands, not when it is cast.
Single-Target Rotation for Retribution Paladin
Retribution follows a priority for its rotation, as listed below. Start from the top and work your way down the list until you reach an ability with all criteria met, and that will be the best one to cast for the situation.
- Cast
Divine Hammer.
- Cast
Execution Sentence.
- Cast
Hammer of Light.
- Cast
Final Verdict if you have 5 Holy Power.
- Cast
Blade of Justice if
Expurgation is not active.
- Cast
Wake of Ashes.
- Cast
Divine Toll if you have 3 or less Holy Power.
- Cast
Final Verdict with 3-4 Holy Power.
- Cast
Hammer of Wrath if you have a
Blessing of An'she proc.
- Cast
Judgment if you have 3 or less Holy Power.
- Cast
Blade of Justice .
- Cast
Hammer of Wrath with 4 Holy Power or less. Cast with 3 Holy Power or less against 20% or lower Health targets while using
Vanguard's Momentum.
You need to manage two resources when playing Retribution, Holy Power and time. Most of your damage comes by generating and spending Holy Power, and increasing the efficiency of this loop will increase your damage in turn.
To optimize Holy Power generation, you need to consider both the cooldowns of generators and periodic effects that provide it, like Crusading Strikes and
Divine Resonance.
Minimizing wasting Holy Power should be kept in mind at all times. You do not want to continue to generate Holy Power when you already have 5 just to put an ability on cooldown, and you need to consider whether
you will gain Holy Power within a GCD before you use a generator to reach 5. Although Ret has historically valued putting generators on cooldown before spending,
with current design you can immediately spend Holy Power whenever you have enough to use a spender.
AoE Rotation for Retribution Paladin
Retribution follows a priority for its rotation, as listed below. Start from the top and work your way down the list until you reach an ability with all criteria met, and that will be the best one to cast for the situation.
- Cast
Divine Hammer.
- Cast
Execution Sentence.
- Cast
Hammer of Light.
- Cast
Final Verdict if you have 25 stacks of
Divine Arbiter and 5 Holy Power.
- Cast
Divine Storm if you have 5 Holy Power.
- Cast
Wake of Ashes.
- Cast
Divine Toll if you have 1 or less Holy Power.
- Cast
Final Verdict if you have 25 stacks of
Divine Arbiter and 3-4 Holy Power.
- Cast
Divine Storm with 3-4 Holy Power.
- Cast
Blade of Justice .
- Cast
Judgment if you have 3 or less Holy Power.
- Cast
Hammer of Wrath.
The philosophy behind the rotation for AoE is essentially the same as it is for single-target. See the section above for details. You will want to swap to the AoE rotation at 2 or more targets.
With Judge, Jury and Executioner,
Empyrean Legacy, or
Divine Arbiter, you will occasionally want to cast
Final Verdict to proc the free AoE effect. You should track these buffs so that you
know when to use them appropriately.
Retribution Paladin Cooldown & Trinket Notes
There are two types of on-use trinkets that you will use, trinkets that just deal damage and trinkets that provide a stat bonus. For trinkets that provide a stat bonus, usage is straightforward; you should use them with Avenging Wrath /
Crusade unless
the encounter will end before
Avenging Wrath /
Crusade will come off cooldown if their cooldowns do not naturally line up. When using
Radiant Glory, you can use multiple on-use stat trinkets
by simply using them with alternating cooldown sets. With both 1.5 and 2-minute cooldown items, using the 1.5-minute cooldown trinket first reduces cooldown clashes as much as possible.
For on-use damage trinkets, usage can depend on the trinket. Avenging Wrath does not buff trinket damage, but it does increase the critical strike chance of the damage. For instant on-use damage from trinkets like
Spare Meat Hook you will want to make sure you use it inside
Avenging Wrath.
Crusade does not buff trinket damage.
Divine Hammer is a cooldown that is extended when you use Holy Power spenders. These extensions have an internal cooldown of 1 second,
which will affect you during
Crusade even with ordinary levels of Haste. To extend it optimally, you should try to avoid casting two Holy Power spenders in a row
during
Crusade or
Bloodlust with
Divine Hammer active, instead alternating spenders and generators each GCD.
Changelog
- 03 Mar. 2025: Updated discussion.
- 27 Feb. 2025: Updated priority.
- 24 Feb. 2025: Updated for Patch 11.1.
- 15 Dec. 2024: Reviewed for Patch 11.0.7.
- 21 Oct. 2024: Updated for Patch 11.0.5.
- 25 Sep. 2024: Added extra details for niche builds.
- 09 Sep. 2024: Updated for hotfixes.
- 28 Aug. 2024: Adjusted opener rotation.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Dragonflight Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 10 Aug. 2023: Updated priority lists, added trinket explanation.
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 06 May 2023: Divine Toll no longer pulls out of combat or neutral enemies.
- 06 May 2023: Simplified page and changed wording to assume key talents.
- 02 May 2023: Updated Hammer of Wrath to T30 priority for cleave.
- 01 May 2023: Updated for Patch 10.1.
- 05 Apr. 2023: Updated Shield of Vengeance duration.
- 21 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Updated Rotation and Notes.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
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This guide has been written by Bolas, a long time Retribution Paladin enthusiast, theorycrafter, and sometimes high-end raider. You can find him in the Paladin Discord as bolas.ret.
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