Shadow Priest Level 58 Boost Guide
This guide was designed to help new and returning Shadow Priests with getting up to speed on how their class plays at Level 58 with the TBC talents and spells.
It is also an excellent first-read for players using the new TBCC Dark Portal Boost!
Overview
In The Burning Crusade Classic, Blizzard has added a feature where you can boost a character instantly to level 58. This guide aims to help you learn the basics of playing a Shadow Priest, considering this expedited leveling experience.
Shadow Priest is the recommended leveling spec when playing solo. In Burning Crusade, Shadow Priest becomes a strong leveling spec, having decent self-sustain and damage output.
Talents
Shadow is a very strong leveling spec; whether you are focusing on solo play or playing with a group, you will perform well with the talents below. Try to utilize Spirit Tap as often as possible to regenerate Mana without needing to drink frequently.
Resources
Mana
Priests use Mana as their primary resource. With boosted gear you will have a low starting Mana pool, so be aware of your Mana and make sure you are drinking water often to stay full.
Important Abilities
In this section we will try to break down the basic abilities that you will want to focus on using. They will be separated into different sections based on their uses, such as offense or defense.
Healing Abilities
While you will not be using these abilities often if you are focusing on DPSing, it is good to know what your healing options are.
- Power Word: Shield is a spell you should try to only use in emergencies, as it has a high Mana cost for a low health gain.
- Renew is a great heal over time spell.
- Flash Heal is a heal with a quick cast time used to rapidly heal someone.
- Greater Heal has a long cast, but heals for a very large amount.
Offensive Abilities
- Wanding is a good option if you are low on Mana or a mob will die to the DoTs you have on it. Wanding saves you a ton of Mana, instead of wasting it on over-killing something.
- Shadow Word: Pain should be kept up on as many targets as possible, unless they are about to die.
- Vampiric Touch should also be kept up on as many targets as possible, unless they are about to die. It causes your Shadow damage to give Mana to your party members.
- Mind Blast has a quick cast time and deals good damage. Make sure to use this on cooldown.
- Mind Flay is a channeled spell that should be used to fill in the gaps when you are not casting anything else.
Defensive Abilities
- Fade temporarily reduces your overall threat. It can be useful if you get aggro from healing.
- Dispel Magic can be used to remove magical debuffs from an ally or magical buffs from an enemy.
- Psychic Scream lets you fear mobs off you, which can be useful if things start to go wrong and you are being attacked.
- Fear Ward can be used preemptively to prevent a fear on an ally.
Utility Abilities
- Mind Soothe reduces the range that a hostile creature will aggro from. It can be useful for skipping mobs or avoiding face pulls.
- Shackle Undead allows you to crowd control an Undead mob.
- Vampiric Embrace causes your shadow damage to heal your party for a portion of your damage dealt. Use this on bosses or enemies that will live a long time.
Buffs
Try to keep these buffs up at all times on yourself and your party members.
- Shadowform increases your Shadow damage. Make sure to keep this up at all times.
- Power Word: Fortitude buffs the target with increased Stamina for 30 minutes.
- Shadow Protection can be very useful if you are dealing with enemies that deal Shadow damage.
- Inner Fire increases your armor by a good amount. Try to keep this buff up in case you get melee attacked.
Stats
- Spell Damage
- Intellect
- Spirit
- Mana Per 5
- Stamina
Changelog
- 17 May 2021: Guide added.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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