WotLK Classic Beast Mastery Hunter Rotation, Cooldowns, and Abilities
On this page, you will learn how to optimize the rotation of your Beast Mastery Hunter in both single-target and multiple-target PvE situations in WotLK Classic. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS.
Introduction
In Vanilla and TBC, Hunters had to deal with clipping auto shots, resulting in a complex
rotation revolving around weaving in abilities optimally between autos. In Wrath,
auto-shot clipping is finally gone. You will always auto-shot normally, even while casting
 Steady Shot. This means our rotation is now far simpler and easier
to manage, falling back to a basic priority list.
Steady Shot. This means our rotation is now far simpler and easier
to manage, falling back to a basic priority list.
Single Target Rotation
Always start by ensuring all the required buffs are active, you have  Aspect of the Dragonhawk
up, and
Aspect of the Dragonhawk
up, and  Hunter's Mark is on the target.
Hunter's Mark is on the target.
 Kill Command Kill Command
 Kill Shot Kill Shot
 Explosive Trap Explosive Trap
- Maintain  Serpent Sting Serpent Sting
 Multi-Shot Multi-Shot
 Arcane Shot Arcane Shot
 Steady Shot as your filler. Steady Shot as your filler.
If you get low on Mana, you can always drop  Multi-Shot from
your rotation.
Multi-Shot from
your rotation.  Kill Command should always be used on cooldown,
and since it is off the GCD, you can actually macro it into all of your other abilities
to ensure it gets used properly.
Kill Command should always be used on cooldown,
and since it is off the GCD, you can actually macro it into all of your other abilities
to ensure it gets used properly.
Trap Weaving
With the brand new addition of  Trap Launcher in Season 4, Hunters
never need to worry about trap weaving ever again. You will now always use Explosive Trap
on cooldown regardless of the number of targets or the size of their hit-box. Just throw
your trap from a safe distance away and rejoice at being a range DPS once more!
Trap Launcher in Season 4, Hunters
never need to worry about trap weaving ever again. You will now always use Explosive Trap
on cooldown regardless of the number of targets or the size of their hit-box. Just throw
your trap from a safe distance away and rejoice at being a range DPS once more!
AoE Rotation
Hunter AoE revolves entirely around two buttons:  Explosive Trap
and
Explosive Trap
and  Volley. Volley is significantly more powerful in Wrath than in
TBC, and actually makes Hunter AoE some of the strongest in the game. Properly setting
up an Explosive Trap into Volley spam on an AoE pack will do absolutely incredible damage
that very few other classes can even hope to compete with.
Volley. Volley is significantly more powerful in Wrath than in
TBC, and actually makes Hunter AoE some of the strongest in the game. Properly setting
up an Explosive Trap into Volley spam on an AoE pack will do absolutely incredible damage
that very few other classes can even hope to compete with.
Cooldowns
Hunters have several cooldowns that can be lined up for huge burst windows. While the actual timings may vary per fight, in general you should line up all of these on pull and then use them on cooldown afterwards, overlapping them when possible.
 Bestial Wrath is a late tier Beast Mastery talent. This is a 2-minute cooldown
that lasts for 10 seconds, massively increasing your pet's damage while active. With the Bestial Wrath is a late tier Beast Mastery talent. This is a 2-minute cooldown
that lasts for 10 seconds, massively increasing your pet's damage while active. With the The Beast Within talent, this will also increase your damage and reduce your
Mana costs while active. The Beast Within talent, this will also increase your damage and reduce your
Mana costs while active.
 Rapid Fire is a Hunter's most important cooldown. It increases
your ranged attack speed by 40% for 15 seconds. Rapid Fire is a Hunter's most important cooldown. It increases
your ranged attack speed by 40% for 15 seconds.
 Call of the Wild is a cooldown that Ferocity pets can talent into.
It gives both you and your pet 10% more AP for 20 seconds. Call of the Wild is a cooldown that Ferocity pets can talent into.
It gives both you and your pet 10% more AP for 20 seconds.
Changelog
- 27 Sep. 2023: Updated for Phase 4.
- 30 Jul. 2023: Minor updates for later phases.
- 18 Jan. 2023: Reviewed for Phase 2 release ahead of Ulduar raid release.
- 01 Sep. 2022: Page added.
This guide has been written by Impakt, an Officer in BDGG, the #2 North American guild on retail. In addition to live WoW, he has also been a classic theorycrafter and enthusiast for many years. You can watch him stream on Twitch, or follow him on Twitter.
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