WotLK Classic Frost Mage Enchants and Consumables
On this page, we list the best enchants, flasks, potions, and food you can get for your Frost Mage in WotLK Classic for PvE content.
Overview
In Wrath of the Lich King, consumable and enchant requirements for Frost Mage has been eased in comparison to TBC (no more Weapon oil and Drink), so every Mage will be expected to bring them. Below you will find a list of required consumables and enchants for playing a Frost Mage in PvE.
If you would like to know the logic behind which stats to prioritize with your gems and enchants, be sure to check out the Frost Mage stats page below as well.
Best PvE Enchants for Frost Mage
Best Gems for Frost Mage
The gem choices in Wrath of the Lich King are really clear, and you can find them in the table below:
Colour | Rare Version | Epic Version | Comment |
---|---|---|---|
Meta | ![]() |
Best ![]() |
|
Red | ![]() |
Best ![]() ![]() ![]() |
|
Blue | ![]() |
![]() |
Best ![]() |
Orange | Best ![]() |
||
Yellow | ![]() |
Usually worse than Orange gems. Dragon's Eye is for Jewelcrafters only. | |
Green | Usually the last choice for Hit/Haste. Try to avoid this gem. |
Consumables for Frost Mage
Use Fish Feast,
Tender Shoveltusk Steak, or
Firecracker Salmon.
They provide you with 46 Spell damage and 40 Stamina for 1 hour. If you lack a
lot of Hit,
Snapper Extreme provides you with 40 Hit Rating and Stamina,
but this is usually worse than using gems to reach your Hit cap.
Flask of the Frost Wyrm is the most powerful Alchemy consumable
available. The alternatives are all worse; do not bother with them.
Potion of Speed,
Potion of Wild Magic,
Runic Mana Injector (with Engineering you gain bonus Mana),
and
Runic Mana Potion are the potions of choice. However,
Potion of Speed is the strongest option, unless your casts go below
global cooldown (1 second) cast time. In that case, you want to use
Potion of Wild Magic. A feature of WotLK is that potions only have a
1-minute cooldown. However, that feature quickly gets negated by the fact that
you can only use one potion per fight. The solution to this is to pre-pot
Potion of Speed or
Potion of Wild Magic 1 second before
the boss fight starts (look at your boss mod timer). As you took the potion
out of combat, it only induces the 1-minute cooldown, but then you may use
another potion during combat. Using Mana potions in and between trash pulls
is a valid option.
Mana Sapphire,
Scroll of Spirit VIII (if no Priest
with
Divine Spirit is around), and
Heavy Frostweave Bandage belong to
your standard consumable repertoire.
Three rather niche consumables that do not hurt to use are
Greater Rune of Warding and
Dark Runes/
Demonic Runes. The Rune of Warding gives you a chance to absorb a little
bit of Physical damage (useful when taking cleave damage) and the Dark/Demonic
Runes restore a tiny amount of Mana. Using either of them induces a 15-minute
cooldown on itself and a 2-minute cooldown on the other. In other words, if you
use a Dark Rune it will get a 15-minute cooldown and you will have
to wait 2 minutes before you can use a Demonic Rune, and vice-versa. Using the
latter two consumables will not cost you a lot and can help you to overcome the
time until your next
Evocation or Mana Gem is ready.
As Engineering is the best profession for any DPS, you should
have it. This is because of the strong enchants
and utility Engineering provides and because of your main damage-providing
consumables, Global Thermal Sapper Charge and
Saronite Bomb. Make
sure to make a Saronite Bomb macro like this:
- #showtooltip Saronite Bomb
- /use [@cursor] Saronite Bomb
- /cast Frostbolt
- /cqs
This will throw the Saronite Bomb at your cursor position and then cast
Frostbolt on your target. Another option would be to change [@cursor] into [@player]
and Frostbolt into
Arcane Explosion, so the macro will throw the Saronite
Bomb at your position when you are in melee range for casting
Arcane Explosion. The condition [@cursor] will
throw the bomb at your cursor position. You can be very creative with
these kinds of macros.
Changelog
- 06 Jan. 2023: Added Phase 2 specific information.
- 03 Oct. 2022: Fixed some macro errors.
- 14 Sep. 2022: Page added.
This guide has been written by Wrdlbrmpft aka Arcanaenus, playing Mage since 2008. He is usually found in the Mage Discord, where you may also ask him questions his guides do not answer.
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