WotLK Classic Inscription Profession and Leveling 1-450 Guide
Inscription is the new profession introduced in Wrath of the Lich King. It provides players with powerful glyphs, scrolls, vellums for Enchanting, Darkmoon cards and epic off-hand items of pre-raid quality, and shoulder enchants. This guide will show you how to level Inscription from level 1 to 450.
Introduction
Inscription is a very well-rounded and useful profession that turns
herbs into pigments with its unique Milling ability, which are then
used to craft items that provide benefits in many areas of the game:
- Vellums — Scribes can create enchanting vellums that Enchanters can use place their enchantments on and then sell them in the Auction House. This means that it is no longer necessary to search long and hard for a suitable Enchanter who can make your enchants.
- Glyphs — Glyphs are items created by Scribes that can modify many abilities of a given class in unique ways. Each class can have up to 6 glyphs active at once, divided into 3 major and 3 minor glyphs.
- Scrolls — Inscription can create a variety of buff scrolls that can be used as an aid to levelling or even as buffs in raids.
- Darkmoon Cards — Darkmoon cards from Vanilla, TBC, and WotLK can be crafted by Scribes.
- Off-Hands — players with Inscription can create powerful off-hand items.
- Shoulder Enchants — Inscription provides more powerful shoulder enchants than the regular ones available.
While Inscription has a lot of benefits, it needs to be said that this profession might not be considered the best for raiding, but it is very close to. If you are optimizing your character(s) for raiding, depending on the class, it is possible that Inscription is slightly worse than other professions. Note, however, that to reach the maximum profession level of 450 in WotLK, you need a character of at least Level 65.
Inscription Training and Trainers
Skill levels 1-300 (Apprentice to Artisan) are taught by trainers in the capital cities of each faction. Talking to any city guard will open a dialogue window which can lead you to the profession trainers by showing a red flag on the map and an arrow on the minimap.
Skill levels 300-375 (Master) requires Level 50 and can be trained in Hellfire Peninsula. Alliance players should be looking for Michael Schwan in Honor Hold, while Horde players will learn the arts from Neferatti inside the Thrallmar tower.
Becoming a Grand Master (level 375-450) requires Level 65 and will require you to venture out to Northrend:
- Alliance players have two options
- Mindri Dinkles in Valgarde, Howling Fjord
- Tink Brightbolt in Valiance Keep, Borean Tundra
- Horde players will want to seek out one of their two trainers instead
- Adelene Sunlance in Warsong Hold, Borean Tundra
- Booker Kells at Vengeance Landing, Howling Fjord
- The neutral trainer is Professor Pallin and is accessible by both factions in Dalaran.
Leveling Inscription
Considerations
In order to level Inscription efficiently, you will want to craft items that appear Orange or Yellow in your Inscription crafting window. Orange items guarantee a skill-up while Yellow have a high chance of granting a skill-up. Crafting Green items for leveling Inscription should be only considered when you can sell the crafted items on the auction house for profits. Gray items never give skill-ups.
There are many ways to level Inscription. Please remind yourself that you should always consider the value of the items you use for leveling a profession. The material cost and the Auction House value of your crafts can differ from server to server, and even from day to day. In consequence, this guide suggests items that are more likely to be useful and will have a higher chance of selling in the Auction House.
Preparations and Information About Pigments
When you seek out an Inscription Trainer,
buy a Virtuoso Inking Set. Further, you will need herbs to mill for
pigments with the
Milling ability. Milling destroys 5 herbs of a type
to give you 2-4 Common pigments and, depending on the herb type, 1-3
Uncommon
pigments. Common pigments are used for the
basic inks and
Uncommon pigments for the special Uncommon inks
which are sometimes needed for leveling Inscription. Higher level herbs
also require a higher Inscription skill to be milled. The following table
shows you which herbs mill into which pigment type at what rate, and the
required Inscription skill:
Pigment | 50% Uncommon | 25% Uncommon | Req. Inscription skill |
---|---|---|---|
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1 | ||
25 | |||
75 | |||
125 | |||
175 | |||
225 | |||
275 | |||
325 |
That means you gain an average of 3 Common
pigments per cast of Milling (in other words, per five herbs). For the
Uncommon pigments, you gain an average of one
pigment per mill from the herbs in the 50% column, and an average of half an
Uncommon pigment per mill from the herbs in the 25%
column.
- Common pigment — 0.6 per herb
- Uncommon pigment — 0.1 per 50% herb, 0.05 per 25% herb
Calculating the Number of Herbs Required to Obtain Pigments
While it might sound a little bit difficult at first, this information can
help you to find out how many herbs you need to buy for a certain amount of
pigments. If you need 20 Golden Pigments, for instance, you will need to
buy 20/0.6 = 33.33 herbs. However, since milling is restricted to 5 herbs at a time,
you need to buy 35
Kingsblood,
Liferoot,
Grave Moss,
or
Wild Steelbloom.
For gathering Uncommon
pigments, such as 7 Burnt Pigments, check the table above. If
Milling
Kingsblood and
Liferoot, you need to divide 7 by 0.1, resulting
in 70 of these herbs being required (since 70 can be divided by 5). If you want
to mill
Grave Moss or
Wild Steelbloom instead, divide 7 by 0.05 to
get 140, which means you need to buy and mill 140 of these herbs to gain an average
of 7
Burnt Pigments.
To summarize: the basic formula for herbs needed is the number of pigments you want divided by the Pigment Number (0.6 for common pigments, 0.1 for 50% Uncommon, and 0.05 for 25% Uncommon). If the result does not end with 0 or 5, round up to the next number ending with 5 or 0.
Ink Types and Ink Trader
From the pigments you gain from milling, you can make 16 different inks, Common inks from Common pigments and Uncommon inks from Uncommon pigments. Here is a list of which inks you gain from which pigments and how many herbs you need on average for one ink:
Ink type | Pigment needed | Possible Herbs | Average Herbs Required |
---|---|---|---|
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Ink type | Pigment needed | Possible Herbs | Average Herbs Required |
The information above can be useful if you want to integrate or avoid Uncommon inks in your inscription leveling process. It gives you an idea of how many green inks you can expect from milling certain herbs for Common inks.
Any of these inks can be bought from Jessica Sellers in
Dalaran for 1x Ink of the Sea, except for
Snowfall Ink,
which requires 10x
Ink of the Sea. The Uncommon
inks can often be used to skill up, as many of the Uncommon
pigments are considered worthless.
Inscription Leveling Guide
Move to one of the Inscription trainers in the major cities of your faction and learn Inscription. After each of the steps below, make sure to check your Inscription trainer for new recipes and learn them. Whenever you need to make new inks, be sure to have the required pigments or herbs for milling in your inventory. The whole guide is divided into segments for each time you have to use new herbs for milling and tries to avoid leveling with Yellow skill recipes. The amount of herbs needed is the average amount needed, so you might end up needing more or less. This is because of variance when milling. Unless mentioned in bold, go with the cheapest herb type for each segment.
Skill Ups 1-75
Materials Required:
- 70x
Alabaster Pigment (120x
Earthroot,
Peacebloom or
Silverleaf)
- 64x LKLightParchment
Leveling Process:
- Mill for or use the 70
Alabaster Pigments.
- 1-20 — 20x
Ivory Ink (20x
Alabaster Pigment)
- 20-35 — 20x
Scroll of Spirit (20x
Ivory Ink, 20x
Light Parchment)
- 35-55 — 25x
Moonglow Ink (50x
Alabaster Pigment)
- Learn Journeyman Inscription from the trainer.
- 55-75 — 22x
Armor Vellum (22x
Moonglow Ink, 44x
Light Parchment)
Skill Ups 75-100
Materials Required:
- 40x
Dusky Pigment (70x
Bruiseweed,
Stranglekelp
Briarthorn,
Mageroyal or
Swiftthistle)
- 11-21
Light Parchment
- 0-10
Verdant Pigment
Leveling Process:
- Mill for or use the 40x
Dusky Pigment, keep the Uncommon pigments.
- 75-80 — 20x
Midnight Ink (40x
Dusky Pigment)
- 80-81 — Learn and use
Minor Inscription Research (1x
Moonglow Ink, 2x
Light Parchment)
- 81-85 — 4x Any Orange skill glyph (4x
Midnight Ink, 4x
Light Parchment)
- 85-95 — Craft as many
Hunter's Ink as you can from the
Verdant Pigments you have received from milling.
- 85-100 — 5-15 Any Orange skill glyph (5-15x
Midnight Ink, 5-15x
Light Parchment)
Skill Ups 100-150
Materials Required:
- 90x
Golden Pigment (150x
Kingsblood,
Liferoot,
Grave Moss or
Wild Steelbloom)
- 35-45x
Common Parchment
- 10x
Burnt Pigment from the milling above or from the Auction House.
Leveling Process:
- Mill for or use the 90x
Golden Pigment, keep the Uncommon pigments.
- 100-105 — 45x
Lion's Ink (90x
Golden Pigment)
- 105-125 — 20x Any Orange skill glyph (20x
Lion's Ink, 20x
Common Parchment
- Learn Expert Inscription from the trainer.
- 125-135 — Craft as many
Dawnstar Ink as you can from the
Burnt Pigments you have received from
Milling. You will need at least 10x
Dawnstar Ink later.
- 125-135 — 0-10 Any Orange skill glyph (0-10x
Lion's Ink, 0-10x
Common Parchment)
- 135-145 — 10x Any Orange skill glyph (10x
Lion's Ink, 10x
Common Parchment)
- 145-150 — 5x
Strange Tarot (10x
Dawnstar Ink, 5x
Lion's Ink, 5x
Common Parchment)
Skill Ups 150-200
Materials Required:
- 90x
Emerald Pigment (150x
Wintersbite,
Fadeleaf,
Goldthorn or
Khadgar's Whisker)
- 45-55x
Common Parchment
- 10x
Indigo Pigment from the milling above or from the Auction House.
Leveling Process:
- Mill for or use the 90x
Emerald Pigment, keep the Uncommon pigments.
- 150-155 — 45x
Jadefire Ink (90x
Emerald Pigment)
- 155-165 — 10x Any Orange skill glyph (10x
Jadefire Ink, 10x
Common Parchment)
- 165-170 — 5x
Scroll of Intellect III (5x
Jadefire Ink, 10x
Common Parchment)
- 170-175 — 5x Any Orange skill glyph (5x
Jadefire Ink, 5x
Common Parchment)
- 175-180 — Craft as many
Royal Ink as you can from the
Indigo Pigments you have received from milling. You will need at least 10x
Royal Ink later.
- 175-180 — 0-5x
Scroll of Agility III (0-5x
Jadefire Ink, 0-10x
Common Parchment)
- 180-195 — 15x Any Orange skill glyph (15x
Jadefire Ink, 15x
Common Parchment)
- 195-200 — 5x
Arcane Tarot (10x
Royal Ink, 5x
Jadefire Ink, 5x
Common Parchment)
- Learn Artisan Inscription from the trainer.
Skill Ups 200-250
Materials Required:
- 90x
Violet Pigment (150x
Blindweed,
Ghost Mushroom,
Gromsblood,
Arthas' Tears,
Firebloom,
Purple Lotus or
Sungrass)
- 55-65x
Heavy Parchment
- 10x
Ruby Pigment from the milling above or from the Auction House.
Leveling Process:
- Mill for or use the 90x
Violet Pigment, keep the Uncommon pigments.
- 200-205 — 45x
Celestial Ink (90x
Violet Pigment)
- 205-215 — 10x Any Orange skill glyph (10x
Celestial Ink, 10x
Heavy Parchment)
- 215-220 — 5x
Scroll of Intellect IV (5x
Celestial Ink, 10x
Heavy Parchment)
- 220-225 — 5x Any Orange skill glyph (5x
Celestial Ink, 5x
Heavy Parchment)
- 225-230 — Craft as many
Fiery Ink as you can from the
Ruby Pigments you have received from milling. You will need at least 10x
Fiery Ink later.
- 225-230 — 0-5x
Scroll of Agility IV (0-5x
Celestial Ink, 0-10x
Heavy Parchment)
- 230-240 — 10x Any Orange skill glyph (10x
Celestial Ink, 10x
Heavy Parchment)
- 240-250 — 10x
Weapon Vellum II (10x
Fiery Ink, 10x
Celestial Ink, 20x
Heavy Parchment)
Skill Ups 250-290
Materials Required:
- 80x
Silvery Pigment (135x
Icecap,
Mountain Silversage,
Plaguebloom,
Dreamfoil or
Golden Sansam)
- 25-40x
Heavy Parchment
- 0-15x
Sapphire Pigment from the milling above or from the Auction House.
Leveling Process:
- Mill for or use the 80x
Silvery Pigment, keep the Uncommon pigments.
- 250-255 — 40x
Shimmering Ink (80x
Silvery Pigment)
- 255-260 — 5x
Scroll of Spirit V (5x
Shimmering Ink, 10x
Heavy Parchment)
- 260-275 — 15x Any Orange skill glyph (15x
Shimmering Ink, 15x
Heavy Parchment)
- Move to the Outland Trainer. Learn Master Inscription from the trainer.
- 275-290 — Craft as many
Ink of the Sky as you can from the
Sapphire Pigments you have received from milling.
- 275-290 — 0-15x Any Orange skill glyph (0-15x
Shimmering Ink, 0-15
Heavy Parchment)
Skill Ups 290-350
Materials Required:
- 100x
Nether Pigment (170x
Ancient Lichen,
Mana Thistle,
Netherbloom,
Nightmare Vine,
Dreaming Glory,
Felweed,
Ragveil or
Terocone) We recommend using the herbs printed in bold for more
Ebon Pigments, and you probably need more of these herbs, as 45 Pigments are required.
- 10x
Heavy Parchment
- 40-45x
Resilient Parchment
- 45x
Ebon Pigment from the milling above or from the Auction House.
- 45x
Primal Life
Leveling Process:
- Mill for or use the 120x
Nether Pigment, keep the Uncommon pigments.
- 290-305 — 50x
Ethereal Ink (120x
Nether Pigment)
- 305-310 — 5x
Scroll of Strength VI (5x
Ethereal Ink, 10x
Heavy Parchment)
- 310-320 — 10x Any Orange skill glyph (10x
Ethereal Ink, 10x
Resilient Parchment)
- 320-325 — Craft as many Yellow skill glyphs as needed to reach 325
skill (5-10x
Ethereal Ink, 5-10x
Resilient Parchment).
- 325-330 — Craft as many
Darkflame Ink as you can from the
Ebon Pigments you have received from milling.
- 325-330 — 0-5x Any Orange skill glyph (5x
Ethereal Ink, 5x
Resilient Parchment)
- 330-340 — 10x
Greater Darkmoon Card (30x
Darkflame Ink, 30x
Primal Life, 10x
Ethereal Ink, 10x
Resilient Parchment)
- 340-345 — 5x
Glyph of Ambush (5x
Ethereal Ink, 5x
Resilient Parchment)
- 345-350 — 5x
Greater Darkmoon Card (15x
Darkflame Ink, 15x
Primal Life, 5x
Ethereal Ink, 5x
Resilient Parchment)
- Move to the Northrend Trainer. Learn Grand Master Inscription from the trainer.
Skill Ups 350-450
Materials Required:
- 164x
Azure Pigment (275x
Adder's Tongue,
Icethorn,
Lichbloom
Deadnettle,
Fire Leaf,
Goldclover,
Talandra's Rose)
- 111-126x
Resilient Parchment
- 2x
Icy Pigment for your first
Northrend Inscription Research, 2 more Icy Pigments per Inscription Research.
Leveling Process:
- Mill for or use the 164
Azure Pigment, keep the Uncommon pigments.
- 350-355 — 82x
Ink of the Sea (186x
Azure Pigment)
- 355-375 — 20x Any Orange skill scroll (20x
Ink of the Sea, 40x
Resilient Parchment)
- 375-380 — Craft as many
Snowfall Ink as you can from the
Icy Pigments you have received from milling. You will need these for
Northrend Inscription Research later.
- 380-385 — Craft as many Yellow skill glyphs as needed to reach 385
skill (5-10x
Ink of the Sea, 5-10x
Resilient Parchment).
- 385-386 — Learn and use
Northrend Inscription Research (3x
Ink of the Sea, 1x
Snowfall Ink, 5x
Resilient Parchment).
From 386 to 400 you have to skill with either Yellow or Orange skill glyphs,
or with Northrend Inscription Research. The glyphs cost 1x
Ink of the Sea and 1x
Resilient Parchment each, so at least 14 Inks
and Parchments. At 400 skill, you can learn your Inscription-specific
shoulder enchant, which is either
Master's Inscription of the Axe,
Master's Inscription of the Crag,
Master's Inscription of the Pinnacle, or
Master's Inscription of the Storm.
Further, the skill level of 400 also unlocks Darkmoon Card of the North,
Iron-bound Tome and
Faces of Doom, which are decent pre-raid
off-hand items for casters. The
Darkmoon Card of the North creates a random
Northrend Darkmoon card and requires 6x
Snowfall Ink,
3x
Ink of the Sea, 3x
Eternal Life, and 1x
Resilient Parchment. The Darkmoon cards can be combined into a complete
set and give the powerful trinkets
Darkmoon Card: Greatness —
there are four different versions of this card with +90 Strength/Agility/Intellect or
Spirit —
Darkmoon Card: Death,
Darkmoon Card: Illusion, and
Darkmoon Card: Berserker!. The two Epic
tomes mentioned above require 5x
Snowfall Ink, 2x
Ink of the Sea,
1x
Frozen Orb, and 10x
Resilient Parchment each.
- 400-425 — 25x Any Orange skill scroll (25x
Ink of the Sea, 50x
Resilient Parchment)
- 425-430 — Craft as many Yellow skill scrolls as needed to reach 430
skill (5-10x
Ink of the Sea, 10-20x
Resilient Parchment).
From this point on, you will have to learn new glyphs from
Book of Glyph Mastery and
Northrend Inscription Research, and skill
with that. At 440 skill, you may also skill with
Runescroll of Fortitude
for 1x
Snowfall Ink and 5x
Resilient Parchment per craft. Each of
the two Inscription research types is on a 20-hour cooldown and should be used
all the time in order to learn all glyphs. Darkmoon cards will remain
Orange until 450 skill, but they are
expensive to make.
Congratulations! You are now a Grand Master Inscriptionist! You now have the skill to learn all possible glyph recipes and create whatever you like.
Other Professions
Inscription is just one of the many professions you may choose to level in Wrath of the Lich King Classic. To learn more about the other options available, we recommend checking out our overviews of all professions and their unique bonuses below.
Changelog
- 09 Oct. 2023: Reviewed for Phase 4
- 16 Sep. 2022: Adjusted rare pigment number.
- 07 Sep. 2022: Page added.
This guide has been written by Wrdlbrmpft aka Arcanaenus, playing Mage since 2008. He is usually found in the Mage Discord, where you may also ask him questions his guides do not answer.
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