WotLK Classic Inscription Profession and Leveling 1-450 Guide

Last updated on Oct 09, 2023 at 20:04 by Wrdlbrmpft 1 comment

Inscription is the new profession introduced in Wrath of the Lich King. It provides players with powerful glyphs, scrolls, vellums for Enchanting, Darkmoon cards and epic off-hand items of pre-raid quality, and shoulder enchants. This guide will show you how to level Inscription from level 1 to 450.

1.

Introduction

Inscription is a very well-rounded and useful profession that turns herbs into pigments with its unique Milling IconMilling ability, which are then used to craft items that provide benefits in many areas of the game:

  • Vellums — Scribes can create enchanting vellums that Enchanters can use place their enchantments on and then sell them in the Auction House. This means that it is no longer necessary to search long and hard for a suitable Enchanter who can make your enchants.
  • Glyphs — Glyphs are items created by Scribes that can modify many abilities of a given class in unique ways. Each class can have up to 6 glyphs active at once, divided into 3 major and 3 minor glyphs.
  • Scrolls — Inscription can create a variety of buff scrolls that can be used as an aid to levelling or even as buffs in raids.
  • Darkmoon Cards — Darkmoon cards from Vanilla, TBC, and WotLK can be crafted by Scribes.
  • Off-Hands — players with Inscription can create powerful off-hand items.
  • Shoulder Enchants — Inscription provides more powerful shoulder enchants than the regular ones available.

While Inscription has a lot of benefits, it needs to be said that this profession might not be considered the best for raiding, but it is very close to. If you are optimizing your character(s) for raiding, depending on the class, it is possible that Inscription is slightly worse than other professions. Note, however, that to reach the maximum profession level of 450 in WotLK, you need a character of at least Level 65.

2.

Inscription Training and Trainers

Skill levels 1-300 (Apprentice to Artisan) are taught by trainers in the capital cities of each faction. Talking to any city guard will open a dialogue window which can lead you to the profession trainers by showing a red flag on the map and an arrow on the minimap.

Skill levels 300-375 (Master) requires Level 50 and can be trained in Hellfire Peninsula. Alliance players should be looking for Michael Schwan in Honor Hold, while Horde players will learn the arts from Neferatti inside the Thrallmar tower.

Becoming a Grand Master (level 375-450) requires Level 65 and will require you to venture out to Northrend:

  • Alliance players have two options
  • Horde players will want to seek out one of their two trainers instead
  • The neutral trainer is Professor Pallin and is accessible by both factions in Dalaran.
3.

Leveling Inscription

3.1.

Considerations

In order to level Inscription efficiently, you will want to craft items that appear Orange or Yellow in your Inscription crafting window. Orange items guarantee a skill-up while Yellow have a high chance of granting a skill-up. Crafting Green items for leveling Inscription should be only considered when you can sell the crafted items on the auction house for profits. Gray items never give skill-ups.

There are many ways to level Inscription. Please remind yourself that you should always consider the value of the items you use for leveling a profession. The material cost and the Auction House value of your crafts can differ from server to server, and even from day to day. In consequence, this guide suggests items that are more likely to be useful and will have a higher chance of selling in the Auction House.

3.2.

Preparations and Information About Pigments

When you seek out an Inscription Trainer, buy a Virtuoso Inking Set Icon Virtuoso Inking Set. Further, you will need herbs to mill for pigments with the Milling IconMilling ability. Milling destroys 5 herbs of a type to give you 2-4 Common pigments and, depending on the herb type, 1-3 Uncommon pigments. Common pigments are used for the basic inks and Uncommon pigments for the special Uncommon inks which are sometimes needed for leveling Inscription. Higher level herbs also require a higher Inscription skill to be milled. The following table shows you which herbs mill into which pigment type at what rate, and the required Inscription skill:

Pigment 50% Uncommon 25% Uncommon Req. Inscription skill
Alabaster Pigment Icon Alabaster Pigment 1
25
75
125
175
225
275
325

That means you gain an average of 3 Common pigments per cast of Milling IconMilling (in other words, per five herbs). For the Uncommon pigments, you gain an average of one pigment per mill from the herbs in the 50% column, and an average of half an Uncommon pigment per mill from the herbs in the 25% column.

  • Common pigment — 0.6 per herb
  • Uncommon pigment — 0.1 per 50% herb, 0.05 per 25% herb
3.2.1.

Calculating the Number of Herbs Required to Obtain Pigments

While it might sound a little bit difficult at first, this information can help you to find out how many herbs you need to buy for a certain amount of pigments. If you need 20 Golden Pigment Icon Golden Pigments, for instance, you will need to buy 20/0.6 = 33.33 herbs. However, since milling is restricted to 5 herbs at a time, you need to buy 35 Kingsblood Icon Kingsblood, Liferoot Icon Liferoot, Grave Moss Icon Grave Moss, or Wild Steelbloom Icon Wild Steelbloom.

For gathering Uncommon pigments, such as 7 Burnt Pigment Icon Burnt Pigments, check the table above. If Milling IconMilling Kingsblood Icon Kingsblood and Liferoot Icon Liferoot, you need to divide 7 by 0.1, resulting in 70 of these herbs being required (since 70 can be divided by 5). If you want to mill Grave Moss Icon Grave Moss or Wild Steelbloom Icon Wild Steelbloom instead, divide 7 by 0.05 to get 140, which means you need to buy and mill 140 of these herbs to gain an average of 7 Burnt Pigment Icon Burnt Pigments.

To summarize: the basic formula for herbs needed is the number of pigments you want divided by the Pigment Number (0.6 for common pigments, 0.1 for 50% Uncommon, and 0.05 for 25% Uncommon). If the result does not end with 0 or 5, round up to the next number ending with 5 or 0.

3.3.

Ink Types and Ink Trader

From the pigments you gain from milling, you can make 16 different inks, Common inks from Common pigments and Uncommon inks from Uncommon pigments. Here is a list of which inks you gain from which pigments and how many herbs you need on average for one ink:

Ink type Pigment needed Possible Herbs Average Herbs Required
Ivory Ink Icon Ivory Ink Alabaster Pigment Icon Alabaster Pigment
  • 1.67
  • 1.67
  • 1.67
Moonglow Ink Icon Moonglow Ink 2x Alabaster Pigment Icon Alabaster Pigment
  • 3.33
  • 3.33
  • 3.33
Midnight Ink Icon Midnight Ink 2x Dusky Pigment Icon Dusky Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Hunter's Ink Icon Hunter's Ink Verdant Pigment Icon Verdant Pigment
  • 10
  • 10
  • 20
  • 20
  • 20
Lion's Ink Icon Lion's Ink 2x Golden Pigment Icon Golden Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Dawnstar Ink Icon Dawnstar Ink Burnt Pigment Icon Burnt Pigment
  • 10
  • 10
  • 20
  • 20
Jadefire Ink Icon Jadefire Ink 2x Emerald Pigment Icon Emerald Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Royal Ink Icon Royal Ink Indigo Pigment Icon Indigo Pigment
  • 10
  • 10
  • 20
  • 20
Celestial Ink Icon Celestial Ink 2x Violet Pigment Icon Violet Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Fiery Ink Icon Fiery Ink Ruby Pigment Icon Ruby Pigment
  • 10
  • 10
  • 10
  • 20
  • 20
  • 20
  • 20
Shimmering Ink Icon Shimmering Ink 2x Silvery Pigment Icon Silvery Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Ink of the Sky Icon Ink of the Sky Sapphire Pigment Icon Sapphire Pigment
  • 10
  • 10
  • 10
  • 20
  • 20
Ethereal Ink Icon Ethereal Ink 2x Nether Pigment Icon Nether Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Darkflame Ink Icon Darkflame Ink Ebon Pigment Icon Ebon Pigment
  • 10
  • 10
  • 10
  • 10
  • 20
  • 20
  • 20
  • 20
Ink of the Sea Icon Ink of the Sea 2x Azure Pigment Icon Azure Pigment
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
  • 3.33
Snowfall Ink Icon Snowfall Ink 2x Icy Pigment Icon Icy Pigment
  • 20
  • 20
  • 20
  • 40
  • 40
  • 40
  • 40
Ink type Pigment needed Possible Herbs Average Herbs Required

The information above can be useful if you want to integrate or avoid Uncommon inks in your inscription leveling process. It gives you an idea of how many green inks you can expect from milling certain herbs for Common inks.

Any of these inks can be bought from Jessica Sellers in Dalaran for 1x Ink of the Sea Icon Ink of the Sea, except for Snowfall Ink Icon Snowfall Ink, which requires 10x Ink of the Sea Icon Ink of the Sea. The Uncommon inks can often be used to skill up, as many of the Uncommon pigments are considered worthless.

4.

Inscription Leveling Guide

Move to one of the Inscription trainers in the major cities of your faction and learn Inscription. After each of the steps below, make sure to check your Inscription trainer for new recipes and learn them. Whenever you need to make new inks, be sure to have the required pigments or herbs for milling in your inventory. The whole guide is divided into segments for each time you have to use new herbs for milling and tries to avoid leveling with Yellow skill recipes. The amount of herbs needed is the average amount needed, so you might end up needing more or less. This is because of variance when milling. Unless mentioned in bold, go with the cheapest herb type for each segment.

4.1.

Skill Ups 1-75

4.1.1.

Materials Required:

4.1.2.

Leveling Process:

4.2.

Skill Ups 75-100

4.2.1.

Materials Required:

4.2.2.

Leveling Process:

4.3.

Skill Ups 100-150

4.3.1.

Materials Required:

4.3.2.

Leveling Process:

4.4.

Skill Ups 150-200

4.4.1.

Materials Required:

4.4.2.

Leveling Process:

4.5.

Skill Ups 200-250

4.5.1.

Materials Required:

4.5.2.

Leveling Process:

4.6.

Skill Ups 250-290

4.6.1.

Materials Required:

4.6.2.

Leveling Process:

4.7.

Skill Ups 290-350

4.7.1.

Materials Required:

4.7.2.

Leveling Process:

4.8.

Skill Ups 350-450

4.8.1.

Materials Required:

4.8.2.

Leveling Process:

From 386 to 400 you have to skill with either Yellow or Orange skill glyphs, or with Northrend Inscription Research IconNorthrend Inscription Research. The glyphs cost 1x Ink of the Sea Icon Ink of the Sea and 1x Resilient Parchment Icon Resilient Parchment each, so at least 14 Inks and Parchments. At 400 skill, you can learn your Inscription-specific shoulder enchant, which is either Master's Inscription of the Axe IconMaster's Inscription of the Axe, Master's Inscription of the Crag IconMaster's Inscription of the Crag, Master's Inscription of the Pinnacle IconMaster's Inscription of the Pinnacle, or Master's Inscription of the Storm IconMaster's Inscription of the Storm.

Further, the skill level of 400 also unlocks Darkmoon Card of the North Icon Darkmoon Card of the North, Iron-bound Tome Icon Iron-bound Tome and Faces of Doom Icon Faces of Doom, which are decent pre-raid off-hand items for casters. The Darkmoon Card of the North Icon Darkmoon Card of the North creates a random Northrend Darkmoon card and requires 6x Snowfall Ink Icon Snowfall Ink, 3x Ink of the Sea Icon Ink of the Sea, 3x Eternal Life Icon Eternal Life, and 1x Resilient Parchment Icon Resilient Parchment. The Darkmoon cards can be combined into a complete set and give the powerful trinkets Darkmoon Card: Greatness Icon Darkmoon Card: Greatness — there are four different versions of this card with +90 Strength/Agility/Intellect or Spirit — Darkmoon Card: Death Icon Darkmoon Card: Death, Darkmoon Card: Illusion Icon Darkmoon Card: Illusion, and Darkmoon Card: Berserker! Icon Darkmoon Card: Berserker!. The two Epic tomes mentioned above require 5x Snowfall Ink Icon Snowfall Ink, 2x Ink of the Sea Icon Ink of the Sea, 1x Frozen Orb Icon Frozen Orb, and 10x Resilient Parchment Icon Resilient Parchment each.

From this point on, you will have to learn new glyphs from Book of Glyph Mastery Icon Book of Glyph Mastery and Northrend Inscription Research IconNorthrend Inscription Research, and skill with that. At 440 skill, you may also skill with Runescroll of Fortitude Icon Runescroll of Fortitude for 1x Snowfall Ink Icon Snowfall Ink and 5x Resilient Parchment Icon Resilient Parchment per craft. Each of the two Inscription research types is on a 20-hour cooldown and should be used all the time in order to learn all glyphs. Darkmoon cards will remain Orange until 450 skill, but they are expensive to make.

Congratulations! You are now a Grand Master Inscriptionist! You now have the skill to learn all possible glyph recipes and create whatever you like.

5.

Other Professions

Inscription is just one of the many professions you may choose to level in Wrath of the Lich King Classic. To learn more about the other options available, we recommend checking out our overviews of all professions and their unique bonuses below.

6.

Changelog

  • 09 Oct. 2023: Reviewed for Phase 4
  • 16 Sep. 2022: Adjusted rare pigment number.
  • 07 Sep. 2022: Page added.
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