WoW Classic Balance Druid Leveling Talent Build from 1 to 60

Last updated on Nov 17, 2024 at 20:03 by Seksixeny 15 comments

On this page, you will find our Level by Level Balance leveling guide for WoW Classic. Make sure to use the slider to make the guide adapt to your level. For more general leveling information, please refer to our Druid leveling guide. We also have an Feral Druid leveling guide and a Restoration Druid leveling guide.

1.

Foreword

While Balance Druid leveling is viable, it will be significantly slower than Feral. The upside is that you are in a much better position to heal dungeons since you will have better gear for it, which could be a great way to level past level 30 or so when dungeons start to get extremely efficient compared to questing.

2.

Level by Level Rotation, Talents, and Trainer Skills

Move the slider below to make the guide update to your level!

Level: 60
2.1.

Talent Tree

Your first talent unlocks at Level 10.

Balance Druid Talents Level 10 to 19
Balance Druid Talents Level 10 to 19
Balance Druid Talents Level 20 to 29
Balance Druid Talents Level 20 to 29
Balance Druid Talents Level 30 to 39
Balance Druid Talents Level 30 to 39
Balance Druid Talents Level 40 to 49
Balance Druid Talents Level 40 to 49
Balance Druid Talents Level 50 to 60
Balance Druid Talents Level 50 to 60
  1. Level 10 — 1 point in Nature's Grasp Icon Nature's Grasp
  2. Levels 11 to 15 — 5 points in Improved Wrath Icon Improved Wrath
  3. Levels 16 to 19 — 4 points in Improved Moonfire Icon Improved Moonfire

Nature's Grasp Icon Nature's Grasp is a great single point pickup that will undoubtedly save your life many times on your journey to 60. After that, Improved Wrath Icon Improved Wrath and Improved Moonfire Icon Improved Moonfire are solid damage increases. You may choose to re-spec later on to drop Improved Wrath once you start using Starfire Icon Starfire instead, but that is up to you.

  1. Levels 20 — 1 point in Improved Moonfire Icon Improved Moonfire
  2. Levels 21 & 22 — 2 points in Nature's Reach Icon Nature's Reach
  3. Levels 23 & 24 — 2 points in Improved Entangling Roots Icon Improved Entangling Roots
  4. Levels 25 to 29 — 5 points in Vengeance Icon Vengeance

Finish off Improved Moonfire Icon Improved Moonfire, then the next 4 points are yours to do with as you please. Nature's Reach Icon Nature's Reach is a great option for the range, and Improved Entangling Roots Icon Improved Entangling Roots will also be quite useful since you will be using Entangling Roots Icon Entangling Roots plenty while leveling. After that, go for the full 5 points in Vengeance Icon Vengeance for the damage increase.

  1. Level 30 — 1 point in Nature's Grace Icon Nature's Grace
  2. Levels 31 to 33 — 3 points in Moonglow Icon Moonglow
  3. Levels 34 — 1 point in Improved Entangling Roots Icon Improved Entangling Roots
  4. Level 35 to 39 — 5 points in Moonfury Icon Moonfury

Nature's Grace Icon Nature's Grace is a great all around option for damage, healing, and utility. The procs can be used on any type of spell cast, so track them for when you need a quick Entangling Roots Icon Entangling Roots or just for the straight damage increase. Moonglow Icon Moonglow is an essential mana efficiency talent, and Moonfury Icon Moonfury is a strong damage increase. You can put the 1 point into something else if you which, but finishing off Improved Entangling Roots Icon Improved Entangling Roots to remove any chance of pushback when casting it is a great choice.

  1. Level 40 — 1 point in Moonkin Form Icon Moonkin Form
  2. Level 41 to 45 — 5 points in Improved Starfire Icon Improved Starfire
  3. Level 46 to 49 — 4 points in Improved Mark of the Wild Icon Improved Mark of the Wild

Moonkin Form Icon Moonkin Form is an essential pickup for the damage increase and for the extra armor it provides. Some people choose to take Improved Starfire Icon Improved Starfire earlier, but it is up to you when you decide to invest the points into it. Starfire Icon Starfire is a better filler than Wrath Icon Wrath both for damage and mana efficiency, so investing the points earlier is not a terrible idea. After you finish it, you can start putting points into Restoration with Improved Mark of the Wild Icon Improved Mark of the Wild.

  1. Level 50 — 1 point in Improved Mark of the Wild Icon Improved Mark of the Wild
  2. Levels 51 to 55 — 5 points in Improved Healing Touch Icon Improved Healing Touch
  3. Level 56 — 1 point in Insect Swarm Icon Insect Swarm
  4. Levels 57 to 59 — 3 points in Reflection Icon Reflection
  5. Level 60 — 1 point in Nature's Focus Icon Nature's Focus

Most of these talents are personal preference, but Insect Swarm Icon Insect Swarm and Reflection Icon Reflection are required. Insect Swarm is a powerful DoT that will be a nice damage boost while leveling, and Reflection is a great mana efficiency boost.

3.

Leveling Rotation

  1. Cast one Wrath Icon Wrath;
  2. Cast one Wrath Icon Wrath or Starfire Icon Starfire;
  3. Moonfire Icon Moonfire;
  4. Insect Swarm Icon Insect Swarm;
  5. Wrath Icon Wrath until your run out of Mana;
  6. Wrath Icon Wrath or Starfire Icon Starfire.
  7. Melee if you run out of mana.

Early levels as Balance can be quite slow, so consider finding someone to level with for 1-10 or even 1-20.

Entangling Roots Icon Entangling Roots will be your best friend while leveling. You can use it to control a second enemy while killing the first, or even to keep something still while you get a cast off onto it, like Starfire Icon Starfire, to limit your damage taken. Use it frequently while leveling.

Do your class quest to get Bear Form Icon Bear Form. Bear Form will be a huge power spike, significantly speeding up your leveling. Beat form will be more damage until level 20 or so, and you will be much safer while leveling.

The quest for Aquatic Form Icon Aquatic Form is available at this level, but you should hold off. It is a very long quest that will be significantly easier once you have Travel Form Icon Travel Form or a mount.

The rotation says "Wrath Icon Wrath or Starfire Icon Starfire" because it is up to you which you want to spam as your filler. Starfire Icon Starfire is the better choice once you take Improved Starfire Icon Improved Starfire, but it is up to you at what point you take it. + Arcane Damage and + Nature Damage on gear can also determine which will be better, which is why this is a choice that you will need to make for yourself.

4.

Druid-specific Quests

5.

List of Trainer Skills to Buy

Below is a list of skills to upgrade as you level. With more gold you can buy more skills, but this list is meant to be an optimal point where you buy what helps you most while saving as much money as possible for your mount at level 40.

6.

Leveling Stats

Choosing what gear to wear is usually pretty straightforward since upgrades will be obvious most of the time. However, when given the choice, you should always go for Nature Damage or Arcane Damage. Your basic priority will be:

  1. Nature Damage or Arcane Damage;
  2. Intellect;
  3. Spirit;
  4. Stamina.

Nature damage or Arcane damage (depending on whether you use Wrath Icon Wrath or Starfire Icon Starfire) will be your primary damage increase. After that you will want Intellect for more mana and spell crit, Spirit for better regeneration rates, and finally Stamina for more health.

7.

Druid Weapons

Unlike more other classes, Druids do not benefit heavily from weapon upgrades. For Druids, weapons are all about the stats they give, meaning they are no more significant that other gear upgrades. For a more in depth explanation about weapons, look at the guide linked below.

8.

How to advance as a Druid at Level 60

Well done on hitting maximum level in WoW Classic! Now that leveling is over, you can learn more about level 60 gameplay by reading our Balance Druid Guide, which covers every facet of gameplay at 60 in detail.

The best individual pages to read through are as follows.

9.

Changelog

  • 18 Nov. 2024: Page updated for Classic Anniversary.
  • 23 Sep. 2019: Guide added.
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