Classic Balance Druid Ranged DPS Stat Priority
On this page, you will find out the optimal PvE stat priority for your Balance Druid Ranged DPS in WoW Classic. We first present the stat priority, before delving into more complex explanations.
If you were looking for TBC Classic content, please refer to our TBC Classic Balance Druid stat priority.
Stat Priority for Balance Druids
- Hit Chance until 16% (Hit Cap);
- Critical Strike Chance;
- Spell Damage (or + Arcane Damage);
- Intellect;
- Spirit;
- Stamina.
Stats Explained for Balance Druid
Hit Chance
As a caster, your spells have a 16% chance to miss against bosses. This is bad
for a multitude of reasons, but most importantly is just a DPS loss to spend time casting
only to not hit the boss. Getting the hit cap is important for your damage and
for ensuring that other important spells, such as Entangling Roots, do not
miss at critical moments.
Crit Chance
As a caster, your spells can critically strike, which means they do 150% of
their normal damage. However, due to your Vengeance talent, your
Starfire will critically strike for 200% of its normal damage instead.
This makes Critical Strike Chance incredibly valuable, and will be one of your
most highly sought after stats. Moreover, your
Nature's Grace talent
reduces the cast time of your next spell after your crit, further increasing
its value.
Spell Damage
Spell Damage increases the damage done by your spells by a flat amount. This is an important stat to have on every piece of gear possible as it is simply a direct damage increase, and will make up a large part of your damage.
Intellect
Each point of Intellect gives an additional 15 max Mana and a small increase to your spell crit chance. Balance Druids notoriously have Mana issues, so having a large Mana pool is required if you wish to raid as one. The crit chance is also very nice, making Intellect your best primary stat by far and worth stacking on your gear when possible.
Spirit
Spirit increases your out of combat health and Mana regeneration. However, you
will gain 15% of this bonus while in combat due to your Reflection talent.
Mana regeneration is incredibly important since, on most fights, you will end up
needing to down-rank your
Starfire to lower your Mana usage, which means
losing out on damage. More Mana means more casts before the fight is over.
Stamina
Each point of Stamina gives 10 max health points. Having a health pool high enough to not die to raid mechanics is important, but you should naturally acquire this from gear without needing to worry about it.
Changelog
- 18 Nov. 2024: Page updated for Classic Anniversary.
- 22 Jul. 2019: Page added.
More Classic Druid Guides
More Classic Guides from Other Classes
Classic Dungeon Guides
Classic Profession Guides
Classic Reputation Guides

This guide has been written by Seksi, original vanilla player and multi-class player, currently playing on Gehennas Horde. You can find him on the Classic Warrior, Mage and Shaman Discords, as well as the Icy Veins Discord.
- New Cataclysm Classic Valor Cap Set to Week 2 Due to Bug
- Season of Discovery Naxxramas Soft Reset Issue Fix and Warning
- Cataclysm Classic: Hour of Twilight Is Now Live!
- Currency Conversions, New Caps and Ways of Acquiring Them Coming With Hour of Twilight Patch
- Season of Discovery Hotfixes: February 14th
- Auction House Update and Countdown Phase in Cataclysm Classic: February 17th
- Classic Hardcore, Era, and Anniversary Realm Black Lotus Respawn Rate Increase
- Massive Nerf Coming to Firelands With Release of Hour of Twilight