Season of Discovery Elemental Shaman DPS Stat Priority
On this page, you will find out the optimal PvE stat priority for your Elemental Shaman in WoW Classic - Season of Discovery. We first present the stat priority, before delving into more complex explanations.
Stat Priority for Elemental Shaman
Before we begin, it should be said that gear in Season of Discovery, such as Extraplanar Spidersilk Boots, tends to be very unique. Thus, you will often be chasing very specific items, rather than simply following a stat priority list. Still, a more detailed explanation on each of an Elemental Shaman's relevant stats will help you understand why those pieces are so sought after.
Damage Stat Priority
- Spell Hit Rating (16% is needed to cap hit against Molten Core bosses, see below for details);
- Spell / Nature / Fire Damage (some spells scale better with it than others, but for the most part you will be casting spells that benefit greatly from it);
- Intellect (grants spell critical strike and increases your maximum Mana).
- Spell Critical Strike (200% damage with Elemental Fury);
Priority of Other Stats
- Mana every 5 seconds (for Mana regeneration while you are casting);
- Spirit (for Mana regeneration while you are not casting)
- Resistance (strongly reduces Magic damage taken of a specific element);
- Stamina (more health per point);
- Agility (dodge);
- Armor (less physical damage taken).
Stats Further Explained
Spell Hit
Spell Hit allows your spells to land more often, which is a huge DPS increase. Keep in mind that you will always have at least a 1% chance to miss with spells. Depending on the level of your enemy, you might need more or less Spell Hit to reach this 1% cap:
- For an enemy of the same level as you, 3% Spell Hit is needed to cap.
- For an enemy 1 level higher than you, 4% Spell Hit is needed to cap.
- For an enemy 2 levels higher than you, 5% Spell Hit is needed to cap.
- For an enemy 3 levels higher than you, which is the case of raid bosses, 16% Spell Hit is needed to cap.
Elemental at Level 60 has access to Nature's Guidance, Nature Specialization, and Fire Specialization, which lower the Spell Hit required against Molten Core bosses from 16% to a much easier to attain 7%!
Spell Damage
Spell Damage is applied to each spell based on its casting time.
The coefficient is calculated by dividing the cast time of a spell by 3.5. This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows:
- Damage Increase per spell cast = n * 20
- n = spell's coefficient
Instant single target spells typically only get around 43% of the benefit, with area of effect spells having an even greater penalty.
Thus, 100 Spell Damage on your gear would cause Lightning Bolt to deal 85.71 extra damage per cast. A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVests.
Intellect
Intellect is a fine stat for Elemental Shamans, as it increases total Mana pool and spell critical strike. It will also make Shamanistic Rage more powerful, as it scales with your total Mana pool size.
Spell Critical Strike
Spell Critical Strike allows your spells to occasionally deal extra damage. Elemental can increase the damage of critical strikes further with the Elemental Fury talent, bringing them from 150% of normal damage up to 200%!
Spirit
For Elemental Shamans, Spirit provides Mana regeneration, as long as you are outside the 5-second rule only, making it weaker than it is for Priests or Druids, for example.
Resistance
Resistance, while inherently niche due to different bosses dealing different magical damage types, can be very useful while progressing specific bosses. Wearing resistance gear of a type makes you take less damage or even completely avoid damage when hit by that type of magical damage.
Stamina
Stamina is the only stat that will help you survive all types of attacks, and as such, should always be valued.
Changelog
- 08 Jul. 2024: Updated for Phase 4 with Molten Core in mind.
- 07 Apr. 2024: Updated for Phase 3 with Sunken Temple in mind.
- 03 Mar. 2024: Adjusted Shamanistic Rage explanation after its rework.
- 12 Feb. 2024: Updated for Phase 2 with Gnomeregan in mind.
- 17 Dec. 2023: Completely reworked stats page, and added new explanations on each stat.
More Classic Shaman Guides
More Season of Discovery Class Guides
Classic Dungeon Guides
Classic Profession Guides
Classic Reputation Guides
This guide has been written by Seksi, original vanilla player and multi-class player, currently playing on Gehennas Horde. You can find him on the Classic Warrior, Mage and Shaman Discords, as well as the Icy Veins Discord.
- Season of Discovery Hotfixes: December 13th
- Increased Material Drops in Season of Discovery Phase 6: Tarnished Undermine Real and AQ Reagents
- Season of Discovery and Cataclysm Classic Hotfixes: December 11th
- Molten Core and Onyxia Raid Global Launch Times
- Season of Discovery and Cataclysm Classic Hotfixes: December 9th
- Season of Discovery Hotfixes: December 4th
- Tier 2 and Tier 1 Set Bonuses Now Fully Switchable in Season of Discovery
- Season of Discovery Hotfixes: December 2nd