Season of Discovery Phase 8 Hotfixes: April 17th

Staff's Avatar by Staff

We have another big batch of SoD Phase 8 changes!

There are many adjustments for Hunters, Rogues, and especially Warriors in the hotfixes, focusing on Scarlet Enclave set bonuses. The raid itself is also getting more changes, with Balnazzar in focus.


Season of Discovery

  • The effects of the Conundrum wand will no longer occasionally fall off.
  • Hunter
    • Explosive Shot now correctly benefits from the Moral Shots talent and deals increased critical strike damage.
    • Explosive Shot will not benefit from the Scarlet Enclave 2-set Ranged bonus.
    • Explosive Shot’s damage over time portion can no longer return a Miss, but the initial application of Explosive Shot still can.
  • Rogue
    • The Fallen Regality set will now correctly restore energy to the Rogue after casting Crimson Tempest.
  • Shaman
    • Enhancement Tier 3 pieces can now also be traded for Elemental Tier 3 pieces until April 28.
  • Warrior
    • The Scarlet Enclave Protection Warrior 2-set bonus has had its damage on Shockwave increased to 60% (was 35).
    • Warriors in Season of Discovery now have an additional 10% reduction to damage taken while in Defensive Stance.
    • Threat generated by the Furious Thunder Rune increased to 75% (was 50%).
    • The attack power ratio of Thunder Clap in Season of Discovery has been increased to 7% (was 5%).
    • Thunder Clap now uses your Ranged hit chance to land and can return a Miss (was Spell hit chance and can return a Resist).
    • Engraving Defense Specialization onto your Ring will grant your Thunder Clap 3% increased chance to hit, to make up for the fact that Weapon Skill does not affect it normally.
    • Thunder Clap is now capable of landing a critical strike. Because of this, Thunder Clap now benefits from Impale.
      • Developers’ notes: Just to be clear and set expectations with interactions, Thunder Clap will not apply Deep Wounds upon landing a Critical Strike.
    • Devastate’s damage per stack of Sunder has been increased to 15% (was 10%).
      • Developers’ notes: Currently Devastate is weaker than a basic attack, this should bring it more in line as a filler without being overtaken by Thunder Clap as a way to deal damage.
  • Scarlet Enclave
    • Scarlet Arrow, Multi-Shot, Aimed Shot, Holy Cleave, Ignite Flesh, Wild Fissure, Peeled Secrets, and Unstable Concoction will no longer deal damage to pets.
    • Balnazzar
      • You can no longer release during the ending RP of the Balnazzar encounter.
      • Players who are dead will now be teleported with the rest of the raid when the RP at the end of the Balnazzar encounter finishes.
      • Beatrix’s portion of the RP before the Prison should now be visible to players even if they are farther away.
      • Balnazzar’s encounter should now always result in a lootable chest even if everyone dies during the ending of the encounter.
      • If there are remaining Lightbearers at the end of the fight, they will now correctly despawn.