Classic Priest Healer Spell Summary
On this page, we present you with all spells and procs that you need to understand as a Priest Healer in WoW Classic.
If you were looking for TBC Classic content, please refer to our TBC Classic Holy Priest spells.
Introduction
This page will tell you all about the important spells that you have access to as a Priest, explaining how they work, and how you might want to use them. Please note that some spells are only available when chosen in the talent tree - they will be indicated as such if they are.
Core Rotational DPS Abilities for Priest
Mind Blast is a powerful spell with a 1.5 second cast time, though
it has a very high threat modifier attached to it. You need to be careful with
your usage of Mind Blast to prevent stealing aggro from your tank.
Shadow Word: Pain is a DoT which does a good amount of damage. If you
are playing as a Shadow Priest, you usually want to keep this up at all times
because it is fairly Mana efficient, except in raids if it causes problems with
the number of debuff slots.
Smite is your primary damage dealing spell.
Holy Fire has a very long cast time, after which it deals direct
damage, followed by a DoT over 10 seconds. This spell is good to start combat
off with, but typically should not be used too much outside of that. As a Shadow
Priest, you ignore this ability altogether.
Healing Spells for Priest
Lesser Heal is the first healing spell you get access to, but is not
really used later on as you get the last rank of it at Level 10.
Heal should replace
Lesser Heal on your bars as soon as
you hit Level 16, and it serves as your big heal, with a long cast time.
Flash Heal serves as your fast healing spell if you need healing
right now, but is generally less efficient than your slower heal spells in terms
of throughput.
Greater Heal is the final version of the 'big but slow heal' you get
as a Priest, and generally should replace
Heal on your bars when you
learn it at Level 40, outside of downranking uses.
Renew puts a healing over time effect on your target and is fairly
efficient at doing so. This is useful to keep you or your targets healthy if the
damage going out is not particularly bursty.
Power Word: Shield applies a shield to your target which absorbs
damage and stops any damage from interrupting your spellcasting. Your target is
affected by
Weakened Soul once shielded, which prevents you from
shielding that same target again for 15 seconds. Interesting to note is that you
can cast this while in
Shadowform because it is classified as a
Discipline spell and not a Holy spell.
Prayer of Healing is an AoE healing spell that heals people in your
party within 30 yards of you when cast. Prayer of Healing is incredibly
efficient at AoE healing, but it generates a fairly large amount of threat, so
be careful when using it if you do not have
Fade ready!
Buff Spells for Healing Priest
Power Word: Fortitude is a buff which increases the Stamina of your
target. This is a great spell which should ideally be kept up on everyone in
your group at all times. At Level 48, you first learn
Prayer of Fortitude, which has the same strength as Power Word:
Fortitude, but affects the entire party of your target at the cost of 1
Holy Candle.
Shadow Protection increases the Shadow resistance of your target.
This is incredibly useful whenever any Shadow damage is going out and so should
be kept up on everyone in your group whenever that is the case. At Level 56, you
learn
Prayer of Shadow Protection, which has the same strength as Shadow
Protection, but affects the entire party of your target at the cost of 1
Sacred Candle.
Divine Spirit increases the Spirit of your target. Spirit increases
the Mana regeneration of players, which makes this very useful to keep up on
everyone in your group. At Level 60, you learn
Prayer of Spirit, which
has the same strength as Divine Spirit, but affects the entire party of your
target at the cost of 1
Sacred Candle. Note that this spell can
only be obtained through picking this talent in the Discipline tree.
Inner Fire is a personal buff which increases your armor. It has 20
stacks that are expended whenever you take melee or ranged damage hits. Keep
this up all the time, as it makes you quite a bit tankier as a cloth wearer.
Cooldowns for Healing Priest
Power Infusion increases the spell damage and healing of your target
by 20% on a 3-minute cooldown. It is a big damage cooldown, but make sure that
the person you are casting this on knows it is happening so they can stack their
cooldowns with it. Note that this spell can only be obtained through
picking this talent in the Discipline tree.
Inner Focus reduces the Mana cost of the next spell you cast by 100%
and, if it can critically strike, increases the chance that it will deal a
critical strike by 25%. It has a 3-minute cooldown and is a pretty good button
for both DPS or healing purposes, depending on what you need more. Note that
this spell can only be obtained through picking this talent in the Discipline
tree.
Utility Spells for Healing Priest
Fade causes your threat level to be significantly reduced, making
it a useful button to press at the start of a pull to help your tank get threat
easier, or use it whenever you have already pulled aggro off of your tank.
Cure Disease removes a disease from a friendly target. At Level 32,
it should be replaced by
Abolish Disease on your bars, which does the
same thing, except it also keeps trying to dispel a disease from your target
every 5 seconds for 20 seconds.
Dispel Magic allows you to dispel harmful debuffs from friendly
targets, or to dispel beneficial buffs from enemy targets.
Mind Soothe reduces the range at which mobs will aggro you or your
group members. This makes it easier to sneak past certain individual mobs or mob
packs if you so desire.
Mana Burn drains Mana from an enemy target and deals damage to them
based on the Mana drained. This spell is incredibly useful for PvP, as it allows
you to significantly increase the rate at which your target goes out of
Mana.
Crowd Control Spells for Healing Priest
Mind Control allows you to control a humanoid target (including
players!) for up to a minute. This is especially useful for PvP purposes and can
be fun/useful to use in PvE as well.
Psychic Scream causes you to fear targets around you for 8 seconds
on a 30-second cooldown. Psychic Scream is a fantastic tool for PvP primarily
and should be used to get targets out of a fight or to help create distance.
Shackle Undead allows you to crowd control Undead enemies, which
makes them unable to cast, move or attack. Any damage breaks this effect.
Changelog
- 18 Nov. 2024: Page updated for Classic Anniversary.
- 09 Aug. 2019: Guide added.
More Classic Priest Guides
More Classic Guides from Other Classes
Classic Dungeon Guides
Classic Profession Guides
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This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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