Affliction Warlock PvP Rotation and Playstyle — The War Within (11.0.7)
PvP requires you to perform various actions in the course of a duel, match, or battleground: interrupting/silencing enemies, damaging them, bursting them down, defending yourself, keeping yourself alive, etc. It is a game mode that fully utilizes your kit, especially spells that are rarely used in PvE. On this page, we go through all the spells you need to use in PvP as an Affliction Warlock, how you should use them, and we explain what your playstyle should be.
This page is part of our Affliction Warlock PvP Guide.
Playstyle for Affliction Warlocks
The Affliction Warlock has two roles when in an Arena: keep applying spread
pressure and survive. Affliction Warlocks are powerful because they have strong
AoE damage and the ability to avoid damage through clever use of mobility. Most
of your damage will come from your DoTs ( Agony,
Corruption,
Unstable Affliction). You will score kills with
Malefic Rapture and burst
from
Shadow Bolt. What makes this specialization tricky
is finding time to deal damage or cast while trying to stay alive. You will survive
by using your mobility in the form of
Demonic Circle,
Demonic Gateway
to avoid your enemies. Additionally,
Howl of Terror and
Mortal Coil are
ways to peel for yourself.
Offensive Rotations
Generating and Spending Soul Shards
Understanding how to generate and spend Soul Shards is crucial to maximizing your damage as an Affliction Warlock. Before going over the rotations, this section will talk about the basics.
Agony damage will sometimes generate 1 Soul Shard. Additionally,
due to the
Shadow of Death, you gain 3 Soul Shards when
Soul Rot
is used.
So now that you know how to generate Soul Shards, here is how you will spend them:
Malefic Rapture costs 1 Soul Shard and deals damage to all enemies that have your DoTs on them. This should be used when you have multiple DoTs on multiple enemies to maximize your spread damage. Ideally, press this when you have
Corruption,
Agony, and
Unstable Affliction up on all targets in the Arena. Remember that
Phantom Singularity and
Soul Rot also contribute to
Malefic Rapture's damage. Keep in mind that this ability has a 100-yard range and will not affect enemies out of the line of sight.
Soulburn costs 1 Soul Shard and is mainly used to empower
Healthstone,
Demonic Gateway and
Demonic Circle.
Before Gates Open
You should cast Create Soulwell to create
Healthstones
for you and your teammates.
The Opener
The opener refers to your team's opening sequence of abilities as soon as you get out of the gates and enter combat. The main goal in the opener as an Affliction Warlock is to maintain max distance while applying your DoT effects.
This is the rotation you should use on your target at the beginning of the game.
- Cast
Demonic Gateway from your pillar to another part of the map.
- Use
Demonic Circle and place it behind a pillar close to your
Demonic Gateway.
- Apply
Curse of Tongues to casters and healers if you have Soul Shards.
- Apply
Curse of Exhaustion to melee if you have Soul Shards.
- Apply and maintain
Corruption and
Agony on all enemies.
Agony is an important source of damage and spread pressure.
- It is very important to keep it active on all enemies, including pets, at all times because it generates Soul Shards.
- Cast
Unstable Affliction on your primary target.
Burst Damage
The best way to generate pressure and create win conditions is to maximize
your spread damage output. It is important to note that you should be focusing
on single target as this build while trying to maintain Corruption and
Agony on other targets. With that said, the following is how you will
play out your burst window.
- Apply
Curse of Tongues to casters and healers if you have Soul Shards.
- Apply
Curse of Exhaustion to melee if you have Soul Shards.
- Apply
Corruption to all targets.
- Apply
Agony to all targets.
- Cast
Unstable Affliction to kill target.
- Cast
Haunt on kill target.
- Cast
Soul Rot.
- Use
Phantom Singularity.
- Use
Summon Darkglare.
- Cast
Shadow Bolt if you have a
Nightfall proc.
- Use
Malefic Rapture until all Soul Shards have been spent.
- Cast
Shadow Bolt as a filler.
Sustained Damage
Sustained damage is damage you do when your burst cooldowns are not available.
- Apply
Curse of Tongues to casters and healers if you have Soul Shards.
- Apply
Curse of Exhaustion to melee if you have Soul Shards.
- Maintain
Agony on all enemies.
- Never let this fall off any enemies at any point of the Arena match.
- Additionally,
Agony stacks up to 18 and deals less damage at 1 stack if it is reapplied. Maintaining it will keep it at 18 stacks!
- Maintain
Corruption on all enemies.
- Cast
Unstable Affliction on kill target.
- Cast
Haunt on kill target.
- Use
Soul Rot to deal spread damage.
- Use
Phantom Singularity on your primary kill target. This increases your spread damage and will heal you for some of the damage that is dealt. Be mindful, as this can break CC every time it ticks around the target.
- Cast
Shadow Bolt if you have a
Nightfall proc.
- Cast
Malefic Rapture when you have Soul Shards and have as many DoTs on as many enemies as you can. This is where the pressure from Affliction Warlocks will come from.
- Cast
Shadow Bolt as a filler.
Cooldowns/Defensives
Unending Resolve is your primary defensive ability and should be used
if your healer has no defensive cooldowns and you are at high health. You will
not be interrupted while this is active, so you can use this time to cast
Fear to stay alive or
Unstable Affliction for damage.
Healthstone should be used when you are at very low health and
your healer does not have defensive cooldowns to keep you alive. This can be
empowered by using it together with
Soulburn
Demonic Circle should be placed away from the enemy
team but close to your healer. Make sure you coordinate
when you are using this, so your team can position themselves accordingly.
You will want to use this when the enemy team is using their offensive
cooldowns, and you need to create distance between you and them. Use the same
concept when you need to take
Demonic Gateway.
Soul Rip is a new talent and should be used when melee connect on
you and have activated their offensive cooldowns. This will reduce their
damage while also reducing their healing received, allowing you to counterattack.
Curses
Curses allow you to weaken a target based on which curse you use on them.
Effectively using a curse on an enemy could prevent a lot of damage that the
target will deal. If you take Amplify Curse, remember that their effects
are significantly improved. Here are the curses that you have and the best time to use
them:
Curse of Weakness increases the time between the enemy's attacks. This should be used on a melee DPS to prevent incoming Physical damage. However, this is a low-priority spell and should only be used when moving when DoT maintenance is not required. This is the best spell to use against a Warrior's
Spell Reflection as it has no adverse effect on you.
Curse of Tongues increases the cast time of all spells the enemy casts. This should be used on a caster DPS to prevent or slow down incoming spell damage.
Curse of Exhaustion reduces the target's movement speed. This is a very flexible Curse and can be used to slow down melee DPS or slow down enemy healers to make them easier to crowd control.
Changelog
- 15 Dec. 2024: Updated for The War Within 11.0.7.
- 21 Oct. 2024: Updated for TWW 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within Season 1.
- 27 Jul. 2024: Reviewed for 11.0.
- 23 Jul. 2024: Updated for The War Within Prepatch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Dragonflight Season 4.
- 19 Mar. 2024: Updated for Dragonflight Patch 10.2.6.
- 15 Jan. 2024: Updated for Dragonflight Patch 10.2.5.
- 06 Nov. 2023: Updated for Dragonflight Patch 10.2.
- 04 Sep. 2023: Updated for Dragonflight Patch 10.1.7.
- 10 Jul. 2023: Updated for Dragonflight Patch 10.1.5.
- 09 May 2023: Updated for Dragonflight Patch 10.1.
- 21 Mar. 2023: Reviewed for Patch 10.0.7.
- 16 Mar. 2023: Updated for Dragonflight Patch 10.0.7.
- 30 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Updated for Dragonflight Season 1.
- 22 Nov. 2022: Updated for Dragonflight pre-patch.
- 30 Jul. 2022: Updated for Shadowlands Season 4.
- 31 May 2022: Reviewed for Patch 9.2.5.
- 02 Mar. 2022: Updated for Shadowlands 9.2.
- 17 Nov. 2021: Updated for Shadowlands 9.1.5.
- 06 Jul. 2021: Updated for Shadowlands Season 1.
- 30 Mar. 2021: Updated for Shadowlands 9.0.5.
- 01 Jan. 2021: Updated for Shadowlands Season 1.
- 05 Dec. 2020: Updated Rotations to include Covenant Ability.
- 29 Nov. 2020: Removed outdated Traits and Essences.
- 14 Oct. 2020: Updated for Shadowlands pre-patch.
Other PvP Guides
This guide is written and maintained by Chanimal, BlizzCon Champion Warlock with Rank 1 titles since 2011, competing in AWC. He streams Warlock PvP daily on Twitch, with highlights on YouTube.
- MoP Classic Upgrade Packs Now Available in Battle.Net Shop
- Slightly Rising: Mythic+ Runs Per Week and Data Round-up for the Penultimate Week of The War Within Season 1
- Twitch Drop: Get Tock the Clocker Spaniel Pet
- Meet C.H.E.T.T.: Your New Key to Farming Valorstones in The War Within Season 2
- Time-Lost Proto-Drake Vanishes! A Painful Lesson for Dragon Hunters
- New Cataclysm Classic Valor Cap Set to Week 2 Due to Bug
- Patch 11.1 PTR Hotfixes: More Updates to Season 2 Dungeons & Mythic+ Tuning
- Season of Discovery Naxxramas Soft Reset Issue Fix and Warning