Arcane Mage DPS Castle Nathria Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Arcane Mage for each boss of the following raid: Castle Nathria. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
Introduction
In this section, you will find information and guidance for each boss individually in Castle Nathria as a Arcane Mage. These are not complete encounter guides, but rather provide specific tips for any Arcane Mage on each boss.
During the Dragonflight Pre-Patch, Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones will be simultaneously featured as Fated Raids. During this time encounters within each specific raid will include an additional mechanic and items will drop at increased item levels. If you would like to learn more general information about the Fated Raids system as a whole, please see our overview below. Otherwise, continue to use this page for specialization-specific tips.
Disclaimer: The tips on this page are based on Shadowlands Season 4, not Dragonflight changes.
Talent and Legendary Cheatsheet
Below we list the most common talent setup for all bosses. This talent setup
assumes you play as a Kyrian with the Arcane Harmony
Legendary.
You can easily import the talent tree below into the game with the following string:
- B4DAHVkVsxxZrVqBmAzlSR2f7LAkWiQiUARLJiISTIBQChkAAAAAAAAAAAAEJJJhESSC
Shriekwing
We advise you to use the following Legendary against Shriekwing: Arcane Harmony.
Tips
Before you have to hide for Earsplitting Shriek, you should activate
Alter Time and then use
Shimmer to get behind a pillar. After
Earsplitting Shriek finishes, you can quickly get back in line of sight of the
boss by re-activating Alter Time. You can do the same thing when you have to
move to the edge of the room for
Echolocation.
Mythic Tips
We have no Mythic specific tips for Shriekwing.
For more information, please refer to our Shriekwing guide.
Huntsman Altimor
We advise you to use the following Legendary against Huntsman Altimor: Arcane Harmony.
If your group does not use Bloodlust (or similar effect) at the start
of the fight, you can swap to
Arcane Bombardment instead.
Tips
When targeted by Vicious Lunge you can use
Ice Block or
Greater Invisibility to solo soak it instead of soaking it as a
group.
When Shade of Barghast spawns, use Polymorph if assigned to
crowd-control it. If possible, you should also try to have
Rune of Power ready for when your group decides to kill the Shades so
you can quickly blow them up while they take a lot of bonus damage, but do not
delay your cooldowns too long for this. A good way to kill them quickly is by
making sure you have 4 Arcane Charges ready as you are about to kill them, and
then using
Arcane Barrage ->
Arcane Orb -> Arcane Barrage.
If your group decided to drop a large amount of Crushing Stone
stacks from Hecutis at once, you should use a defensive like
Greater Invisibility to reduce your damage taken.
When targeted with Petrifying Howl, you should activate
Alter Time and then
Shimmer away from the raid group to drop
the pools away from the raid, and re-active Alter Time to get back into the
group.
Mythic Tips
You can soak the Sinseeker with
Ice Block and it will still
count as a target for the damage split. Additionally, if you are the target of
Sinseeker, you can solo soak it with Ice Block.
For more information, please refer to our Huntsman Altimor guide.
Hungering Destroyer
We advise you to use the following Legendary against Hungering Destroyer: Arcane Harmony.
Tips
When you have the Gluttonous Miasma ability, you cannot be healed, but
Prismatic Barrier still works on absorbing damage, so try to use Prismatic
Barrier on cooldown. Another great way to deal with this ability is to use
Alter Time while you are high health, and re-activating Alter Time
after being ticked down to the debuff, as Alter Time bringing you back to full
health does not count as healing, so it goes through the debuff.
Finally, damage reductions and immunities like
Greater Invisibility
and
Ice Block can reduce the damage you take significantly, further reducing
the need to leech life from allies.
When debuffed with Volatile Ejection, be careful with using
Shimmer,
as it will make it difficult for people to see exactly where you went to, making it
hard to avoid the damage coming to you after it expires.
When the boss casts Consume you should use
Shimmer
to get away quickly if you started moving late.
Mythic Tips
We have no Mythic specific tips for Hungering Destroyer.
For more information, please refer to our Hungering Destroyer guide.
Artificer Xy'Mox
We advise you to use the following Legendary against Artificer Xy'Mox: Arcane Harmony.
Tips
Generally speaking Mages are great to deal with the many heavy movement
mechanics of this fight, like placing the far away Dimensional Tears and
picking up
Seeds of Extinction and moving them in position.
Make sure to plan your
Shimmer usage well to deal with these mechanics
if you are assigned to them.
Mythic Tips
We have no Mythic specific tips for Artificer Xy'Mox.
For more information, please refer to our Artificer Xy'Mox guide.
Sun King's Salvation
We advise you to use the following Legendary against Sun King's Salvation: Arcane Bombardment.
You can swap to Resonance here for more overall damage at the cost
of priority target damage if your group needs more overall damage but has no
issues dealing with the priority targets.
Tips
Your main job on this fight will be to single-target down high priority targets, and let multi-dot classes deal with the lower priority enemies. Namely during Phase 2, the Shade of Kael'thas is a high priority target for Arcane Mages, whereas the Reborn Phoenix adds should largely be ignored by Arcane Mages and killed by other more efficient multi-dot classes.
Phase 1
During Phase 1, you will want to largely focus on killing Vile Occultists and Bleakwing Assassins, as they are generally the targets most likely to cause your raid issues and Arcane can very quickly nuke down these relatively low health targets. Killing Pestering Fiends is generally not a good use of an Arcane Mages' time, as Arcane gains no priority damage out of hitting them, whereas other classes can multi-dot or cleave them to gain more damage on priority targets.
Phase 2
Nuking down the Shade of Kael'thas should be your priority here, as the Reborn Phoenix adds do not give you any priority target damage. Generally you will want to hold onto your cooldowns for the Shade as well, if you do not have to hold onto them too long.
If you have the Ember Blast debuff, you can solo soak this with
Greater Invisibility or
Ice Block if necessary.
Mythic Tips
During Phase 2, you will want to line up your Rune of Power with one of the
Cloak of Flames and
Arcane Power with the other Cloak of Flames
to assist in breaking them quickly.
For more information, please refer to our Sun King's Salvation guide.
Lady Inerva Darkvein
We advise you to use the following Legendary against Lady Inerva Darkvein: Arcane Harmony.
You can swap to Resonance here if your group is struggling with
killing the adds that spawn from
Concentrated Anima, however as this
is largely a single-target DPS race fight,
Arcane Echo is generally
preferred.
Tips
As a Mage, you can easily use Shimmer to get to the far away
Bottled Animas to soak them.
The adds that spawn from Concentrated Anima can be dealt with very
effectively with the Arcane Mage AoE combo described on our
rotation page.
Mythic Tips
You can use Ice Block during the
Concentrated Anima cast
to have a chance to negate the Add from spawning altogether. The boss picks random
targets for this ability, and if it picked you while you were in Ice Block, 1 less
add spawns.
For more information, please refer to our Lady Inerva Darkvein guide.
The Council of Blood
We advise you to use the following Legendary against The Council of Blood: Arcane Harmony.
Tips
You should make sure you have Presence of Mind for when you are
targeted with
Dark Recital, so you can use it to cast while moving.
You should try to line up your cooldowns to be up right after Danse Macabre
to try to combine them with multiple stacks of
Fancy Footwork.
Mythic Tips
We have no Mythic specific tips for the Council of Blood.
For more information, please refer to our The Council of Blood guide.
Sludgefist
We advise you to use the following Legendary against Sludgefist: Arcane Harmony.
Tips
Avoid using Shimmer when you are linked to a different player with
Chain Link, as it will cause you to take extremely high damage.
Line up your damage cooldowns for Destructive Impact. This happens
from 1 minute into the fight and then every minute, which generally will mean
you will use your
Arcane Power on the pull, and then use Arcane Power
for the 2-minute and 4-minute bonus damage phases.
Mythic tips
There is a common strategy of sacrificing the people affected by Chain Link.
If you are paired with the person designated to be sacrificed, you can trigger
it by using
Shimmer and
Ice Block at the same time. This can be
done with the following macro:
- /cast Shimmer
- /cast Ice Block
For more information, please refer to our Sludgefist guide.
Stone Legion Generals
We advise you to use the following Legendary against Stone Legion Generals: Arcane Harmony.
Tips
Use Alter Time ->
Shimmer when you are targeted for
Wicked Blade and then after it has bounced off of you, re-activate
Alter Time to get back to the group.
When knocked back by Prince Renethal's Shattering Blast,
you can cancel the knockback by using
Shimmer mid air.
On non Mythic difficulties, you can use Ice Block to get rid of
stacks of
Serrated Tear.
Mythic Tips
We have no Mythic specific tips for the Stone Legion Generals.
For more information, please refer to our Stone Legion Generals guide.
Sire Denathrius
We advise you to use the following Legendary against Sire Denathrius: Arcane Harmony.
Tips
Phase 1
When targeted by Night Hunter's Insatiable Hunger, you can
soak this alone with
Ice Block or
Greater Invisibility.
We strongly suggest using the AoE combo described on our
rotation page
when the boss casts Cleansing Pain and spawns Echo of Sins,
as these targets need to die very quickly.
Phase 2
When targeted by Impale, you can use
Alter Time first before
using
Shimmer to get out of the group and re-activating Alter Time to get
back into the group.
Phase 3
When the boss casts Hand of Destruction, use
Shimmer
to quickly get as far away as possible.
The orbs left behind by Fatal Finesse can be soaked without damage immunities,
but using
Greater Invisibility does reduce the damage significantly so
can be useful when soaking an orb.
The knockback from Shattering Pain can be cancelled by using
Shimmer, which is especially useful later on in the fight when you have
very little room to move.
Mythic Tips
We have no Mythic specific tips for Denathrius.
For more information, please refer to our Sire Denathrius guide.
Changelog
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
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