Arcane Mage DPS Mythic+ Tips — The War Within (11.1.0)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Arcane Mage in World of Warcraft — The War Within (11.1.0).
Best AoE/Mythic+ Talents for Arcane Mage
Both Sunfury and
Spellslinger are good in Mythic+ content.
However, the Spellslinger build does do more overall AoE DPS (while doing similar single-target),
making it generally the favoured spec for Mythic+. We listed both in-case you do want to play
Sunfury.
You can easily import the talent trees below into the game by using the "Export Talents" button below.
Spellslinger AoE Build
This build does higher AoE damage while doing similar single-target damage.
Sunfury AoE Build
This build does lower overall AoE damage, while doing similar single-target damage.
Flexible Talents
Utility / Defensive Flexible Talents
- Replace
Mass Barrier for
Mass Invisibility if your dungeon route requires the ability to skip enemy packs and have no one else providing the group with invisibility (a Rogue or using potions).
- Swap out of
Remove Curse for any defensive talent of your choice when there are no Curses to dispel in the dungeon you plan to do or if someone else will handle the dispelling.
- Swap out of
Spellsteal for any defensive talent of your choice when there are no buffs worth dispelling in the dungeon you plan to do.
- Take
Ring of Frost or
Ice Nova if you need any more crowd-control at the cost of any of your defensives.
- Replace
Blast Wave for any defensive talent of your choosing if you do not need the crowd-control.
- Replace
Supernova for any defensive talent of your choosing if you do not need the crowd-control.
- Opt out of
Ice Cold (and the nodes leading to it) for any defensive nodes of your choosing if you need the immunity of
Ice Block for the dungeon you are doing.
Arcane Mage Utility In Mythic+
The main reason to bring an Arcane Mage to a Mythic+ group is for its damage, but aside from that, it also has some very valuable utility:
Arcane Intellect is a big boost for both the other caster DPS in the group, as well as additional healing for the healer.
Time Warp is a required cooldown for any Mythic+ group.
Remove Curse can be useful to dispel Curses in some dungeons.
- An Arcane Mage can add a lot of crowd control in the form of
Supernova,
Polymorph,
Blast Wave,
Ice Nova,
Ring of Frost, or even
Mass Slow.
Spellsteal can be useful in some dungeons to remove dangerous buffs from enemy targets. Sometimes, it can also be used as a big DPS boost for the Arcane Mage by Spellstealing beneficial buffs that increase your damage.
Mass Barrier can be brought as a decent defensive cooldown for the group.
Mass Invisibility can be very useful to skip certain packs.
Arcane Mage Mythic+ Rotation
The AoE rotation outlined in the Rotation Page below is a perfect fit for Mythic+ content. However, we also list some additional tips on this page that only apply to Mythic+.
Dungeon Tips and Tricks for Arcane Mage for The War Within Season 2
This section has Mage-specific tips and tricks that may not seem obvious, for all dungeons' bosses and mobs. Generic tips or guides for the dungeons are not included here.
Mythic+ Tips for Arcane Mage in The War Within Season 2
Bosses
I'pa
Prismatic Barrier barrier reduces the duration of
Burning Fermentation. You can reduce the dot for your entire party by using
Mass Barrier right before it goes out.
Trash
- Venture Co. Pyromaniac:
Greater Invisibility will immediately interrupt
Boiling Flames.
- Royal Jelly Purveyor:
Honey Volley can be removed via
Energized Barriers.
- Flavor Scientist:
Rejuvenating Honey can be stolen with
Spellsteal.
Bosses
We do not currently have boss specific tips for this dungeon.
Trash
- Sootsnout:
Greater Invisibility makes
Flaming Tether target someone else.
- Torchsnarl:
Greater Invisibility immediately cancels
One-Hand Headlock.
Bosses
Big M.O.M.M.A.
- You can
Shimmer over
Sonic Boom.
Swampface
- During
Razorchoke Vines, be careful with using
Shimmer as it will count as moving 14 yards and will pull the linked player to you.
Trash
- Disturbed Kelp: You can
Spellsteal
Restorative Algae.
- Venture Co. Surveyor: You can
Greater Invisibility
Surveying Beam to immediately cancel it.
Bosses
K.U.-J.O.
Explosive Leap can be completely negated via
Greater Invisibility. It targets the furthest player first, so make sure you are the furthest player away, and while the boss is mid air, cast Greater Invisibility, completely cancelling the ability for you and everyone else. If you are not the furthest or do not have Greater Invisibility ready, you can avoid the damage with
Shimmer, but this will not cancel the ability for the rest of the group.
King Mechagon
Greater Invisibility cancels
Mega-Zap on you.
Trash
- Mechagon Mechanic:
Spellsteal
Overclock for a haste buff.
- Defense Bot Mk III:
Spellsteal
Defensive Countermeasure for a big shield.
- Loaderbot:
Wind Up can be interrupted via
Dragon's Breath and
Blast Wave.
Bosses
Captain Dailcry
Savage Mauling can be cancelled via
Greater Invisibility.
Baron Braunpyke
Castigator's Shield can be removed via
Energized Barriers.
Prioress Murrpray
The Sacred Flame will target someone else if you use
Greater Invisibility.
Trash
- Zealous Templar:
Spellsteal
Templar's Wrath for a big damage bonus.
- War Lynx:
Pounce can be interrupted during the cast via crowd-control, including roots like
Frost Nova. It can also be dodged via
Shimmer.
- Lightspawn:
Purification gets cancelled by
Greater Invisibility.
- Sergeant Shaynemail: Use
Shimmer to avoid
Lunging Strike.
- Arathi Footman: You can interrupt
Defend with
Dragon's Breath and
Blast Wave.
Bosses
Azerokk
Azerite Infusion can be temporarily dropped via
Greater Invisibility, but it continues when the invisibility ends.
Rixxa Fluxflame
Azerite Catalyst can be fully interrupted and stop the puddles from spawning by using
Greater Invisibility.
Propellant Blast also gets cancelled by
Greater Invisibility, but try to avoid this, as it will stop it from clearing the pools on the floor.
Mogul Razdunk
Homing Missile can be cancelled by casting
Greater Invisibility by casting it before the cast finishes. If the cast finished, casting Greater Invisibility will make the Missile immediately explode on the spot, so be careful activating it late.
Trash
- Stonefury:
Spellsteal
Tectonic Barrier for a big shield.
- Venture Co. Mastermind:
Greater Invisibility can be used to cancel
Mind Lash.
Bosses
We do not currently have boss specific tips for this dungeon.
Trash
- Corrupted Oracle:
Void Shell can be stolen with
Spellsteal for a big shield.
- Unruly Stormrook:
Energized Barrage can be cancelled with
Greater Invisibility.
- Cursed Thunderer:
Lightning-Infused can be stolen with
Spellsteal for a cast speed buff.
- Corrupted Oracle:
Seeping Corruption can be dispelled with
Remove Curse.
Bosses
We do not currently have boss specific tips for this dungeon.
Trash
- Minibosses (Advent Nevermore + Harugia):
Ricocheting Blade can be cancelled via
Greater Invisibility.
- Shackled Soul:
Bind Soul can be cancelled with
Energized Barriers.
- Portal Guardian: You can dispell
Shadow Vulnerability with
Remove Curse.
- Nefarious Deathspeaker: You can dispell
Curse of Desolation with
Remove Curse.
- Bone Magus: You can
Spellsteal
Bone Shield for a big shield. Note that it sets you to 50% health. You can counteract this by activating
Alter Time before Spellsteal and then re-activating it after, but since this shield is so big, it is usually overkill.
- Battlefield Ritualist: You can
Spellsteal
Unholy Fervor to stop it from healing.
Affix Tips, Tricks and Management for Arcane Mage in The War Within Season 2
This section has Mage-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Arcane Mage in The War Within
Ascendant Affix Management for Arcane Mage
Blast Wave and
Dragon's Breath /
Supernova are great at handling this affix.
Pulsar Affix Management for Arcane Mage
You can soak these without losing any health by activating Alter Time right before soaking them.
If Alter Time is not available, using any other defensive, especially
Prismatic Barrier
should make them easy to survive as well.
Devour Affix Management for Arcane Mage
Remove Curse should be used to remove
Void Rift.
Optimizing Movement and downtime in Mythic+
One of the most important parts of your damage in Mythic+ will come from how efficiently you move between packs and how you use the downtime between packs. Below, we have some tips on how to manage this.
- Make sure you start the run with some water so you can generate mana out of combat if needed.
- Make sure you drink some water if you are low on mana while moving to the next
pack. The easiest way to do this is to
Blink or
Shimmer ahead right after a pack dies and getting in 2 or 3 seconds of drinking. Although nowadays you are unlikely to fully run out of mana, if you do end up very low on mana, make sure to use the downtime to recover this.
- Avoid using
Evocation in combat whenever possible. You should always try to fit Evocation in between packs so that you can immediately start doing damage when you enter combat with the next pack or boss. Make sure to use
Shimmer or
Slipstream to follow your group toward the next pack while casting Evocation. Of course, if a pack or boss still has plenty of health left and Evocation is ready, you should still use it but otherwise, aim to use it outside of combat.
Changelog
- 22 Mar. 2025: Removed wind up interrupt tip as they cannot be interrupted by disorients.
- 14 Mar. 2025: Added tips for all dungeons.
- 24 Feb. 2025: Updated best talents for 11.1 changes, updated affix tips for new affixes.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 22 Oct. 2024: Updated talents based on last minute nerfs.
- 21 Oct. 2024: Updated best talents for 11.0.5 rework. Added Spellslinger vs Sunfury information. Added dungeon specific tips.
- 09 Sep. 2024: Updated for TWW Season 1.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6. and updated talent choice information.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated talents for 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated suggested talents and rotation for reworked Arcane.
- 01 May 2023: Removed mentions about thundering and reviewed for 10.1 changes.
- 20 Mar. 2023: Reviewed for Patch 10.0.7 and provided some small phrasing tweaks.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 16 Jan. 2022: Updated suggested talents to Mana Gem build and some minor tip changes.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
Raid Guides
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
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