Arcane Mage DPS Spec, Builds, and Talents — The War Within (11.1.0)
On this page, you will find out the best talents for each tier for your Arcane Mage in World of Warcraft — The War Within (11.1.0). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Arcane Mage talents.
Best The War WithinTalents for Arcane Mage
Note that these builds are generic recommendations for various content. For more specific recommendations for the Raid and Mythic+, check out the dedicated pages below.
Best Talents for Arcane Mage
Best Delve Talents for Arcane Mage
This build is focused primarily on doing Delve content. It is very similar to the Mythic+ tree, however, it focuses a bit more on defensives and kiting since you do not have a dedicated healer. Although Brann does provide some healing, the enemies can hit relatively hard, and additional defensives and kiting are very valuable in Delves.
Best Spellslinger Single-Target Talents for Arcane Mage
The build below is great for pure (or almost pure) single-target content, like a large number of raid bosses. However, a lot of changes can be made, especially in the Mage tree, to tune for specific encounters or damage types, so we strongly suggest reading Talent Choices section for more information.
Both the Sunfury and
Spellslinger trees do nearly identical
single-target damage, so you can pick either based on your preference.
We list the Spellslinger variant as recommended purely because it does better cleave and AoE damage than Sunfury, so you only have to learn one Hero Talent for all situations, but you can play Sunfury at no damage loss on single-target.
You can easily import the talent tree below into the game by using the "Export Talents" button below.
Best Sunfury Single-Target Talents for Arcane Mage
The build below is great for pure (or almost pure) single-target content, like a large number of raid bosses. However, a lot of changes can be made, especially in the Mage tree, to tune for specific encounters or damage types, so we strongly suggest reading Talent Choices section for more information.
Both the Sunfury and
Spellslinger trees do nearly identical
single-target damage, so you can pick either based on your preference.
You can easily import the talent tree below into the game by using the "Export Talents" button below.
Best Spellslinger AoE/Mythic+ Talents for Arcane Mage
Both Sunfury and
Spellslinger are good in Mythic+ content.
However, the Spellslinger build does do more overall AoE DPS while doing the same single-target damage,
making it generally the favoured spec for Mythic+.
You can easily import the talent trees below into the game by using the "Export Talents" button below.
For more information on Mythic+ talents, you can check out our dedicated Mythic+ page below.
Best Sunfury AoE/Mythic+ Talents for Arcane Mage
Both Sunfury and
Spellslinger are good in Mythic+ content.
However, the Sunfury build a bit less AoE damage, without providing more boss damage,
making it generally a slightly weaker Mythic+/AoE spec.
You can easily import the talent trees below into the game by using the "Export Talents" button below.
For more information on Mythic+ talents, you can check out our dedicated Mythic+ page below.
Best Spellslinger Raid Cleave Talents for Arcane Mage
This tree is relatively close to the single-target build, making only some minor changes, allowing you to do cleave damage on primarily single-target fights, like raid bosses with adds.
The Spellslinger variant is better than the Sunfury variant when it comes to doing cleave DPS while gaining single-target damage at the same time, making it the preferred cleave spec.
You can easily import the talent tree below into the game by using the "Export Talents" button below.
Best Sunfury Raid Cleave Talents for Arcane Mage
This tree is relatively close to the single-target build, making only some minor changes, allowing you to do cleave damage on primarily single-target fights, like raid bosses with adds.
The Sunfury variant does less damage than the Spellslinger variant when it comes to doing cleave DPS.
You can easily import the talent tree below into the game by using the "Export Talents" button below.
This section is about picking the standard Arcane Mage Talents. For an overview of the Hero Talent Trees, and which one to play in what scenario, check out the page below.
Picking Mage Class Talents
The general Mage tree is extremely flexible. It is almost entirely personal preference, apart from a couple of key DPS nodes. You have many more points available than you need to get all of the DPS nodes, leaving you with many options in terms of survivability, crowd control, and utility. Below, we will highlight some of the key nodes that are important for DPS and suggest some of the best non-DPS nodes. However, even after that, you can assign a bunch of points as you see fit.
Tier 1 (Rows 1-4) Mage Class Talents For Arcane Mage
Talents for all situations
Talent | Reason for taking |
---|---|
![]() |
A large DPS boost. |
![]() |
A large DPS boost. |
![]() |
A large DPS boost. |
![]() |
One of the best defensives in the entire game. |
![]() |
A great defensive tool useful in all content. |
![]() |
A very strong defensive and mobility tool in one, useful in all content. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
![]() |
A good pick if there are buffs you can steal that are either beneficial to you, or make the content easier by removing it from the target. |
![]() |
A good pick if there are curses you can dispel. |
![]() |
Can be useful if you need the reduced cooldown
to be able to solo soak a specific raid mechanic. If combined with ![]() ![]() |
![]() |
Can be useful for skipping content, like trash packs in dungeons, or open-world enemies |
![]() |
A minor defensive tool useful in all content. |
![]() |
A minor defensive tool useful in almost all content. |
Tier 2 (Rows 5-7) Mage Class Talents For Arcane Mage
The tier 2 talents contain almost entirely utility/mobility talents.
Talents for all situations
Talent | Reason for taking |
---|---|
![]() |
A straight up DPS boost |
![]() |
A straight up DPS boost |
![]() ![]() |
Both are extremely strong mobility tools. This choice is largely a personal
preference. Ice Floes ultimately allows for more movement without losing DPS,
but it comes at the cost of losing out on the burst movement
(without having to give up a global cooldown like ![]() ![]() |
Optional / flexible talents
Talent | Reason for taking |
---|---|
![]() |
Very good crowd-control ability, especially useful in Mythic+ to interrupt spell casts. |
![]() |
A decent survivability tool useful in all content. |
![]() |
A decent survivability and mobility tool useful in all content. |
![]() |
A good pickup in content where you need the reduced interrupt cooldown, like Mythic+ in a low interrupt group. |
![]() |
A good pickup to assist in kiting, especially when solo. Generally not too much usage in group content, though. |
![]() |
A very good self-healing tool when playing solo or a very strong defensive
in all content when combined with ![]() |
![]() |
Can be useful if it would give you an additional usage of Mirror Image for a specific high-hitting ability, but usually hard to proc this. |
![]() |
Adds a relatively useful self-heal onto Mirror Image, but it is usually hard to proc this. |
![]() |
Great crowd control that can be extremely useful in Mythic+ and open-world content, for its ability to AoE interrupt enemy spellcasts |
![]() |
Used to further increase the ability to kite with ![]() |
![]() |
Can be used to kite packs of mobs in Mythic+, in some cases, or good for open-world content. |
![]() |
For even more crowd control. Also, technically a minor DPS increase when moving
as it can be used when on the move if you have no ![]() ![]() |
![]() |
For even more crowd control. |
Tier 3 (Rows 8-10) Mage Class Talents For Arcane Mage
In this tier, we unlock some of the strong final nodes as a priority, whereas the rest is flexible.
Talents for all situations
Talent | Reason for taking |
---|---|
![]() ![]() |
The strongest of the final nodes. We usually suggest picking Time Anomaly. However, if you do not like the randomness of Time Anomaly, you can pick Inspired Intellect for a minor DPS loss. |
![]() |
One of the best defensive tools in the game. |
![]() ![]() |
Provides quite a lot of defensive power for your group if you take Mass Barrier.
Since the cooldown is not shared with ![]() |
![]() |
A decent mobility tool. It is not that great of a talent on its own, but it is on the path to some very strong other nodes, so it's pretty much always taken. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
![]() |
Turns ![]() ![]() |
![]() |
Provides mobility, but is usually pretty difficult to pick up without giving up one of the major nodes. |
![]() |
A minor boost to your survivability that works in all content. |
![]() |
A minor boost to your survivability that works in all content. |
![]() |
A decent mobility and defensive tool. Difficult to take without giving up one of the capstone nodes, but if you are skipping a capstone node, it is a very useful mobility + defensive tool. |
![]() ![]() |
These nodes give you even more kiting power. Not very useful in most group
content, but strong when solo and on the way to ![]() |
![]() |
Can be useful if you are doing content where you really need the extra crowd control. |
Arcane Mage Talents
In this section, we will go over the Arcane Mage Talents. The focus of this section will be PvE content.
Tier 1 (Rows 2-4) Arcane Mage Talents
Talents for all situations
We pick up all talents in Tier 1, as every single node is either very strong, or required to be picked up to path to the rest of the tree.
Talent | Reason for taking |
---|---|
![]() |
Decent DPS increase and required to properly path the rest of the tree. |
![]() |
Very strong DPS boost and interacts with many other talents deeper in the tree. |
![]() ![]() |
This choice node is always picked to be able to pick up ![]() |
![]() |
Decent talent on its own, but mostly picked to be able to path to other parts of the tree. |
![]() |
Required to pick up ![]() |
![]() |
Large DPS boost in all situations. |
![]() |
Incredibly powerful offensive cooldown for all situations. |
Optional / flexible talents
There are no optional talents as we pick up every single talent in Tier 1.
Tier 2 (Rows 5-7) Arcane Mage Talents
Talents for all situations
Talent | Reason for taking |
---|---|
![]() |
Required to pick up many of the other nodes and decent DPS increase. |
![]() |
Very strong mobility tool. It can be skipped for more DPS talents, but generally, we recommend picking it due to its incredible quality of life. |
![]() |
Large DPS boost. |
![]() |
Very strong DPS boost. |
![]() |
Strong DPS boost on both single-target and AoE. Also required to unlock various other important nodes. |
![]() |
Decent boost for single-target, and smaller for AoE. On its own, it is a relatively
good node, but generally always taken because it is required to pick ![]() |
![]() |
Strong DPS boost on both single-target and AoE. |
![]() |
Strong DPS boost on both single-target and AoE. |
![]() |
Decent DPS boost in all situations. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
![]() |
Taken on single target but skipped in AoE scenarios. |
![]() |
Taken on single target but skipped in AoE scenarios. |
![]() |
Taken for AoE situations but skipped on single target. |
![]() |
Taken for AoE situations but skipped on single target. |
![]() |
Does not really provide any DPS at all, and if used incorrectly, can even be a DPS loss. However, it is good for mobility. If you feel like you are moving too much with nothing good to cast, you can take Presence of Mind to help with this. |
Tier 3 (Rows 8-10) Arcane Mage Talents
Talents For All Situations
Below, we list the talents you should always take, regardless of build.
Talent | Reason for taking |
---|---|
![]() |
Strong DPS increase on single-target, while also taken in AoE due to being
required for ![]() |
![]() |
Strong DPS boost in all situations. |
![]() |
Srong DPS boost in all situations. |
![]() |
Very strong DPS boost. |
![]() |
Very strong DPS boost. |
![]() |
Strong DPS boost. |
![]() |
Strong DPS boost. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
![]() |
As ![]() ![]() |
![]() |
Picked as ![]() ![]() |
Hero Talents for Arcane Mage
This page is about picking the standard Arcane Mage Talents. For an overview of the Hero Talent Trees and which tree to play when, check out the page below.
How To Use Arcane Mage Talents
Multiple talents require a change to your rotation to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
If you are looking for in-depth explanations of what each talent does, we suggest reading through the spell summary page.
PvP Talents (War Mode)
Since Battle for Azeroth, there is the option to enable "War Mode." Enabling War Mode grants the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at max level.
- 10% more experience gained while leveling.
- Earn Conquest Points, which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at max level. However, doing so will enable PvP combat and the possibility of being attacked by members of the opposite faction while leveling or doing World Quests exists.
Arcane Mage War Mode Talents
In this section, we will rank the War Mode talents for leveling and outdoor content.
Temporal Shield is off the Global Cooldown, so it can be used without sacrificing any damage and is very strong for when you know damage is incoming. You can simply tank the damage and heal back to full Health when the shield ends.
Ring of Fire is a great tool for AoE damage in the open world, especially on high-health targets.
Chrono Shift is an incredible open-world kiting and mobility tool.
Changelog
- 24 Feb. 2025: Updated best talents for 11.1: New optimal trees for the new reworked talent trees, and switched overall recommended talents for Spellslinger.
- 15 Dec. 2024: Updated page layout to split the different Hero Talents into their own sections, and added recommended tags to more quickly spot the best builds.
- 30 Oct. 2024: Updated sunfury talents to pick Lessons in Debilitation instead of Gravity Lapse.
- 22 Oct. 2024: Updated talents based on last minute nerfs. Added single-target spellslinger build.
- 21 Oct. 2024: Updated best talents for 11.0.5. Added multiple AoE builds for Spellslinger and Sunfury.
- 14 Sep. 2024: Updated Delve talents to do slightly more AoE damage.
- 09 Sep. 2024: Removed pre-season talents.
- 05 Sep. 2024: Small improvements to aoe/cleave talents.
- 02 Sep. 2024: Fixed a missing point in the Delve hero tree.
- 24 Aug. 2024: Added Delve Talent Tree.
- 21 Aug. 2024: Updated for The War Within.
- 24 Jul. 2024: Updated suggested talents due to Illuminated Thoughts being fixed on live servers, causing it to be significantly better than on beta & ptr.
- 24 Jul. 2024: Minor update to suggested talents based on bugs on live servers.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated optimal talents for 10.2.
- 04 Sep. 2023: Changed talent layout to be easier to navigate.
- 10 Jul. 2023: Updated suggested talents for after the 10.1.5 Arcane rework.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 16 Jan. 2022: Added information about the mana gem build and when to pick Harmony or Mana gem builds.
- 11 Dec. 2022: Minor change to the suggested talent trees to split them more into raiding vs dungeons instead of single target vs aoe.
- 30 Nov. 2022: Updated Temporal Warp vs Time Anomaly description to be more informative.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
- Patch 11.1 Nerub-ar Palace Raid DPS Log Rankings
- New Delve Mechanics in The War Within Season 2
- Season 2 Class Tuning: More Beast Mastery Hunter Nerfs & Druid Changes (March 4)
- Liberation of Undermine Raid Guide: Unlock Schedule, Bosses, Loot & More!
- How Gear Upgrades Work in The War Within Season 2: Item Levels, Crest Sources, and Discounts
- Liberation of Undermine Raid Launch DPS Class and Spec Tier List Rankings
- War Within Season 2 Launch Mythic+ DPS Class and Spec Tier List Rankings
- Liberation of Undermine 11.1 Raid and Mythic+/PvP Season 2 Launch Weekly Extended Maintenance Schedule