Argus the Unmaker Guide for Antorus, the Burning Throne
Table of Contents
General Information
Welcome to our World of Warcraft encounter guide for Argus the Unmaker in Antorus, the Burning Throne. We will teach you everything you need to know to defeat the boss in every difficulty.
On this particular page, we will give you a short overview of the fight as well as a list of things to watch out for (include LFR tips when applicable).
The other pages of our Argus the Unmaker guide can be accessed from the table of contents on the right.
Contents
To make it easy to navigate the guide, we have split it into 2 pages:
- Abilities: read about the encounter abilities;
- Normal/Heroic Strategy/Tactics: find out how to defeat the encounter in Normal and Heroic modes.
Lore
Argus the Unmaker is the final boss of Antorus, the Burning Throne, and the World of Warcraft: Legion expansion.
Bound. Broken. Eons of existence, knowing only pain. A shattered soul, fueling infinite evil. The master beckons. Rise... Rise! Begin, the end of all things.
Outline
Argus the Unmaker is a four phase encounter that is straightforward but very intricate. Many of the mechanics are very bright and telegraphed, but result in instant death if misplayed, evoking a "shock and awe" style of fight. Each phase has a very distinct flavour and tests different aspects of raid cohesion and coordination.
TL;DR
Tanks
- Perform a taunt swap at 3-4 stacks of Sweeping Scythe.
- Use the Avatar of Aggramar buff to absorb the afflicted player's Soulbomb Detonations in Phase Two.
- Tank Constellar Designates that become equipped with the Sword of the Cosmos and the Blades of the Eternal.
- Kill yourself and revive using the Gift of the Lifebinder when Deadly Scythe is no longer tankable.
Healers
- Be ready with burst healing, such as Cloudburst Totem, when Soulburst and Soulbomb are detonating.
- Keep a careful eye on the Tanks at high stacks of Sweeping Scythe and Deadly Scythe.
- Be reactive with cooldowns, as there are constantly large bursts of raid damage throughout the encounter.
DPS
- Correctly place the Gift of the Sea and the Gift of the Sky in order for your raid to take advantage of the buffs.
- Save cooldowns for Constellar Designates and always try to hit the one weakest to your school of damage.
Everyone
- Avoid being hit by Cone of Death and the follow up Death Fog that spawns.
- Take Soulblight debuffs behind the raid to drop off the Death Fog when it expires.
- Take Soulbomb to the entrance area for one of the Tanks to soak and get Soulbursts away from the group.
- Avoid being hit by Edge of Obliteration and Cosmic Ray whenever possible.
- Try to hit the target that is weak to your main damage school in Phase Three (applied by The Discs of Norgannon).
- Interrupt End of All Things.
- Collect Motes of Titanic Power in the Spirit World and avoid the Hungering Souls.
- Kill Reorigination Modules and avoid being hit by the Reorigination Pulse as they die.
Positioning
- Keep Argus in the center of the room in Phase One. The Ranged DPS and Healers should stack a few yards behind the Melee DPS.
- In Phase Two, take Argus to the throne area. The Ranged DPS and Healers should also move to the back of the room, 15-20 yards from Argus himself.
- Soulbursts should go to the sides of the room, away from the group, while Soulbomb and the Avatar of Aggramar go to the entrance area.
- Spread out in Phase Three. Tanks should keep the Constellars that are attacking with melee away from their peers.
- Resume Phase Two positioning in Phase Four.
Bloodlust/Heroism/Time Warp
For first kills, especially if you are progressing on the content, we recommend you use Bloodlust/ Heroism/ Time Warp on the opener, and again when it comes off of cooldown in the final phase.
If you have strong enough damage to only get a single cast of Bloodlust/Heroism, it is instead advised you use it in the final phase when as many players as possible are alive and the raid is Titanforged.
Changelog
- 21 Nov. 2017 (this page): Guide added.
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