Arms Warrior DPS Liberation of Undermine Raid Guide — The War Within (11.1.0)
On this page, you will find tips, tricks, and strategies tailored to your Arms Warrior for each boss of the following raid: Liberation of Undermine. All our content is updated for World of Warcraft — The War Within (11.1.0).
Introduction
Below, you can find class and spec-specific advice for every fight in Liberation of Undermine. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Liberation of Undermine Boss guides.
On this page, you will find tips and tricks specifically tailored toward Arms Warriors and its toolkit based on the recommended talent build. It does not include general tips for mechanics, which are included in the full raid guide instead, whereas this page assumes that you are already familiar with most of the major mechanics of each encounter.
All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.
Liberation of Undermine Boss Guides for Arms Warrior
Liberation of Undermine Raid Builds, Tips, and Tricks for Arms Warrior
Tips for Vexie Fullthrottle for Arms Warrior
Defensive Tips
- There are no particular Spell Reflection mechanics, so use it as a general defensive cooldown.
Cooldown Usage
- The first single target burn happens around 1:45 into the fight, so feel free to use cooldowns on the pull, but save the second use of Avatar.
- Slayer brings more single target for the burn phases, while Colossus has heavier multi-target target and more single target potential-for burn phases that occur outside of the Execute phase. The choice between the two will largely depend on how long adds survive and how much health Vexie has when those burn phases happen.
Mechanical Tips
- Interrupting Repair is crucial to prolong the intermission!
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Cauldron of Carnage for Arms Warrior
Defensive Tips
- There are no particular Spell Reflection mechanics, so use it as a general defensive cooldown.
Cooldown Usage
- Each Colossal Clash lasts 20 seconds, so cooldowns should be saved for this point in order to gain as much cleave damage as possible.
- Colossus has better two-target cleave, though it does a little less single target in exchange, so be sure to maximize damage during
Sweeping Strikes to make the choice worthwhile.
Mechanical Tips
- Flarendo requires high movement to avoid various mechanics, which is typically easy for melee damage dealers.
- Torq requires much more careful movement to avoid getting stunned, though Charge, Heroic Leap, and Intervene can all help.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Rik Reverb for Arms Warrior
Defensive Tips
- There are no particular Spell Reflection mechanics, so use it as a general defensive cooldown.
Cooldown Usage
- Time Bladestorm and other cooldowns with Sparkblast Ignition, making full use of Anger Management and other cooldown reductions to get it back quickly again before the next set.
- Because the adds need to die very quickly, Bladestorm and Thunderous Roar should do most of the work, so consider switching to a single target Slayer build if adds die too quickly.
- If for some reason adds remain a problem, consider swapping to Colossus instead, though boss damage will be reduced as a result.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Stix Bunkjunker for Arms Warrior
Defensive Tips
- Scrap Rockets can be deflected with Spell Reflection.
Cooldown Usage
- Time Bladestorm and other cooldowns with Rolling Rubbish to capitalize on add damage.
- Because the adds need to die very quickly, Bladestorm and Thunderous Roar should do most of the work, so consider switching to a single target Slayer build if adds die too quickly.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Sprocketmonger Lockenstock for Arms Warrior
Defensive Tips
- There are no particular Spell Reflection mechanics, so use it as a general defensive cooldown.
Cooldown Usage
- Use on cooldown, as long as you will maintain uptime on the boss.
Mechanical Tips
- The encounter features high movement to avoid mechanics, so be careful of the inability to move while channeling
Demolish if choosing to play Colossus.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for One-Armed Bandit for Arms Warrior
Defensive Tips
- Electric Blast can be deflected with Spell Reflection if it happens to target you.
Cooldown Usage
- Time cooldowns with Spin To Win! as much as possible.
Mechanical Tips
- Because the adds are frequently spread out, it can be hard to hit more than a couple at a time, so consider switching to a full single target build and relying on
Sweeping Strikes and Bladestorm instead of trying to
Cleave.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Mug'Zee for Arms Warrior
Defensive Tips
- There are no particular Spell Reflection mechanics, so use it as a general defensive cooldown.
Cooldown Usage
- Despite limited opportunity for cleave, this is a very single target oriented fight with a major Execute phase, so play to your strengths and only switch to a multitarget build if adds are completely overrun.
Mechanical Tips
- The boss goes into a burn phase at 40%, which is perfect for
Execute and
Juggernaut.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
Tips for Chrome King Gallywix for Arms Warrior
This boss was not tested on the PTR, so little is known about the boss. Expect more information after it becomes available on Live servers.
Defensive Tips
- Little is known about this boss at the time of writing, but check back after the Heroic week for some tips.
Cooldown Usage
- Little is known about this boss at the time of writing, but check back after the Heroic week for some tips.
Mechanical Tips
- Nothing fancy here yet, but do check back in after the Season has been out for a couple of weeks to see if any tricks or tips have been found.
Best Talents
Be sure to make use of the 'Export Talents' button to import the build directly into your game!
General Offensive Cooldown Usage
Arms Warrior has several powerful offensive cooldowns, which are often used in tandem with one another for maximum effect:
Avatar is a lengthy damage enhancement which combines very well with
Ravager,
Bladestorm,
Thunderous Roar, and other abilities.
Colossus Smash is Arms' main damage cooldown, which should be used on cooldown as much as possible to benefit from
Anger Management cooldown reduction. It also increases Haste through
In For The Kill.
Sweeping Strikes has a very short cooldown and should be used regularly, ideally pre-emptively, whenever there is a second target or more.
Bladestorm has lost a great deal of power over the course of the expansion, making it a rather lacklustre damage cooldown, though it still has a place in the rotation thanks to
Unhinged and
Brutal Finish.
Thunderous Roar serves as both a single and multi-target cooldown.
The main goal of offensive cooldowns is to use them as often as an encounter allows, though not every encounter will facilitate this. Saving cooldowns so that they will hit multiple targets is usually worthwhile, though good judgement is needed to ensure they will actually be effective, since dedicating a 20-second duration cooldown to kill adds in 5 seconds is not particularly efficient.
General Defensive Cooldown Usage
Arms Warrior has several defensive spells that you should plan to use and rotate
throughout mechanics. You should opt to use the smaller cooldown spells often
as needed with incoming mechanics and save bigger cooldowns like Die by the Sword
for large spikes of incoming damage.
Spell Reflection is excellent due to its low cooldown, despite not actually reflecting most raid mechanics.
Defensive Stance is criminally underused due to reducing outgoing damage, though its virtually non-existent cooldown makes it one of the most reliable defensive abilities in the game.
Impending Victory is an extra health potion on a much shorter cooldown, and should be used frequently.
Die by the Sword is rarely used for its parry but provides a good amount of damage reduction which can be layered with other shorter cooldowns.
Changelog
- 02 Mar. 2025: Updated with raid tips and talent builds.
- 20 Feb. 2025: Guide added.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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