Arms Warrior DPS Mythic+ Tips — The War Within (11.0.7)

Last updated on Dec 15, 2024 at 16:00 by Archimtiros 59 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Arms Warrior in World of Warcraft — The War Within (11.0.7).

1.

Arms Warrior Mythic+ Guide for The War Within Season 1

In this guide, we will talk about getting the most out of your Warrior in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities in the most optimal way.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.

2.

Arms Warrior in The War Within Mythic+

Using a combination of Colossus Smash Icon Colossus Smash, Sweeping Strikes Icon Sweeping Strikes, Cleave Icon Cleave, and Bladestorm Icon Bladestorm, Arms Warrior specializes in single and two-target priority damage, as well as sustained multi-target damage, though its burst AoE is relatively weak. The Juggernaut Icon Juggernaut variant build focuses even further on heavy priority damage for challenging bosses.

2.

Best Mythic+ Talents for Arms Warrior in The War Within

For a more general overview of Talents for Arms Warrior, please visit our dedicated Talents page.

3.

Best Mythic+ Talent Builds for Arms Warrior

Colossus Mythic+ Talent Build Slayer Mythic+ Talent Build Slayer Juggernaut Talent Build
3.

Best Mythic+ Talents for Arms Warrior in The War Within

This build is recommended for any level of Mythic+, with strong damage spikes and greater survivability, but requiring more setup and stricter positioning.

Colossus leverages frequent use of Mortal Strike Icon Mortal Strike for frequent use of Demolish Icon Demolish, generating strong single and multitarget damage, alongside a host of passive damage and defensive buffs. While slightly more technical due to requiring good placement of Ravager Icon Ravager and being mindful of the lack of movement during Demolish, the build offers strong priority and low target cleave damage.

2.1.

Flexible Talents

While it is recommended that you run the build as listed, there are a few changes that can be made to suit personal personal preference:

  • Overwhelming Rage Icon Overwhelming Rage is not necessary, as Arms very rarely Rage starves or caps resources, making it an easy point to drop for more customization.
  • Intimidating Shout Icon Intimidating Shout is the main pick for many players, offering more Crowd Control, though it is rarely needed thanks to the low cooldown on Shockwave via Rumbling Earth Icon Rumbling Earth.
  • Honed Reflexes Icon Honed Reflexes allows several utility abilities to be used slightly more often, though the amount is so small, it is often difficult to ascertain whether it will have any value at all.
  • Fast Footwork Icon Fast Footwork and Intervene Icon Intervene are common picks for increased mobility.
  • Uproar Icon Uproar is an almost even trade with Armored to the Teeth Icon Armored to the Teeth in multitarget, though reducing priority damage without any real upside.
  • Endurance Training Icon Endurance Training is very nice but also very expensive to take in terms of lost damage due to competing against powerful Tier 3 talents.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Best Mythic+ Talents for Arms Warrior in The War Within

This build is recommended for any level of Mythic+, focusing on balanced single and multitarget damage.

Slayer balances single and multitarget damage in a very straightforward and simple generalist build that requires little preemptive planning or proper positioning, making it easy to play and effective at all keystone levels.

2.1.

Flexible Talents

While it is recommended that you run the build as listed, there are a few changes that can be made to suit personal personal preference:

  • Overwhelming Rage Icon Overwhelming Rage is not necessary, as Arms very rarely Rage starves or caps resources, making it an easy point to drop for more customization.
  • Intimidating Shout Icon Intimidating Shout is the main pick for many players, offering more Crowd Control, though it is rarely needed thanks to the low cooldown on Shockwave via Rumbling Earth Icon Rumbling Earth.
  • Honed Reflexes Icon Honed Reflexes allows several utility abilities to be used slightly more often, though the amount is so small, it is often difficult to ascertain whether it will have any value at all.
  • Fast Footwork Icon Fast Footwork and Intervene Icon Intervene are common picks for increased mobility.
  • Endurance Training Icon Endurance Training is very nice but also very expensive to take in terms of lost damage due to competing against powerful Tier 3 talents.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Best Mythic+ Talents for Arms Warrior in The War Within

This build is recommended for coordinated high-level Mythic+ key levels, focusing on further increased maintaining Juggernaut Icon Juggernaut to increase priority damage against powerful single targets and bosses.

This Slayer variant exchanges a small amount of multitarget damage for more single-target capability, which is generally considered a good tradeoff in higher-level Mythic+, where boss damage checks become more important. However, it is important to note that this build focuses on maintaining Juggernaut Icon Juggernaut, both on bosses and between pulls, so the build is best used by experienced players in coordinated groups to help avoid continually restacking the buff.

2.1.

Flexible Talents

While it is recommended that you run the build as listed, there are a few changes that can be made to suit personal personal preference:

  • Overwhelming Rage Icon Overwhelming Rage is not necessary, as Arms very rarely Rage starves or caps resources, making it an easy point to drop for more customization.
  • Intimidating Shout Icon Intimidating Shout is the main pick for many players, offering more Crowd Control, though it is rarely needed thanks to the low cooldown on Shockwave via Rumbling Earth Icon Rumbling Earth.
  • Honed Reflexes Icon Honed Reflexes allows several utility abilities to be used slightly more often, though the amount is so small, it is often difficult to ascertain whether it will have any value at all.
  • Fast Footwork Icon Fast Footwork and Intervene Icon Intervene are common picks for increased mobility.
  • Endurance Training Icon Endurance Training is very nice but also very expensive to take in terms of lost damage due to competing against powerful Tier 3 talents.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Mythic+ Utility for Arms Warrior in The War Within Season 1

This section talks mostly about the uses of different spells. For in-depth explanations of all Warrior Abilities and Talents, including these, check out our Spells page.

4.

Utility of Arms Warrior in The War Within

Interrupts, Stuns, Stops, and Slows Other Utility
3.1.

Interrupts, Stuns, Stops, and Slows

Pummel Icon Pummel is the Warrior version of kick, frequently used in Mythic+ to stop enemy casts for the benefit of the group and especially the tank. Because it is sometimes necessary to interrupt targets other than the one you are actively attacking, it is highly recommended to use a focus or mouseover macro.

Slayer has the unique ability to use Pummel during Bladestorm Icon Bladestorm, which normally cannot be done.

  • /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Interrupt

This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your primary target if you have neither of those.

To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.

  • /focus [@mouseover]

Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.

Not technically an interrupt, Spell Reflection Icon Spell Reflection is an incredibly powerful personal tool, which can deflect or reflect the damage and negative effect of many enemy spells, but only when they are cast on the Warrior.

4.

Stuns, "Stops" and Slows

Storm Bolt Icon Storm Bolt and Shockwave Icon Shockwave are single and multitarget stuns, often called "stops" due to their use in stopping enemy actions. Easier to talent into than the past; these are core talents in any Mythic+ build.

Intimidating Shout Icon Intimidating Shout is another AoE stop, fearing targets instead of stunning them. This has several limitations, causing targets to run away and potentially call allies, as well as some targets being immune to the condition outright. It is also limited to five targets, so there are times when it may not necessarily stop all of the enemies you want it to. Because of this, the talent is not always taken in Mythic+ builds, but can be added as desired.

Piercing Howl Icon Piercing Howl and Crackling Thunder Icon Crackling Thunder can both be used as AoE slows, though this is not something that is regularly needed in most content. Hamstring Icon Hamstring is the non-talented, single-target alternative, which is typically enough to cover any slowing needs.

3.2.

Other Utility

Battle Shout Icon Battle Shout increases the damage output of all melee classes and Hunters by 5% and should always be active.

Rallying Cry Icon Rallying Cry is a group-wide defensive cooldown, useful in helping yourself or allies survive incoming damage.

Berserker Rage Icon Berserker Rage and Berserker Shout Icon Berserker Shout removes fear and disorient effects, which are not very common in the modern game. The shout version applies to allies but suffers several limitations: requiring an extra talent point, having a very limited range that often misses casters, and only able to be used reactively after the fear effect has been applied rather than pre-emptively immuning it. As a result, it is rarely used.

4.

Dungeon Tips and Tricks for Arms Warrior for The War Within Season 1

Unlike many classes, Warriors have very few specialized tricks to handle various mechanics, being mainly focused on personal damage and defense. Most of the tips and tricks in this section will therefore cover which spells may be negated or sent back toward the attacker using Spell Reflection Icon Spell Reflection.

Rather than trying to memorize all of these spells, it is highly recommended to simply use the Spell Reflect Essentials WeakAura to track them for you.

4.

Mythic+ Tips for Arms Warrior in The War Within Season 1

Ara-Kara City of Threads Dawnbreaker Grim Batol Necrotic Wake Mists of Tirna Scithe Siege of Boralus Stonevault
4.1.

Bosses

  • Warriors can use Heroic Leap to avoid having to stand in Grasping Blood Icon Grasping Blood at all, though the timing is very tight. A much more reliable strategy is to leap into the blood and then use Storm Bolt or Shockwave on the newly formed mob to break themselves out once the pull has ended.
4.2.

Trash

  • Several targeted and ground effect spells can be reflected, including Poison Bolt Icon Poison Bolt and Web Bolt Icon Web Bolt.
4.3.

Bosses

  • Splice Icon Splice can be reflected, while Umbral Weave Icon Umbral Weave will be deflected and prevent the root. It is typically better to reflect Splice, but because it is cast twice per cycle, the timing is very tight: try to pre-cast Spell Reflect just before the first Splice is cast in order for the cooldown to be available again before the second.
4.4.

Trash

  • Several targeted and ground effect spells can be reflected, including Grimweave Blast Icon Grimweave Blast, Umbral Weave Icon Umbral Weave, Web Bolt Icon Web Bolt, Void Rush Icon Void Rush, and Poison Bolt Icon Poison Bolt.
4.5.

Bosses

  • Shadow Bolt Icon Shadow Bolt can be reflected back to the boss.
4.6.

Trash

  • Several targeted and ground effect spells can be reflected, including Animated Darkness, Tormenting Beam Icon Tormenting Beam, Shadow Bolt Icon Shadow Bolt, and Web Bolt Icon Web Bolt.
4.7.

Bosses

  • The Depth's Grasp Icon Depth's Grasp tentacle stuns can be immuned with Spell Reflect or Bladestorm, allowing a small amount of emergency clear.
4.8.

Trash

  • Several targeted and ground effect spells can be reflected, including Lava Fist Icon Lava Fist, Shadowflame Bolt Icon Shadowflame Bolt, and Shadowflame Slash Icon Shadowflame Slash.
4.9.

Bosses

  • Fetid Gas Icon Fetid Gas pools, Frostbolt Volley Icon Frostbolt Volley, Noxious Fog Icon Noxious Fog, Enfeeble Icon Enfeeble, Frozen Binds Icon Frozen Binds, and Razorshard Ice Icon Razorshard Ice puddles can all be reflected or deflected to ignore their effects.
4.10.

Trash

  • Several targeted and ground effect spells can be reflected, including Frostbolt Icon Frostbolt, Drain Fluids Icon Drain Fluids, Necrotic Bolt Icon Necrotic Bolt, Spew Disease Icon Spew Disease, Disease Cloud Icon Disease Cloud, Clinging Darkness Icon Clinging Darkness, and Shadow Well Icon Shadow Well.
4.11.

Bosses

  • Anima Puddle Icon Anima Puddle, Acid Expulsion Icon Acid Expulsion void zones, and Decomposing Acid Icon Decomposing Acid puddles can all be reflected or deflected.
4.12.

Trash

  • Several targeted and ground effect spells can be reflected, including Bramble Burst Icon Bramble Burst, Spirit Bolt Icon Spirit Bolt, Soul Split Icon Soul Split, Anima Slash Icon Anima Slash, Anima Injection Icon Anima Injection, Volatile Acid Icon Volatile Acid, Debilitating Poison Icon Debilitating Poison, and Overgrowth.
4.13.

Bosses

  • No boss spells may be reflected or deflected, so use it as a general damage reduction cooldown instead.
4.14.

Trash

  • Several targeted and ground effect spells can be reflected, including Water Bolt Icon Water Bolt, Cursed Slash Icon Cursed Slash, and Brackish Bolt Icon Brackish Bolt.
4.15.

Bosses

  • Molten Metal Icon Molten Metal can be reflected back to the boss.
4.16.

Trash

  • Several targeted and ground effect spells can be reflected, including Shield Stampede Icon Shield Stampede, Stone Bolt Icon Stone Bolt, Arcing Void Icon Arcing Void, Alloy Bolt Icon Alloy Bolt, Censoring Gear Icon Censoring Gear, and Shadow Claw Icon Shadow Claw.
5.

Affix Tips, Tricks and Management for Arms Warrior in The War Within Season 1

Unlike many classes, Warriors have very few specialized tricks to handle various mechanics, being mainly focused on personal damage and defense, so they do not have any unique capability when it comes to handling various affixes of Mythic+. For general guides covering each of Dungeon or Mythic+ content in general, check out our dedicated page below.

6.

Affix Guide for Arms Warrior in The War Within

Affix: Ascendant Affix: Devour Affix: Oblivion Affix: Voidbound
5.1.

Ascendant Affix Management for Arms Warrior

Shockwave Icon Shockwave with Rumbling Earth Icon Rumbling Earth should be available frequently enough to handle this mechanic, with backup Pummel Icon Pummel or Storm Bolt Icon Storm Bolt as needed. Intimidating Shout Icon Intimidating Shout can be taken as well, but should not be necessary and may not reliably affect the correct targets in larger pulls.

5.2.

Devour Affix Management for Arms Warrior

Bitter Immunity Icon Bitter Immunity will remove the debuff, though it is not a great strategy as the affix happens much more frequently than the cooldown allows, which means healers will still need a plan to cover the other sets. This often results in holding the cooldown for emergencies that rarely ever come, effectively wasting the talent point. Instead, simply using Impending Victory Icon Impending Victory will help reduce the healing burden enough to quickly remove the debuff.

5.3.

Oblivion Affix Management for Arms Warrior

Smart use of Charge Icon Charge and Heroic Leap Icon Heroic Leap can help reach Shattered Essence Icon Shattered Essence crystals more quickly, but proper positioning should be all that is needed.

5.4.

Voidbound Affix Management for Arms Warrior

There's no particular trick here; simply kill the mob as quickly as possible to gain its buff!

6.

How To Sim Mythic+ for Arms Warrior

6.1.

MDT Sim

MDT Sim is the best way to sim Mythic+ for Arms Warrior. It allows you to sim an entire dungeon, pull-by-pull, with appropriate HP amounts and so on. In this way, you get a full picture within a single sim, of various target counts and durations. I have created a route that I feel is a good "average" of all dungeons that you can use. Drop the contents of the Pastebin into your Raidbots > SimC Expert Mode at the bottom > 'Footer'. Detailed instructions and more info on MDT Sim can be found on the MDT Sim Wago page.

On our Gear Page below, we have compiled BiS items for Arms Warrior that also apply to Mythic+.

7.

Changelog

  • 15 Dec. 2024: Tagged recommended builds and validated for Patch 11.0.7.
  • 21 Oct. 2024: Updated dungeon affix recommendations.
  • 09 Sep. 2024: Updated for The War Within Season 1 launch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Minor update to introduction.
  • 22 Apr. 2024: Updated rotation for Season 4.
  • 19 Mar. 2024: Minor update to recommended talents and reviewed for Patch 10.2.6.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Updated for Patch 10.2 and season 3.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 12 Jul. 2023: Minor formatting updates.
  • 10 Jul. 2023: Updated for Patch 10.1.5, including alternate Skullsplitter build.
  • 01 May 2023: Reviewed for Patch 10.1
  • 02 Feb. 2023: Updated Bladestorm talent build.
  • 24 Jan. 2023: Updated build for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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