Arms Warrior DPS Mythic+ Tips — The War Within (11.2)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Arms Warrior in World of Warcraft — The War Within (11.2).
Arms Warrior Mythic+ Guide for The War Within Season 3
In this guide, we will talk about getting the most out of your Warrior in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities in the most optimal way.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.
Arms Warrior in The War Within Mythic+
Using a combination of Warbreaker,
Sweeping Strikes,
Cleave,
Bladestorm, and
Demolish, Arms
Warrior offers strong two-target and sustained multi-target damage on a
relatively short cooldown, as well as generally strong personal survivability,
and several abilities to lockdown enemies.
- Colossus is the main Mythic+ build, focusing on frequent use of bleeds, Cleave, and Demolish on a very short cooldown, as well as the ability to knock up enemies that have become immune to stuns due to diminishing returns. Although it has several cooldowns that do not always sync up nicely, it can comfortably use its abilities as soon as they are available, unless a fresh pack is about to be pulled.
- Slayer has gained a little bit of newfound power from recent Bladestorm
and
Reap the Storm buffs, though it remains something of a middling choice, as it is still beholden to
Juggernaut in order to maximize damage, while more realistic builds without it do not offer anything unique over Colossus.
Best Mythic+ Talents for Arms Warrior in The War Within
Colossus and Slayer use different class and spec talents, though their talent builds do not change based on dungeon or key level. However, there are still some supplementary choices that can be made, such as dropping a small amount of self-healing for more movement speed. These choices are largely personal and do not change on a key-to-key basis. Please reference the builds below, or visit our dedicated Talents page for a more general overview of Arms Warrior talents.
Best Mythic+ Talent Builds for Arms Warrior
The multitarget Colossus build significantly increases the damage
of
Cleave, though
Mortal Strike also continues to be used in
order to quickly refresh the cooldown on
Demolish. Because of this,
Execute is rarely used.
Flexible Talents
While the recommended build may be used without changes, there is a small amount of room for customization and personal personal preference:
- Either
Second Wind or
Bounding Stride may be dropped for more customization, though eight points must still be spent in the first tier of talents.
Overwhelming Rage is not strictly necessary, as Arms very rarely Rage starves or caps resources, resulting in little damage value.
- Due to its low value in small group content, the recommended build drops
Rallying Cry in favor of
Rumbling Earth, which will often prevent more damage by controlling enemies better.
Intimidating Shout may be taken for increased crowd control, though the low cooldown on Shockwave already covers the majority of use cases.
Fast Footwork and
Intervene both add a small amount of increased mobility, though not generally as much as
Bounding Stride.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which can be used as a moderately powerful ranged damage filler.
Pain and Gain and
Bitter Immunity add a small amount of increased self-healing, though their returns are not particularly high.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
The multitarget Slayer build uses
Cleave regularly, but
revolves around using
Execute to consume
Marked for Execution in order to reduce the cooldown on
Bladestorm and to maintain
Juggernaut. This gives it
significantly stronger single target damage than Colossus, but at the expense
of moderately less multitarget and more room for failure.
Flexible Talents
While the recommended build may be used without changes, there is a small amount of room for customization and personal preference:
- Either
Second Wind or
Bounding Stride may be dropped for more customization, though eight points must still be spent in the first tier of talents.
Overwhelming Rage is not strictly necessary, as Arms very rarely Rage starves or caps resources, resulting in little damage value.
- Due to its low value in small group content, the recommended build drops
Rallying Cry in favor of
Rumbling Earth, which will often prevent more damage by controlling enemies better.
Intimidating Shout may be taken for increased crowd control, though the low cooldown on Shockwave already covers the majority of use cases.
Fast Footwork and
Intervene both add a small amount of increased mobility, though not generally as much as
Bounding Stride.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which can be used as a moderately powerful ranged damage filler.
Pain and Gain and
Bitter Immunity add a small amount of increased self-healing, though their returns are not particularly high.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ Utility for Arms Warrior in The War Within Season 3
This section talks mostly about the uses of different spells. For in-depth explanations of all Warrior Abilities and Talents, including these, check out our Spells page.
Utility of Arms Warrior in The War Within
Interrupts, Stuns, Stops, and Slows
Pummel is the Warrior version of kick, frequently used in Mythic+
to stop enemy casts for the benefit of the group and especially the tank.
Because it is sometimes necessary to interrupt targets other than the one you
are actively attacking, it is highly recommended to use a focus or
mouseover macro.
Slayer has the unique ability to use Pummel during Bladestorm,
which normally cannot be done.
- /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Pummel
This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your primary target if you have neither of those.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Not technically an interrupt, Spell Reflection is an incredibly
powerful personal tool, which can deflect or reflect the damage and negative
effect of many enemy spells, but only when they are cast on the Warrior.
Stuns, "Stops" and Slows
Storm Bolt and
Shockwave are single and multitarget stuns,
often called "stops" due to their use in stopping enemy actions. Easier to
talent into than the past; these are core talents in any Mythic+ build.
Intimidating Shout is another AoE stop, fearing targets instead
of stunning them. This has several limitations, causing targets to run away
and potentially call allies, as well as some targets being immune to the
condition outright. It is also limited to five targets, so there are times
when it may not necessarily stop all of the enemies you want it to. Because
of this, the talent is not always taken in Mythic+ builds, but can be added as
desired.
Piercing Howl and
Crackling Thunder can both be used as AoE
slows, though this is not something that is regularly needed in most content.
Hamstring is the non-talented, single-target alternative, which is
typically enough to cover any slowing needs.
Other Utility
Battle Shout increases the damage output of all melee classes and
Hunters by 5% and should always be active.
Rallying Cry is a group-wide defensive cooldown, useful in helping
yourself or allies survive incoming damage.
Berserker Rage and
Berserker Shout removes fear and
disorient effects, which are not very common in the modern game. The shout
version applies to allies but suffers several limitations: requiring an extra
talent point, having a very limited range that often misses casters, and only
able to be used reactively after the fear effect has been applied rather than
pre-emptively immuning it. As a result, it is rarely used.
Dungeon Tips and Tricks for Arms Warrior for The War Within Season 3
Unlike many classes, Warriors have very few specialized tricks to handle
various mechanics, being mainly focused on personal damage and defense. Most
of the tips and tricks for Warriors constitute negating or reflecting incoming
spell damage using Spell Reflection.
Rather than trying to memorize a list of spells, it is highly recommended to simply use the Spell Reflect Essentials WeakAura to track them for you.
Affix Tips, Tricks and Management for Arms Warrior in The War Within Season 3
Unlike many classes, Warriors have very few specialized tricks to handle various mechanics, being mainly focused on personal damage and defense, so they do not have any unique capability when it comes to handling various affixes of Mythic+. For general guides covering each of Dungeon or Mythic+ content in general, check out our dedicated page below.
Affix Guide for Arms Warrior in The War Within
Ascendant Affix Management for Arms Warrior
Shockwave with
Rumbling Earth should be available
frequently enough to handle this mechanic, with backup
Pummel or
Storm Bolt as needed.
Intimidating Shout can be taken as well,
but should not be necessary and may not reliably affect the correct targets in
larger pulls.
Devour Affix Management for Arms Warrior
Bitter Immunity will remove the debuff, though it is not a great
strategy as the affix happens much more frequently than the cooldown allows,
which means healers will still need a plan to cover the other sets. This often
results in holding the cooldown for emergencies that rarely ever come,
effectively wasting the talent point. Instead, simply using
Impending Victory will help reduce the healing burden enough to
quickly remove the debuff.
Voidbound Affix Management for Arms Warrior
There's no particular trick here; simply kill the mob as quickly as possible to gain its buff!
Pulsar Affix Management for Arms Warrior
There's no particular trick here; simply soak the orb of another player to gain a mastery and leech buff!
How To Sim Mythic+ for Arms Warrior
MDT Sim
MDT Sim is the best way to sim Mythic+ for Arms Warrior. It allows you to sim an entire dungeon, pull-by-pull, with appropriate HP amounts and so on. In this way, you get a full picture within a single sim, of various target counts and durations. I have created a route that I feel is a good "average" of all dungeons that you can use. Drop the contents of the Pastebin into your Raidbots > SimC Expert Mode at the bottom > 'Footer'. Detailed instructions and more info on MDT Sim can be found on the MDT Sim Wago page.
On our Gear Page below, we have compiled BiS items for Arms Warrior that also apply to Mythic+.
Changelog
- 10 Aug. 2025: Clarified explanation regarding talent choices.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Tagged recommended builds and validated for Patch 11.0.7.
- 21 Oct. 2024: Updated dungeon affix recommendations.
- 09 Sep. 2024: Updated for The War Within Season 1 launch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Minor update to introduction.
- 22 Apr. 2024: Updated rotation for Season 4.
- 19 Mar. 2024: Minor update to recommended talents and reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2 and season 3.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 12 Jul. 2023: Minor formatting updates.
- 10 Jul. 2023: Updated for Patch 10.1.5, including alternate Skullsplitter build.
- 01 May 2023: Reviewed for Patch 10.1
- 02 Feb. 2023: Updated Bladestorm talent build.
- 24 Jan. 2023: Updated build for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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