Class Order Halls Resources and Advancements/Upgrades (Legion 7.3.5)

Last updated on May 02, 2018 at 10:52 by Blainie 58 comments

Table of Contents

Just as we saw in Warlords of Draenor with our garrison, our class order hall needs resources in order to run efficiently and progress in the fight against the Legion. Just as with garrison resources, the more of these you have, the better! Order resources have a number of uses, including:

  • recruiting troops;
  • starting missions;
  • completing research for your order hall advancement;
  • starting work orders.
1.

How Do I Get Order Resources?

Blizzard did not want to force people into certain forms of gathering Order Resources Icon Order Resources, so there are a large number of different ways that you can obtain the resources in the Broken Isles. Here is a full list of how you can obtain them and where from.

  • Class Hall Campaign: When you first start out on your campaign, you will be granted enough Order Resources Icon Order Resources to ensure that you can complete all the missions that you are given to do for the campaign. As you progress through the story, you will also gain small amounts of resources from a few missions in the campaign questline.
  • World Quests: This is the most reliable source of Order Resources Icon Order Resources, mainly due to the huge amount of world quests that can potentially grant you resources as a reward. Once you have hit level 110, you can complete quests around the Broken Isles known as world quests. If you want to learn more about those, you can check out our post on world quests.
  • Emissary Caches: Every day, you will be given an emissary quest to complete that requires you to finish 4 world quests for a single faction around the Broken Isles. Once you have completed the objectives, you can hand in the emissary quest to receive a lockbox, which will have different rewards based on the emissary giving it to you. There is a chance that the lockbox will contain a decent amount of Order Resources Icon Order Resources.
  • Treasures: As we saw in Warlords of Draenor, you can venture around the world and find treasures that might contain Order Resources Icon Order Resources. You will have the opportunity to buy treasure maps that mark the location of all treasures in a zone, but you need to have hit honored with the zone's faction first. The map will be sold by the specific faction's quartermaster.
  • Killing rare mobs: This one is a given, since we have been doing it throughout Warlords of Draenor anyway. Killing a rare mob has a chance to give you a number of Order Resources Icon Order Resources.
  • Bonus Objectives: These are one-time questing events that spawn in locations around Broken Isles zones. You simply have to fill the criteria that pop up when you enter the zone and you have a chance to be given Order Resources Icon Order Resources for your work.
  • Combat Allies: Champions have the ability to follow you around as a combat ally and help you when fighting. These combat allies can give you additional Order Resources Icon Order Resources from completing world quests depending on their equipment or your personal class hall advancement level. You can find out more about equipment in the champions section.
  • Vendors: You can now purchase Order Resources Icon Order Resources in Dalaran for 1 Blood of Sargeras per 200 resources.
2.

What is Class Order Hall Advancement?

The advancement system allows you to use your Order Resources Icon Order Resources in order to research upgrades for your class hall. It works in a similar way to your artifact tree, in which your Order Resources are the Artifact Power and your class order hall is the artifact.

While it took much longer at the start of the expansion, it is now far cheaper and takes a shorter time to research and complete your advancement trees.

3.

What Are The Tier Choices For Class Hall Order Advancement?

3.1.

Tier 1 Upgrades

These advancements are fairly simple and are not particularly complex to choose between. You will either be choosing between additional mission success chance or a chance at better loot from non-repeatable quests.

In order to progress through Tier 1, you will need 50 Order Resources Icon Order Resources to start the research and it will take 2 hours. If you wish to change your choice, you will need to spend 500 Order Resources and it will take 1 day.

Class Option #1 Option #2
Death Knight Death's Boon Icon Death's Boon Swarm Icon Swarm
Demon Hunter Well Prepared Icon Well Prepared The Hunt Icon The Hunt
Druid Elune's Favor Icon Elune's Favor Roots Icon Roots
Hunter Rugged Upgrades Icon Rugged Upgrades Long Range Icon Long Range
Mage Arcane Provenance Icon Arcane Provenance Frost Nova Icon Frost Nova
Monk Auspicious Fortune Icon Auspicious Fortune Lucky Envelope Icon Lucky Envelope
Paladin Light's Favor Icon Light's Favor Blessing of Kings Icon Blessing of Kings
Priest Divine Fate Icon Divine Fate Daily Prayers Icon Daily Prayers
Rogue Lucky Streak Icon Lucky Streak Sneak Attack Icon Sneak Attack
Shaman The Spirit's Call Icon The Spirit's Call Bloodlust Icon Bloodlust
Warlock Dark Bargain Icon Dark Bargain Summon Doomguard Icon Summon Doomguard
Warrior Odyn's Favor Icon Odyn's Favor Rallying Cry Icon Rallying Cry
3.2.

Tier 2 Upgrades

Here, you will need to make a choice as to which option will benefit you more. One option centres on order hall missions, while the other focuses on player and loot buffs.

In order to progress through Tier 2, you will need 100 Order Resources Icon Order Resources to start the research and it will take 4 hours. If you wish to change your choice, you will need to spend 2,000 Order Resources and it will take 1 day.

Class Option #1 Option #2
Death Knight Dark Horsemen Icon Dark Horsemen Death's Advance Icon Death's Advance
Demon Hunter Twisting Nether Icon Twisting Nether Vengeful Retreat Icon Vengeful Retreat
Druid Evergreen Icon Evergreen Travel Form Icon Travel Form
Hunter Eagle Ally Icon Eagle Ally Disengage Icon Disengage
Mage Teleportation Nexus Icon Teleportation Nexus Blink Icon Blink
Monk Brewhouse Icon Brewhouse Enlightenment Icon Enlightenment
Paladin Argent Steed Icon Argent Steed Righteous Blessing Icon Righteous Blessing
Priest Altars of Blessing Icon Altars of Blessing Pain Suppression Icon Pain Suppression
Rogue The Vault Icon The Vault Assassination Icon Assassination
Shaman Elemental Binding Icon Elemental Binding Reincarnation Icon Reincarnation
Warlock Demonic Offering Icon Demonic Offering Ritual of Summoning Icon Ritual of Summoning
Warrior For Honor and Glory Icon For Honor and Glory Forced March Icon Forced March
3.3.

Tier 3 Upgrades

The first option here is standardised across all the classes, with it increasing your maximum lesser and greater troop count by 1. The second option is slightly more varied, instead affecting your ability to gain equipment for your champions.

In order to progress through Tier 3, you will need 500 Order Resources Icon Order Resources to start the research and it will take 6 hours. If you wish to change your choice, you will need to spend 2,000 Order Resources and it will take 1 day.

Class Option #1 Option #2
Death Knight Call of the Grave Icon Call of the Grave Brothers in Arms Icon Brothers in Arms
Demon Hunter Training Grounds Icon Training Grounds Fel Armaments Icon Fel Armaments
Druid Hibernation Icon Hibernation Reclamation Icon Reclamation
Hunter Sturdy Tents Icon Sturdy Tents Fletchery Icon Fletchery
Mage Arcane Library Icon Arcane Library Arcane Armaments Icon Arcane Armaments
Monk Living Quarters Icon Living Quarters Pilgrimage Icon Pilgrimage
Paladin Argent Call Icon Argent Call Plowshares to Swords Icon Plowshares to Swords
Priest Communal Living Icon Communal Living Armaments of Light Icon Armaments of Light
Rogue Prizefights Icon Prizefights Weapons Smuggler Icon Weapons Smuggler
Shaman Training Grounds Icon Training Grounds Ancestral Gift Icon Ancestral Gift
Warlock Training Grounds Icon Training Grounds Shadow Pact Icon Shadow Pact
Warrior Abundant Valor Icon Abundant Valor Heavenly Forge Icon Heavenly Forge
3.4.

Tier 4 Upgrades

The choice in this tier is exactly the same for each class. Either you can choose to upgrade your greater troops by a rank, which means they have an extra ability and, generally, 15% more success chance contribution, or you can upgrade your less troops, which adds 5% to their success chance contribution.

In order to progress through Tier 4, you will need 1,000 Order Resources Icon Order Resources to start the research and it will take 12 hours. If you wish to change your choice, you will need to spend 2,000 resources and it will take 1 day.

Class Option #1 Option #2
Death Knight Construct Quarter Icon Construct Quarter Live by the Sword Icon Live by the Sword
Demon Hunter Naga Myrmidons Icon Naga Myrmidons Demonic Power Icon Demonic Power
Druid Laughing Sisters Icon Laughing Sisters Force of the Forest Icon Force of the Forest
Hunter Keen Eye Icon Keen Eye Wild Calling Icon Wild Calling
Mage Elemental Power Icon Elemental Power Higher Learning Icon Higher Learning
Monk Path of the Ox Icon Path of the Ox Path of the Tiger Icon Path of the Tiger
Paladin As One Icon As One Templar of the Silver Hand Icon Templar of the Silver Hand
Priest Inquisition Icon Inquisition Shadow Heresy Icon Shadow Heresy
Rogue Defiant Legacy Icon Defiant Legacy Crimson Sails Icon Crimson Sails
Shaman Elemental Knowledge Icon Elemental Knowledge Whispers of the Earth Icon Whispers of the Earth
Warlock Grimoire of Servitude Icon Grimoire of Servitude Dark Mastery Icon Dark Mastery
Warrior Trial by Fire Icon Trial by Fire Ascension Icon Ascension
3.5.

Tier 5 Upgrades

Tier 5 is a choice that will rest on what your aims are in the game. You have the option to gain a troop that is more powerful than other troops, complete basic world quests automatically, gain additional Order Resources Icon Order Resources or gain one of your 3 weekly bonus rolls.

In order to progress through Tier 5, you will need 2,500 Order Resources Icon Order Resources to start the research and it will take 18 hours. If you wish to change your choice, you will need to spend 2,000 Order Resources and it will take 1 day.

Class Option #1 Option #2
Death Knight Frost Wyrm Icon Frost Wyrm Reanimation Icon Reanimation
Demon Hunter Fel Hammer's Wrath Icon Fel Hammer's Wrath Focused War Effort Icon Focused War Effort
Druid Elune's Chosen Icon Elune's Chosen Ancient of War Icon Ancient of War
Hunter Unseen Path Icon Unseen Path Foraging Icon Foraging
Mage Might of Dalaran Icon Might of Dalaran Arcane Divination Icon Arcane Divination
Monk One with Destiny Icon One with Destiny Celestial Favor Icon Celestial Favor
Paladin Grand Crusade Icon Grand Crusade Holy Purpose Icon Holy Purpose
Priest Blessed Seals Icon Blessed Seals Tithe Icon Tithe
Rogue Plunder Icon Plunder Under the Table Icon Under the Table
Shaman Spirit Walk Icon Spirit Walk Rise! Icon Rise!
Warlock Unleash Infernal Icon Unleash Infernal Grim Harvest Icon Grim Harvest
Warrior Val'kyr Call Icon Val'kyr Call Spoils of War Icon Spoils of War
3.6.

Tier 6 Upgrades

The sixth tier has no choices for any class, it is exactly the same for everyone. The last advancement will allow you to increase the number of legendary items you equip by one.

In order to progress through Tier 6, you will need 5,000 Order Resources Icon Order Resources to start the research and it will take 1 day.

We have not included a list of the Tier 6 options, since there is absolutely no variation in the Tier 6 upgrades between classes.

3.7.

Tier 7 Upgrades

Tier 7 is a choice that will depend mainly on your class. Given that it allows either a new type of troops or an extra champion to be used, it will be based on the usefulness of your champion roster and whether or not they can effectively add to your mission progress, at least more so than the extra troop would.

In order to progress through Tier 7, you will need 10,000 Order Resources Icon Order Resources to start the research and it will take 1 day. If you wish to change your choice, you will need to spend 2,000 Order Resources Icon Order Resources and it will take 1 day.

We have not included a list of the second option for classes since it is exactly the same for all players, with the only variation in the tier being in the first option.

Class Option
Death Knight Frost and Death Icon Frost and Death
Demon Hunter Blades of Death Icon Blades of Death
Druid Wardens of the Grove Icon Wardens of the Grove
Hunter Born of the Night Icon Born of the Night
Mage Guardians of the Kirin Tor Icon Guardians of the Kirin Tor
Monk Masters of the Path Icon Masters of the Path
Paladin Silver Hand Crusaders Icon Silver Hand Crusaders
Priest Hooded Priests Icon Hooded Priests
Rogue Ravenholdt's Finest Icon Ravenholdt's Finest
Shaman Ring of Earth Icon Ring of Earth
Warlock Demonic Brutes Icon Demonic Brutes
Warrior Strike Hard Icon Strike Hard
3.8.

Tier 8 Upgrades

Tier 8 has a single research item, as with Tier 6, so there is no choice to be made here. This upgrade will simply grant you the chance to get a double Artifact Power reward from world quests and missions.

In order to progress through Tier 8, you will need 15,000 Order Resources Icon Order Resources to start the research and it will take 5 days.

As with Tier 6, there is absolutely no variation in the Tier 8 upgrades, so we have left out the list of them.

4.

What Are The Best Tier Choices For Class Order Hall Advancement?

This section will guide your choices of Class Order Hall Advancement, depending on your current progression through the game. The most important thing to remember with the Class Order Hall Advancement tree is that it is based on preference. We can try to guide you as to what is best at what point, but at the heart of it all, your personal preference is the most important thing when choosing.

4.1.

Tier 1

Due to the changes to the speed of leveling and early gearing strategies once you hit level 110, there is no reason to take the first choice of gear upgrades at this point in the expansion. Always take the mission success upgrade.

4.2.

Tier 2

You should almost always take the additional mission success chance. One exception to this is if you are playing one of the following specialisations and still would like to get the hidden artifact appearance:

  • Demon Hunter: Vengeance;
  • Druid: Restoration;
  • Mage: Frost;
  • Monk: Brewmaster;
  • Rogue: Subtlety;
  • Warlock: Destruction.
4.3.

Tier 3

When you have just started gearing up your champions, take the option that allows you to either place work orders for Champion equipment or receive it from missions.

Once you have fully geared your champions, you can increase your troop count with the other option.

4.4.

Tier 4

The best choice for this tier depends on what class you play. If you play any class other than Priest or Paladin, simply take option 2. If you do play them, see the discussion below:

  • Paladin: Take option 1 instead.
  • Priest: You can take either option as a Priest, but it will depend on your champion setup. If you take the Shadow setup as we suggest that uses Calia, then you should be taking option 2. If not, then use option 1.
4.5.

Tier 5

The recommendation for this tier is entirely dependent on your goals for the character. The only time a "best" choice appears here is when you are deciding between a free bonus roll or extra resources per world quest completed, at which point you will only take the extra resources if you do at least 40 world quests each week.

4.6.

Tier 6

There is no choice to be made here, since there is only 1 talent available.

4.7.

Tier 7

Your choices for Tier 7 will be impacted heavily by the roster of champions available to your class.

The following classes should use option 1, the extra troop, until the desired counters have been found, at which point you can swap to the extra champion:

  • Demon Hunter
  • Druid
  • Mage
  • Shaman
  • Warlock

All other classes should use option 2, the extra champion.

It is worth noting that, if you do not wish to put the time into finding the right troops for your class when taking option 1, you should just use the extra champion and ignore the advice concerning the troops.

4.8.

Tier 8

There is no need to make a choice for the last tier, given that you only have one choice available.

5.

Changelog

  • 02 May 2018: Added a note in Tier 7 for players that do not want to hunt troop counters.
  • 23 Apr. 2018: Corrected conflicting information concerning Tier 7 choices.
  • 17 Apr. 2018: Added new tiers and updated upgrade recommendations.
  • 29 Aug. 2016: Guide added.
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