Devastation Evoker DPS Mythic+ Tips — The War Within (11.0.7)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Devastation Evoker in World of Warcraft — The War Within (11.0.7).
Devastation Evoker Mythic+ Guide for The War Within Season 1
In this guide, we will talk about getting the most out of your Evoker in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities most optimally.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.
Best Mythic+ Talents for Devastation Evoker in The War Within
For a more general overview of Talents for Devastation Evoker, please visit our dedicated Talents page.
Best Mythic+ Talent Builds for Devastation Evoker
Mythic+ Utility for Devastation Evoker in The War Within Season 1
This section talks mostly about the uses of different spells. For in-depth explanations of all Evoker Abilities and Talents, including these, check out our Spells page.
Utility of Devastation Evoker in The War Within
Interrupts, Stuns and Stops
Quell is your "kick" and your most important bit of utility in Mythic+, used to stop enemy casts for the benefit of the group and especially the tank. It is highly recommended to use a Focus Kick macro for this.
- /stopcasting
- /stopcasting
- /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Quell
This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your target if you have neither of those.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Stunning and "Stops"
Devastation has 3 main AoE stop abilities.
Deep Breath this is a 3-second stun on a very short cooldown when talented into Terror of the Skies we do not hold this to use as a stop as it is part of our core dps rotation, but it provides a lot of free crowd control.
Wing Buffet this will knock enemies in front of you back, interrpting spells and repositioning mobs.
Tail Swipe this will knock enemies around you up into the air and slightly away from you, useful for interrupting groups of casts.
Other Utility
Rescue can be used to help reposition yourself as well as an ally while also providing a substantial shield when talented into Twin Guardian
Time Spiral allows your entire party an additional use of their movement-based abilities, ours being Hover this can be very helpful when needing to move through areas quickly.
Dungeon Tips and Tricks for Devastation Evoker for The War Within Season 1
This section has Evoker-specific tips and tricks that may not seem obvious for all dungeons' bosses and mobs.
Mythic+ Tips for Devastation Evoker in The War Within Season 1
Bosses
- Ki'katal the Harvester
- Stand in black blood during Cosmic Singularity to root yourself to prevent being sucked in. Once it is over, you can remove the root by casting Quell on the slime.
- Expunge will remove Cultivated Poisons. Only use it if the waves that will spawn will not hit your other party members.
Trash
- If you stand in black blood, the root effect can be removed the same way it is on the boss.
- Many enemies apply Poison debuff effects. These can all be removed with Expunge.
Bosses
- The Coaglamation
- You will need to soak orbs of black blood that move towards the boss. These apply a healing absorption debuff; a well timed Renewing Blaze when the Dark Pulse goes off will allow you to soak a significant amount of these orbs with very little risk.
- Izo, the Grand Splicer
- Each phase of this boss will have two sets of high damaging mechanics, you should be aiming to cast Renewing Blaze when he applies Splice to the party, and then on the next set of mechanics use a charge of Obsidian Scales
- Deep Breath can be used to break or immune the root from Umbral Weave.
Trash
- None of the trash in this dungeon is particularly difficult, Expunge can be useful for helping dispel the poison debuffs throughout the dungeon.
Bosses
- Anub'Ikkaj
- Having Obsidian Scales up when the Dark Orb and Shadowy Decay overlap will be essential as you are likely to die without it.
- Rasha'nan
- Hover is very useful in phase 1 for picking up the bombs without losing uptime, pairing this with Renewing Blaze to mitigate the DoT effect will help you survive.
Trash
- The trash in this dungeon is very straight forward not much to watch out for.
Bosses
- Erudax
- Deep Breath can be used to remove Void Tendrils if too many spawn in the safe spot during Shadow Gale, be careful when doing this as if you land in a tendril right as your Deep Breath finishes you are likely to get stunned and die as a result.
Trash
- Use Rescue when talented into Twin Guardian on people who get targetted by the Corrupt cast from the Faceless Corrupter's.
Bosses
- Amarth
- Quell can be used to interrupt the volley casts to help group the skeletons under the boss, aswell as Wing Buffet
- Surgeon Stitchflesh
- Renewing Blaze is particularly effective on this encounter as all of the major damage is a ramping DoT on the entire party, using it at the correct time will provide you with a very significant amount of healing.
- Nalthor
- Deep Breath will remove Frozen Binds, alternatively you can cast it before the Frozen Binds cast on you finishes and you will immune it entirely.
Trash
- This dungeon has alot of enemies with high priority interruptable spells, such as Frost Bolt Volley, ignoring the weaker spells to ensure you interrupt the more powerful ones will greatly reduce the risk of your group dying.
- Deep Breath when talented into Terror of the Skies is very valuable in this dungeon as the vast majority of the mobs are stunnable and you will be casting it very frequently.
Bosses
- Mistcaller
- Positioning yourself correctly so that Mass Disintegrate cleaves the Illusionary Vulpins will make it alot easier for your group to handle them aswell as provided you additional boss damage.
Trash
- When targetted by Overgrowth you will want to cast both Renewing Blaze and Obsidian Scales.
- Expunge can dispel Poisons that are applied by the enemies after Mistcaller.
Bosses
- Chopper Redhook
- Keeping Hover up when the group is gripped in will prevent your casts from being interrupted and help increase your damage.
- Lockwood
- Obsidian Scales and Rescue when talented into Twin Guardian will help prevent deaths from Fiery Ricochet .
Trash
- The trash between the second and third boss applies a very devastating poison debuff on your tank that can be dispelled with Expunge if they have no way of removing it themselves.
Bosses
- Eirich
- Renewing Blaze can be used to help deal with the damage of Void Corruption, this will allow you to clear your debuff later letting the weaker members of your party clear their own.
Trash
- Prioritise the totems on the trash before Void Speaker Eirich, these will almost certainly result in a wipe should their cast finish.
Affix Tips, Tricks and Management for Devastation Evoker in The War Within Season 1
This section has Evoker-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Devastation Evoker in The War Within
Ascendant Affix Management for Devastation Evoker
Wing Buffet and Tail Swipe are both great for stopping this affix
Oblivion Affix Management for Devastation Evoker
Evoker, being a hyper-mobile class, helps with soaking crystals more easily.
Devour Affix Management for Devastation Evoker
Expunge's Poison dispel is a source of dispel type for removing Void Rift.
How To Sim Mythic+ for Devastation Evoker
I recommend that you avoid dungeon-based simming for Devastation as its variance makes it a wildly inaccurate source; follow your normal raid/single target simming profiles and it will give you the correct answer in nearly every circumstance.
Changelog
- 15 Dec. 2024: Reviewed for Patch 11.0.7.
- 21 Oct. 2024: Added more info to mythic+.
- 09 Sep. 2024: Section added for Season 1 TWW.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 10 Jul. 2023: Updated talent tree for patch 10.1.5.
- 01 May 2023: Updated talent tree for Patch 10.1 and affix information for Season 2.
- 30 Mar. 2023: Talent fix.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 12 Dec. 2022: Updated M+ Tips for affixes and utility list.
- 11 Dec. 2022: Updated M+ talent tree.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 15 Nov. 2022: Page added.
More Evoker Guides
Guides from Other Classes
This guide is written by Blueprint. He is a long term high-end raider in the Oceanic guild Honestly, originally maining a Paladin. He has since swapped to Devastation Evoker since its inception and is a frequent theorycrafter in the Evoker community. You can find him on Discord as blueprint1990.
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