Enhancement Shaman DPS Liberation of Undermine Raid Guide — The War Within (11.1.0)

Last updated on Mar 15, 2025 at 06:00 by Wordup 48 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Enhancement Shaman for each boss of the following raid: Liberation of Undermine. All our content is updated for World of Warcraft — The War Within (11.1.0).

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Liberation of Undermine. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Liberation of Undermine Boss guides.

On this page, you will find tips and tricks specifically tailored toward Enhancement Shamans and its toolkit. It does not include general tips for mechanics, which are included in the full raid guide instead, whereas this page assumes that you are already familiar with most of the major mechanics of each encounter.

Our general recommendation following the release of Liberation of Undermine leans strongly toward Totemic on all bosses due both to its flexibility and front-loaded damage. In particular in encounters with add spawns it provides something relatively unique. Stormbringer is still very capable of performing well - in particular on single-target bosses - but is slightly behind in raw throughput and lacks the burst AoE tools of its counterpart.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

2.

Liberation of Undermine Boss Guides for Enhancement Shaman

2.

Liberation of Undermine Raid Builds, Tips, and Tricks for Enhancement Shaman

Vexie Fullthrottle Cauldron of Carnage Rik Reverb Stix Bunkjunker Sprocketmonger Lockenstock One-Armed Bandit Mug'Zee Chrome King Gallywix
3.

Tips for Vexie Fullthrottle for Enhancement Shaman

Vexie and the Geargrinders is an AoE fight in the primary phase, with a single-target burn intermission meaning we need a mixture of damage profiles. Both hero talents work, with Totemic being the general recommendation as its cooldown timers allow it to burst down adds and deal with the boss burn efficiently in the intermission. Stormbringer still has extremely powerful intermission damage however, so either work.

2.1.

Defensive Tips

  • Use Astral Shift Icon Astral Shift if targeted by Spew Oil Icon Spew Oil as you will get hit by the initial pool landing. Also save Spirit Walk Icon Spirit Walk for these moments to get to the correct drop spot.
2.2.

Cooldown Usage

  • The burn intermission is generally triggered around the 1m45s spot by most groups, meaning you should plan cooldowns around this:
    • Totemic should be sending cooldowns on pull, and using each Primordial Wave Icon Primordial Wave on biker sets that spawn. Your third use of Doom Winds Icon Doom Winds should line up with the pit mechanics arriving at the boss in the intermission.
    • Stormbringer should be using Ascendance Icon Ascendance on the pull, and it should be ready again part-way through the intermission for the boss burn
2.3.

Mechanical Tips

  • Make sure to focus target a Pit Mechanic as they come in at the intermission start so you can interrupt Repair Icon Repair without switching targets.
  • Flame Shock Icon Flame Shock can be spread to bikers as they pass through the boss with a well timed Lava Lash Icon Lava Lash to maximize your Splintered Elements Icon Splintered Elements buff. Failing that, use Whirling Elements Icon Whirling Elements motes to efficiently apply it when available.
  • Crash Lightning Icon Crash Lightning isn't necessary for Totemic, but if playing Stormbringer as it already picks it up it can make use of it for free cleave onto adds and use them for funnel in the intermission via Converging Storms Icon Converging Storms.
2.4.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Vexie - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYZmxysMAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Vexie - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAYWmMDssYmZmhZMz2wyMzkFWGGzMAADA
3.

Tips for Cauldron of Carnage for Enhancement Shaman

The Cauldron of Carnage combines a single-target main phase and a 2-target cleave intermission, repeating until the encounter is complete. The free cleave Totemic provides for the intermission plus its higher throughput makes it the preferred pick, though managing positioning can sometimes be awkward.

2.5.

Defensive Tips

  • There are no specific defensive requirements for this boss, so use Astral Shift Icon Astral Shift freely when you feel unsafe, such as during Colossal Clash Icon Colossal Clash.
2.6.

Cooldown Usage

  • Doom Winds Icon Doom Winds should be used on the pull, but then always held roughly 10 seconds before each Colossal Clash Icon Colossal Clash to make use of it during cleave. Similarly, Primordial Wave Icon Primordial Wave can be used on the pull and once in each phase, then held to align with Doom Winds Icon Doom Winds in the intermission.
2.7.

Mechanical Tips

  • For the Flarendo side you need to actively dodge a lot of mechanics, so use Spirit Walk Icon Spirit Walk if you get caught in a bad position. Use Wind Rush Totem Icon Wind Rush Totem to assist the raid during particularly bad wave patterns.
    • If targeted by Blastburn Roarcannon Icon Blastburn Roarcannon this is a good spot to use defensives and Spirit Walk Icon Spirit Walk to get out of the beam after it locks on.
  • For the Torq side you need to be much more careful with movement to avoid being stunned. Stutter step during Thunderdrum Salvo Icon Thunderdrum Salvo to avoid the swirlies while avoiding a lethal stun.
    • Taking Thunderstorm Icon Thunderstorm is an option here to allow you to knock back Voltaic Image Icon Voltaic Images, just be careful you don't send them through allies being targeted!
  • Feral Lunge Icon Feral Lunge is your tool of choice to get to each side following Colossal Clash Icon Colossal Clash as Spirit Walk Icon Spirit Walk is more valuable for dodging.
  • Totemic also needs to make liberal use of Totemic Projection Icon Totemic Projection and the Surging Totem Icon Surging Totem relocate to keep it active under the active boss.
2.8.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Cauldron of Carnage - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Cauldron of Carnage - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

Tips for Rik Reverb for Enhancement Shaman

Rik Reverb is predominantly a single-target encounter, however the add spawns triggered by Sparkblast Ignition Icon Sparkblast Ignition need to die as quickly as possible to avoid a wipe. Due to their frequent spawns, Totemic's cooldown timers suit this fight perfectly and make it an exceptionally strong spec here.

2.9.

Defensive Tips

  • Use Astral Shift Icon Astral Shift if assigned to soak Lingering Voltage Icon Lingering Voltage. If not, make sure to use it if targeted by Faulty Zap Icon Faulty Zap.
2.10.

Cooldown Usage

  • Enhancement can cover a lot of damage on Pyrotechnics with some cooldown holding that happens right from the start of the encounter, as uses will be lost regardless due to the intermission timing:
    • Hold Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds on the pull, using them both on the add wave that spawns at 25 seconds. Primordial Wave Icon Primordial Wave is an optional hold here, and can be squeezed in on pull and half way through the add spawn.
    • Hold Primordial Wave Icon Primordial Wave when it becomes available again for the wave that spawns at 1:05.
    • Hold both Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds again for the wave that spawns at 1:50 to burst them down before the intermission starts.
    • Rinse-repeat with each new phase after the intermission.
    • With Sundering Icon Sundering taken, align these with the Primordial Wave Icon Primordial Wave casts.
  • As each intermission comes at 2 minutes, there will always be some cooldowns wasted and time floated, so holding to efficiently deal with these is ultimately more useful considering how much we can carry the damage on them.
2.11.

Mechanical Tips

  • Sundering Icon Sundering is an optional pickup here in place of Lashing Flames Icon Lashing Flames and Flurry Icon Flurry, but it provides a lot of extra on demand burst for the Pyrotechnics spawns. It's up to your preference depending on how much AoE you want to bring.
  • Use Wind Rush Totem Icon Wind Rush Totem during the intermission to help the raid get to amplifiers and avoid Sound Cloud Icon Sound Cloud
  • Be careful of positioning to avoid the Sonic Blast Icon Sonic Blast frontal.
2.12.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Rik Reverb - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Rik Reverb - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

Tips for Stix Bunkjunker for Enhancement Shaman

Stix Bunkjunker has single-target as the most important aspect, but frequent add waves that require burst AoE to avoid them overwhelming the tank is very helpful. Due to that, Totemic's cooldown profile suits best here.

2.13.

Defensive Tips

  • There are no specific defensive requirements for this boss, so use Astral Shift Icon Astral Shift freely when you feel unsafe.
2.14.

Cooldown Usage

  • Totemic has two options for its cooldowns. Territorial Bombshells need to be burst down very quickly to break Territorial Icon Territorial so they can be moved in for cleave. If these are a problem, use them here, otherwise save Primordial Wave Icon Primordial Wave for them to be grouped up.
  • Sundering Icon Sundering on the other hand can comfortably be saved to burst down the smaller adds that will be clumped up and dropped under the boss using Rolling Rubbish Icon Rolling Rubbish.
2.15.

Mechanical Tips

  • Save Wind Rush Totem Icon Wind Rush Totem for the intermission to help the raid get out of the final Trash Compactor Icon Trash Compactor slam.
  • Interrupt Scrapmasters from ranged so you can still target Bombshells without having to run around the arena.
  • Sundering Icon Sundering is an optional pickup here in place of Lashing Flames Icon Lashing Flames and Flurry Icon Flurry, but it provides a lot of extra on demand burst for the add waves. Depending on what your raid needs more of you can just focus on boss damage instead if necessary.
2.16.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Stix Bunkjunker - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYZmxysMAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Stix Bunkjunker - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZwYYmZmZmZbmxywAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAgB
3.

Tips for Sprocketmonger Lockenstock for Enhancement Shaman

Sprocketmonger Lockenstock is a pure single target encounter that has a large amount of movement throughout. While managing Totemic can be quite obnoxious here and Hot Hand Icon Hot Hand may be disrupted, its higher throughput when executed properly still makes it the preferred pick. Stormbringer remains very competitive here though with good cooldown usage and extra comfort from Ascendance Icon Ascendance in the intermission.

2.17.

Defensive Tips

  • Astral Shift Icon Astral Shift is best saved for the intermission as healers will be busy moving to get into position, and raid damage is high.
2.18.

Cooldown Usage

  • Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds need to be held briefly at the 2 minute mark, as the intermission cast will force you away during it. Save it here and use them as you get to the boss after Beta Launch Icon Beta Launch finishes casting.
  • Ascendance Icon Ascendance with Stormbringer should be used on the pull and then during the intermission to freely hit the boss during the high movement period.
2.19.

Mechanical Tips

  • Wind Rush Totem Icon Wind Rush Totem should be organized with your raid to cover the most awkward movement sections. There are a lot of different moments in the encounter that require additional speed, so discuss where the problem points are.
  • Feral Lunge Icon Feral Lunge can be used to jump to the boss in the intermission, but beware your hitbox is active while travelling and it is quite easy to take lethal damage doing this.
2.20.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Sprocketmonger - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Sprocketmonger - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

Tips for One-Armed Bandit for Enhancement Shaman

The One-Armed Bandit is a long encounter split between a phase with extremely high priority adds and a pure boss burn. Due to how important burning the adds down are in the first phase, the extra flexibility of Totemic's cooldowns paired with its free cleave makes it much more suited.

2.21.

Defensive Tips

  • Astral Shift Icon Astral Shift is best saved for the most dangerous combinations involving the Flame coins that deal raid-wide damage.
2.22.

Cooldown Usage

  • Totemic has two options depending on how heavily you want to invest in contributing to the Reel Attendants:
    • Use Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds on the pull, and then use Primordial Wave Icon Primordial Wave again part way through the first Spin To Win! Icon Spin To Win! add set. Hold Doom Winds Icon Doom Winds for the spawn at 1:20, and it should then naturally align throughout.
    • Hold everything on the pull, then use on the first add set at 20-seconds which should naturally align everything to these spawns.
    • Dynamite Booty should also spawn roughly 2:45 in on the third set of reels which should roughly align with an in-between Primordial Wave Icon Primordial Wave cast to kill them off quickly, regardless of your on-pull decision.
  • The advantage of the first method is more boss damage and on-pull burst against the spawned attendants, but it comes at a slight cost to your throughput on the first spawns. Decide based on your raid's damage.
2.23.

Mechanical Tips

  • Pay very close attention to Pay-Line Icon Pay-Line spawns, both to gain the High Roller! Icon High Roller! damage buff by standing next to it, and to avoid being killed by standing in its path.
  • Earthbind Totem Icon Earthbind Totem and Capacitor Totem Icon Capacitor Totem are useful specifically during Reward: Shock and Bomb Icon Reward: Shock and Bomb to keep adds stacked for longer during cleave.
2.24.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

One-Armed Bandit - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
One-Armed Bandit - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

Tips for Mug'Zee for Enhancement Shaman

Mug'zee is mechanically very complex, but there is not as much in the way of DPS optimization needed as they are all encounter specific things that need to interact. The higher throughput of Totemic is the general recommendation, especially as it can help burn down some adds very quickly between phases. Stormbringer however is a solid pick for the final burn as it will often get two Ascendance Icon Ascendance casts in before the hard enrage.

2.25.

Defensive Tips

  • Astral Shift Icon Astral Shift is best saved for soaking either Goblin-guided Rocket Icon Goblin-guided Rocket or Earthshaker Gaol Icon Earthshaker Gaol, as these initial hits cause heavy raid damage.
2.26.

Cooldown Usage

  • Totemic has a handful of notes:
    • Hold Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds briefly on the crossover between platforms at 1 minute and 3m10s to burn down the first Electro Shocker quickly.
    • As the enrage cast starts Doom Winds Icon Doom Winds should be ready again and needs to be used immediately following the first charge, and on cooldown after to get 3 uses in.
  • With Stormbringer remember the boss transitions at exactly 40% to begin the final burn. Make sure to have Ascendance Icon Ascendance ready for this as you will just about squeeze in a second use before the final enrage if you use it immediately.
2.27.

Mechanical Tips

  • While there are a lot of add spawns, it is hard to get much cleave value as Unstable Crawler Mines Icon Unstable Crawler Mines are immune and Earthshaker Gaol Icon Earthshaker Gaol will be split. Electro Shockers however will often give you room to get some cleave in onto the boss following the right to left platform swaps.
  • During Static Charge Icon Static Charge you should use Feral Lunge Icon Feral Lunge to keep up with him, but be careful of your landing position to avoid standing in the cones and stun telegraphs.
    • Totemic Projection Icon Totemic Projection and Surging Totem Icon Surging Totem relocate are both invaluable here to keep it under the boss as he dashes away as well.
  • Earthgrab Totem Icon Earthgrab Totem can be taken to give an extra emergency root for Unstable Crawler Mines Icon Unstable Crawler Mines until longer CC can be applied to manage them.
2.28.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Mug'zee - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Mug'zee - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

Tips for Chrome King Gallywix for Enhancement Shaman

Chrome King Gallywix is predominantly a long single-target encounter, but add waves that spawn are important to kill very quickly, which Totemic is perfectly suited for especially with its cooldown timers. The mechanical advantage is strong enough here that Stormbringer struggles to contribute in the same way.

2.29.

Defensive Tips

  • Astral Shift Icon Astral Shift has a lot of places to be used, and often healers will tell you when they need defensives due to the massive raid damage intake.
  • When any mechanic applies Mechengineer's Canisters Icon Mechengineer's Canisters don't be afraid to use healing potions, healthstones and Maelstrom Weapon Icon Maelstrom Weapon healing. This needs to be cleared very quickly and healers may struggle to get it all.
2.30.

Cooldown Usage

  • Totemic has a lot of room to cooldown optimize for AoE here as the Technician spawns are very important to kill off quickly:
    • Primordial Wave Icon Primordial Wave and Doom Winds Icon Doom Winds should initially be used on the pull.
    • Hold Doom Winds Icon Doom Winds at 1 minute, and Primordial Wave Icon Primordial Wave at 1m30s for the first wave of adds that spawns at 1m50s, and use both here.
    • Hold both again for the second set of adds at 3 minutes, using both again to burn them down quickly.
    • Use again during the intermission shield cast on cooldown, they should both be ready again for the next wave of add spawns 50 seconds into the final phase.
    • Hold Doom Winds Icon Doom Winds again for the second set in the final phase at 2m20s after phasing, with Primordial Wave Icon Primordial Wave also being held for this.
  • You can click the segment here to see it in a drop down, but note depending on your phasing time the exact fight timer will be different - especially with variance on how long the boss is held in the shield cast - Click for Timers
    • Pull - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave
    • 30s - Primordial Wave Icon Primordial Wave
    • 1m - Primordial Wave Icon Primordial Wave
    • 1m50s - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave
    • 2m20s - Primordial Wave Icon Primordial Wave
    • 3m - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave
    • Intermission - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave as soon as available
    • ---Phase 3---
    • Whenever ready - Primordial Wave Icon Primordial Wave
    • 50s in - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave
    • 1m20s - Primordial Wave Icon Primordial Wave
    • 2m20s - Doom Winds Icon Doom Winds + Primordial Wave Icon Primordial Wave
2.31.

Mechanical Tips

  • Use Wind Rush Totem Icon Wind Rush Totem when moving between quadrants for Big Bad Buncha Bombs Icon Big Bad Buncha Bombs. These can be positioned very awkwardly so be aware and move quickly.
  • Feral Lunge Icon Feral Lunge moves you to a fixed position, so be careful when using it as it may be very disorienting.
  • Ghost Wolf Icon Ghost Wolf and Spirit Walk Icon Spirit Walk make us good candidates for carrying Charged Giga Bomb Icon Charged Giga Bombs, but if you're not running it to a platform use it to pick up and throw off bombs after AoEing the adds.
2.32.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Gallywix - Stormbringer
CcQAAAAAAAAAAAAAAAAAAAAAAMzMDMzMDzMzMYbmxysNAAAAAAAAAAbA2MjhNYBmhhGsAALTzMDWWMzMzwYmZbYZmZCMMLzMAAjB
Gallywix - Totemic (Recommended)
CcQAAAAAAAAAAAAAAAAAAAAAAMzMjZGGDzMzMzMbzMWGAAAAAAAAAAgFYDmxiGbDgZAbAwy0MzglFzMzMMmZ2GWmZmADzyMDAwA
3.

General Cooldown Usage

Enhancement Shaman has a variety of cooldowns with different use cases. The general rule of thumb is to make sure you never miss out on a use of any of these:

  • Ascendance Icon Ascendance — a big 2-minute cooldown that floods us with resources. This also makes us ranged while active, so if you can overlap this with downtime, it gains a lot of extra value.
  • Doom Winds Icon Doom Winds — a smaller 1-minute cooldown that provides a smaller amount of extra damage and some additional resources. Aim to only use this when you can guarantee uptime on your target.
  • Feral Spirit Icon Feral Spirit — incredibly high uptime due to the cooldown reduction from Witch Doctor's Ancestry Icon Witch Doctor's Ancestry. Treat this more as a rotational button you need to use ASAP, ideally overlapping with the above two cooldowns. If playing with Flowing Spirits Icon Flowing Spirits these will trigger automatically.
  • Primordial Wave Icon Primordial Wave — a 30-second burst tool that gains even more strength in AoE situations by leveraging Molten Assault Icon Molten Assault. Align this with any add spawns; otherwise, use on cooldown to blanket other cooldowns with Splintered Elements Icon Splintered Elements. The follow-up Primordial Storm Icon Primordial Storm is a big burst moment that is especially powerful in AoE, so make sure to use it within the following 15 seconds.

If you see an opportunity to get extra value out of any of these cooldowns in an encounter, always assess whether or not it will cost you a use before the encounter ends. If it will, decide whether or not it is absolutely necessary to do extra damage at that key moment in an encounter, and if not, do not hold them. We have more details on cooldown usage on our Rotation page:

You may also find it helpful to use a time-to-die weakaura, or, if you are using Method Raid Tools, this has a built-in option to display this. If you are aware of how long is left in an encounter, you can better estimate how much you are able to hold cooldowns for key moments, Bloodlust Icon Bloodlust, or your potion uses.

4.

General Defensive Usage

Enhancement Shaman has a handful of key defensive spells that you should plan out to mitigate the most dangerous moments throughout an encounter. Your active mitigation tools, in order of strength, are:

  • Astral Shift Icon Astral Shift (1.5-minute cooldown with Planes Traveler Icon Planes Traveler)
  • Stone Bulwark Totem Icon Stone Bulwark Totem (3-minute cooldown)
  • Earth Elemental Icon Earth Elemental (5-minute cooldown)

Ideally, you should be using these to reduce the largest incoming hits in an encounter to give your healers more breathing room when things are hectic. If you are in particular danger as something is coming up and do not have these available, make use of Maelstrom Weapon Icon Maelstrom Weapon to cast strong, instant Healing Surge Icon Healing Surges on yourself.

5.

Changelog

  • 15 Mar. 2025: Updated with more relevant live info and Gallywix tips.
  • 04 Mar. 2025: Updated to account for March 4th Flowing Spirits hotfix.
  • 20 Feb. 2025: Guide added.
Show more
Show less