1.
Best War Within Talent Builds for Enhancement Shaman
Welcome to our Talents Page. Many of the builds listed are popular
recommendations for various different damage profiles that cover all aspects of
endgame content. If you're looking for advice tailored to Mythic+, check out the
dedicated page below.
2.
Talent Cheat Sheet for Enhancement Shaman
In Season 3, Tier Sets come with a twist, each Hero tree has its
own unique bonus focused on its mechanics. This has a significant impact
on builds, so for the early stages of the Season while you may still not have
access to it, we will be covering recommendations both for with Tier and
without Tier. Current Patch 11.2 recommendations are:
- Raid -
Stormbringer has a strong advantage both in raw
throughout and burst, while still bringing solid cleave. It's the firm winner in
Manaforge Omega thanks to the strength of the Tier Set.
- Mythic+ -
Stormbringer has explosive potential around its
cooldowns, while still being able to maintain a solid single-target core.
Totemic is less far behind in this department, but unfortunately the
Tier Set doesn't do it any favors.
Stormbringer gained a lot of ground both in raw throughput
and damage profile improvements through its Tier Set, justifying itself once again
as the top tree in all content.
Totemic unfortunately has some tuning
issues and a weaker Tier set, causing it to fall behind in the
Season 3 landscape. Below we have some import codes if you want to
jump straight in-game.
Quick Start Import Codes:
3.
Enhancement Shaman Talent Builds
In the below section, we have split builds up between Hero Talents and and
content types, with a loadout for each. You can use the navigation buttons
to open up a loadout and explanation of the playstyle.
Anywhere you see the
icon on this page, this means it is the recommended choice
4.
Stormbringer
Totemic Raid / Single-Target
Prior to acquiring your new Season 3 Tier Set,
Stormbringer
is still the strongest option available for pure single-target scenarios. It
brings a strong 2-minute damage profile while still providing good cleave when
needed, making it the recommended choice in raid content.
After acquiring the Season 3 Tier Set,
Stormbringer
grows a significant advantage over
Totemic. It provides huge 2-minute
burst while still bringing stronger sustained damage, while still being able to
build for excellent cleave if an encounter requires it. This makes it the
universal recommended choice in raid content.
Prior to acquiring the Season 3 Tier Set,
Totemic is
extremely competitive in single-target scenarios. It has the edge on encounters
with frequent add spawns due to its burst AoE tools, while also being better
suited to fights that don't fit into 2-minute timers. Despite this, its overall
throughput just barely stops it from being the recommendation.
After acquiring the Season 3 Tier Set,
Totemic begins
to fall significantly behind. While the tree still provides strong burst AoE on
a very desirable timer, it simply deals too little damage with those tools to
keep up with the power
Stormbringer has access to. Due to that, it
should generally be avoided in raid content.
Use the Copy button below to generate an Import Code to use in-game!
3.1.
Stormbringer
Totemic Build Breakdown
All
Stormbringer builds have a very heavy focus on
Maelstrom Weapon
to cycle
Tempest, so any talents linked to spenders or generation
are taken.
Elemental Assault and
Static Accumulation are key,
dictating the amount of free points at the bottom. It always paths through
Ascendance, and also both
Feral Spirit and
Witch Doctor's Ancestry.
On the left side, it picks up all
Windfury Weapon for the additional
generation, and
Doom Winds for a mid-range burst cooldown. Its primary
strike is
Stormstrike, so talents that amplify it are also all taken.
Prior to acquiring the Season 3 Tier Set, while using the old
Season 2 bonus it also needs the full
Crash Lightning package with
Unrelenting Storms. Some additional notes are:
All
Stormbringer builds have a very heavy focus on
Maelstrom Weapon
to cycle
Tempest, so any talents linked to spenders or generation
are taken.
Elemental Assault and
Static Accumulation are key,
dictating the amount of free points at the bottom. Its primary strike is
Stormstrike, so all related talents are picked up.
On the left side, it picks up all
Windfury Weapon for the additional
generation, and
Doom Winds for a mid-range burst cooldown. The
Season 3 Tier Set allows you to pick either
Ascendance or
Deeply Rooted Elements, and pairs it
with
Witch Doctor's Ancestry or
Flowing Spirits, respectively.
Some additional notes are:
Regardless of whether you are using the new Tier Set or not,
Totemic
builds its tree in the same way. It has a heavy focus on
Lava Lash and
Hot Hand, so all related talents are picked up on the right side of the
tree.
Earthsurge is picked up on the Hero Tree to link up with
Reactivity, giving a big payoff to each of these casts. It also makes
sure to pick up
Elemental Blast to give it a more powerful
Maelstrom Weapon spender.
It picks
Supportive Imbuements on the Hero Tree to go alongside the
Windfury Weapon talents, and caps it off with a burst cooldown in
Doom Winds. At the bottom of the tree, it picks up
Primordial Storm and
Witch Doctor's Ancestry for another 30-second
burst window, alongside both points in
Elemental Assault and
Legacy of the Frost Witch. Some additional notes are:
-
On the Hero Tree,
Stormbringer always plays
Supercharge.
This provides a massive amount of
Maelstrom Weapon, and
Storm Swell
is nowhere close.
-
Both
Ice Strike and
Voltaic Blaze are always taken. These are
the most powerful backup
Maelstrom Weapon generators, that can be used
in between
Stormstrike casts.
-
In cleave scenarios,
Stormbringer has a handful of talents it can
switch away from to pick up additional tools. Switch out
Lava Lash,
Molten Assault and
Lashing Flames in exchange for
Crash Lightning,
Crashing Storms and
Unrelenting Storms
and use it as a backup filler.
-
With the old Season 2 Tier Set, the tree is extremely point locked because it
requires picking up
Crash Lightning,
Crashing Storms and
Unrelenting Storms. It uses these as a backup strike to fill in the
gaps left by dropping
Lava Lash.
-
Due to the high amount of Physical damage contribution the tree has, it always
picks up
Feral Spirit but avoids
Elemental Spirits.
Also make sure to have at least one point in
Legacy of the Frost Witch,
but preferably two.
-
As a very large portion of
Totemic's damage breakdown is either
purely Physical, or split Physical damage, it always makes sure to pick up
Feral Spirit but avoid
Elemental Spirits. Similarly,
it always picks up two points in
Legacy of the Frost Witch to multiply it
further.
-
Stormstrike related talents - especially
Stormblast - are
still all picked up to provide a backup filler in between
Lava Lash.
Flurry is also taken to increase auto-attack speed, directly
increasing the amount of
Hot Hand triggers.
-
While the old Season 2 Tier Set does involve
Crash Lightning, there's
simply no space to cast it in the
Totemic rotation. Pair that with
a lack of spare points, and it's just not worth fitting in.
-
After acquiring the Season 3 Tier Set, it's much more important
to pick up
Totemic Recall and
Call of the Elements on the class
tree. This gives us a fresh re-cast of
Surging Totem to trigger the
2-piece bonus again.
4.
Stormbringer
Totemic Mythic+ / AoE
Prior to acquiring your new Season 3 Tier Set,
Stormbringer
is an incredibly potent Mythic+ spec that excels in higher keys. It takes time
to ramp up and requires you to pool around
Tempest casts, but can
deliver explosive burst when needed. Due to the extra management requirements,
it is only recommended for experienced players
After acquiring the Season 3 Tier Set,
Stormbringer
pulls way ahead and becomes the only real option for Mythic+ scenarios. The
additional on-demand access to
Tempest makes strong burst windows
even stronger, alongside giving additional ways to trigger them. It does,
however, have high execution requirements that requires buff tracking, but
remains the recommended choice.
Prior to acquiring the Season 3 Tier Set,
Totemic has
extremely potent 30-second and 1-minute burst, making it very easy to plug into
any composition and perform. It can adjust to most routing comfortably, while
still being easier to execute than the alternative. That makes it the general
recommended choice.
After acquiring the Season 3 Tier Set,
Totemic begins
to fall significantly behind. While there are good AoE benefits provided by the
Tier Set, they are far weaker than the alternative, and it pushes the
tree out of the running. Due to that, while it's much more comfortable to
play, it's not recommended.
3.1.
Stormbringer
Totemic Build Breakdown
In AoE the goal of
Stormbringer is to generate and spend as much
Maelstrom Weapon as possible to fuel
Tempest. It uses
Crashing Lightning to generate this actively, so picks up
Crashing Storms
both to boost its damage and improve
Chain Lightning casts. The entire
Windfury Weapon package, including
Doom Winds, is also picked up
to support this. Its single-target is covered by
Stormstrike, so
supporting talents (in particular
Stormblast) are picked up.
At the bottom, it avoids
Feral Spirit so it can pick up the
entire
Ascendance leaf, and pair it with
Primordial Storm.
The remaining two points are spent on
Elemental Assault and
Legacy of the Frost Witch
to cover its resource needs. Without the Season 3 Tier Set, there
are no special build concerns. Some additional notes are:
At the bottom, it avoids
Feral Spirit so it can pick up the
entire
Ascendance leaf, and pair it with
Primordial Storm.
The remaining two points are spent on
Elemental Assault and
Legacy of the Frost Witch
to cover its resource needs. With the Season 3, you also have the
option to play
Deeply Rooted Elements instead, for less consistent but
more frequent burst windows. Some additional notes are:
Regardless of whether you are using the new Tier Set or not,
Totemic
builds its AoE tree in the same way. It has a heavy focus on
Lava Lash
and
Hot Hand procs to trigger
Reactivity to trigger
Earthsurge
on the Hero Tree. It also picks up
Sundering and
Molten Thunder
as an additional way to proc this effect. It also makes sure to pick up
Elemental Blast to give it a more powerful
Maelstrom Weapon
spender.
It picks
Supportive Imbuements on the Hero Tree to go alongside the
Windfury Weapon talents, and caps it off with a burst cooldown in
Doom Winds. At the bottom of the tree, it picks up
Primordial Storm and
Witch Doctor's Ancestry for another 30-second
burst window, alongside both points in
Elemental Assault and
Legacy of the Frost Witch. Some additional notes are:
-
On the Hero Tree,
Stormbringer always plays
Supercharge.
This provides a massive amount of
Maelstrom Weapon, and
Storm Swell
is nowhere close.
-
Lava Lash and
Molten Assault are both mandatory pickups for
AoE, as it's needed to set up
Primordial Wave quickly. Additionally,
Voltaic Blaze is picked up as both an extra AoE tool and another way
to quickly apply
Flame Shock.
-
With the Season 3 Tier Set, you have one floating talent point.
This can be used on either
Sundering for more AoE and an extra stop,
or
Ice Strike for more single-target comfort. It's all up to
preference here.
-
Totemic requires
Crash Lightning , allowing your
Lava Lash casts to splash for additional damage and
Maelstrom Weapon. This also provides extra triggers of
Windfury Weapon
and, by extension,
Imbuement Mastery, which is a large component of
its AoE.
-
Totemic also has a few choices when it comes to its last 4-5
points, after its core is built. The following talents are less important than
the core, if you're looking to experiment:
Lashing Flames - a great all-rounder talent that converts to AoE
well. Is heavily target capped, and deals damage over time. Generally
recommended.
Elemental Assault (2nd point) - makes
Maelstrom Weapon
generation more consistent for single-target. Extremely good for comfort,
generally recommended.
Flurry - Increases auto-attack speed and, by extension,
Hot Hand triggers. Generally recommended.
Crashing Storms - Increases
Crash Lightning damage and
Chain Lightning target count. While it doesn't spend on
Chain Lightning often, it does affect the
Primordial Storm
trigger, so is often a good pickup.
Storm's Wrath +
Stormblast - gives ample access to
Stormstrike as a single-target filler. Much more niche, but fills
issues of downtime.
-
The Season 3 Tier Set makes it much more important to have
Totemic Recall and
Call of the Elements. This allows you to
quickly reset
Surging Totem, getting two triggers of the 2-piece off
in quick succession. Also has the added benefit of flexible utility if
needed.
-
The Shaman Class tree is very loose, with a lot of spare points for needed
utility. Many niche talents such as
Earthgrab Totem and
Purge
can be shifted around without impacting pathing, so don't be afraid to switch
these around if a dungeon requires it.
3.2.
Mythic+
Mythic+ can potentially require a mix of particular AoE and Single-Target
talents, depending on affixes and other variables. If you want more specific
advice about the selections (especially those relating to Utility), check
out the dedicated page below:
3.3.
Enhancement Shaman Hero Talents
Enhancement has two distinct Hero Talent choices available that, as covered in
the above sections, drastically alter your build choices and gameplay loop. A
brief description of each is:
Stormbringer - grants access to
Tempest, a
supercharged version of
Lightning Bolt that deals heavy AoE damage. The
tree heavily incentivizes you to cycle
Maelstrom Weapon as much as
possible, and is more fast paced throughout.
Totemic - has
Surging Totem, which deals constant
pulsing damage while active. It can also be activated via
Earthsurge and
Reactivity, placing a lot of focus on
Hot Hand windows.
If you want to find more details regarding how each hero talent works, you can
check our detailed hero talents page:
4.
PvP Talents (War Mode)
"War Mode" is an optional feature that enables open-world PvP encounters that
confers some benefits when active:
- Grants access to PvP talents in the open world.
- 10% increase in World Quest rewards at max level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of War Mode for leveling and PvE content, it is recommended
to enable the feature to maximize your leveling and rewards at maximum level.
However, you will open yourself up to open-world PvP, so be aware of hostile
enemy players who could interfere with you; this is a risk you will have to
decide on your own if you want to take.
If you are interested in doing PvP as an Enhancement Shaman or want to look
into how to deal with PvP encounters when playing it, please refer to our
dedicated PvP guide.
4.1.
Enhancement Shaman War Mode Talents
Generally, these selections are made to optimize your ability to kill enemies
faster, increasing your pace when moving through content.
Shamanism allows for more liberal
Bloodlust /
Heroism usage without, having to worry about the 10-minute
lockout. Great for solo and duo content.
Totem of Wrath provides a moderate boost following
Primordial Wave
casts, increasing your Critical Strike damage and Healing by 15% for 15 seconds.
Burrow gives you an emergency escape if you get into
trouble with a 2-minute cooldown, and also deals massive Physical
damage when you emerge from the ground.
Counterstrike Totem copies the damage you take and repeats
it onto the enemy that dealt it, allowing you to return the favour against
dangerous enemies!
Static Field Totem,
Unleash Shield,
Electrocute, and
Grounding Totem have very limited PvE uses, being more focused on
in-combat control. While these are very strong for some situations, they are much
more suited to PvP engagements, and as such, are not recommended for efficient
enemy killing.
Stormweaver should generally be avoided due to it locking
out flexibility in when you self-heal, despite it being more efficient.
5.
Changelog
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5, adjusted recommendations to highlight how close both trees are.
- 16 Mar. 2025: Updated with more universal Totemic Mythic+ talent set. Changed recommendation to Totemic across the board.
- 04 Mar. 2025: Adjusted all talent builds to switch away from Flowing Spirits.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7 with recommendation flags on key builds.
- 05 Nov. 2024: Significant changes to recommended loadouts based on more tested 11.0.5 builds post-launch.
- 21 Oct. 2024: Updated for Patch 11.0.5, will require future updates following release.
- 23 Sep. 2024: Updated for most recent hotfixes and Storm build switch.
- 09 Sep. 2024: Updated for Elemental Blast and Tempest hotfixes along with new Storm loadouts.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Updated for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed and touched up for Patch 10.2.5 and mid-season updates.
- 06 Nov. 2023: Updated for Patch 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7, small restructuring and added Elementalist Funnel.
- 10 Jul. 2023: Reviewed for Patch 10.1.5 and updated Storm Cleave in recommendations.
- 09 May 2023: Updated to include Primordial Wave in Elementalist single target.
- 01 May 2023: Fully updated for Patch 10.1 with revised new builds. Physical builds converted to Storm.
- 20 Mar. 2023: Reviewed and updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed and updated for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
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