Feral Druid DPS Easy Mode — The War Within (11.2)
On this page, we explain how to easily play Feral Druid in World of Warcraft — The War Within (11.2), using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
Foreword
Welcome to our Easy Mode Page! This section is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, and want a straightforward rundown of how the specialization plays without the overwhelming priority details needed for optimal play.
The Basics of Feral Druid
Feral is often considered intimidating at first glance, due to having two resources and multiple debuffs to maintain. On this page, we'll be breaking it down into steps that will hopefully make it easier to grasp, and covering how to execute it in different types of content. At its most simple, there are three key rules the rotation is built around:
- Manage Energy - This regenerates passively, and
Tiger's Fury also grants you a large amount when used. This is spent on "builder" spells to generate Combo Points. This is mostly spent on
Shred in single-target, and
Swipe in AoE. Avoid letting this cap, but pool some so you have a reserve.
- Don't Waste Combo Points - These are generated
by your "builders", and have a cap of 5. They are spent on "finishers", which
spend all your Combo Points (and Energy), and are your strongest abilities. This
is used to maintain
Rip, and otherwise spent on
Ferocious Bite. Never waste any of these by overcapping.
- Maintain Bleeds - Feral has 3 Bleeds to maintain
at all times.
Rake is a "builder", and is easy to keep up.
Rip is a "finisher", and requires you to plan around having enough Combo Points available to refresh.
Thrash is also a "builder" that's a little bit less important, but applies to all targets in AoE.
The best approach to learning Feral starts with your resources. Knowing the ebb and flow of Energy is a key thing to understand, as it sets the pace for the entire rotation. After that, having a good feel for the cadence of your Combo Points eases you into Bleed management, and after that you have all the building blocks needed to play Feral comfortably! Due to the number of spells available, if you are completely new to Feral and need more information each ability, check our Spell Summary page:
Recommended Builds for Feral Druid
As we are now deep into Season 3, this page assumes you do have access to the Season 3 Tier Set. If you're just starting out and looking for recommendations without the Tier Set considered, check out our Talent Page:
With the new tier set, Feral is able to switch fully to Druid of the Claw,
in both Raids (mostly single-target) and Mythic+ (a higher mix of AoE), making it
the recommendation at all times. While
Wildstalker is still
strong, it's harder to execute with a less versatile toolkit.
Beginner's Guide to Feral Druid in The War Within
Beginner Single-Target Talents for Feral Druid
In Raids, Feral sacrifices a large portion of its AoE toolkit to focus on
dealing as much damage to one target as possible. With the Tier Set, this
means a Druid of the Claw build centered around
Ferocious Bite and
Bleed management.
The Hero Tree adds in Ravage, which functions as a random proc
replacement to
Ferocious Bite that's significantly stronger. This means
the tree always makes sure to pick up as many related talents as possible, in
particular
Saber Jaws, which increases the importance of good Energy
management.
If you are interested in a deep dive on this or a Wildstalker
build, check our talent page:
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Beginner Mythic+ Talents for Feral Druid
With Mythic+ being more focused on AoE, Feral adds AoE Rip applications
using
Primal Wrath into its arsenal, while spending excess Combo Points on
Ferocious Bite to trigger
Rampant Ferocity. Time in between this
is spent generating Combo Points and
Bloodtalons charges using
Brutal Slash
(which replaces
Swipe), and applying
Rake to multiple targets.
Druid of the Claw also adds in
Ravage procs to convert
Ferocious Bite into a high damage AoE finisher, alongside having
Apex Predator's Craving procs to react to for instant, free Bite casts.
If you are interested in a deep dive on this or a Wildstalker
build, check our talent page:
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Beginner Feral Druid DPS Rotation
Before entering combat, always make sure to do the following:
- Be in Cat Form -
Cat Form is required to cast most Feral abilities, so always be shapeshifted.
- Cast Group Buffs - Use
Mark of the Wild to buff your party with Versatility.
- Start from Stealth -
Prowl provides bonuses to your first
Rake or
Shred when you break stealth, so always aim to start combat from that state.
Single Target Breakdown
In single-target, Feral is all about balancing its resources to maintain full
Rip uptime with as little investment as possible, so it can free up extra
Combo Points to cast
Ferocious Bite. Here's a brief breakdown of things to
keep in mind to get you started:
- Spend Energy Wisely - Spend Energy on builders to reach 5 Combo Points.
Combo Point Builders are -Shred,
Brutal Slash and
Rake.
Bloodtalons needs to be triggered every 3 finishers by pressing 3 different builders in quick succession. Save some Energy so you can execute this with 0-1 charges remaining.
- Spend Combo Points - Always make sure to spend with a finisher at 5
Combo Points.
Priority -Rip if it's missing, otherwise
Ferocious Bite.
Ravage procs simplym replace
Ferocious Bite casts.
- Maintain DoTs - Make sure
Rake,
Rip, and
Thrash are always applied.
Refresh these duringTiger's Fury if possible.
- Use Cooldowns - Cast
Tiger's Fury every 30 seconds with as little Energy as possible.
CastAdaptive Swarm on cooldown and
Feral Frenzy when at less than 3 Combo Points.
- Sync 2-minute Burst -
Berserk should be used every 2 minutes alongside
Tiger's Fury.
Always castConvoke the Spirits during this window with both buffs active.
AoE Breakdown
In AoE, Feral uses Primal Wrath to apply
Rip to all nearby
targets. This is used to trigger free
Ferocious Bite casts via
Apex Predator's Craving, which in turn activates
Rampant Ferocity:
- Build Combo Points - Your main builder is
Brutal Slash. When recharging, apply
Rake to different targets or
Thrash to apply the DoT.
Bloodtalons needs to be triggered every 3 finishers by pressing 3 different builders in quick succession. Save up Energy and have one charge of
Brutal Slash to trigger this.
- Use Finishers - Combo Points are spent as a priority on
Primal Wrath to apply
Rip. Any excess is used on
Ferocious Bite to trigger
Rampant Ferocity.
- React to Procs -
Apex Predator's Craving procs should be used immediately.
Ravage should be cast at 5 Combo Points.
- Use Cooldowns - Cast
Tiger's Fury every 30 seconds with as little Energy as possible.
CastAdaptive Swarm on cooldown
- Sync 2-minute Burst -
Berserk should be used every 2 minutes alongside
Tiger's Fury.
Always castConvoke the Spirits during this window with
Rip applied to all enemies.
Defensive Spells for Feral Druid
Feral has access to a variety of different active and passive survival tools, giving it a lot of flexibility when dealing with incoming damage.
Barkskin - provides a 30% damage reduction for 12 seconds (with
Oakskin), on a 1-minute cooldown. This is Feral's consistent defense tool, and, due to the low cooldown, can be used liberally to reduce the incoming damage from dangerous attacks.
Survival Instincts - grants 60% damage reduction (with
Oakskin) for 6 seconds. This is a backup defensive tool for the most dangerous damage events, or when
Barkskin is not available.
Bear Form - provides a significant increase to health and armor when active. While your damage tools are very limited while in this form, you can switch to this quickly without any cooldown, allowing you to survive a lethal hit then heal back up after.
Renewal - restores 30% of maximum health on a 1.5-minute cooldown. This is off the GCD, so can be used whenever you feel in danger to top yourself back up.
Aessina's Renewal is an alternative passive proc that will trigger when you take large amounts of damage, but isn't as potent.
Well-Honed Instincts - this triggers
Frenzied Regeneration when you drop below 40% health, healing you for a large amount. This has a 120-second cooldown (90 with
Perfectly-Honed Instincts), and can save you in a pinch.
Druid of the Claw can also freely cast
Frenzied Regeneration in
Cat Form for the same effect, at the cost of 40 Energy and a 36-second cooldown.
Predatory Swiftness - triggers from Combo Point spenders, and makes your next
Regrowth cast instant. These can be used in empty globals to help keep yourself healthy.
Feral Druid Stat Priorities
The most versatile Feral stat priority for different situations is:
- Mastery = Critical Strike
- Haste
- Versatility
- Agility
Stat priorities will change based on other talents taken in different builds, but, in general, this should serve you well. For finer details regarding each stat and the reason behind why they are picked can be found on our full stat page linked below.
Blizzard Rotation Assist for Feral Druid
Added in Patch 11.1.7, the Rotation Assist tool curated by Blizzard has two modes: the first highlights action bar buttons with a recommended priority, while the second provides a single keybind that automatically presses the top priority ability on that same list, but with a 25% GCD penalty between casts.
This provides a great starting point if you're just jumping into Feral and
want to get a general feel for the gameplay flow it has. It does, however, come
at a performance loss compared due to some limitations. Most importantly, the tool
will currently not use Berserk, any racial bonuses or on-use
trinkets - these all need to be cast manually by you if you use it. This also
extends to movement, defensive and crowd control abilities.
The estimated loss when using the tool based on build and content can be found in the table below:
Hero Talent | Single-Target | AoE |
---|---|---|
![]() |
-22% | -28% |
![]() |
-26% | -28% |
![]() |
-16% | -25% |
![]() |
-19% | -25% |
Due to the weaker DoT management executed by the tool and its impact on
Wildstalker, if playing it we'd recommend using
Druid of the Claw
in all situations, using the builds highlighted elsewhere on this page.
Changelog
- 03 Sep. 2025: Updated to emphasize recommendations are with the new Tier Set.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7 to include notes regarding Rotation Assist.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7 with much simpler basic rotation section.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 30 Sep. 2024: Switched single-target recommendation to Wildstalker.
- 09 Sep. 2024: Updated for recent Bloodtalons hotfix.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4 with small talent changes.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5, no changes necessary.
- 06 Nov. 2023: Updated for Patch 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7, no changes necessary.
- 10 Jul. 2023: Updated for Patch 10.1.5 to include Dire Fixation.
- 01 May 2023: Reviewed for Patch 10.1, slightly updated build due to new talent options.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Updated for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can follow him on Twitter.
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