Feral Druid DPS Liberation of Undermine Raid Guide — The War Within (11.1.0)

Last updated on Mar 16, 2025 at 06:00 by Wordup 29 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Feral Druid for each boss of the following raid: Liberation of Undermine. All our content is updated for World of Warcraft — The War Within (11.1.0).

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Liberation of Undermine. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Liberation of Undermine Boss guides.

On this page, you will find tips and tricks specifically tailored toward Feral Druids and its toolkit. It does not include general tips for mechanics, which are included in the full raid guide instead, whereas this page assumes that you are already familiar with most of the major mechanics of each encounter.

As Feral has two hero talents that are relatively close in performance, our recommendation is based on encounter type. Pure single-target leans toward Wildstalker, while add wave spawns raise the value of Druid of the Claw builds instead. Both are close enough however that they can be played on any encounter with minor talent swaps.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

2.

Liberation of Undermine Boss Guides for Feral Druid

2.

Liberation of Undermine Raid Builds, Tips, and Tricks for Feral Druid

Vexie Fullthrottle Cauldron of Carnage Rik Reverb Stix Bunkjunker Sprocketmonger Lockenstock One-Armed Bandit Mug'Zee Chrome King Gallywix
3.

Tips for Vexie Fullthrottle for Feral Druid

Vexie and the Geargrinders is an AoE fight in the primary phase, with a single-target burn intermission. Feral has the option to switch out a point for Primal Wrath Icon Primal Wrath if more add cleave is needed, but focusing on pure boss burn is ideal.

2.1.

Defensive Tips

  • Use Barkskin Icon Barkskin if targeted by Spew Oil Icon Spew Oil as you will get hit by the initial pool landing. Also save Tiger Dash Icon Tiger Dash for these moments to get to the correct drop spot.
2.2.

Cooldown Usage

  • The burn intermission is generally triggered around the 1m45s spot by most groups, meaning you can safely send Berserk Icon Berserk on the pull and have it come back up during the burn phase.
2.3.

Mechanical Tips

  • Make sure to focus target a Pit Mechanic as they come in at the intermission start so you can interrupt Repair Icon Repair without switching targets.
2.4.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Vexie - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMjZmBAAAAAYLYWAmZUzYWGLzMjxMmBAAAAAAADAAAAAwsNzSz2MLbgZGALmZYA
Vexie - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzYmZAAAAAA2CmNgZG1MmlxyMzYMjZAAAAAAAAAAAANzysMzsNAgFYmZAswMM
3.

Tips for Cauldron of Carnage for Feral Druid

The Cauldron of Carnage combines a single-target main phase and a 2-target cleave intermission, repeating until the encounter is complete. Since Feral can simply multi-DoT for the intermission portion, orienting your build for full single-target in the main phase is best using Wildstalker.

2.5.

Defensive Tips

  • There are no specific defensive requirements for this boss, so use Barkskin Icon Barkskin freely when you feel unsafe, such as during Colossal Clash Icon Colossal Clash.
2.6.

Cooldown Usage

  • Berserk Icon Berserk should be on the pull and then on cooldown. You should also hold it briefly at the 4 minute mark to align it with the third Colossal Clash Icon Colossal Clash for extra cleave damage on both bosses.
2.7.

Mechanical Tips

  • For the Flarendo side you need to actively dodge a lot of mechanics, so use Tiger Dash Icon Tiger Dash if you get caught in a bad position. Use Stampeding Roar Icon Stampeding Roar to assist the raid during particularly bad wave patterns.
    • If targeted by Blastburn Roarcannon Icon Blastburn Roarcannon this is a good spot to Tiger Dash Icon Tiger Dash after setting the beam's direction to get to a safe spot after.
  • For the Torq side you need to be much more careful with movement to avoid being stunned. Stutter step during Thunderdrum Salvo Icon Thunderdrum Salvo to avoid the swirlies while avoiding a lethal stun.
    • You can use Typhoon Icon Typhoon to knock back Voltaic Image Icon Voltaic Images that get too close to allies, just make sure not to knock it through players and trigger the explosion.
2.8.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Cauldron of Carnage - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMjZmBAAAAAYLYWAmZUzYWGLzMjxMmBAAAAAAADAAAAAwsNzSz2MLbgZGALmZYA
Cauldron of Carnage - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzYmZAAAAAA2CmNgZG1MmlxyMzYMjZAAAAAAAAAAAANzysMzsNAgFYmZAswMM
3.

Tips for Rik Reverb for Feral Druid

Rik Reverb is predominantly a single-target encounter, however the add spawns triggered by Sparkblast Ignition Icon Sparkblast Ignition need to die as quickly as possible to avoid a wipe. Wildstalker while picking up Primal Wrath Icon Primal Wrath is the best balance here, though Druid of the Claw is also a good option.

2.9.

Defensive Tips

  • Use Barkskin Icon Barkskin if assigned to soak Lingering Voltage Icon Lingering Voltage. If not, make sure to use it if targeted by Faulty Zap Icon Faulty Zap.
2.10.

Cooldown Usage

  • Berserk Icon Berserk should be used on the pull, then held until after each Sound Cloud Icon Sound Cloud intermission as there's not enough time to get a full use out before it begins.
2.11.

Mechanical Tips

  • Use Stampeding Roar Icon Stampeding Roar during the intermission to help the raid get to amplifiers and avoid Blaring Drop Icon Blaring Drop
  • Be careful of positioning to avoid the Sonic Blast Icon Sonic Blast frontal.
2.12.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Rik Reverb - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMz8AzMAAAAAAbBzGwMjaGzyYZmZMmxMAAAAAAAYAAAAAAmtZWa2mZZDMzAYxMDD
Rik Reverb - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzMPwMDAAAAAwWwsBMzomxsMWmZGjZMDAAAAAAAAAAAoZWmlZmtBAsAzMDgFmhB
3.

Tips for Stix Bunkjunker for Feral Druid

Stix Bunkjunker has single-target as the most important aspect, but frequent add waves that require burst AoE to avoid them overwhelming the tank is very helpful. Both Wildstalker and Druid of the Claw are suited to this with a slight switch to pick up Primal Wrath Icon Primal Wrath, so you can play either.

2.13.

Defensive Tips

  • There are no specific defensive requirements for this boss, so use Barkskin Icon Barkskin freely when you feel unsafe.
2.14.

Cooldown Usage

  • Berserk Icon Berserk should be used when the boss is isolated to get as much damage as possible. Other minor cooldowns like Tiger's Fury Icon Tiger's Fury and Feral Frenzy Icon Feral Frenzy should naturally align with add spawns, ideally being used on Territorial Bombshell to break Territorial Icon Territorial as quickly as possible.
2.15.

Mechanical Tips

  • Save Stampeding Roar Icon Stampeding Roar for the intermission to help the raid get out of the final Trash Compactor Icon Trash Compactor slam.
2.16.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Stix Bunkjunker - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMz8AzMAAAAAAbBzGwMjaGzyYZmZMmxMAAAAAAAYAAAAAAmtZWa2mZZDMzAYxMDD
Stix Bunkjunker - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzMPwMDAAAAAwWwsBMzomxsMWmZGjZMDAAAAAAAAAAAoZWmlZmtBAsAzMDgFmhB
3.

Tips for Sprocketmonger Lockenstock for Feral Druid

Sprocketmonger Lockenstock is a pure single target encounter that has a large amount of movement throughout, so a standard Wildstalker build is best suited.

2.17.

Defensive Tips

  • Barkskin Icon Barkskin is best saved for the intermission as healers will be busy moving to get into position, and raid damage is high.
2.18.

Cooldown Usage

  • Berserk Icon Berserk should be used on the pull and held briefly every 2 minutes for the intermission cast. Use it alongside other cooldowns as soon as you get back to the boss during Beta Launch Icon Beta Launch.
2.19.

Mechanical Tips

  • Stampeding Roar Icon Stampeding Roar should be organized with your raid to cover the most awkward movement sections. There are a lot of different moments in the encounter that require additional speed, so discuss where the problem points are.
  • Wild Charge Icon Wild Charge can be used to jump to the boss in the intermission, but beware your hitbox is active while travelling and it is quite easy to take lethal damage doing this.
2.20.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Sprocketmonger - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMjZmBAAAAAYLYWAmZUzYWGLzMjxMmBAAAAAAADAAAAAwsNzSz2MLbgZGALmZYA
Sprocketmonger - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzYmZAAAAAA2CmNgZG1MmlxyMzYMjZAAAAAAAAAAAANzysMzsNAgFYmZAswMM
3.

Tips for One-Armed Bandit for Feral Druid

The One-Armed Bandit is a long encounter split between a phase with extremely high priority adds and a pure boss burn. Picking up Primal Wrath Icon Primal Wrath keeps up with cleave while bringing the most single target for the entirety of the encounter with Wildstalker.

2.21.

Defensive Tips

  • Barkskin Icon Barkskin is best saved for the most dangerous combinations involving the Flame coins that deal raid-wide damage.
2.22.

Cooldown Usage

  • Cooldowns should ideally be used on the boss when isolated, however if you are having trouble burning down a specific add wave you can hold it briefly to align it with the next spawn. Make sure Berserk Icon Berserk is ready for the final burn when the boss hits 30%.
2.23.

Mechanical Tips

  • Pay very close attention to Pay-Line Icon Pay-Line spawns, both to gain the High Roller! Icon High Roller! Haste buff and to avoid being killed by standing in its path.
  • Ursol's Vortex Icon Ursol's Vortex is useful specifically during Reward: Shock and Bomb Icon Reward: Shock and Bomb to keep adds clumped for longer allowing them to be AoEd down. Mass Entanglement Icon Mass Entanglement is an alternative to get them locked down while CC is applied, but less uniquely powerful.
2.24.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

One-Armed Bandit - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMz8AzMAAAAAAbBzGwMjaGzyYZmZMmxMAAAAAAAYAAAAAAmtZWa2mZZDMzAYxMDD
One-Armed Bandit - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzMPwMDAAAAAwWwsBMzomxsMWmZGjZMDAAAAAAAAAAAoZWmlZmtBAsAzMDgFmhB
3.

Tips for Mug'Zee for Feral Druid

Mug'zee is mechanically very complex, but there is not as much in the way of DPS optimization needed as they are all encounter specific things that need to interact. A standard single-target build with Wildstalker is therefore recommended.

2.25.

Defensive Tips

  • Barkskin Icon Barkskin is best saved for soaking either Goblin-guided Rocket Icon Goblin-guided Rocket or Earthshaker Gaol Icon Earthshaker Gaol, as these initial hits cause heavy raid damage.
2.26.

Cooldown Usage

  • Berserk Icon Berserk should be used on the pull and on cooldown during the main phase.
  • As you approach 40% and the 4-minute mark hold Berserk Icon Berserk for the first Static Charge Icon Static Charge and use it immediately as he arrives at the first charge spot. This should allow you to squeeze in a second cast before the final hard enrage at the end.
2.27.

Mechanical Tips

  • While there are a lot of add spawns, it is hard to get much cleave value as Unstable Crawler Mines Icon Unstable Crawler Mines are immune and Earthshaker Gaol Icon Earthshaker Gaol will be split. Therefore, Primal Wrath Icon Primal Wrath is not worth the swap here.
  • Mass Entanglement Icon Mass Entanglement can be taken to root and lock down Unstable Crawler Mines Icon Unstable Crawler Mines until they need to be soaked. Alternatively, Ursol's Vortex Icon Ursol's Vortex is a solid alternative to help clump them together at the end of the fight but is less broadly useful here.
2.28.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Mug'zee - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMjZmBAAAAAYLYWAmZUzYWGLzMjxMmBAAAAAAADAAAAAwsNzSz2MLbgZGALmZYA
Mug'zee - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzYmZAAAAAA2CmFgZG1MmlxyMzYMjZAAAAAAAAAAAANzysMzsNAgFYmZAswMM
3.

Tips for Chrome King Gallywix for Feral Druid

Chrome King Gallywix is predominantly a long single-target encounter, but add waves that spawn are important to kill very quickly. Due to that a single-target focused Wildstalker build that picks up Primal Wrath Icon Primal Wrath to deal with these is recommended.

2.29.

Defensive Tips

  • Barkskin Icon Barkskin has a lot of places to be used, and often healers will tell you when they need defensives due to the massive raid damage intake.
2.30.

Cooldown Usage

  • Berserk Icon Berserk should be used on the pull, with a brief hold:
    • Hold until the first add phase is over at roughly 2 minutes, using it when the boss moves to the edge of the platform.
    • You can opt to hold the third cast for the upcoming add wave spawn after the TOTAL DESTRUCTION!!! Icon TOTAL DESTRUCTION!!! cast if your raid needs additional burst AoE.
2.31.

Mechanical Tips

  • Use Stampeding Roar Icon Stampeding Roar when moving between quadrants for Big Bad Buncha Bombs Icon Big Bad Buncha Bombs. These can be positioned very awkwardly so be aware and move quickly.
  • If using Wild Charge Icon Wild Charge this will always charge you to a fixed position based on the boss facing which may be disorienting.
  • Typhoon Icon Typhoon can be used to knock adds to a kill spot if needed during the intermission to help burn them down faster.
2.32.

Best Talents

Use the Copy button below to generate an Import Code to use in-game!

Gallywix - Wildstalker (Recommended)
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZb2MzCzYmZb2YsNzMz8AzMAAAAAAbBzGwMjaGzyYZmZMmxMAAAAAAAYAAAAAAmtZWa2mZZDMzAYxMDD
Gallywix - Druid of the Claw
CcGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAmZbMmFzMmZ2mNGbzMzYmZAAAAAA2CmNgZG1MmlxyMzYMjZAAAAAAAAAAAANzysMzsNAgFYmZAswMM
3.

General Defensive Usage

Feral Druid has a variety of defensive tools with different cooldowns to tackle the most dangerous situations if you are proactive. Your active tools are:

  • Barkskin Icon Barkskin (1 minute cooldown)
  • Survival Instincts Icon Survival Instincts (3-minute cooldown)
  • Bear Form Icon Bear Form (No cooldown, but cannot use Cat Form Icon Cat Form abilities while shifted)
  • Renewal Icon Renewal (1.5-minute cooldown)

Ideally, you should be using these to reduce the largest incoming hits in an encounter to give your healers more breathing room when things are hectic. Alongside this, Druid of the Claw can spend Energy on Frenzied Regeneration Icon Frenzied Regeneration, and with Predatory Swiftness Icon Predatory Swiftness taken, you can also cast Regrowth Icon Regrowth on yourself during empty GCDs.

4.

General Cooldown Usage

Feral Druid has a variety of cooldowns with different use cases. Your general rule of thumb is to make sure you never miss out on a use of any of these:

  • Berserk Icon Berserk — Feral's big 2-minute cooldown that confers a variety of bonuses while active. This drastically increases your throughput and should be used as often as possible.
  • Convoke the Spirits Icon Convoke the Spirits — Feral's other big 2-minute cooldown that unleashes a flurry of Druid spells over 4 seconds. This should always be paired with Berserk Icon Berserk.
  • Tiger's Fury Icon Tiger's Fury — A more rotational button that refunds Energy and increases your damage dealt. This should be used as close to on cooldown as possible, overlapping it with other cooldowns and using it to snapshot empowered DoTs.

If you see an opportunity to get extra value out of any of these cooldowns in an encounter, always assess whether or not it will cost you a use before the encounter ends. If it will, decide whether or not it is absolutely necessary to do extra damage at that key moment in an encounter, and if not, do not hold them. We have more details on cooldown usage on our Rotation page:

You may also find it helpful to use a time-to-die weakaura, or, if you are using Method Raid Tools, this has a built-in option to display this. If you are aware of how long is left in an encounter, you can better estimate how much you can hold cooldowns for key moments, Bloodlust Icon Bloodlust, or your potion uses.

5.

Changelog

  • 16 Mar. 2025: Updated for live releases of bosse and Gallywix tips.
  • 20 Feb. 2025: Guide added.
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