Fire Mage DPS Rotation, Cooldowns, and Abilities — The War Within (11.0.7)
On this page, you will learn how to optimize the rotation of your Fire Mage in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.0.7).
If you were looking for WotLK Classic content, please refer to our WotLK Classic Fire Mage rotation.
Fire Mage Rotation
Welcome to our Rotation page for Fire Mages. On this page you will find everything you need to know about actually playing the spec in Raiding scenarios.
Each of the sections below explain the rotation for Fire Mage at different target counts. Click the boxes to switch to the desired damage type.
Fire Mage Rotation
The buttons below can be used to select between curated Single-Target and AoE/Mythic+ loadouts. You can also use the switches below to add or remove individual talents you may also be using. Keep in mind, some talents are so critical to the spec to function correctly, or you must take them to be able to navigate the tree properly, in which case they will not have a checkbox below and will be assumed picked.
Hero Talents | |
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Talent Selections, etc. |
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Fire Explained
The Fire rotation at its core is all about generating as many Hot Streak
procs as possible to fire off instant cast
Pyroblasts. There are many
ways to do this, but the general rotation involves casting
Fireball
until
Heating Up procs, and then converting it into
Hot Streak
via
Fire Blast.
Since Fire Blast can be cast while casting, you always
keep chaining Fireballs, and then when one of them crit, while you are casting
the next Fireball, you cast Fire Blast to generate the Hot Streak.
Then, as your Fireball cast finishes, you can fire off the Fireball and use an
instant Pyroblast. Both of these spells will land at the same
time, and if one of them crits, you immediately get a new Heating Up
and the cycle continues into Fireball + Fire Blast -> Pyroblast.
Additionally, you have some other methods to generate Hot Streak, like
Phoenix Flames and
Dragon's Breath (if talented into
Alexstrasza's Fury),
These other spells exist to provide even further Hot Streak generation, as they
are guaranteed critical strikes. (with
Call of the Sun King)
This Fireball / Pyroblast cycle is alternated by Combustion phases.
During Combustion, all of your spells are guaranteed critical strikes, so instead
of casting Fireballs to trigger Heating Up, you chain Pyroblasts and Fire Blasts.
You also tend to throw in
Scorch (and
Phoenix Flames with some talents) outside of
Fire Blast and Pyroblast, for when you run out of Fire Blast charges.
Finally, you have various talents that provide multiple things to track.
For example, Sun King's Blessing is another method of obtaining
Combustion, making it very important that you do not waste these procs.
Single-Target Rotation for Fire Mage
- When
Combustion is ready, go into the Combustion rotation below.
- Cast
Meteor if
Combustion is not ready within 45 seconds.
- Cast
Shifting Power when
Combustion is on cooldown, and you do not currently have it active. Lastly, ensure you do not have 3 charges of
Fire Blast. Generally, this means using it right after your Combustion phase ends.
-
Hardcast
Pyroblast when you have a
Sun King's Blessing proc.
- Cast
Pyroblast when you have a
Hot Streak proc. Generally aim to cast Pyroblast immediately after a
Fireball cast so both land at the same time. See our Pyro Chaining section below for more info on why.
- Cast
Scorch if the target is below 30% health and
Improved Scorch is timing out within a couple of seconds, and you do not currently have
Hot Streak.
- Cast
Scorch if you have a
Heat Shimmer proc, and you do not currently have
Hot Streak.
- Cast
Frostfire Bolt when
Frostfire Empowerment procs and you do not have
Hot Streak.
- Cast
Fire Blast when you have
Heating Up to convert it into
Hot Streak.
- Cast
Phoenix Flames to generate
Heating Up or convert Heating Up into
Hot Streak. Ensure there are no spells in flight toward the target when doing this.
- Try to keep up
Feel the Burn by timing your
Fire Blast and
Phoenix Flames in such a way that you refresh the stacks as late as possible. Generally, this will work out automatically, but do keep an eye on it, and perhaps cast a Fire Blast earlier or later during a cast to ensure it refreshes Feel the Burn.
- Cast
Scorch as your filler if the target is below 30% Health to generate
Heating Up /
Hot Streak.
- Cast
Fireball as your filler to generate
Heating Up /
Hot Streak.
- Cast
Scorch if you have to move and have no instant casts to burn.
Combustion Rotation
Combustion should be used on cooldown whenever possible. You
should always overlap Combustion with other damage boosts to further
increase your damage, such as
Meteor, trinkets and
racials.
Since Combustion makes every spell critically strike, you want to get as many
hard-hitting spells in the window as possible. To facilitate this, you should
save at least one charge of Fire Blast and
Phoenix Flames,
though preferably, all charges will be available unless you are
specced into
Spontaneous Combustion, in which case you should not pool any charges.
Combustions gained via
Sun King's Blessing
do require pooling regardless of talents, as Spontaneous Combustion does not work
for these Combustions.
During Combustion, we will be casting a lot of instant Pyroblasts.
Since Combustion guarantees a crit, this will always cause your Pyroblast to
proc
Heating Up or
Hot Streak. Because of this, you only need one
other spell to generate Hot Streaks. During Combustion, this will be
Fire Blast,
Phoenix Flames and
Scorch.
Entering Combustion
Cast Meteor into
Scorch. Right at the start of your Scorch cast, cast
Combustion.
Rotation During Combustion
Follow the priority list below while Combustion is active.
- Instant-cast
Pyroblast whenever you have
Hot Streak.
- Hardcast
Pyroblast when you have
Sun King's Blessing final stack.
- When
Flame's Fury procs (the proc gained from
Phoenix Reborn), cast
Phoenix Flames to generate
Heating Up /
Hot Streak.
- Cast
Frostfire Bolt for generating
Heating Up /
Hot Streak when
Frostfire Empowerment procs.
- Use
Scorch for generating
Heating Up /
Hot Streak when
Improved Scorch has less than 5 seconds left, and you do not currently have
Hot Streak.
- If the
target is above 30% health, and you do not have
Hot Streak, use
Scorch when you proc
Heat Shimmer to apply
Improved Scorch.
- Use
Fire Blast and
Phoenix Flames for generating
Heating Up /
Hot Streak while keeping
Feel the Burn buff up. When you run out of stacks of Fire Blast and Phoenix Flames, use Scorch.
It is important to note if you proc the final stack of
Sun King's Blessing
during
Combustion, you should hardcast
Pyroblast to extend
your Combustion by 6 seconds. Make sure to keep up your
Feel the Burn
buff during it.
Worth noting, activating Combustion while you have
Sun King's Blessing's
Combustion active will NOT add 12 seconds to Combustion. Instead, it will reset
the
duration. So never cast Combustion during Sun King's Blessing's Combustion.
Opening Sequence for Fire Mage
If you are not running Firestarter:
Pre-cast
Pyroblast into
Phoenix Flames. Then go into the
Combustion rotation.
If you are running Firestarter:
- Pre-cast
Pyroblast.
- Chain
Pyroblast and
Fire Blast until you are out of Fire Blasts.
- Cast
Shifting Power to get 3
Fire Blast charges again.
- Cast
Fireballs and
Fire Blasts and consume your
Hot Streaks as you get them until 10 stacks of
Sun King's Blessing. Keep your Fire Blast charges at or above 2.
- Once at 10 charges of
Sun King's Blessing, hardcast
Pyroblast (even if the target is still above 90% health). Near the end of the cast, cast
Combustion. Ensure you press Combustion before the Pyroblast cast finishes, or you will lose the Sun King's Blessing Combustion.
- Continue the standard Combustion rotation like normal.
Multi-Target Rotation for Fire Mage
There are 2 main AoE rotations. Either simply doing your single target rotation,
and letting Mastery: Ignite and
Firefall do the AoE for you, or a
Flamestrike
based rotation.
Cleave Based AoE Rotation
The AoE rotation when running the Cleave based build
is exactly the same as your single target rotation. Mastery: Ignite
will automatically spread, and
Firefall will thrown down a barrage of
Meteors and
Comet Storms (due to
Isothermic Core),
and various other talents will also do incidental AoE damage for free for you.
Simply follow the single target rotation.
The only exception is when there are low health enemies that are close to dying.
In these cases, you can use Flamestrike to quickly finish off
the low health enemies, and then go back to the single-target rotation.
Flamestrike Based AoE Rotation
The Flamestrike based build is also relatively straight
forward. It follows the single target rotation, with one very critical
change: Any time you would normally use
Pyroblast, you instead
cast
Flamestrike. This only applies on 4 or more targets. On 3 or fewer
targets you do the single target rotation even when running the Flamestrike
based AoE build.
Important Notes for Fire Mages
Effectively Chaining Critical Strikes
Understanding how to generate Critical Strikes as efficiently as possible is crucial in utilizing Fire effectively. This specialization is designed to crit more often than not, so it is easy to understand why learning to execute the right combos to create a chain of crits is paramount.
Whenever you get a Heating Up proc, you should convert it to a
Hot Streak using
Fire Blast. Generally, you will
then want to cast a
Fireball and immediately spend your
Hot Streak on a
Pyroblast as your Fireball cast finishes. Both of
these spells will strike simultaneously, giving a chance of an
immediate follow-up Hot Streak if both critically strike.
If only one of the spells critically strikes, Heating Up will
proc, and you can immediately Fire Blast and repeat this process.
There is a 0.2-second grace period where Heating Up will not
be canceled if two spells impact simultaneously and only one critically
strikes. This grace window is why it is so critical to always cast Fireball into
Pyroblast, because normally, if only one of them crits, and the other does not,
you will lose the Heating Up. But if you cast both at the same time, if only
one of them crits, you keep your Heating Up.
This is known as "Pyroblast Fishing" or "Pyroblast Chaining" and is the best
way to create a large chain of crits. The exception to this rule is during
Combustion, where all spells will crit, allowing you to chain together
various combos that are covered in more detail in the rotation section above.
Spells That Do Not Trigger or Cancel Heating Up
Dragon's Breath (unless talented into
Alexstrasza's Fury)
Blast Wave
Living Bomb
Meteor
Frost Nova
Flamestrike (unless talented into
Fuel the Fire)
- Any non-damage spell, such as
Blink or
Ice Block
Scorch
Scorch should be used in place of
Fireball while
Combustion is active. The reasoning is pretty straightforward:
- Faster cast time
- Guaranteed Critical Strike
- No travel time
In contrast, Scorch is very weak outside of
Combustion for the same reasons. Because it has no travel time, you
cannot efficiently fish for
Pyroblasts.
Scorch can be cast while moving and will also grant you a speed
buff. Wherever possible, try to
instead rely on
Shimmer or
Ice Floes before relying on Scorch.
The only exception is when your target is under 30% Health,
as you should then use Scorch freely instead of Fireball.
Changelog
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 26 Nov. 2024: Updated rotation to have Frostfire as the defaults now that it is better than Sunfury after the buffs.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 24 Sep. 2024: Updated AoE rotation to include a flamestrike based rotation now that it is more viable due to the latest buffs.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 28 Aug. 2024: Fix a typo.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 10 May 2024: Updated the separate tier section to refer to the correct tier set.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated rotation based on new tier set from Season 4.
- 23 Mar. 2024: Split Combustion rotation up into two distinct sections, one to enter Combustion, and one during Combustion, for readability. Additionally simplified the opener description.
- 19 Mar. 2024: Updated for Patch 10.2.6., added Flame Accelerant as default checked rotation checkbox, and added line for using Fireball in Combustion during it. Also cleaned up some typos.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 19 Nov. 2023: Updated checkboxes to by default has Alexstrasza's Fury enabled due to optimisations found make AF part of the default talent tree.
- 06 Nov. 2023: Updated rotation for new best talent builds in 10.2, and new tier set.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 15 Jul. 2023: Updated AoE Flamestrike rotation due to the nerf to Flamestrike.
- 14 Jul. 2023: Updated AoE Flamestrike rotation based on latest optimisations.
- 10 Jul. 2023: Updated rotation for the Fire Mage rework of 10.1.5.
- 01 May 2023: Updated rotation pased on new tier set bonuses and new optimal talents.
- 20 Mar. 2023: Rewrote parts of the rotation to be easier to follow, and split the SKB/Pyroclasm into its own section. Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 03 Jan. 2022: Add Shifting Power to the rotation.
- 11 Dec. 2022: Update AoE rotation to more clearly explain the AoE rotation when you are not talented into Flamestrike/Flamepath.
- 11 Dec. 2022: Added section explaining rotational changes due to the tier set.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
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