Fury Warrior DPS Mythic+ Tips — The War Within (11.0.5)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Fury Warrior in World of Warcraft — The War Within (11.0.5).
Fury Warrior Mythic+ Guide for The War Within Season 1
In this guide, we will talk about getting the most out of your Warrior in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities in the most optimal way.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.
Fury Warrior in The War Within Mythic+
Between Odyn's Fury, Thunderous Roar, and Bladestorm, Fury Warrior is an extremely bursty AoE class, though it lacks sustained damage after using all of its cooldowns. Fortunately, they have a relatively short cooldown, allowing at least partial burst during nearly every pull.
Following the Patch 11.0.5 changes, Mountain Thane is now much more competitive, offering less instant burst but much greater sustained multitarget damage than Slayer. Combined with its already better survivability bonuses, this places Thane in a very strong position, particularly for higher level Mythic+ dungeons.
Best Mythic+ Talents for Fury Warrior in The War Within
For a more general overview of Talents for Fury Warrior, please visit our dedicated Talents page.
Best Mythic+ Talent Builds for Fury Warrior
Best Mythic+ Talents for Fury Warrior in The War Within
This build is recommended for any level of Mythic+, focusing on burst AoE damage while still bringing a strong amount of priority damage during cooldowns.
The reason for going Slayer over Mountain Thane is significantly faster burst damage during cooldowns, as well as a generally smoother rotation allowing more freedom to focus on other mechanics.
Flexible Talents
Mythic+ builds are very tight on talent points, so while there are a few changes that can be made to suit personal preference, they all come at a noticeable loss in other areas:
- Overwhelming Rage can be reduced to a single point with very little loss, since Rage pooling is not as important to multitarget builds.
- Second Wind or Bounding Stride are the main talent swaps, though both are useful in their own right. If you find yourself not using Storm Bolt particularly often due to the more frequent availability of Shockwave, it and Leeching Strikes may also be dropped.
- Intimidating Shout is the main pick for many players, offering more Crowd Control, though it is rarely needed thanks to the low cooldown on Shockwave via Rumbling Earth.
- Honed Reflexes allows several utility abilities to be used slightly more often, though the amount is so small, it is often difficult to ascertain whether it will have any value at all.
- Fast Footwork and Intervene are common picks for increased mobility.
- Seismic Reverberation is a technical damage increase, but Whirlwind contributes so little damage that it is not really worth the talent point.
- Uproar is an almost even trade with Armored to the Teeth in multitarget, though reducing priority damage without any real upside.
- Endurance Training is very nice but also very expensive to take in terms of lost damage due to competing against powerful Tier 3 talents.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Best Mythic+ Talents for Fury Warrior in The War Within
This build is recommended for higher levels of Mythic+, focusing on much greater sustained multitarget, with nearly equal single target to Slayer multitarget builds.
The reason for going Mountain Thane over Slayer is increased raw multitarget damage and survivability, though it does require sustained combat to really show its value. For this reason, lower keys in which very large pulls are made and adds are burst down quickly may not be best suited for Mountain Thane.
Flexible Talents
Mythic+ builds are already tight on talent points, and Mountain Thane is even more so due to using Thunder Clap, so while there are a few changes that can be made to suit personal personal preference, they all come at a noticeable loss in other areas:
- Overwhelming Rage can be reduced to a single point with very little loss, since Rage pooling is not as important to multitarget builds.
- Crackling Thunder does not provide any direct damage and, therefore, can be dropped if necessary, though the increased range is very useful in ensuring spread-out groups are all hit.
- Leeching Strikes and Storm Bolt may both be dropped in order to take Intervene, though the other point also needs to be put back into the first tier of talents.
- Intimidating Shout is the main pick for many players, offering more Crowd Control, though it is rarely needed thanks to the low cooldown on Shockwave via Rumbling Earth.
- Honed Reflexes allows several utility abilities to be used slightly more often, though the amount is so small, it is often difficult to ascertain whether it will have any value at all.
- Fast Footwork and Intervene are common picks for increased mobility.
- Seismic Reverberation is a technical damage increase, but Whirlwind contributes so little damage that it is not really worth the talent point.
- Uproar is an almost even trade with Armored to the Teeth in multitarget, though reducing priority damage without any real upside.
- Endurance Training is very nice but also very expensive to take in terms of lost damage due to competing against powerful Tier 3 talents.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ Utility for Fury Warrior in The War Within Season 1
This section talks mostly about the uses of different spells. For in-depth explanations of all Warrior Abilities and Talents, including these, check out our Spells page.
Utility of Fury Warrior in The War Within
Interrupts, Stuns, Stops, and Slows
Pummel is the Warrior version of kick, frequently used in Mythic+ to stop enemy casts for the benefit of the group and especially the tank. Because it is sometimes necessary to interrupt targets other than the one you are actively attacking, it is highly recommended to use a focus or mouseover macro.
Slayer has the unique ability to use Pummel during Bladestorm, which normally cannot be done.
- /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Interrupt
This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your primary target if you have neither of those.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Not technically an interrupt, Spell Reflection is an incredibly powerful personal tool, which can deflect or reflect the damage and negative effect of many enemy spells, but only when they are cast on the Warrior.
Stuns, "Stops" and Slows
Storm Bolt and Shockwave are single and multitarget stuns, often called "stops" due to their use in stopping enemy actions. Easier to talent into than the past; these are core talents in any Mythic+ build.
Intimidating Shout is another AoE stop, fearing targets instead of stunning them. This has several limitations, causing targets to run away and potentially call allies, as well as some targets being immune to the condition outright. It is also limited to five targets, so there are times when it may not necessarily stop all of the enemies you want it to. Because of this, the talent is not always taken in Mythic+ builds, but can be added as desired.
Piercing Howl and Crackling Thunder can both be used as AoE slows, though this is not something that is regularly needed in most content. Hamstring is the non-talented, single-target alternative, which is typically enough to cover any slowing needs.
Other Utility
Battle Shout increases the damage output of all melee classes and Hunters by 5% and should always be active.
Rallying Cry is a group-wide defensive cooldown, useful in helping yourself or allies survive incoming damage.
Berserker Rage and Berserker Shout removes fear and disorient effects, which are not very common in the modern game. The shout version applies to allies but suffers several limitations: requiring an extra talent point, having a very limited range that often misses casters, and only able to be used reactively after the fear effect has been applied rather than pre-emptively immuning it. As a result, it is rarely used.
Dungeon Tips and Tricks for Fury Warrior for The War Within Season 1
Unlike many classes, Warriors have very few specialized tricks to handle various mechanics, being mainly focused on personal damage and defense. Most of the tips and tricks in this section will, therefore, cover which spells may be negated or sent back toward the attacker using Spell Reflection.
Rather than trying to memorize all of these spells, it is highly recommended to simply use the Spell Reflect Essentials WeakAura to track them for you.
Mythic+ Tips for Fury Warrior in The War Within Season 1
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Warriors can use Heroic Leap to avoid having to stand in Grasping Blood at all, though the timing is very tight. A much more reliable strategy is to leap into the blood and then use Storm Bolt or Shockwave on the newly formed mob to break themselves out once the pull has ended.
Trash
- Several targeted and ground effect spells can be reflected, including Poison Bolt and Web Bolt.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Splice can be reflected, while Umbral Weave will be deflected and prevent the root. It is typically better to reflect Splice, but because it is cast twice per cycle, the timing is very tight: try to pre-cast Spell Reflect just before the first Splice is cast in order for the cooldown to be available again before the second.
Trash
- Several targeted and ground effect spells can be reflected, including Grimweave Blast, Umbral Weave, Web Bolt, Void Rush, and Poison Bolt.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Shadow Bolt can be reflected back to the boss.
Trash
- Several targeted and ground effect spells can be reflected, including Animated Darkness, Tormenting Beam, Shadow Bolt, and Web Bolt.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- The Depth's Grasp tentacle stuns can be immuned with Spell Reflect or Bladestorm, allowing a small amount of emergency clear.
Trash
- Several targeted and ground effect spells can be reflected, including Lava Fist, Shadowflame Bolt, and Shadowflame Slash.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Fetid Gas pools, Frostbolt Volley, Noxious Fog, Enfeeble, Frozen Binds, and Razorshard Ice puddles can all be reflected or deflected to ignore their effects.
Trash
- Several targeted and ground effect spells can be reflected, including Frostbolt, Drain Fluids, Necrotic Bolt, Spew Disease, Disease Cloud, Clinging Darkness, and Shadow Well.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Anima Puddle, Acid Expulsion void zones, and Decomposing Acid puddles can all be reflected or deflected.
Trash
- Several targeted and ground effect spells can be reflected, including Bramble Burst, Spirit Bolt, Soul Split, Anima Slash, Anima Injection, Volatile Acid, Debilitating Poison, and Overgrowth.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- No boss spells may be reflected or deflected, so use it as a general damage reduction cooldown instead.
Trash
- Several targeted and ground effect spells can be reflected, including Water Bolt, Cursed Slash, and Brackish Bolt.
Note that it is early days and that this section will be far more fleshed out as the Season progresses and cool tricks and tips are found.
Bosses
- Molten Metal can be reflected back to the boss.
Trash
- Several targeted and ground effect spells can be reflected, including Shield Stampede, Stone Bolt, Arcing Void, Alloy Bolt, Censoring Gear, and Shadow Claw.
Affix Tips, Tricks and Management for Fury Warrior in The War Within Season 1
Unlike many classes, Warriors have very few specialized tricks to handle various mechanics, being mainly focused on personal damage and defense, so they do not have any unique capability when it comes to handling various affixes of Mythic+. For general guides covering each of Dungeon or Mythic+ content in general, check out our dedicated page below.
Affix Guide for Fury Warrior in The War Within
Ascendant Affix Management for Fury Warrior
Shockwave with Rumbling Earth should be available frequently enough to handle this mechanic, with backup Pummel or Storm Bolt as needed. Intimidating Shout can be taken as well, but should not be necessary and may not reliably affect the correct targets in larger pulls.
Devour Affix Management for Fury Warrior
Bitter Immunity will remove the debuff, though it is not a great strategy as the affix happens much more frequently than the cooldown allows, which means healers will still need a plan to cover the other sets. This often results in holding the cooldown for emergencies that rarely ever come, effectively wasting the talent point. Instead, simply using Impending Victory will help reduce the healing burden enough to quickly remove the debuff.
Oblivion Affix Management for Fury Warrior
Smart use of Charge and Heroic Leap can help reach Shattered Essence crystals more quickly, but proper positioning should be all that is needed.
Voidbound Affix Management for Fury Warrior
There's no particular trick here; simply kill the mob as quickly as possible to gain its buff!
How To Sim Mythic+ for Fury Warrior
MDT Sim
MDT Sim is the best way to sim Mythic+ for Fury Warrior. It allows you to sim an entire dungeon, pull-by-pull, with appropriate HP amounts and so on. In this way, you get a full picture within a single sim, of various target counts and durations. I have created a route that I feel is a good "average" of all dungeons that you can use. Drop the contents of the Pastebin into your Raidbots > SimC Expert Mode at the bottom > 'Footer'. Detailed instructions and more info on MDT Sim can be found on the MDT Sim Wago page.
On our Gear Page below, we have compiled BiS items for Fury Warrior that also apply to Mythic+.
Changelog
- 21 Oct. 2024: Updated Mountain Thane Mythic+ build description and dungeon affix recommendations.
- 09 Sep. 2024: Updated for The War Within Season 1 launch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Minor update to introduction.
- 22 Apr. 2024: Updated talent and rotation recommendations for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2 and Season 3.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 12 Jul. 2023: Minor formatting updates.
- 10 Jul. 2023: Updated for Patch 10.1.5, to include Shockwave as a recommended talent.
- 01 May 2023: Updated with better Onslaught build.
- 24 Jan. 2023: Updated build for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 18 Nov. 2022: Updated Reckless Abandon and Titanic Rage use and descriptions.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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