Fury Warrior DPS Rotation, Cooldowns, and Abilities — The War Within (11.0.7)
On this page, you will learn how to optimize the rotation of your Fury Warrior in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.0.7).
If you were looking for WotLK Classic content, please refer to our WotLK Classic Fury Warrior rotation.
Fury Warrior Rotation
Welcome to our Rotation page for Fury Warriors. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
If you have not already, please read the Spell Summary page. Knowing how each spell/ability works in detail will greatly increase your understanding of the topics discussed on this page.
Fury Warrior Single-Target Rotation
The Arms rotation is a conditional priority list, which can change depending on talent choice. Use the checkboxes below to make the appropriate customizations and make sure that Berserker Stance is always toggled on! Note that the same toggles are used for both the single and multitarget rotations.
Recommended | Other Options |
---|---|
Slayer | Mountain Thane |
Champion's Spear | Thunderous Roar |
Bladestorm | Ravager |
Reckless Abandon | Anger Management |
Onslaught | Odyn's Fury |
- Thunder Blast to spend stacks immediately before using Avatar
- Recklessness on cooldown or whenever burst damage is needed.
- Avatar simultaneously with Recklessness
- Avatar while Enraged or with Titanic Rage
- Rampage if Enrage is not active
- Ravager
- Thunder Blast while Enraged
- Thunderous Roar while Enraged
- Champion's Spear while Enraged
- Odyn's Fury while Enraged or with Titanic Rage talented
- Execute with three stacks of Marked for Execution or to refresh Ashen Juggernaut
- Bladestorm while Enraged
- Rampage
- Crushing Blow
- Onslaught
- Bloodbath with under 100 Rage or Vicious Contempt
- Raging Blow with under 100 Rage and Opportunist is not active
- Rampage
- Execute with Marked for Execution
- Raging Blow
- Execute with Sudden Death
- Bloodthirst
- Thunder Clap as a filler
- Improved Whirlwind or Slam or as a single target filler
In simple terms, the Fury Warrior rotation revolves around building Rage and spending it on Rampage in order to trigger and maintain Enrage, with other attacks prioritized based on selected talents or tier-set bonuses. While not complex, the rotation is generally fast-paced while making use of several procs and cooldowns, which makes it deceptively engaging.
- Slayer will follow the normal rotation, working in more frequent casts of Execute and cooldown reduction for Bladestorm. Despite this focus on Execute however, the build cares more about Sudden Death and Marked for Execution than the actual execute phase.
- Mountain Thane replaces Slam and Whirlwind with the much more powerful Thunder Clap, and its higher priority Thunder Blast proc. While similar to normal Fury gameplay, the rotation can become very busy, particularly during cooldowns, when Rage is abundant and multiple procs overlap. The value of Execute is also greatly diminished, serving as more of a backup rage generator than a focus of the rotation.
Execute Phase
Whether due to the target being below 20% (35% with Massacre talented) health or Sudden Death proc, Execute usage does not heavily change the priority listed above; it merely generates extra Rage in order to use Rampage that much sooner. This is true even as Slayer, as its bonuses are tied to Sudden Death and Marked for Execution, rather than the actual Execute phase.
Opening Rotation/During Recklessness
Because Charge is off the global cooldown, opening combat with Recklessness followed immediately by Charge will lead to a net increase in Rage generation on the pull with no additional downtime, however, it is crucial to ensure that the target will not be moving substantially, or else you will easily find yourself moving to the boss's former location, and wasting precious buff time trying to reposition. Avatar can also be used early, so long as Titan's Torment is not talented, otherwise it is better to wait to become Enraged.
Multiple-Target Rotation for Fury Warriors
Prioritize Whirlwind whenever the buff is not active, roughly every fifth global cooldown, in order to ensure single-target attacks continue to cleave. Otherwise, the rotation is very similar to single-target, with slightly more emphasis on layering cooldowns when hitting multiple targets instead of delaying them to fit into single-target buffs.
- Thunder Blast to spend stacks immediately before using Avatar
- Recklessness
- Avatar simultaneously with Recklessness
- Avatar while Enraged or with Titanic Rage talented
- Rampage if Enrage is not active
- Thunder Blast while Enraged
- Thunder Clap if the Meat Cleaver buff is not active
- Thunderous Roar while Enraged
- Ravager
- Champion's Spear while Enraged
- Odyn's Fury while Enraged or with Titanic Rage talented
- Whirlwind if the Meat Cleaver buff is not active
- Execute to apply or refresh Ashen Juggernaut with less than 2s remaining
- Bladestorm while Enraged
- Rampage
- Crushing Blow
- Onslaught
- Bloodbath
- Rampage
- Execute
- Bloodthirst
- Thunder Clap as a filler
- Raging Blow
- Execute with Sudden Death
- Bloodthirst
- Whirlwind as a filler
Mastering your Fury Warrior
Aligning Cooldowns
Fury is a very cyclic and consistently damaging specialization, so there is not a lot of advantage in delaying Recklessness to align with other cooldowns as opposed to simply using it on cooldown as much as possible. In general, no cooldown should be delayed more than a few seconds for any other, outside of preparing for burst AoE (see the multitarget section above) or a timed damage phase, such as Heroism/Bloodlust or specific boss mechanics. This is particularly important when talenting Anger Management or gaining cooldown reduction from the Slayer hero talent, Unrelenting Onslaught.
Recklessness
The moderate increase to critical strike strike from Recklessness is secondary to doubling Rage generation, which amounts to a much larger damage increase due to casting Rampage much more frequently. While the rotational priority does not change; the increased Rage generation also makes it much easier to overcap, so care should be taken when using high Rage generating abilities such as Onslaught or Ravager.
Avatar
Avatar is a decent cooldown in its own right, but becomes extraordinarily more powerful in combination with the follow-on Tormented talents, triggering additional effects that synergize with other talent choices. It should almost always be used closely aligned with Recklessness.
Odyn's Fury
Odyn's Fury is a powerful burst AoE ability, but it also provides a decent single target buff, Dancing Blades. It will most often be used in multitarget, jumpstarting the rotation by applying Enrage and the Whirlwind buff when Titanic Rage is talented.
Ravager and Bladestorm
Bladestorm and Ravager are both strong AoE cooldowns, which generate a high amount of Rage and even contribute meaningful single target damage through Unhinged. The choice between them is largely dictated by Hero Talent choice, with Slayer requiring Bladestorm, and Mountain Thane favoring Ravager for more potential Thunder Blast procs.
Enrage
The goal of the Fury rotation is a continual feedback loop of generating Rage, spending it on Rampage, and triggering Enrage, which increases Haste to allow more Rage to be generated, feeding back into the loop. Bloodthirst also helps this process, with a 30% chance to trigger Enrage, and it should be kept on cooldown to benefit from this chance as much as possible. All other special abilities generate Rage, making it important to fill global cooldowns in order to always be generating Rage.
Movement and Mobility
Warriors have a great deal of active tools through Charge and Heroic Leap that allow for instant movement across large distances. Finding ways to maximize your uptime on a target through intelligent use of these is crucial, as downtime is extremely detrimental to the flow of Fury's rotation. The talents Double Time and Bounding Stride are particularly useful in any encounter that demands heavy movement.
Sustain and Defense
Fury's defensive ability comes in the form of higher base stamina due to dual wielding two two-handed weapons and several defensive cooldowns in Enraged Regeneration, Spell Reflection, and Defensive Stance, and considerable self-healing through Bloodthirst, Enraged Regeneration, and Victory Rush, as well as various talents that improve those capabilities. The increased health and self-healing make Fury very tanky in sustained combat, although less able to deal with frequent bursts of high damage. In those cases, Enraged Regeneration is best used preemptively, with Bloodthirst cast as often as possible over its duration to benefit from its increased healing.
Warriors also have access to Rallying Cry, one of the few defensive group cooldowns in the game. It is typically used to help the group survive key encounter mechanics rather than as a personal cooldown. Keep in mind that it is on the global cooldown, so be ready to use it when needed.
Group Buffs
Fury also brings Battle Shout, increasing all party and raid members Attack Power by 5%, which should be applied before combat begins.
Mythic+ Rotation
For information about Mythic+ as a Fury Warrior and the rotation you need to use in this game mode, please refer to our Mythic+ page.
WeakAuras for Fury Warriors
WeakAuras can have a tremendous effect on your performance, helping you track important buffs, debuffs, and cooldowns. Since this is a broad topic, we made a page dedicated to it.
Changelog
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 23 Sep. 2024: Minor single target rotation updates.
- 09 Sep. 2024: Added a note about toggles, and removed errant bracket from the multitarget list.
- 21 Aug. 2024: Updated for The War Within Pre-Season Launch.
- 31 Jul. 2024: Update single target Bladestorm priority.
- 26 Jul. 2024: Recommend single target Spear over Roar in accoradnce with recent tuning.
- 23 Jul. 2024: Updated for The War Within Pre-Patch
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
- 15 Jan. 2024: Updated for Patch 10.2.5.
- 14 Jan. 2023: Added section emphasizing proper use of Fyr'alath.
- 06 Nov. 2023: Updated for T31 builds and rotations in preparation for Season 3.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 01 May 2023: Updated for Patch 10.0.7 with more clear checkbox options.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Fix talent selector formatting.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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