Fury Warrior DPS Rotation, Cooldowns, and Abilities — The War Within (11.0.5)

Last updated on Oct 21, 2024 at 21:00 by Archimtiros 77 comments
General Information

On this page, you will learn how to optimize the rotation of your Fury Warrior in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.0.5).

If you were looking for WotLK Classic content, please refer to our WotLK Classic Fury Warrior rotation.

1.

Fury Warrior Rotation

Welcome to our Rotation page for Fury Warriors. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.

1.1.

Beginners

If the rotations below seem overwhelming to you, you might benefit from visiting our Beginners page, which outlines a close-to-optimal rotation in simpler terms.

1.2.

PvP

The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.

2.

Fury Warrior Single-Target Rotation

The Arms rotation is a conditional priority list, which can change depending on talent choice. Use the checkboxes below to make the appropriate customizations and make sure that Berserker Stance Icon Berserker Stance is always toggled on! Note that the same toggles are used for both the single and multitarget rotations.

Recommended Other Options
Slayer Mountain Thane
Champion's Spear Icon Champion's Spear Thunderous Roar Icon Thunderous Roar
Bladestorm Icon Bladestorm Ravager Icon Ravager
Reckless Abandon Icon Reckless Abandon Anger Management Icon Anger Management
Onslaught Icon Onslaught Odyn's Fury Icon Odyn's Fury
  1. Thunder Blast Icon Thunder Blast to spend stacks immediately before using Avatar
  2. Recklessness Icon Recklessness on cooldown or whenever burst damage is needed.
  3. Avatar Icon Avatar simultaneously with Recklessness
  4. Avatar Icon Avatar while Enraged or with Titanic Rage Icon Titanic Rage
  5. Rampage Icon Rampage if Enrage Icon Enrage is not active
  6. Ravager Icon Ravager
  7. Thunder Blast Icon Thunder Blast while Enraged
  8. Thunderous Roar Icon Thunderous Roar while Enraged
  9. Champion's Spear Icon Champion's Spear while Enraged
  10. Odyn's Fury Icon Odyn's Fury while Enraged or with Titanic Rage Icon Titanic Rage talented
  11. Execute Icon Execute with three stacks of Marked for Execution Icon Marked for Execution or to refresh Ashen Juggernaut Icon Ashen Juggernaut
  12. Bladestorm Icon Bladestorm while Enraged
  13. Rampage Icon Rampage
  14. Crushing Blow Icon Crushing Blow
  15. Onslaught Icon Onslaught
  16. Bloodbath Icon Bloodbath with under 100 Rage or Vicious Contempt Icon Vicious Contempt
  17. Raging Blow Icon Raging Blow with under 100 Rage and Opportunist Icon Opportunist is not active
  18. Rampage Icon Rampage
  19. Execute Icon Execute with Marked for Execution Icon Marked for Execution
  20. Raging Blow Icon Raging Blow
  21. Execute Icon Execute with Sudden Death Icon Sudden Death
  22. Bloodthirst Icon Bloodthirst
  23. Thunder Clap Icon Thunder Clap as a filler
  24. Improved Whirlwind Icon Improved Whirlwind or Slam Icon Slam or as a single target filler

In simple terms, the Fury Warrior rotation revolves around building Rage and spending it on Rampage Icon Rampage in order to trigger and maintain Enrage Icon Enrage, with other attacks prioritized based on selected talents or tier-set bonuses. While not complex, the rotation is generally fast-paced while making use of several procs and cooldowns, which makes it deceptively engaging.

  • Slayer will follow the normal rotation, working in more frequent casts of Execute Icon Execute and cooldown reduction for Bladestorm Icon Bladestorm. Despite this focus on Execute however, the build cares more about Sudden Death Icon Sudden Death and Marked for Execution Icon Marked for Execution than the actual execute phase.
  • Mountain Thane replaces Slam Icon Slam and Whirlwind Icon Whirlwind with the much more powerful Thunder Clap Icon Thunder Clap, and its higher priority Thunder Blast Icon Thunder Blast proc. While similar to normal Fury gameplay, the rotation can become very busy, particularly during cooldowns, when Rage is abundant and multiple procs overlap. The value of Execute is also greatly diminished, serving as more of a backup rage generator than a focus of the rotation.
2.1.

Execute Phase

Whether due to the target being below 20% (35% with Massacre Icon Massacre talented) health or Sudden Death Icon Sudden Death proc, Execute Icon Execute usage does not heavily change the priority listed above; it merely generates extra Rage in order to use Rampage Icon Rampage that much sooner. This is true even as Slayer, as its bonuses are tied to Sudden Death Icon Sudden Death and Marked for Execution Icon Marked for Execution, rather than the actual Execute phase.

2.2.

Opening Rotation/During Recklessness

Because Charge Icon Charge is off the global cooldown, opening combat with Recklessness Icon Recklessness followed immediately by Charge will lead to a net increase in Rage generation on the pull with no additional downtime, however, it is crucial to ensure that the target will not be moving substantially, or else you will easily find yourself moving to the boss's former location, and wasting precious buff time trying to reposition. Avatar Icon Avatar can also be used early, so long as Titan's Torment Icon Titan's Torment is not talented, otherwise it is better to wait to become Enraged.

3.

Multiple-Target Rotation for Fury Warriors

Prioritize Whirlwind Icon Whirlwind whenever the buff is not active, roughly every fifth global cooldown, in order to ensure single-target attacks continue to cleave. Otherwise, the rotation is very similar to single-target, with slightly more emphasis on layering cooldowns when hitting multiple targets instead of delaying them to fit into single-target buffs.

  1. Thunder Blast Icon Thunder Blast to spend stacks immediately before using Avatar
  2. Recklessness Icon Recklessness
  3. Avatar Icon Avatar simultaneously with Recklessness
  4. Avatar Icon Avatar while Enraged or with Titanic Rage Icon Titanic Rage talented
  5. Rampage Icon Rampage if Enrage Icon Enrage is not active
  6. Thunder Blast Icon Thunder Blast while Enraged
  7. Thunder Clap Icon Thunder Clap if the Meat Cleaver Icon Meat Cleaver buff is not active
  8. Thunderous Roar Icon Thunderous Roar while Enraged
  9. Ravager Icon Ravager
  10. Champion's Spear Icon Champion's Spear while Enraged
  11. Odyn's Fury Icon Odyn's Fury while Enraged or with Titanic Rage Icon Titanic Rage talented
  12. Whirlwind Icon Whirlwind if the Meat Cleaver Icon Meat Cleaver buff is not active
  13. Execute Icon Execute to apply or refresh Ashen Juggernaut Icon Ashen Juggernaut with less than 2s remaining
  14. Bladestorm Icon Bladestorm while Enraged
  15. Rampage Icon Rampage
  16. Crushing Blow Icon Crushing Blow
  17. Onslaught Icon Onslaught
  18. Bloodbath Icon Bloodbath
  19. Rampage Icon Rampage
  20. Execute Icon Execute
  21. Bloodthirst Icon Bloodthirst
  22. Thunder Clap Icon Thunder Clap as a filler
  23. Raging Blow Icon Raging Blow
  24. Execute Icon Execute with Sudden Death Icon Sudden Death
  25. Bloodthirst Icon Bloodthirst
  26. Whirlwind Icon Whirlwind as a filler
4.

Mastering your Fury Warrior

4.1.

Aligning Cooldowns

Fury is a very cyclic and consistently damaging specialization, so there is not a lot of advantage in delaying Recklessness Icon Recklessness to align with other cooldowns as opposed to simply using it on cooldown as much as possible. In general, no cooldown should be delayed more than a few seconds for any other, outside of preparing for burst AoE (see the multitarget section above) or a timed damage phase, such as Heroism/Bloodlust or specific boss mechanics. This is particularly important when talenting Anger Management Icon Anger Management or gaining cooldown reduction from the Slayer hero talent, Unrelenting Onslaught Icon Unrelenting Onslaught.

4.1.1.

Recklessness

The moderate increase to critical strike strike from Recklessness Icon Recklessness is secondary to doubling Rage generation, which amounts to a much larger damage increase due to casting Rampage Icon Rampage much more frequently. While the rotational priority does not change; the increased Rage generation also makes it much easier to overcap, so care should be taken when using high Rage generating abilities such as Onslaught Icon Onslaught or Ravager Icon Ravager.

4.1.2.

Avatar

Avatar is a decent cooldown in its own right, but becomes extraordinarily more powerful in combination with the follow-on Tormented talents, triggering additional effects that synergize with other talent choices. It should almost always be used closely aligned with Recklessness.

4.1.3.

Odyn's Fury

Odyn's Fury is a powerful burst AoE ability, but it also provides a decent single target buff, Dancing Blades Icon Dancing Blades. It will most often be used in multitarget, jumpstarting the rotation by applying Enrage and the Whirlwind buff when Titanic Rage Icon Titanic Rage is talented.

4.1.4.

Ravager and Bladestorm

Bladestorm and Ravager are both strong AoE cooldowns, which generate a high amount of Rage and even contribute meaningful single target damage through Unhinged Icon Unhinged. The choice between them is largely dictated by Hero Talent choice, with Slayer requiring Bladestorm, and Mountain Thane favoring Ravager for more potential Thunder Blast procs.

4.2.

Enrage

The goal of the Fury rotation is a continual feedback loop of generating Rage, spending it on Rampage Icon Rampage, and triggering Enrage Icon Enrage, which increases Haste to allow more Rage to be generated, feeding back into the loop. Bloodthirst Icon Bloodthirst also helps this process, with a 30% chance to trigger Enrage, and it should be kept on cooldown to benefit from this chance as much as possible. All other special abilities generate Rage, making it important to fill global cooldowns in order to always be generating Rage.

4.3.

Movement and Mobility

Warriors have a great deal of active tools through Charge Icon Charge and Heroic Leap Icon Heroic Leap that allow for instant movement across large distances. Finding ways to maximize your uptime on a target through intelligent use of these is crucial, as downtime is extremely detrimental to the flow of Fury's rotation. The talents Double Time Icon Double Time and Bounding Stride Icon Bounding Stride are particularly useful in any encounter that demands heavy movement.

4.4.

Sustain and Defense

Fury's defensive ability comes in the form of higher base stamina due to dual wielding two two-handed weapons and several defensive cooldowns in Enraged Regeneration Icon Enraged Regeneration, Spell Reflection Icon Spell Reflection, and Defensive Stance Icon Defensive Stance, and considerable self-healing through Bloodthirst Icon Bloodthirst, Enraged Regeneration Icon Enraged Regeneration, and Victory Rush Icon Victory Rush, as well as various talents that improve those capabilities. The increased health and self-healing make Fury very tanky in sustained combat, although less able to deal with frequent bursts of high damage. In those cases, Enraged Regeneration is best used preemptively, with Bloodthirst cast as often as possible over its duration to benefit from its increased healing.

Warriors also have access to Rallying Cry Icon Rallying Cry, one of the few defensive group cooldowns in the game. It is typically used to help the group survive key encounter mechanics rather than as a personal cooldown. Keep in mind that it is on the global cooldown, so be ready to use it when needed.

4.5.

Group Buffs

Fury also brings Battle Shout Icon Battle Shout, increasing all party and raid members Attack Power by 5%, which should be applied before combat begins.

5.

Mythic+ Rotation

For information about Mythic+ as a Fury Warrior and the rotation you need to use in this game mode, please refer to our Mythic+ page.

6.

WeakAuras for Fury Warriors

WeakAuras can have a tremendous effect on your performance, helping you track important buffs, debuffs, and cooldowns. Since this is a broad topic, we made a page dedicated to it.

7.

Changelog

  • 21 Oct. 2024: Reviewed for Patch 11.0.5.
  • 23 Sep. 2024: Minor single target rotation updates.
  • 09 Sep. 2024: Added a note about toggles, and removed errant bracket from the multitarget list.
  • 21 Aug. 2024: Updated for The War Within Pre-Season Launch.
  • 31 Jul. 2024: Update single target Bladestorm priority.
  • 26 Jul. 2024: Recommend single target Spear over Roar in accoradnce with recent tuning.
  • 23 Jul. 2024: Updated for The War Within Pre-Patch
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
  • 15 Jan. 2024: Updated for Patch 10.2.5.
  • 14 Jan. 2023: Added section emphasizing proper use of Fyr'alath.
  • 06 Nov. 2023: Updated for T31 builds and rotations in preparation for Season 3.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 01 May 2023: Updated for Patch 10.0.7 with more clear checkbox options.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Fix talent selector formatting.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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