Guardian Druid Tank Spec, Builds, and Talents — The War Within (11.1.0)
On this page, you will find out the best talents for each tier for your Guardian Druid in World of Warcraft — The War Within (11.1.0). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Feral Tank Druid talents.
Best Talents for Guardian Druid in The War Within
Note that these builds are generic recommendations for various content. For more specific recommendations for the Raid and Mythic+, check out the dedicated pages below.
Best Talents for Guardian Druid
Best Single-Target Talents for Guardian Druid
This build is optimal for pure single-target situations, which encompasses essentially every raid boss.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Best AoE Talents for Guardian Druid
This is our recommended build for AoE scenarios. Primarily for Mythic+.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Best TWW Delve Talents for Guardian Druid
Delves are new content in TWW that you can engage with solo or with up to
five friends (and the help of
a follower!). They are very short ~3-15 minute scenarios, and as a Guardian Druid,
you'll be able to bypass some of the stages almost entirely thanks to being able to
Prowl to objectives instead of having to fight.
Surviving can be tough in these for non-tank players in your group, as the enemies hit hard, especially when you are undergeared and your follower's heals aren't that strong just yet. That's why this talent build takes multiple off-healing talents so you can help your group survive comfortably. Remember that there is no time limit, so you are free to wait for cooldowns or heal up to full HP, and most enemies are kitable. As a note: If you are doing these solo, you can opt out of off-healing talents for more DPS. I will put 2 builds below, one for group support and one for solo.
Mythic+
Mythic+ can require a mix of AoE and Single-Target talents, depending on affixes and other variables. You should check out our page below if you want advice specific to Mythic+.
Rotation for Guardian Druid Talents
Some talents will require you to play in a particular way to get the most out of them. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
Talent Explanations for Guardian Druids
Note that we do not explain every Talent in the tree on this page. We only explain Talents that are part of our optimal builds for single-target and AoE. For full details and explanations of every Talent, please visit our Spells page via the button below.
Class Talents for Guardian Druids
Rows 1-4
![]() | is your one of the Cat bleeds that generates combo points. |
![]() | heals you for 24% of your health over 3 seconds. |
![]() | is a heal over time that cannot be cast in ![]() |
![]() | is a ranged balance spell that we do not use. |
![]() | increases the damage of ![]() ![]() ![]() |
![]() | is your main AoE damaging ability and essential to the Guardian Druid rotation. Deals damage AoE and applies a bleed to all targets hit. |
![]() | grants increased stamina and an additional stamina increase in ![]() |
![]() | a heal over time, applied to 5 people. |
![]() | a powerful ranged balance spell. |
![]() | the strongest Cat bleed. Costs 1-5 combo points. |
![]() | increases healing taken while either ![]() ![]() |
![]() | dispels poisons and curse effects. Great for Mythic+ is less useful for raids. |
![]() | a shapeshift ability that enhances spell damage. |
![]() | a Cat ability that stuns the target and costs combo points. |
![]() | increases your physical damage and armor by 6%. |
![]() | is your main active mitigation ability. Increases your armor temporarily at the cost of Rage. |
![]() | increases the duration of ![]() |
![]() | can be used on Beasts or Dragonkins to sleep them for a long time. |
![]() | increases magic damage and healing by 6%. Very valuable, with ![]() |
![]() | an AoE balance DoT that Guardian does not make use of. |
Rows 5-7
![]() | increases the critical strike damage of ![]() |
![]() | is a passive 6% damage taken reduction. |
![]() | is your interrupt and also works as a small charge if you ever get knocked back. |
![]() | increases healing received by 4%. |
![]() | increases the range of all your caster spells by 5 yards. No longer works on melee abilities. |
![]() ![]() | are mobility tools on a choice node. |
![]() ![]() | are picked to progress further in the tree. |
![]() | instantly heals you for 20% of your max health. A useful personal on a short cooldown. |
![]() | a passive alternative to ![]() |
![]() | increases movement speed. |
![]() | automatically applies a ![]() |
![]() | is a small absorb when you cast ![]() ![]() |
![]() | is your raid utility, which increases your and your group's movement speed by 60% for 8 seconds. |
![]() | is a useful knockback ability that can be used to reposition mobs or interrupt them momentarily. |
![]() | keeps mobs in the same place for a short period. A useful mob control tool on certain encounters/dungeons. |
![]() | can be used to apply ![]() |
Rows 8-10
![]() | reduces damage taken by an additional 10% when affected by![]() ![]() |
![]() | reduces the internal cooldown of ![]() |
![]() | increases damage of ![]() ![]() |
![]() | increases your Versatility by 6% in Bear Form. |
![]() | increase damage of ![]() |
![]() | increases the range and radius of ![]() |
![]() | reduces the cooldown of ![]() |
![]() | can be cast on a healer to reduce their Mana cost by 100% for 8 seconds. Handy utility and can save the day if used at the right time. Bonus, your healers will greatly appreciate it and heal you more. |
![]() | an AoE disorient effect. |
![]() | a single targe stun. |
![]() | an AoE disorient effect. |
![]() | increases your health and armor for 4 seconds after shifting into ![]() |
![]() | reduces the cooldown of your ![]() |
![]() | increases Physical damage dealt by 5%. |
![]() | increases Magical damage dealt by 5%. |
![]() | retain the buff from ![]() |
![]() | forms a bond with an ally transferring 10% of self-healing to that target. |
![]() | casting a ![]() |
![]() | ![]() ![]() ![]() ![]() ![]() |
![]() | increases your non-Bear spells significantly. Primarily, it increases ![]() |
![]() | converts a portion of your single target damage done to healing for yourself and your group/raid. |
Spec Talents for Guardian Druids
Rows 1-4
![]() | is a high damage-dealing Rage spender. |
![]() | gives your abilities a chance to reset the cooldown on ![]() |
![]() | is your biggest defensive on a long cooldown. |
![]() | chance on nonperiodic damage taken to proc a buff that allows you to cast ![]() |
![]() | grants a second charge of ![]() |
![]() | deals damage to attacking enemies and pulses AoE damage when ![]() |
![]() | gives you a second charge of ![]() |
![]() | gives ![]() ![]() |
Rows 5-7
![]() | Causes a massive burst of AoE healing around you each time you use 300 rages. |
![]() | makes it so that each time ![]() |
![]() | causes our ![]() ![]() ![]() |
![]() | reduces the cooldown of ![]() |
![]() | gives auto attacks a chance to empower your next ![]() |
![]() | increases ![]() |
![]() | gain magical damage reduction equal to 5% of your damage reduction from armor. |
![]() | ![]() ![]() |
![]() | increases your Arcane damage done by 20% in Bear Form. |
![]() | causes your ![]() ![]() |
![]() | causes ![]() |
Rows 8-10
![]() | gives ![]() |
![]() | gives your damaging abilities a chance to trigger a free ![]() ![]() |
![]() | makes targets affected by ![]() |
![]() | makes ![]() ![]() ![]() |
![]() | makes ![]() ![]() |
![]() | makes targets affected by ![]() ![]() |
![]() | makes your DoT effects deal their damage in 25% less time. This means those ![]() |
![]() | increases Arcane damage you deal in Bear Form by 10%, and 40% of the Arcane damage you deal in Bear
Form also heals you. Another crucial talent for self-sustain and essential for the ![]() |
![]() | turns your ![]() ![]() |
![]() | makes every 25 Rage you spend reduce the cooldown of ![]() |
![]() | Increases your damage done, reduces your damage taken, increases your leech, and reflects damage at attackers. |
![]() | causes ![]() |
![]() | Drops a beam that increases our Mastery by 15%, heals us and deals damage to enemies. |
![]() | Is an Aoe version of ![]() |
![]() | causes all single target abilities on targets afflicted with ![]() |
![]() | Consumes 2 stacks of ![]() |
![]() | causes ![]() |
PvP Talents (War Mode)
The Battle for Azeroth expansion introduced a new system called "War Mode." Opting into War Mode makes you eligible for open-world PvP but also grants you the following benefits:
- World Quests at a maximum level have 10-30% increased rewards.
- You gain 10-30% increased experience while leveling.
- Allows you to earn Conquest Points towards weekly gear rewards.
- Grants you the use of PvP talents in the open-world.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended that you enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself eligible for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.
PvP Talents for Guardian Druids
Below are the recommended PvP talents for leveling and doing PvE content. You will get a choice of 1 general PvP talent and 3 spec-specific talents.
Guardian Druid PvP Talents
Overrun is a powerful charge with a stun, and the knockback it triggers provides a large mobility boost.
Emerald Slumber Enter a deep sleep for 8 seconds that makes all other cooldowns recover 400% faster.
Demoralizing Roar reduces damage enemies deal to you by 20% for 10 seconds.
Alpha Challenge replaces
Growl, an ability that historically has no function in solo content. In exchange, you (and your allies) deal increased damage to the target you taunt.
Malorne's Swiftness increases your
Travel Form movement speed by 20% and prevents you from being slowed below 100% movement speed. This improves your mobility and will reduce travel time, which is important while leveling.
The remaining PvP talents may have limited or niche applications in leveling or open-world PvE content, but they do not provide the overall benefit of the recommended list above. The rest of the PvP talents do not contribute meaningfully to leveling or open world PvE.
While Guardian may have some fun open-world PvP viability, if you want to do more serious PvP, you may have better success with a non-tank spec.
Changelog
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Added and Updated Recommended Builds.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for Season 1 TWW Launch.
- 25 Aug. 2024: Added 2 Delve Builds and updated M+/AoE Build.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for TWW pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 20 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 21 Nov. 2023: Updated M+ talent build.
- 06 Nov. 2023: Reviewed for Patch 10.2.
- 04 Sep. 2023: Added new Talent Template Block and Updated Talents.
- 25 Jul. 2023: Updated talent builds.
- 12 Jul. 2023: Added High damage M+ build and fixed Raze link.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 01 May 2023: Updated and added new talent builds for 10.1.
- 24 Mar. 2023: Updated talent tree strings.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 11 Feb. 2023: Updated talent builds after bugfixes.
- 24 Jan. 2023: Updated for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written by Pumps who has played since Vanilla and has tanked in Honestly, the #1 Oceanic raiding guild, since Mists of Pandaria. He also played in the first MDI Mythic+ Dungeon Tournament, where his team placed second. His mindset on tanking has always been taking the utility and damage one can bring to the raid to the next level. He was the #1 Rank DPS Guardian Druid for 5 tiers in a row and top the 1-6 for the last 12 tiers, playing Guardian Druid, Brewmaster Monk and Protection Warrior mainly based on what is the strongest for progression at the time. You can find him on discord — Pumps#0734 — and on Twitch.
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