Havoc Demon Hunter DPS Mythic+ Tips — The War Within (11.1.0)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Havoc Demon Hunter in World of Warcraft — The War Within (11.1.0).
Havoc Demon Hunter Mythic+ Guide for The War Within Season 2
In this guide, we will talk about getting the most out of your Demon Hunter in Mythic+ dungeons, including the best way to build your character's talents out, any rotational changes that you need to know, and tips and tricks to excel in each dungeon.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below. You can also find out more about the Mythic+ Meta on the Tier List page.
Havoc Demon Hunter in The War Within Mythic+
Havoc Demon Hunter provides a very flexible damage profile, having a variety of abilities that can quickly shift from single-target to AoE without needing to alter its rotation significantly. Depending on the build it can either deal exceptional priority damage or strong burst AoE. Currently, both of Havoc's Hero Talents have a justification to see play in Mythic+ and allow for more room to tailor your specialty within your group composition.
Best Mythic+ Talents for Havoc Demon Hunter in The War Within
Currently, Aldrachi Reaver is the firm winner in Mythic+ due to its
very unique priority funnel damage profile. Its ability to deal extremely high
damage to key targets while still bringing good AoE is invaluable, changing our
recommendation going into Season 2.
Fel-Scarred on the other hand brings
strong on demand burst AoE around its 2-minute cooldowns however, so is a decent
option while being more comfortable to pilot.
Best Mythic+ Talent Builds for Havoc Demon Hunter
Havoc Demon Hunter Mythic+ Talents -
Aldrachi Reaver
Aldrachi Reaver saw an uplift in Season 2 specifically with the rework
to
Wounded Quarry, granting access to massive priority target
damage and funnel in AoE pulls. It is a bit more target locked, needing an anchor
target to make use of
Reaver's Mark, but the payoff is worth it. In between
that, it has
Reaver's Glaive and for consistent damage buffs and the
addition of
Screaming Brutality makes playing
Throw Glaive talents
much more comfortbale.
On the plus side, it can set up burst very well and provides much better
defense due to Army Unto Oneself, while also having the advantage of gaining
damage as enemies die through collecting Soul Fragments.
Talent Swap Options
Aldrachi Reaver has a couple of options in the middle of the tree to
fill out its points, alongside some class tree options if you need them:
- Movement Talents - both
Tactical Retreat and
Inertia (or
Exergy) add extra complexity. These are recommended due to the extra burst provided while bringing similar (or slightly higher) overall throughput. If you are struggling to execute them though, these two points can be exchanged for both
Looks Can Kill and
Serrated Glaive.
- It can sometimes be a bit hectic to place
Sigil of Flame, so picking up
Precise Sigils in exchange for
Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
Erratic Felheart is nice for the comfort movement tools, but really should not be needed now that
Fel Rush isn't a component of the damage toolkit.
Army Unto Oneself can be switched out for
Incorruptible Spirit for some free absorb shields, considering the amount of Souls you will be collecting.
Use the Copy button below to generate an Import Code to use in-game!
Best Havoc Demon Hunter Mythic+ Talents -
Fel-Scarred
Fel-Scarred is slightly weaker in Season 2, with its main benefit
being something much more broadly available between classes. It still brings strong
up-front burst every 2-minutes with
Metamorphosis, and the change to
Cycle of Hatred reducing the burst cycle to 20 seconds is a welcome change
as well. Its single-target relies heavily on
Burning Blades, giving it
something to fall back on during bosses.
Talent Swap Options
For Mythic+, Fel-Scarred has a handful of options in the middle of
the tree depending on how comfortable you are:
- Movement Talents - there's an optional swap to grab
Tactical Retreat and
Inertia to improve your
Eye Beam cycles, though it raises the execution requirement.
Exergy is also a solid pick for overall throughput, and both are roughly equal (or slightly higher) than the simpler alternatives. The talents to switch out are
Serrated Glaive and
Looks Can Kill.
- It can sometimes be a bit hectic to place
Sigil of Flame, so picking up
Precise Sigils in exchange for
Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
Set Fire to the Pain can be switched to
Improved Soul Rending if you are looking for more general sustain rather than a little bit of mitigation.
Use the Copy button below to generate an Import Code to use in-game!
Mythic+ Utility for Havoc Demon Hunter in The War Within Season 2
This section focuses on key talents and abilities we have access to that can be leveraged in Mythic+ situations. If you are looking for explanations on the entire Havoc Demon Hunter repertoire of Abilities and Talents, you can use our Glossary page.
Utility of Havoc Demon Hunter in The War Within
Interrupts and Crowd Control
Havoc has a variety of tools to stop enemy casts. Due to the large number of them, I have broken them down into single-target and AoE options.
Single Target Crowd Control
Disrupt is Havoc's interrupt tool on a 15-second cooldown. It has
the added advantage of an 18-yard range, and should be used aggressively on
dangerous casts (see our Disrupt macro on the Havoc Demon Hunter
macro page).
Fel Eruption is a 4-second stun on a 30-second cooldown at the cost
of 10 Fury. This is a great single-target stop for priority targets, and due to
being baseline, it always provides an extra tool for dangerous casts.
Imprison is a 45-second cooldown hard crowd-control that breaks on
damage. This can be used either as a stop or can be used to lock a target down
that you would rather skip, as enemies affected by this will not aggro as you
run past.
AoE Crowd Control
Chaos Nova is an AoE stun tool available to Havoc that stuns all
nearby targets for 2 seconds on a 45-second cooldown with a 25-Fury cost. This
is great for disrupting large groups of enemies and, due to its instant activation,
can be a strong AoE stop when multiple targets are casting at once.
Fel-Scarred
also brings
Wave of Debilitation that provides some follow-up damage
reduction for your tank via the attack speed slow.
Sigil of Misery is an AoE disorient on a 2-second delay (1 with
Quickened Sigils) from the cast, so it can be difficult to reactively
utilize misery to stop casts. It can, however, be used pre-emptively if you
know a target timer to stop dangerous effects. This also shares diminishing
returns with very few other abilities, making it extra valuable despite its
long cooldown.
Metamorphosis may be our major cooldown, but on cast, it also
stuns enemies within the impact area for 3 seconds. This should not really be
something you use it for, but it can be used to great effect if you are also
planning to use cooldowns during a pull.
Defensive Tools
Blur is Havoc's primary active defense tool, reducing damage taken
by 20% and granting 50% Dodge change for 10 seconds on a 1-minute cooldown.
Due to its low cooldown, this should be used aggressively in any dangerous
situation, and is also great to buy some time if you get threat.
Deflecting Dance grants an absorb shield
during
Death Sweep /
Blade Dance for 15% of your maximum health.
This is active for a very brief period of time but allows you to outplay some
damage moments by timing these casts during your rotation, providing a lot of
survival.
Netherwalk grants full immunity to damage and 100% movement speed
for 6 seconds, but you are unable to attack, on a 3-minute cooldown. This is
the most potent defensive tool Havoc has access to and can get you out of
some of the worst situations, but you are not immune to debuff
applications during this, so be careful. Make sure to also plan around
its very long cooldown for the most dangerous moments.
Darkness grants a 15% chance (increased to 30% in dungeons) to avoid any
damage event for players standing within. This lasts
8 seconds on a 5-minute cooldown. The duration can be increased to 11 seconds
with
Long Night, or the cooldown can be reduced to 3 minutes with
Pitch Black. This is strong for group survival, especially
on repeat damage events such as DoTs to help your Healer keep up and
should be planned around during high-intensity moments.
Army Unto Oneself, exclusive to
Aldrachi Reaver, grants 10%
damage reduction for 5 seconds following
Felblade casts. This is a nice
extra benefit that can be timed with dangerous moments, and you can always force
a proc if necessary using
Unhindered Assault.
Other Utility
Mortal Dance reduces enemy healing received by 50% for 6 seconds
if they are hit with
Blade Dance /
Death Sweep. While niche,
this can provide a lot of effective damage by cutting the amount of healing
enemies take, alongside being both easy to apply and AoE.
Chaos Brand is Havoc's strongest reason to be brought to raid,
and in Mythic+, it also provides a lot depending on the group composition.
In any situation where your fellow damage dealers are providing a large amount
of Magic damage (which includes the majority of specs), this is a lot of
extra damage on top of what Havoc already brings.
Vengeful Retreat, while very niche, also breaks snares when
cast, which can be useful to counter some mechanics.
Consume Magic is Havoc's offensive dispel with a 10-second cooldown.
This has the advantage of a 30-yard range and can be used to remove buffs from
enemy targets.
Affix Tips, Tricks and Management for Havoc Demon Hunter in The War Within Season 2
This section contains some quick tips to deal with each of the weekly Xalatath-themed affixes in Season 2 of The War Within Mythic+. If you are looking for general dungeon guides or an overview of Mythic+, check our dedicated page below.
Affix Guide for Havoc Demon Hunter in The War Within
Ascendant Affix Management for Havoc Demon Hunter
Xalatath's Bargain: Ascendant will periodically spawn a number or orbs in waves that need to be crowd-controlled in some way before they complete a cast. Each orb successfully stopped grants the group bonus Haste, so it is a high priority to deal with.
Havoc can and should make use of Chaos Nova and
Sigil of Misery
to stop a wave, and also has
Disrupt and
Fel Eruption to catch
any strays if your group is struggling to clear them all.
Voidbound Affix Management for Havoc Demon Hunter
Xalatath's Bargain: Voidbound will periodically summon a large Void
Emissary that will begin to cast Dark Prayer. This must be
interrupted, as otherwise it will provide damage reduction to nearby enemies.
This needs to be killed off quickly, so ideally, having short, bursty cooldowns
like Eye Beam or
The Hunt ready to go as it spawns is ideal. This
is not always possible, however, due to them being key to your AoE rotation, so just
be aware of it spawning and swap accordingly.
Pulsar Affix Management for Havoc Demon Hunter
Xalatath's Bargain: Pulsar spawns an orb that orbits each player, and coming into contact with one of these will grant 4% Mastery and 2% Leech for the group, stacking, with a 30-second duration. Unsoaked orbs will increase enemy damage done and reduce damage taken.
Havoc has no specific utility to deal with this, instead you need to be aware of your positioning both to make sure other players can soak up the orb circling you, and so you can catch orbs from nearby players.
Devour Affix Management for Havoc Demon Hunter
Xalatath's Bargain: Devour will apply a debuff that must be either dispelled or healed off (though it will not absorb any incoming heals) to the entire group periodically throughout the dungeon.
Unfortunately, Havoc has no real way to assist your Healer when this occurs, so just be aware of the state of your health and the group and use Healthstones or Healing Potions if necessary.
How To Sim Mythic+ for Havoc Demon Hunter
Havoc dungeon simulations are generally quite robust and can use either the Dungeon Slice or Hectic Add Cleave profiles to generate a rough estimate of performance. These will be slightly less accurate than bespoke sims or a composite of individual situations but will give a strong indication of item strength and are recommended.
On our Gear Page below, we have compiled BiS items for Havoc Demon Hunter that also apply to Mythic+.
Changelog
- 04 Mar. 2025: Adjusted Aldrachi Reaver build to add Inertia for now.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Reviewed for Patch 11.0.7, added recommended tags.
- 21 Oct. 2024: Updated for Patch 11.0.5.
- 09 Sep. 2024: Updated for War Within Season 1 release.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 21 Mar. 2024: Reviewed for Patch 10.2.6, shifted recommended build to Glaive Tempest but otherwise no changes.
- 15 Jan. 2024: Reviewed and touched up for mid-season 3 information.
- 09 Nov. 2023: Restructured and updated for Patch 10.2.
- 06 Nov. 2023: Updated link to Mythic+ hub.
- 04 Sep. 2023: Updated for Patch 10.1.7, added Glaive Tempest/Ragefire build and switched it to the recommended choice.
- 10 Jul. 2023: Reviewed for Patch 10.1.5, no changes necessary.
- 01 May 2023: Updated for Patch 10.1 with details about new affixes, build remains the same.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 27 Oct. 2022: Added an additional, single-target-focused build.
- 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
- How to Make a Level 70 Twink and Boost Yourself to Level 80 in 3 Hours!
- War Within 11.1 Hotfixes, April 8th: Raid Nerfs
- Classic Anniversary Realms Black Lotus Drop Increases
- Winds of Mysterious Fortune Experience and BIG Reputation Boost Coming on April 22nd!
- Comprehensive To-Do List for The War Within Season 2 Week 6
- Patch 11.1.5 Arrives on April 22: Not All Features Available at Launch
- The Great Vault Best-in-Slot Picks for Every Specialization
- Patch 11.1.5 Releases April 22—But Most Content Arrives Weeks Later