Havoc Demon Hunter DPS Spell List and Glossary — The War Within (11.0.7)
On this page, we present you with all spells and procs that you need to understand as a Havoc Demon Hunter in World of Warcraft — The War Within (11.0.7).
Spell Summary of Havoc Demon Hunter
Havoc is among the most recently added specializations but has had three expansions to settle into a playstyle that has remained consistent. This page covers the tools available, how they work, and their applications in combat. It will also cover synergies, cooldowns, and core concepts to get to grips with.
If you already have experience with Havoc, having access to some quick Macros and Addons to ease you into learning the spec is always helpful as well, which you can find on our dedicated page here:
Havoc Demon Hunter's Main Resource
The primary resource for Havoc is Fury, which allows using your
strongest baseline abilities. It is generated predominantly through the active
ability Demon's Bite (or
Demon Blades /
Felblade if taken)
and
Immolation Aura. Fury is especially important because
it dictates your rotation cycle, fueling powerful abilities such as
Eye Beam,
Chaos Strike, and
Blade Dance. This makes maintaining a
smooth flow of build/spend vital to success for Havoc gameplay.
Unlocking Abilities
This page explains the nuance of each ability. It assumes you are playing at max level or are interested in the details. For information on when you will gain access to each tool, check out our dedicated leveling page here:
Havoc Demon Hunter Hero Talents
The two Hero Talent Trees available to Havoc are Aldrachi Reaver
and
Fel-Scarred, with their effects listed in the two boxes below:
Havoc Demon Hunter Hero Talents
Aldrachi Reaver Talents for Havoc Demon Hunter
Ability | Description/Effect |
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Consuming 6 Soul Fragments or casting ![]() ![]() ![]() ![]() ![]() |
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When enhanced by ![]() ![]() ![]() |
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Casting ![]() ![]() |
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When enhanced by ![]() ![]() ![]() ![]() |
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The second enhanced ability in your ![]() |
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Each Soul Fragment you consume grants you an absorb shield for 15% of the amount healed. |
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While striking a target affected by ![]() |
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Consuming a Soul Fragment causes your next ![]() ![]() |
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After consuming both ![]() ![]() |
Fel-Scarred Talents for Havoc Demon Hunter
Ability | Description/Effect |
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When you enter demon form, the first cast of each empowered ability
(![]() ![]() ![]() ![]() ![]() |
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Your movement speed is increased by 1% for each 10 Fury you currently have. |
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5% of all non-fire damage taken is instead taken as Fire damage over 6 seconds. Additionally, all Fire damage taken is reduced by 10%. |
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Leech provided by ![]() ![]() |
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Your ![]() ![]() |
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When you cast your ![]() ![]() ![]() |
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While not in ![]() ![]() ![]() |
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Your maximum Fury is increased by 50. |
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Your Agility is increased by 8% while not in ![]() |
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Casting your ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Baseline Havoc Abilities
These are the core skills you will gain access to during the Havoc leveling process and form the core gameplay loop.
Ability | Abbreviation | Description/Effect |
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DBite | Your basic Fury generator, dealing light Physical damage to your target and generating 20 to 30 Fury. |
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CS | Core Fury Spender, dealing moderate Chaos damage to your target with the cost of 40 Fury. Has a 20% chance to refund 20 Fury. |
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BD | Strikes all nearby targets for Physical damage 4 times, dealing reduced damage above 5 targets. It has a 10-second cooldown and costs 35 Fury. |
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Immo | Deals instant Fire damage in an AoE around you and additional Fire damage every second for 10 seconds. Generates 20 Fury when cast, with a 30-second cooldown. |
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TG | Deals light Physical damage to your target and bounces to a nearby enemy. Free to cast, with a 9-second cooldown. |
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- | Reduces all incoming damage by 20% and grants an additional 50% chance to dodge melee swings and Physical hits. Has a 10-second duration and a 1-minute cooldown. |
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Kick | Interrupts your target and, if successful, locks them out of the interrupted spell school for 3 seconds. Has a 15-second cooldown. |
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Taunt | Taunts your target, forcing yourself to the top of their threat table and causing them to attack you. It has an 8-second cooldown and 30-yard range. |
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- | Allows you to see through walls, highlighting enemies, treasures, and similar things in bright colors for 10 seconds. You are slowed for the duration, and any damage taken will end the effect. It has a 30-second cooldown. |
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Meta | Leap up to 40 yards to your targeted area, dealing a
small amount of Chaos damage, stunning any enemies for 3 seconds,
and entering Metamorphosis for 20 seconds. During Metamorphosis
you gain 20% Haste, and ![]() ![]() ![]() ![]() |
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FE | Deals light Chaos damage to your target and stuns them for 4 seconds. Costs 10 Fury, has a 30-second cooldown and 20-yard range. |
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FR | Instantly charges you forward 15 yards with a 0.5-second Global Cooldown, dealing Chaos damage to targets in your path. It has a 10-second cooldown. |
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SoF | Places a sigil on the ground that instantly generates 30 Fury and detonates after 2 seconds. When it triggers, it deals moderate Fire damage to targets within it and additional Fire damage over 8 seconds. 30-second cooldown. |
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- | Allows you to double-tap your jump key to trigger a second jump while airborne. |
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- | Allows you to triple-tap your jump key (or use it while already airborne)
to initiate a glide, slowing your fall rate and propelling you
slowly forward. This can be used as a situational tool to generate
forward momentum. ![]() |
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Brand | Upon dealing damage to a target, applies a permanent 3% magic damage taken increase from all sources. This effect has a reduced 15-second duration in PvP combat. |
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- | Reduces all Magic damage taken by 8% passively. |
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DA | Grants ![]() |
Talented Abilities for Havoc Demon Hunter
The abilities below are all gained from talents specifically; for more detailed information on builds that use these talents and what combinations to use, please look at our talent page.
Class Tree Active Abilities
Ability | Abbreviation | Description/Effect |
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VR | Removes all snares when cast, vaults you back 15 yards, and deals a small amount of Physical damage around you. Has a 25-second cooldown. |
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SoM | Places a sigil on the ground that detonates after 2 seconds, disorienting any enemies hit for 15 seconds when it goes off. Any damage taken will end the effect, and has a 2-minute cooldown. |
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- | Incapacitates the targeted demon, beast, or humanoid for 1 minute. Limited to 1 imprisonment, and any damage taken cancels the effect. 45-second cooldown. |
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Nova | Deals light Chaos damage to nearby enemies in an AoE around you and stuns them for 2 seconds. It costs 25 Fury and has a 45-second cooldown. |
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- | Removes 1 beneficial magic effect from your target. It has a 30-yard range and 10-second cooldown. |
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FB | Deals moderate Fire damage to your target and generates 40 Fury. If you
are out of melee range, this will charge you up to 15 yards toward them.
It has a 15-second cooldown, and ![]() ![]() |
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- | Creates a pool of darkness at your feet for 8 seconds, causing any damage dealt to you or an ally stood within to have a 15% chance to miss. 8-yard radius and 5-minute cooldown. Chance to avoid damage increased to 30% when not in a raid group. |
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Hunt | Charges up to 50 yards to your target, dealing heavy Chaos damage to your primary target and applying a heavy Chaos damage DoT to your target and up to 5 enemies in your path. Also places a separate 20-second debuff on your primary target, causing you to heal for 10% of all damage you deal to them. 1.5-minute cooldown. |
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ED | Place a sigil on the ground within 30 yards that activates after 2 seconds. Upon detonation, deals heavy Chaos damage and shatters 3 Lesser Soul Fragments from enemies affected. Has a 1-minute cooldown. |
Class Tree Passive Abilities
Ability | Abbreviation | Description/Effect |
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- | Grants ![]() |
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- | Causes ![]() |
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- | Increases your maximum Fury by 20. |
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- | Increases the healing of Shattered Souls by 10%. |
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- | Reduces the cooldown of ![]() |
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- | Causes ![]() |
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- | You heal for 3% of all Fire damage you deal. This also applies to Chaos damage. |
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- | Increases the range of ![]() |
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- | Increases your parry chance by 3%. |
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- | Each enemy stunned by ![]() |
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MotG | Grants ![]() |
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CotG | Grants ![]() |
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- | Successfully interrupting a target with ![]() |
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- | Successfully removing a beneficial Magic effect from a target with
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- | Increases the Critical Strike chance of ![]() |
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LbtG | When you parry an attack or have one of your own parried, restore 2% of your maximum health and generate 10 Fury. This effect has a 5-second internal cooldown. |
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- | Causes your Mastery also to increase your Movement speed based on rating. |
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SR | Grants 5/10% Leech, increased to 10/20% while in ![]() |
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- | ![]() |
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- | ![]() |
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- | Casting ![]() |
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- | Reduces Magic damage taken by an additional 5%. |
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- | Casting ![]() ![]() |
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- | Increases your maximum health by 5%. |
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- | All of your sigil abilities are now cast at your target's location. |
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- | Increases your Mastery by 3.6%. |
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- | Afflicting an enemy with any sigil generates 1 Lesser Soul Fragment |
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- | All sigils activate 1 second faster. |
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- | Reduces the cooldown of ![]() |
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- | Increase the duration of ![]() |
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- | Reduces the cooldown of ![]() |
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- | Reduces the cooldown of ![]() |
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- | Afflicting an enemy with any sigil causes them to deal 8% reduced magic damage to you for 8 seconds. |
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- | Increases the damage of ![]() |
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CA | When you cast ![]() ![]() |
Spec Tree Active Abilities
Ability | Abbreviation | Description/Effect |
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EB | Deals heavy Chaos damage to all enemies 20 yards in front of you in a line, dealing reduced damage above 5 targets. Costs 30 Fury, has a 2-second channel and a 40-second cooldown. |
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NW | Increases your movement speed by 100%, and reduces all damage you take by 100% for 6 seconds, but are unable to attack. 3-minute cooldown. |
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GT | Drops stationary spinning glaives at your feet, dealing heavy Chaos damage to any enemies within over 3 seconds, dealing reduced damage above 8 targets. Costs 30 Fury with a 25-second cooldown, reduced by Haste. |
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Essb | Slashes all enemies in a cone in front of you for heavy Chaos
damage, and increases the damage ![]() ![]() |
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Fbarr | Rapidly drains Fury to deal heavy Chaos damage to all enemies within 12 yards, dealing reduced damage above 5 targets. Lasts a maximum of 8 seconds or until all Fury is drained. Has a 1.5-minute cooldown. |
Spec Tree Passive Abilities
Ability | Abbreviation | Description/Effect |
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- | The chance that ![]() |
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IH | ![]() |
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Dblades | Causes your auto attacks to deal additional Shadow damage and generate
7-12 Fury each swing. Replaces ![]() |
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BH | ![]() |
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- | Increases the damage dealt by ![]() |
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DoC | After casting ![]() |
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- | ![]() |
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FB | The damage dealt by ![]() ![]() |
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AB | ![]() |
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- | Increases your Magical damage dealt by 3%, and reduces Physical damage taken by 5%. |
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DI | ![]() |
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- | While casting ![]() |
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- | Enemies hit by ![]() |
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- | Damaging an enemy before they damage you increases your
Critical Strike Chance by 12% for 5 seconds. Casting ![]() |
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- | Increases Versatility by 4% and reduces threat generated by 8%. |
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CT | When you cast ![]() ![]() ![]() |
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FT | ![]() |
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ToR | The final slash of ![]() |
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- | The cooldown of ![]() |
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BF | Your ![]() |
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LCK | ![]() |
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DWF | The final strike caused by ![]() |
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GI | Every time ![]() |
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UBC | When you cast ![]() ![]() |
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IP | Whenever you strike only a single target with the following
abilities, they gain additional effects:
|
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FG | Fully channeling ![]() |
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- | Hitting an enemy with ![]() ![]() ![]() ![]() ![]() |
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BW | Hitting an enemy with ![]() ![]() ![]() ![]() |
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- | Casting ![]() ![]() ![]() |
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- | Consuming the ![]() ![]() |
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CT | Casting ![]() ![]() |
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ID | Entering the ![]() ![]() |
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- | Leaving your ![]() ![]() ![]() ![]() |
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RO | ![]() |
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- | ![]() |
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RF | When ![]() |
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KYE | Your Critical Strike Damage is increased by 40/80% of your Critical Strike Chance. Heavily increases the scaling potential of Critical Strike. |
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CoH | Casting ![]() ![]() ![]() ![]() ![]() ![]() |
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- | Whenever you deal Chaos damage, there is a 7.77% chance to duplicate up to 17% of the damage dealt to the target. This can repeat up to 3/7 times. |
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AFI | Grants ![]() |
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SD | The duration of your ![]() |
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AMN | ![]() |
Further Reading
Since Havoc has a lot of synergistic effects within the tree, knowing how to manage your rotation in regular gameplay is essential. It can be overwhelming to be presented with the complete toolkit. Trying to work out each interaction and priority can be difficult. Now you are equipped with the knowledge of what each thing does; you can put it into practice using the details provided on the rotation page:
Changelog
- 15 Dec. 2024: Reviewed for Patch 11.0.7.
- 21 Oct. 2024: Updated for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 21 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Updated to account for spell school changes in Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2 rework.
- 04 Sep. 2023: Reviewed for Patch 10.1.7, no changes necessary.
- 10 Jul. 2023: Reviewed for Patch 10.1.5, no changes necessary.
- 01 May 2023: Updated for Patch 10.1 talent changes.
- 20 Mar. 2023: Reviewed and cleaned up for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Fixed Formatting and Hotfixes.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
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