Havoc Demon Hunter Guide for The War Within
Welcome to our comprehensive guide on the Havoc Demon Hunter changes in World of Warcraft's latest expansion, "The War Within." This page is designed to help you navigate the new changes, optimize your gameplay, and get the most out of your Havoc Demon Hunter in PvE environments.
In this guide, you'll find detailed breakdowns of the new Hero Talent Trees for Havoc Demon Hunter. We'll explore the most significant updates, and offer insights into how these changes will impact your overall playstyle. Whether you're a veteran Havoc Demon Hunter or new to the class, our goal is to equip you with the knowledge and tools needed to excel in "The War Within."
Havoc Demon Hunter: The War Within Expansion Preview
Welcome to our War Within expansion guide for Havoc Demon Hunter. Ahead of launch, this page will contain everything you need to know about the Havoc Demon Hunter spec in the forthcoming The War Within expansion, including changes, Hero Talent Trees, and some insight into the state of the spec going into the expansion.
This page is a constantly evolving work in progress, and will be kept up to date with developments during the War Within beta. This is not meant to be a launch guide for Havoc Demon Hunter, but instead serves as a resource for you to keep up to date with how the spec is evolving on Beta, and what you can expect from its playstyle and feel on launch.
The War Within Changes for Havoc Demon Hunter
Coming hot off the heels of a fairly large-scale rework in Patch 10.2, Havoc and Demon Hunter as a whole has seen no major changes throughout Alpha and Beta. With that said, the hero talent trees have a lot of strong hooks into the talent tree itself and make a lot of influences on your selections, but the core gameplay you know from Dragonflight remains unchanged.
Hero Talent Trees for Havoc Demon Hunter in The War Within
The flagship feature of The War Within are "Hero Talent Trees", with Havoc having the choice between either "Aldrachi Reaver" or "Fel-Scarred", both shared with Vengeance. These trees will grant all 11 talent points at once when you reach Level 80 (with a handful of choice nodes), and you can freely swap between them just like regular talent points.
Havoc Demon Hunter Hero Talents
Aldrachi Reaver
Aldrachi Reaver focuses on Havoc's direct attacks, using
Reaver's Glaive (which replaces
Throw Glaive) to enhance both
Chaos Strike and
Blade Dance. After a lot of iteration
this has mostly settled on something that Havoc has not really had to deal with
in the past, and that is buff maintenance. The tree relies very heavily on cycling
between souls mostly generated via
Demonic Appetite,
Aldrachi Tactics
and
Wounded Quarry to activate Reaver's Glaive itself, which in turn
activates a generous damage boost window with some flexibility.
To be more specific, Reaver's Glaive gives you two buffs that each
individually apply effects to
Blade Dance and
Chaos Strike, and
the order in which you consume them will dictate the strength of the empowerment.
Fury of the Aldrachi impacts Blade Dance, triggering 3 additional strikes
when consumed, or 6 if triggered second.
Reaver's Mark on the other hand
triggers from Chaos Strike and will increase your targets damage taken by 15% for
20 seconds, or 30% if consumed second. As a general rule,
Chaos Strike
is second when you want to focus on single-target, while
Blade Dance is
during AoE - which is fairly intuitive.
When these effects are consumed it also activates Thrill of the Fight,
a 30% damage increase window that also buffs your attack speed. As of the
most recent build this was altered to last for 10 seconds, rather than only
the next ability, which puts the strength of this tree unusually high and may
indicate more changes on the horizon. This may help to alleviate the problem of
having
Reaver's Mark locked to only one target for extended periods
of time, but we will see how the Beta progresses.
For Utility and Defense, Aldrachi Reaver is fairly average. It obviously
supplies a good deal more healing via the additional souls as part of the tree
mechanic, alongside Army Unto Oneself that grants damage reduction
following
Felblade casts. Considering these are low-GCD frequent, this
amounts to a decent amount of additional durability. This also ties in well with
Unhindered Assault that provides both a way to quickly re-engage after
leaping backward, and a guaranteed way of activating the damage reduction if
needed. Unfortunately, it being tied to something pressed on cooldown means that
synergy does not mean much in practice.
In terms of gameplay, this fits into a style similar to the live Dragonflight
build, aiming to overlap key buffs to empower weapon attacks. Currently however,
Reaver's Glaive seems to be hooked up incorrectly and does not deal the
damage it should, but is at least off the GCD which makes it easy
to get started. This is made easier with tools such as
Sigil of Spite,
and currently
The Hunt also still guarantees a trigger despite
the talent being removed, making it easy to get started on pull. Alongside that,
Demonic Appetite not working with
Throw Glaive when the talents
are otherwise incentivized causes some unnecessary clashes.
Fel-Scarred
Fel-Scarred leans very heavily into Metamorphosis, providing
benefits to abilities cast while in demon form while also incentivizing shifting
in and out as frequently as possible. Of the two trees, this is the simpler to
grasp due to its singular focus, and calls back to past high-Meta builds that
Havoc has played in the past with some new tools.
The primary hook is Demonsurge, which buffs the first cast of both
Annihilation and
Death Sweep each time you enter demon form. This
will only be applied if you were not currently in demon form already,
unless it is done via a hard cast of
Metamorphosis which is
considered as a fresh entry rather than an extension. This pairs with the capstone
in
Demonic Intensity to also transform and empower
Sigil of Flame,
Eye Beam and
Immolation Aura, and each subsequent Demonsurge you
trigger will be increasingly more powerful. Other effects on the tree are mostly
passive, granting some extra buffs while out of demon form in
Enduring Torment and
Monster Rising to make it less painful
to be out of this state while you build back up to it.
Defense for Fel-Scarred is relatively good, with the keystone talent also
granting 5% additional max health while in demon form. Alongside that,
Set Fire to the Pain provides a bit of indirect passive DR that, while it
does still deal the damage to you will mostly be solved with the base Leech that
Havoc has. Alternatively, some extra leech via
Improved Soul Rending is
nice, but nothing special. Utility-wise wise there are some cases where the extra
disruption from
Wave of Debilitation may be useful in Mythic+ though
it is quite niche.
Pursuit of Angriness on the other hand has a very
amusing name but it provides even more passive mobility to a spec that already has
a lot to begin with, so is unlikely to be that impactful.
The clear incentive for gameplay then is to get into Metamorphosis
states as frequently as possible. This puts a huge focus on
Cycle of Hatred
and Fury cycling to activate these as often as possible. This is a pretty
easy-to-understand playstyle and one that has worked in the past for Havoc, so it
should feel right at home, especially for those that have played the spec in past
expansions.
Havoc Demon Hunter Tier Set in The War Within
Below are the Season 1 Tier Set Bonuses for Havoc Demon Hunter in The War Within. Bear in mind that these are the first passes of bonuses and may change going forward.
-
Demon Hunter Havoc 11.0 Class Set 2pc —
Blade Dance deals 20% increased damage.
-
Demon Hunter Havoc 11.0 Class Set 4pc —
Chaos Strike deals 20% increased damage, and has a 25% chance to reset the cooldown on
Blade Dance.
Havoc Demon Hunter War Within Set Bonus Impact
Both of the set bonuses for Havoc are relatively simple, both empowering the
two core abilities that make up the majority of the damage toolkit. It is, however,
very weighted toward single-target, which may be slightly underwhelming compared
to more flexible bonuses. The 4-piece, at the very least, adds a simple but
rewarding extra gameplay hook of Blade Dance resets to react to, which
are fun to play around without getting too much in the way of adjusting to
the new Hero Talent gameplay loops.
Havoc Demon Hunter Strengths and Weaknesses
Flexible cooldown profiles between both Hero Talent trees allowing you to excel in different situations.
Increased burst capabilities when played correctly, especially during Metamorphosis with Fel-Scarred.
Still provides a very high amount of self-sustain and durability throughout the kit and with new Hero Talent additions.
Extremely strong mobility alongside some unique tools to assist the group.
Both Hero Talents require some extra setup, with Aldrachi Reaver adding even more steps into openers.
Aldrachi Reaver's main damage amplifier is target locked, meaning enemy deaths or target switching is more difficult.
Fel-Scarred is extremely reliant on uptime to cycle through demon form as quickly as possible.
Movement talents are may still turn people off, and are still likely to be a strong pick for at least one of the new trees.
Changelog
- 17 Jun. 2024: Page added.
More Demon Hunter Guides
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This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
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