The War Within Healer Rankings: Nerub-ar Palace Raiding Tier List (Patch 11.0.5) (Patch 11.0.5 / Season 1)
World of Warcraft has never been perfectly balanced, and The War Within is no exception. Some classes are better than others at the high end for raiding, and inevitably, a meta will exist. This guide will try to explain and rank the viability and strength of the various healing specializations for the current patch.
Disclaimer: This list will be updated as new tuning and class changes come out throughout the season.
About the Tier List
11.0.7 update: the only healer changes in the latest patch were incredibly minor and the new ring does not currently look to be extremely good either, making it likely that the raid healer meta will not change from what it was previous to the patch.
The rankings below reflect the predicted War Within raid meta and will be updated over time as more hotfixes and patches hit the live servers.
To understand why these rankings are the way they are, you first need to understand what is most valued in a raid setting. For healers, we value healing throughput, cooldowns, DPS output, and other miscellaneous utility.
A Final Warning
Just because a healer is currently low ranked in the tier list, it does not mean that it is not viable or that it will not become much better after balance changes. Also, excellent players will always be deserving of a raid spot, regardless of their specialization.
The main exception is when you require a specific healer to bring utility that
is needed for a particular encounter (such as Rescue for low mobility
classes), or one of the main raid buffs, such as
Mark of the Wild,
Power Word: Fortitude, or
Devotion Aura.
The War Within Healer Tier List for Nerub-ar Palace
You can find the summarized healer tier list below, but make sure to also check the individual section for each healer in order to understand our ranking reasoning and specialization perks.
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A |
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B |
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C |
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DPS and Tank Class Rankings
If you are interested in other rankings for the Season 1 raid in The War Within, please click the links below.
Full Healer Class Rankings
As the raid to world first unfolds, the healing meta becomes clearer, and this new list should more adequately display the current state of things. Regardless, we will be continuing to monitor and update the healing tier list as new hotfixes are deployed or new playstyles are developed.
S-Tier
Preservation Evoker
11.0.7 update: Preservation is unchanged from the previous patch, and thus expected to continue as one of the best healers for raiding in the new patch, especially in its stacked raid healing niche.
Hero Talents: Preservation has access to the Chronowarden and
Flameshaper Hero Talent options.
Chronowarden improves your
Empowered spells,
Tip the Scales, and
Living Flame significantly,
and also converts
Hover into a teleport with
Warp, which allows
you to bypass certain mechanics entirely.
Flameshaper provides a new
active ability,
Engulf, which does high single target healing and also
huge area healing once you also get
Consume Flame, provided you are hitting
a target with
Dream Breath active. You will also be able to use
Renewing Blaze
on an ally at 50% effectiveness, which serves as a second tank external.
Healing Throughput: Preservation has excellent burst healing, especially
against raid-wide damage with its frequent Essence Burst-powered
Emerald Blossom
casts, further amplified by
Cycle of Life.
Temporal Anomaly can also
be used to create multiple
Echos, which can then serve to replicate
Reversion
(with
Golden Hour for burst),
Dream Breath, or
Verdant Embrace
(which also activates
Lifebind for extra healing when followed up by high
self-healing abilities such as
Emerald Communion,
Spiritbloom,
or
Living Flame).
Cooldowns: Evoker is a very cooldown-oriented healer, ranging from the
extremely powerful but high cooldown Rewind, to the short "build your own
cooldown"
Stasis.
Emerald Communion is also a decent cooldown
when appropriately used with high
Lifebind counts.
Zephyr has
a small target cap but reduces damage taken significantly. Finally, its external
cooldown is
Time Dilation, which delays 50% of the damage taken by the
target on a very short cooldown.
Damage Output: Preservation Evoker has good AoE damage potential
and can also do high single-target damage if you can get into a rhythm of casting
an Ancient Flame-empowered
Living Flame every time you press
Emerald Blossom
or
Verdant Embrace. You will also often have extra powerful free
Living Flames
available from
Lifespark procs.
Utility: Preservation has a lot of niche, but occasionally indispensable,
utility. It has a raid buff, Blessing of the Bronze, and a strong permanent
healer buff in
Source of Magic with
Potent Mana.
Landslide
serves as a mass rooting effect, which can be essential in specific fights.
Rescue
allows the Evoker to move any player around and is fantastic in encounters with
strong knockback mechanics that can be ignored with it.
Time Spiral and
Spatial Paradox serve a similar purpose and keep your group mobile, even
when mobility personals need to be used back to back.
Zephyr has already
been mentioned for its damage reduction above, but can also be used for its movement
speed increase.
Evokers can also remove Magic and
Poison with
Naturalize,
and
Cauterizing Flame can remove bleeds, curses, and almost all other non-magic
debuffs. The bleed removal component is especially useful in some raid encounters
where only immunities or a Paladin's
Blessing of Protection can remove high-damage
bleeds.
Defensively, Preservation is one of the weakest healers' baseline but compensates
by having two personal cooldowns: Obsidian Scales and
Renewing Blaze,
which have relatively short cooldowns. Movement and knockbacks are very easy to
deal with due to the double-jump mechanic native to Evokers and the short cooldown
Hover.
Overall, Preservation Evoker is a cooldown machine likely to have something to
use on every major incoming damage source and can produce some very high numbers
as a result. Emerald Blossom and
Echo combos can also provide decent
healing during cooldown downtime, and it is noteworthy that Preservation is one of
the most flexible healers on whether to use its resources for DPS or healing, as
the situation demands, but has relatively low passive damage to compensate.
Unfortunately, these strengths are counterbalanced by the radius limitations
of Emerald Blossom, the complexities of
Echo gameplay, and by
Preservation having a lower range than other healers, making Preservation a poor
choice for spread fights.
Holy Priest
11.0.7 update: Holy Priest received minor buffs and was already considered one of the best healers, thus warranting no rank change.
Hero Talents: Holy has access to the Oracle and
Archon
Hero Talent options.
Oracle grants the
Premonition ability,
which rotates between multiple helpful effects. These allow you to cast 4
Prayer of Mending
back-to-back for massive smart healing and
Apotheosis synergy with
Answered Prayers,
convert your overhealing into extra smart healing, which pairs well with
Prophet's Will,
and place a large absorb shield and damage reduction on an ally of your choosing.
Archon is a very simple tree focused on making your
Halo and
Flash Heals stronger, making it the perfect compliment to Holy Priests looking for a more relaxed playstyle.
Healing Throughput: Holy has high throughput and is able to cover all
types of incoming damage with its versatile kit of healing tools, which includes
Prayer of Mending,
Flash Heal,
Prayer of Healing and the Holy
Words
Holy Word: Salvation plus
Holy Word: Sanctify. While it is not
the best throughput healer for all situations, its healing is solid and easy to
set up.
Cooldowns: Holy has some powerful healing cooldowns in Holy Word: Salvation,
Apotheosis, and
Divine Hymn, all of which can do a large amount
of burst healing when used at the right timings. Its tank external is
Guardian Spirit,
which increases healing taken by the target and prevents death while active. Due
to its unique healing-increasing powers, it can be extremely good in situations
where you need to heal a friendly NPC for a large amount.
Damage Output: While Holy Priests can do a lot of damage if they commit
globals to damage abilities, doing so forces them to stop healing, which is not
ideal. Thus, in harder content, much of the damage potential comes from using
Power Infusion on the right targets while they are using DPS cooldowns.
Utility: While Holy Priest is not particularly strong in this
area, Symbol of Hope can be a strong raid cooldown in the hands of coordinated
groups that have their personal cooldowns assigned around its usage. It also provides
the
Power Word: Fortitude raid buff and the
Power Infusion DPS buff.
Finally, their
Mass Dispel is often invaluable in raid encounters and, while
more niche,
Leap of Faith can be a lifesaver in some situations.
Defensively and mobility-wise, Priest is rather weak and mostly relies on
Desperate Prayer and
Angelic Feather, but it is also the only
healer that can keep healing after dying with
Spirit of Redemption, which
is of fantastic value in some bosses with hard execute phases.
Overall, Holy Priests' perks, ease of use, and versatility allow them to be a jack of all trades, but also means they live and die by their current tuning, as their utility is not particularly compelling outside of a few niche scenarios.
A-Tier
Holy Paladin
11.0.7 update: Holy Paladin received minor buffs and was already quite high on the rankings, thus warranting no rank change.
Hero Talents: Holy has access to the Herald of the Sun and
Lightsmith
Hero Talent options.
Herald of the Sun allows you to apply
Dawnlight
to allies, which can be further leveraged when using
Avenging Wrath through
Sun's Avatar for massive healing. It also grants the
Eternal Flame
active ability, which works similarly to
Word of Glory but also leaves a
heal over time on the target and is 25% stronger on yourself, making it work well
alongside
Light of the Martyr.
Lightsmith has higher damage potential
with
Sacred Weapon and its supporting talents, which can go on allies and
deal quite a bit of damage, but its other benefits are simply not nearly as impactful
as the ones from Herald.
Healing Throughput: Paladins has strong raw throughput, some of which
is delivered as absorb shield healing from Barrier of Faith,
Greater Judgment,
and
Overflowing Light, as well as
Tyr's Deliverance and
Holy Shock,
allowing for high amounts of spot healing, which also cleaves off the tank with
Beacon of Light and its supporting talents.
Cooldowns: Holy sports a strong healing increase cooldown in Avenging Wrath,
a large damage reduction cooldowns for the raid with
Aura Mastery plus
Devotion Aura, and a fine tank external with
Blessing of Sacrifice.
Divine Toll can be pressed frequently for large cooldown healing, as well,
and
Lay on Hands is great for emergencies.
Damage Output: Holy Paladin has a decent damage profile, and you can get
a lot of damage from your melee swings and rotational abilities, such as Judgment.
Using
Blessing of Summer on the right targets also provides a good amount
of damage.
Utility: Holy Paladin sports some of the best unique utility
in the game with Blessing of Protection and
Devotion Aura. They can
also interrupt on a short cooldown with
Rebuke, crowd control with
Hammer of Justice,
Turn Evil,
Blinding Light, and
Repentance, and combat ress
with
Intercession.
They dispel Magic,
Disease, and
Poison effects with
Cleanse, any movement-impairing effect with
Blessing of Freedom.
Defensively wise,
Divine Shield is the only immunity ability provided to
a healer class, and they also have plate armor, strong defensive talents, and
Divine Protection. Their mobility is mostly tied to
Divine Steed,
making it one of the few things where Paladins do not excel.
Overall, Holy Paladin has a very strong kit and an almost guaranteed spot in a raid, especially as its throughput is also currently quite good, on top of having excellent spot healing capabilities.
Discipline Priest
11.0.7 update: despite having no changes Discipline Priest still brings by far the highest DPS contribution of all healers and powerful damage reduction abilities to a raid group, making it keep its current high rank.
Hero Talents: Discipline has access to the Oracle and
Voidweaver
Hero Talent options.
Oracle grants the
Premonition ability,
which rotates between multiple helpful effects but is generally less impactful
than
Voidweaver, which increases your potential
Atonement
healing significantly in a fully passive way.
Healing Throughput: Discipline can have strong throughput but has difficulty
with spot healing in raids as it is tied to predictable burst timings driven by
its short cooldowns. On the upside, it has frequent raid burst healing windows
enabled by Atonement spreading from
Power Word: Radiance and multiple
single-target applicators, such as
Renew and
Power Word: Shield,
which makes it a strong healer against periodic raid burst damage patterns.
Cooldowns: Discipline has a very powerful healing cooldown in
Power Word: Barrier, which offers massive damage reduction, but only inside
its small area of effect.
Rapture is also a strong cooldown for both
emergency spot healing and ramp setups. Discipline can also easily amplify its
Atonement
healing with
Shadowfiend or
Mindbender. Finally, its tank external
is
Pain Suppression, which provides a large amount of damage reduction for
its target.
Damage Output: Discipline Priests have the strongest passive healer DPS
due to their rotation heavily involving the use of DPS abilities for Atonement
healing (which includes multiple DPS cooldowns) and the
Power Infusion cooldown,
which is a significant raid damage gain when used well.
Utility: Discipline Priest has good utility, as they provide
the Power Word: Fortitude raid buff and the DPS buff
Power Infusion
mentioned above.
Mass Dispel is also often invaluable in raid encounters
and, while more niche,
Leap of Faith can be a lifesaver in some situations.
Defensively and mobility-wise, Discipline Priest might be the weakest healer
of all, with only Desperate Prayer,
Fade (with
Translucent Image),
and
Angelic Feather to help out in those areas.
Overall, Discipline Priests have a tight kit that can perform well for healing multiple situations while also doing significant DPS and bringing multiple damage reduction options. While it is still not the ideal healer in random player spot-healing-heavy scenarios, other healers can easily cover that gap, leaving Discipline to be one of the best healers at doing everything else in the current tier.
B-Tier
Restoration Shaman
11.0.7 update: Restoration Shaman remains
a strong specialization with many cooldowns and high burst healing, as well as a
25% cheaper Surging Totem, which should significantly help with Mana conservation
on long fights.
Hero Talents: Restoration has access to the Farseer and
Totemic
Hero Talent options.
Farseer summons Ancestors through
Call of the Ancestors
and
Ancestral Swiftness, who help you heal or DPS depending on what spells
you cast, making it a flexible option.
Totemic simplifies your rotation
by replacing
Healing Rain with
Surging Totem which lasts over twice
as long and is instant cast and also automatically casts free
Chain Heals
when you use a totem with the
Lively Totems talent, but is heavily reliant
on stacked healing abilities.
Healing Throughput: Restoration has decent healing for all situations
but suffers from having much of its area healing tied to Healing Rain and
Downpour, with Rain requiring a large number of players to be inside and
damaged for a long duration.
Chain Heal is a much more versatile spell,
especially with
Tidebringer, but taxes Mana heavily, limiting its use.
Luckily,
Healing Wave and
Healing Surge are also very strong, especially
once you have the Season 1 tier bonuses, creating an environment where Shamans have
strong reactive tools for all situations.
Cooldowns: Shaman has multiple powerful healing cooldowns: Spirit Link Totem
is the most well-known and allows you to survive healing reduction effects or extreme
raid damage, especially if unevenly distributed.
Unleash Life,
Cloudburst Totem,
Ascendance and
Spiritwalker's Tidal Totem serve as
multipliers to your healing, as does
Primordial Wave to an extent, and
all of them can be very powerful if you are using them at the right time.
Healing Tide Totem
is also a strong healing cooldown, which also allows you to continue casting during
its duration.
Earthen Wall Totem is a small but powerful cooldown, especially
against many small hits. Finally, and notably, Restoration lacks a tank external,
but has
Earth Shield and
Earthen Harmony's passive damage reduction
to compensate.
Damage Output: Restoration Shaman has two strong damage talents in Acid Rain,
which turns
Healing Rain into a strong damage effect, and
Master of the Elements,
which provides a way to tie
Lava Burst damage to
Healing Surge healing
and automates
Flame Shock applications. Combined, these two talents provide
a lot of passive damage and are well worth taking, especially in a Mythic+ setting!
Utility: Restoration Shaman has an important raid buff in Skyfury
and is known for its many utility tools. Besides those mentioned above,
Spirit Link Totem
which is one of the few cooldowns that works against healing reduction effects,
Ancestral Protection Totem has the unique power of resurrecting someone,
making it very useful for suiciding dangerous mechanics. Shamans also have
Ancestral Vigor
for passively increasing raid health,
Tremor Totem to break fear, charm,
and sleep effects, and
Poison Cleansing Totem for mass removing poison, as
well as many other utility options.
Restoration Shaman also has good survivability talent options in Brimming with Life
and
Astral Shift plus its supporting talents, as well as
Earth Elemental
or
Spirit Wolf, which doubles as a mobility tool.
Ghost Wolf and
Gust of Wind are the primary burst movement options, but
Spiritwalker's Grace
can be even stronger, as it allows you to cast while moving. Finally, Shaman has
the unique perk of being able to self-resurrect with
Reincarnation!
Overall, Restoration Shamans are strong all-rounders due to their versatile
toolkit and are often indispensable due to Skyfury, other unique utility, and cooldowns. They are also currently doing strong raid and spot healing, making
them a strong option for progressing through Season 1's content.
Mistweaver Monk
11.0.7 update: Mistweaver Monk received no further changes in the latest patch, thus maintaining its current rank.
Hero Talents: Mistweaver has access to the Conduit of the Celestials
and
Master of Harmony Hero Talent options.
Conduit of the Celestials
provides the active
Celestial Conduit channeled ability, which heals allies
and damages enemies around you and can be used while moving, and also the ability
to proc help from each of the four Celestials through
Courage of the White Tiger,
Heart of the Jade Serpent,
Strength of the Black Ox, and
Flight of the Red Crane,
all of which can be activated simultaneously during or after a Celestial Conduit
channel with
Unity Within.
Master of Harmony gathers much of your
healing with
Aspect of Harmony, releases it with
Thunder Focus Tea
and
Purified Spirit and amplifies this healing through
Coalescence.
It also boosts
Chi Burst significantly through
Manifestation and
Path of Resurgence.
Healing Throughput: Mistweaver has excellent throughput and is able to
cover all types of incoming damage with its versatile Enveloping Mist and
Vivify healing kit. Much of its healing is delivered over time and lacks
targeting, such as the healing produced by most Hero Talents and the DPS to Healing
conversion of
Ancient Teachings, which also requires being in melee range
of an enemy target, as does
Awakened Jadefire and
Invoke Chi-Ji, the Red Crane.
Cooldowns: Revival is the main Monk cooldown, and it dispels
everyone while also doing massive instant healing.
Invoke Chi-Ji, the Red Crane
and
Invoke Yu'lon, the Jade Serpent are strong healing cooldowns with different
use cases, and Monk has a lot of short cooldowns such as
Faeline Stomp,
Sheilun's Gift, and
Thunder Focus Tea, which provide flexible benefits
depending on the spells you combo them with. Mistweaver's tank external is
Life Cocoon,
which provides a massive shield and increases healing over time taken by the target.
Damage Output: Mistweaver Monks can do a lot of damage with Rising Sun Kick,
Spinning Crane Kick,
Blackout Kick, and
Tiger Palm. Most
importantly, their damage converts into healing efficiently with talents such as
Ancient Teachings,
Awakened Jadefire, and
Invoke Chi-Ji, the Red Crane.
These conversions create scenarios where dealing damage is the optimal healing strategy
and allows for significant DPS while healing, especially in dungeons.
Utility: Monks have a strong raid buff in Mystic Touch and unique
utility such as
Ring of Peace, can interrupt with
Spear Hand Strike,
and instantly AoE stun with
Leg Sweep. They can also dispel
Magic,
Disease, and
Poison effects with
Detox.
Defensively, Monk has multiple cooldowns: the massively buffed Expel Harm,
Fortifying Brew, and
Diffuse Magic all contribute towards making
Mistweaver one of the toughest healers when played well. Mobility-wise, Monk is
also exceptional with
Tiger's Lust, the customizable
Roll, and the
instant teleportation of
Transcendence, making knockbacks, damage nova
effects, and other movement-related mechanics easy to solve.
Mistweavers were one of the top healers through the second half of Dragonflight
due to the high amount of friendly NPCs to heal and the high amount of dispels required
on the hardest bosses, but the new raid tier does not seem to be as friendly to
these strengths, although there is significant Transcendence potential
on some of the harder bosses. Overall, Mistweaver lacks health increasing / damage
reduction effects, making it be dependent on having high tuning when encounters
are not tailored to its strengths.
C-Tier
Restoration Druid
11.0.7 update: Restoration Druid has received no PvE changes so far, and thus keeps its old rank.
Hero Talents: Restoration has access to the Keeper of the Grove
and
Wildstalker Hero Talent options.
Keeper of the Grove focuses
on
Grove Guardians and makes you heal significantly more while they are
active through talents such as
Dream Surge,
Power of Nature, and
Harmony of the Grove.
Wildstalker provides new passive sources
of healing over time with
Thriving Growth, which also increase your healing
on their targets through your Mastery and
Vigorous Creepers, and also increase
your general healing with
Root Network.
Healing Throughput: Druid has decent throughput potential, with most
of the power being focused on spreading out Rejuvenations and hitting
Regrowth on heavily injured targets. It mostly relies on heals over time,
such as
Lifebloom and the abilities of
Grove Guardians, but also
has access to instant healing from talents such as
Embrace of the Dream,
Thriving Vegetation, and
Nature's Swiftness. Most of their heals
can also be done while moving, allowing throughput to remain high even in the most
hectic of raid bosses.
Cooldowns: Restoration has good healing cooldowns in Incarnation: Tree of Life,
Convoke the Spirits, and
Flourish, which can be used separately
or as part of a burst healing combo, which can heal through high amounts of damage.
Its tank external,
Ironbark reduces damage taken and increases healing
taken by the target, making it one of the best tools of its kind, especially due
to its relatively low cooldown.
Damage Output: Restoration Druids can do a lot of damage if they optimize
their talents for it and use Cat Form and/or
Heart of the Wild,
and they can also convert much of that damage into healing with
Dream of Cenarius.
Alongside
Sunfire,
Moonfire, and
Nature's Vigil, they have
decent damage potential but also need to jump through multiple hoops in order to
deal damage, while many other healers just do it fully passively as part of their
rotation.
Utility: Druids have one of the best raid cooldowns in Mark of the Wild,
and also bring
Innervate, which can be used on themselves or other healers,
Stampeding Roar for a short-cooldown raid-wide movement speed increase and
Ursol's Vortex plus
Typhoon to control enemy movements or
Mass Entanglement
to completely stop them, if needed.
Mobility-wise, Druid is quite strong with the passive speed gain of Cat Form
and burst speed of
Tiger Dash /
Dash or
Wild Charge, on
top of being able to cast most of their rotation while moving and at range. Their
main defensive is
Barkskin, which has a very low cooldown, and they can
shift into
Bear Form at will to make themselves even tankier.
Overall, Restoration Druids have decent utility and a unique healing style,
further pushed by Grove Guardians pet healing, but are extremely dependent
on healer tuning status and thus currently lackluster.
Changelog
- 13 Dec. 2024: Reviewed and updated for the 11.0.7 Patch.
- 29 Nov. 2024: Updated with a new Tier List format.
- 21 Oct. 2024: Reviewed and updated for the 11.0.5 Patch.
- 21 Sep. 2024: Updated mid world first race.
- 22 Aug. 2024: Updated for Season 1 of The War Within.
- 27 Jul. 2024: Pre-patch rankings update post first week of raiding.
- 04 Jun. 2024: Further rankings update for Awakened raids hotfixes.
- 04 May 2024: Further rankings update for Aberrus statistics.
- 26 Apr. 2024: Updated with early Season 4 healing statistics.
- 17 Apr. 2024: Updated for Season 4 post healer nerfs.
- 19 Mar. 2024: Reviewed for patch 10.2.6.
- 20 Jan. 2024: Reviewed for the upcoming 23th Jan hotfixes.
- 12 Jan. 2024: Updated for patch 10.2.5.
- 17 Nov. 2023: Updates mid road to world first progression.
- 30 Oct. 2023: Reviewed and updated for Patch 10.2.
- 22 Aug. 2023: Updates for this reset's hotfixes.
- 08 Aug. 2023: Updates for this reset's hotfixes.
- 23 Jul. 2023: Further updates considering upcoming hotfixes.
- 05 Jul. 2023: Updated for patch 10.1.5.
- 07 May 2023: Updated for Season 2 of Dragonflight.
- 06 Feb. 2023: Updated for patch 10.0.5.
- 22 Nov. 2022: Updated for Season 1 of Dragonflight.
- 18 Aug. 2022: Updated for Season 4.
- 23 Jun. 2022: Check-in since last update.
- 25 Apr. 2022: Updated after first few weeks of Mythic.
- 18 Feb. 2022: Updated for patch 9.2.
- 06 Nov. 2021: Updated for patch 9.1.5.
- 04 Aug. 2021: Updated for first couple of Mythic weeks.
- 13 Jul. 2021: Updated after Heroic week.
- 24 Jun. 2021: Page added.
This guide has been written by Seksi, member of Arctic Avengers and healing aficionado. You can find him answering questions and discussing Restoration Shaman gameplay on the Ancestral Guidance and Earthshrine Discords.
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