Holy Paladin Patch 9.2 Changes Analysis and Tier Set Thoughts
On this page, we tell you how the Patch 9.2 changes for Holy Paladin affect the spec and what the current state of theorycrafting is.
Holy Paladin in Patch 9.2: Eternity's End
This page will cover Holy Paladin changes heading into Patch 9.2, Eternity's End. Legendary choices, covenants, gameplay changes, and much more will be broken down to see how the class will look in the next patch. If you are interested in more detailed list of 9.2 changes or class changes, you can visit our Patch 9.2 Overview page or dedicated Paladin page.
Holy Paladin Tuning for Patch 9.2
Heading into Patch 9.2, Holy Paladin has received some significant nerfs. These nerfs are as follows:
Judgment,
Hammer of Wrath,
Ashen Hallow,
Holy Shock, and
Hallowed Discernment have all had their damage reduced by approximately 12%.
Ashen Hallow healing reduced by 15%.
Avenging Wrath was changed to now increase damage, healing, and critical strike by 20% (was originally 30%).
These changes have the potential to shake up both the Mythic+ and Raiding
healer meta. The nerfs to damage will likely not overly impact Holy Paladin
raiding viability, but it is a substantial nerf in Mythic+ where one of Holy
Paladin's biggest strengths was its damage. The 10% nerf to Avenging Wrath
is a huge nerf in every form of content. Holy Paladin was already not the
strongest healer when it comes to output, but it provided very strong utility
and brings a raid CD in the form of
Aura Mastery to cover for its
weaker overall healing. The nerf to Avenging Wrath only puts the class
further behind in its healing ability. While the nerfs are significant, Holy
Paladin should still remain one of the stronger healers as its utility has
remained untouched. Whether or not it will be the strongest healer remains to
be seen, but it is still a viable and strong choice for both raiding and
mythic+.
Holy Paladin Talent Changes in Patch 9.2
Similarly to the previous patch, the most common talent changes will come
in the Level 15 and Level 50 talent rows. In each row, all three talents remain
strong contenders depending on the situation. In the Level 50 row,
Beacon of Virtue has its value increased the most as it becomes a
competitive talent choice when tanks are not in need of extra healing and Mana
permits. Your best Level 15 talent will be decided by Covenant choice and
Legendary selection. When using
Maraad's Dying Breath you will stick
with
Light's Hammer. If using another Legendary such as
Shock Barrier, you would benefit more from
Crusader's Might or
Bestow Faith.
Holy Paladin Tier Set in Patch 9.2
Within the new Sepulcher of the First Ones raid that will be coming in Patch 9.2, every class will once again earn pieces of a gear set that is uniquely class-themed with its own two- and four-piece bonuses for every specialization. For Holy Paladin, these set bonuses currently are:
Holy Paladin 2-Piece — Casting
Word of Glory causes your next
Light of Dawn to heal for 50% more and cast twice. Cannot occur more than once per 30 sec.
Holy Paladin 4-Piece — Each target hit by
Light of Dawn has a 50% chance to reduce the remaining cooldown of
Avenging Wrath by 2 sec.
Holy Paladin Tier Set Thoughts
The current Holy Paladin 4pc remains exceptionally strong to the point in
which it would not be unexpected to see nerfs in the upcoming weeks. Most
notably this tier set increases the viability of Necrolord Holy
Paladin by a significant margin. Due to Necrolord spending so much Holy Power,
they will be able to cast Light of Dawn more frequently and see insanely
high levels of uptime on
Avenging Wrath nearing 85-90% over the course
of a raid encounter. Venthyr players will still benefit from this set
but will not see nearly as high of an uptime on Avenging Wrath as Necrolord.
Overall, this tier set is incredibly strong and could result in Holy Paladin players choosing another Covenant such as Necrolord, once more data is collected and we gain the ability to use two Legendaries.
Covenant Changes in Patch 9.2 for Holy Paladin
With the new Tier set being added in Patch 9.2, Necrolord becomes a competitive Covenant choice, surpassing Kyrian and becoming the biggest rival to Venthyr. Due to the Venthyr-specific Legendary not being as strong as its Necrolord counterpart, Venthyr will lose some of its lead once double Legendaries are accessible. In situations where Venthyr is not strong to begin with, Necrolord will likely find use in a raid setting and players will likely find themselves swapping covenants between Necrolord and Venthyr depending on which performs better on a certain fight. That being said, Venthyr will remain the strongest covenant in Mythic+.
In addition, Conduits will be unlocking their final few ranks, though this will not alter gameplay in any substantial way.
Legendary Changes in Patch 9.2 for Holy Paladin
Recall that in Patch 9.1, every class received a Legendary Power that was unique to each Covenant. The Covenant-specific Legendaries are as follows:
- Kyrian —
Divine Resonance — casts an extra
Holy Shock every 5 seconds for 15 seconds.
- Venthyr —
Radiant Embers — extends the duration of
Ashen Hallow while also reducing the cooldown of it if you were to cancel the ability early.
- Necrolord —
Duty-Bound Gavel — provides an additional charge of the Covenant ability
Vanquisher's Hammer and makes another
Word of Glory trigger
Light of Dawn with each use.
- Night Fae —
Seasons of Plenty — increases the effectiveness of
Blessing of Summer,
Blessing of Spring,
Blessing of Winter, and
Blessing of Autumn by 100% for part of each blessing's duration.
In Patch 9.2, we gain the ability to use our Covenant-specific
Legendary combined with another Legendary of our choosing. For example,
Venthyr players are able to combine the Radiant Embers
Legendary with
The Mad Paragon in Mythic+ to gain extra
Ashen Hallow
uptime without sacrificing the damage that Mad Paragon provides.
It is also important to note that the Shadowbreaker, Dawn of the Sun Legendary
will gain extra value in Patch 9.2. In previous patches it has not been
as punishing for a
Light of Dawn to not fully hit all your targets. While
it was already a significant healing loss, the loss becomes increasingly significant
in the next patch. Missing a target only causes you to lose healing, but it
also causes you to miss out on cooldown reduction on
Avenging Wrath
thanks to the
Holy Paladin 4-Piece bonus. During fights that are extremely
spread and difficult to hit max targets with Light of Dawn, this
Legendary could potentially be used.
If you are interested in reading about the other Legendaries available to Holy Paladin, you can visit the dedicated page linked below.
Potential Double Legendary Combinations
None of the Holy Paladin Covenant Legendaries will greatly impact how you play the game. They all provide passive increases to your healing/damage output and generally are not anything that should be heavily played around. Because of this, the Legendary combinations are fairly boring with the exception of Necrolord as it is the only Covenant that currently uses their Covenant Legendary. Below we will break down some of the possible combinations that could be used next patch.
Venthyr
Radiant Embers will provide either an increase in
Ashen Hallow
duration or a reduced cooldown on it if cancelled early.
The Mad Paragon
will provide a strong DPS increase for Mythic+ when combined with the
Covenant-specific Legendary. In terms of raiding, both
Shock Barrier and
Maraad's Dying Breath will be strong depending on what kind of healing
is needed.
Necrolord
Necrolord has the most interesting Legendaries available to Holy
Paladins. Given that Necrolord uses the Covenant-specific Legendary by default,
you are basically able to run whatever Legendary combination you want.
The Mad Paragon may add even more damage in Mythic+ and an increase to
Avenging Wrath for raiding.
Shock Barrier and
Maraad's Dying Breath provide noticeable increases to healing output as well.
Kyrian
Given that Shock Barrier is the strongest Legendary for Kyrian
players, this will not change. You can combine this Legendary with
Divine Resonance for a strong healing increase. In Mythic+ however,
damage-increasing Legendaries such as
The Mad Paragon and
Vanguard's Momentum
could potentially be viable as the damage increase might be worth more than
the extra healing Shock Barrier provides.
Night Fae
Unfortunately Night Fae will remain the weakest Covenant for Holy
Paladins heading into next tier. That being said, the Covenant-specific Legendary
does increase your blessings' abilities quite a bit while not losing as much healing
and damage that you would have in previous patches. This means Legendaries such
as Shock Barrier,
Maraad's Dying Breath,
The Mad Paragon,
and some others could be decent combinations depending on the content you are
doing.
Changelog
- 21 Feb. 2022: Reviewed and approved for Patch 9.2.
- 26 Jan. 2022: Updated to include nerfs and double Legendary combinations.
- 15 Jan. 2022: Page added with initial thoughts and information.
More Paladin Guides
Guides from Other Classes
This guide has been written by Mytholxgy, who plays healer in Liquid. He is a Templar in the Paladin class discord. You can reach him on Twitter and watch him stream on Twitch.
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