1.
Introduction
If you are new to Holy, this is a great place to start to get an
understanding of how the spec works. On this page we will discuss what
abilities you have, what they are used for within the specialization, how they
interact with each other and also with important cooldowns. If you already
have experience with Holy and are comfortable with it in the current expansion, it is
recommended you skip this section and move on to the rest of the guide.
2.
Main Resource of Holy Paladins
You have two primary resources as a Holy Paladin, with the first being Mana.
The majority of your spells cost Mana, and ensuring you do not run out of it
throughout each encounter is crucial to being able to heal
competitively. The second resource comes in the form of Holy Power.
You generate Holy Power by using abilities like Holy Shock and Crusader Strike.
Once you have generated 3 Holy Power, you can then spend it on abilities like
Word of Glory and Light of Dawn. In order to be successful as a
Holy Paladin, you need to ensure you are generating and spending Holy Power, as well as Mana, as efficiently as possible.
3.
Unlocking Abilities
Note that this page simply lists all the different abilities, assuming you are
at max level. If you are leveling, check out our dedicated Holy Paladin
Leveling page, which has detailed information on when you unlock all of these abilities.
4.
Baseline Abilities for Holy Paladins
Ability |
Abbreviation |
Description/Effect |
Crusader Strike |
CS |
Generates 1 Holy Power and damages an enemy. |
Consecration |
- |
Damages enemies within its radius. |
Divine Shield |
DS/Bubble |
Allows you to become immune from all damage and
harmful effects for a short duration. |
Hand of Reckoning |
HoR/Taunt |
Allows you to taunt an enemy, forcing them to
attack you. |
Judgment |
Judge |
Deals damage to an enemy. |
Intercession |
BRez |
Allows you to resurrect an ally during combat. |
Shield of the Righteous |
SotR |
Deals damage to enemies around you but costs 3
Holy Power. |
Word of Glory |
WoG |
Heals an ally for a large amount but costs 3 Holy Power. |
Cleanse |
Dispel |
Allows you to dispel a poison, disease, or magical effect from
an ally. |
Beacon of Light |
BoL/Beacon |
Can be placed on an ally, causing a percentage of your
total healing is done to replicate to them. |
Hammer of Justice |
HoJ |
Allows you to stun an enemy. |
5.
Class Tree Abilities for Holy Paladins
5.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Hammer of Wrath |
HoW |
Only usable during Avenging Wrath or when an
enemy is below 20% HP. This ability also generates 1 Holy Power. |
Blessing of Freedom |
BoF/Freedom |
Causes your target to be immune to movement-impairing
effects for 8 seconds. |
Divine Steed |
Horse |
Causes your target to be immune to movement-impairing
effects for 8 seconds. |
Repentance |
Rep |
Will incapacitate an enemy for up to 1min. |
Lay on Hands |
LoH/Lay |
Heals a friendly target for 100% of your maximum HP. |
Blinding Light |
BL |
Disorients enemies caught by its effect for up to
6 seconds. Most damage will break this effect. |
Turn Evil |
TE |
Will fear an enemy as long as they are undead, aberration,
or demon. |
Rebuke |
Kick/Interrupt |
Interrupts an enemy. |
5.2.
Rows 5-7
Ability |
Abbreviation |
Description/Effect |
Avenging Wrath |
AW/Wings |
Increases your healing and damage by 20%. |
Blessing of Sacrifice |
Sac |
Will reduce an allies damage taken by 30%, but
all the damage they take, you will instead take. |
Blessing of Protection |
BoP |
Causes an ally to be immune to physical
damage and some harmful effects for 10 seconds. |
5.3.
Rows 8-10
Ability |
Abbreviation |
Description/Effect |
Divine Toll |
DT/Toll |
Casts 5 Holy Shocks at the same time. Casting on
an enemy will cause the Holy Shocks to prioritize dealing with damage. If you cast
on an ally, the ability will prioritize healing. |
6.
Class Tree Passives for Holy Paladins
6.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Auras of the Resolute |
- |
Gives you access to Concentration Aura and Devotion Aura. |
Auras of Swift Vengeance |
- |
Gives you access to Retribution Aura and Crusader Aura. |
Cavalier |
- |
Allows you to have 2 charges of Divine Steed. |
Seasoned Warhorse |
- |
Increases the duration of Divine Steed. |
Improved Cleanse |
- |
Empowers your dispel, allowing you to also dispel
disease and poison effects. |
Fist of Justice |
FoJ |
Causes Holy Power spent to reduce the cooldown on
Hammer of Justice. |
Greater Judgment |
- |
Causes Judgment to make your next
Shield of the Righteous deal 20% more damage. |
Obduracy |
- |
Increases your speed and avoidance. |
6.2.
Rows 5-7
Ability |
Abbreviation |
Description/Effect |
Holy Aegis |
- |
Increases your armor and critical strike by 1% per rank. |
Golden Path |
GP |
Causes your Consecration to heal allies as well. |
Justification |
- |
Increases the damage of Judgment by 10%. |
Punishment |
- |
Successfully interrupting an enemy will grant an extra cast of
Crusader Strike. |
Seal of Mercy |
- |
Causes Golden Path to heal 1 extra target for an extra
amount. |
Afterimage |
- |
Triggers once you spend 20 Holy Power and causes your next
Word of Glory to be an extra ally for 30% of the healing. |
Sacrifice of the Just |
- |
Reduces the cooldown of Blessing of Sacrifice. |
Recompense |
- |
causes 50% of the damage taken during Blessing of Sacrifice
to deal extra damage on your next Judgment or extra healing to your
next Word of Glory. |
Unbreakable Spirit |
- |
Reduces the cooldown of Divine Shield,
Divine Protection, and Lay on Hands by 30%. |
Improved Blessing of Protection |
- |
Reduces the cooldown by 1 minute. |
Crusader's Reprieve |
- |
Increases the range of Crusader Strike, Rebuke, and your
auto attacks by 3 yards. Crusader strike will also heal you slightly. |
6.3.
Rows 8-10
Ability |
Abbreviation |
Description/Effect |
Strength of Conviction |
AoD |
While standing in Consecration, both Shield of the Righteous
and Word of Glory will deal 10% more damage and healing. |
Judgment of Light |
JoL |
Causes Judgment to apply a debuff to a target,
causing allies who attack that target to be healed. |
Seal of Might |
- |
Increases your Mastery during Avenging Wrath. |
Divine Purpose |
DP |
Your Holy Power spending abilities have a 15% chance
to cause your next Holy Power spending ability to do 15% more healing or damage. |
Seal of Alacrity |
- |
Increases your haste. |
Incandescence |
- |
Causes your Holy Power spent to have a chance to cause
your next Consecration to deal extra damage. |
Touch of Light |
ToL |
Causes your abilities to have a chance to deal damage
or healing. |
Faith's Armor |
- |
Causes Word of Glory to grant additional armor. |
Of Dusk and Dawn |
DnD |
Provides two unique buffs, the first when you cast 3 Holy Power generating abilities,
the second once you consume the first. |
Seal of the Crusader |
SotC |
Causes your auto attacks to heal a nearby ally. |
Seal of Order |
SoO/Order |
Gives extra benefits to the buffs provided from Of Dusk and Dawn. |
Fading Light |
- |
Gives extra benefits to the buffs provided from Of Dusk and Dawn. |
Divine Resonance |
- |
Casts an extra Holy Shock every 5 seconds for 15
seconds after casting Divine Toll. |
Vanguard's Momentum |
SW |
Hammer of Wrath has an extra charge and will generate an extra holy
power when used on an enemy below 20% hp. |
7.
Spec Tree Abilities for Holy Paladins
7.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Holy Shock |
HS/Shock |
Generates 1 Holy Power and can be used to either heal or
damage an enemy. |
Light of Dawn |
LoD |
Costs 3 Holy Power and will heal 5 allies in front of you
in a cone. |
Aura Mastery |
AM |
Empowers your chosen aura, granting an extra effect for
a short duration. |
7.2.
Rows 5-7
Ability |
Abbreviation |
Description/Effect |
Divine Favor |
DF |
Is a 1-minute cooldown that buffs your next Holy Light or
Flash of Light by specific effects. |
Hand of Divinity |
HoD |
Your next 2 Holy Light casts heal 80% more, cost 50% less Mana,
and are instant cast. |
Light's Hammer |
LH |
Is a 1-minute cooldown that deals damage and healing
every 2 seconds for 14 seconds. |
Holy Prism |
HP/Prism |
can be used to either deal damage to enemies around you while
providing a strong single-target heal, or less healing but spread among 5
targets while doing more damage. |
Light of the Martyr |
LotM/Martyr |
Increases the healing of your Holy Shock while above a certain HP threshold while also
placing a healing absorb on you. Falling below that threshold removes the effect. |
7.3.
Rows 8-10
Ability |
Abbreviation |
Description/Effect |
Beacon of Faith |
BoF/Faith |
Allows you to put a second Beacon of Light on an
ally, effectively giving you two beacons at one time. |
Beacon of Virtue |
BoV/Virtue |
Replaces Beacon of Light and places beacons on
4 allies for a short duration when cast. |
Avenging Crusader |
AC/Melee Wings |
Modifies your Avenging Wrath causing it to
gain different effects. |
Barrier of Faith |
- |
Barrier of Faith buffs an ally for a short duration, causing both
Flash of Light and Holy Light to stack an absorb on the target. |
Tyr's Deliverance |
Tyrs |
Heals allies while it is active. This also causes allies
to receive 25% more healing from both Holy Light and Flash of Light. |
Blessing of Summer |
Seasons |
Provides unique buffs that can be used on either an
ally our yourself. |
8.
Spec tree Passives for Holy Paladins
8.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Light's Conviction |
- |
Holy Shock now has 2 charges. |
Beacon of the Lightbringer |
- |
The healing increase from mastery is now also based on your Beacon of Light
target, meaning that the healing increase is determined based on whoever (you or your beacon
target) is closer to the individual being healed. |
Moment of Compassion |
- |
Causes Flash of Light to deal 15% more healing
when cast on your Beacon of Light target. |
Resplendent Light |
- |
Heals allies within a short range of your target for
a percentage of what your Holy Light healed one target. |
Tirion's Devotion |
- |
Reduces the cooldown of Lay on Hands with every
Holy Power is spent and generates Mana when pressed. |
Unending Light |
- |
Causes every Holy Power spent on Light of Dawn to
increase the healing of your next Word of Glory by 5% up to 45%. |
Awestruck |
- |
Holy Shock, Holy Light and Flash of Light critical
healing is increased by 20%. |
Holy Infusion |
- |
Crusader Strike generates 1 additional Holy Power and deals 25% more
damage. |
8.2.
Rows 5-7
Ability |
Abbreviation |
Description/Effect |
Glistening Radiance |
- |
Spending Holy Power has a chance to trigger Saved by the Light. |
Unwavering Spirit |
- |
Reduces the cooldown of Aura Mastery by 30 seconds. |
Protection of Tyr |
- |
Increases the healing of your party or raid members by 10%
during Aura Mastery. |
Imbued Infusions |
- |
Reduces the cooldown of Holy Shock whenever you
consume the buff from Infusion of Light. |
Liberation |
- |
Holy Power spenders have a chance to reduce the cost of your next Holy Light,
Crusader Strike, or Judgment. |
Saved by the Light |
SbtL |
Gives your Beacon of Light target an absorb shield
when they fall below a certain HP threshold. |
Power of the Silver Hand |
- |
Causes both Holy Light and Flash of Light
to increase the healing of your next Holy Shock. |
Light's Protection |
- |
Allies with Beacon of Light take reduced damage. |
Overflowing Light |
- |
Holy Shock overhealing is converted into a shield.
This caps out at 10% of your max health. |
Shining Righteousness |
- |
Shield of the Righteous deals increased damage to the first target hit
and every 5 casts makes your next Word of Glory or Light of Dawn
consume no Holy Power. |
Divine Revelations |
- |
Causes Flash of Light to do extra healing
or Holy Light to refund some Mana when buffed by Infusion of Light. |
Commanding Light |
- |
Causes Beacon of Light to transfer an extra
percentage of healing. |
Righteous Judgment |
- |
Judgment has a chance to drop Consecration at the target's
location. This consecration isn't capped, meaning you can have multiple out at once. |
Breaking Dawn |
- |
Light of Dawn has an increased range. |
Tower of Radiance |
ToR |
Gives you an extra Holy Power when casting Flash of Light
or Holy Light on your Beacon of Light target. It also gives
these abilities a chance to generate a Holy Power when cast on a non-beacon
target. |
Divine Glimpse |
-- |
Causes Holy Shock to have an increased critical
strike chance. |
Untempered Dedication |
UD |
Increases the healing of Light of the Martyr
through a buff that increases with each cast. |
8.3.
Rows 8-10
Ability |
Abbreviation |
Description/Effect |
Veneration |
- |
Causes Flash of Light, Holy Light, and Judgment
critical strikes to reset the cooldown of Hammer of Wrath and make it usable
at any time. It also causes Hammer of Wrath to heal 5 allies. |
Avenging Wrath: Might |
- |
Gives Avenging Wrath an extra 15% critical strike chance. |
Reclamation |
- |
Holy Shock and Crusader Strike refund a small amount
of Mana and deal increased damage/healing. |
Maraad's Dying Breath |
Maraads |
Causes Light of Dawn to increase the
healing of your next Light of the Martyr depending on how many targets
were hit. |
Crusader's Might |
CM |
Reduces the cooldown of Holy Shock whenever you
cast Crusader Strike. |
Aura of Mercy |
Mercy |
Provides you with an extra aura that heals allies every few seconds. |
Relentless Inquisitor |
- |
Grants you haste whenever you cast a Holy Power
spending ability. |
Rising Sunlight |
RS |
After casting Daybreak, your next 3 Holy Shock
casts are cast an extra 2 times. |
Glorious Dawn |
GD |
Holy Shock has a chance to refund a charge. It also deals more healing. |
Sanctified Wrath |
- |
Reduces the cooldown of Holy Shock by 20% when buffed by
Avenging Wrath. |
Awakening |
- |
Each Holy Power spending ability generates a stack; at 12 stacks, your
next Judgment will trigger Avenging Wrath for 12 seconds. |
Inflorescence of the Sunwell |
Inflo |
Gives you an extra charge of Infusion of Light.
This also reduces the Mana cost of Flash of Light by 30% or Holy Light
to have a 30% chance to generate an extra Holy Power. |
Empyrean Legacy |
- |
Will apply when you cast Judgment and will
cause your next Word of Glory to also cast Light of Dawn but with
increased effectiveness. |
Boundless Salvation |
- |
Causes your Tyr's Deliverance to extend
its duration whenever you cast Flash of Light and Holy Light
on targets affected by Tyr's Deliverance. |
9.
Herald of the Sun Hero Talent Tree Abilities for Holy Paladins
9.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Dawnlight |
|
Casting Holy Prism or Barrier of Faith will cause your next 2 Holy Power
spending abilities to buff a player with Dawnlight. |
Morning Star |
- |
Every few seconds, the healing/damage of your next Dawnlight is increased, stacking
up to 10 times. |
Gleaming Rays |
- |
Whenever you have an active Dawnlight, your Holy Power spenders deal additional
damage and healing. |
Eternal Flame |
EF |
Replaces Word of Glory, heals an ally for a large upfront amount, then also places
a HoT on them. |
Luminosity |
EF |
Increases the critical strike chance of Holy Shock and Light of Dawn. |
9.2.
Rows 4-6
Ability |
Abbreviation |
Description/Effect |
Illumine |
- |
Dawnlight reduces the movement speed of enemies and increases the movement
speed of allies. |
Will of the Dawn |
- |
Movement speed is increased while above 80% HP. You also gain a movement speed burst
when dropping below a certain HP% threshold. |
Blessing of An'she |
|
Your damage and healing over time effects have a chance to increase the healing or damage
of your next Holy Shock. |
Lingering Radiance |
- |
Dawnlight leaves a Eternal Flame on allies when it expires, or leaves
a Greater Judgment on enemies. |
Sun Sear |
- |
Holy Shock and Light of Dawn critical strikes leave a small HoT
on the target. |
Aurora |
- |
After you cast Holy Prism or Barrier of Faith, gain Divine Purpose. |
Solar Grace |
- |
Your haste is increased each time you apply Dawnlight, eventually capping out. |
Second Sunrise |
- |
Holy Shock and Light of Dawn have a chance when cast to be cast again
at reduced effectiveness. |
Sun's Avatar |
- |
During Avenging Wrath, you spawn beams that will link to targets with Dawnlight,
dealing damage and healing to any enemies and allies that touch those beams. |
10.
Lightsmith Hero Talent Tree Abilities for Holy Paladins
10.1.
Rows 1-4
Ability |
Abbreviation |
Description/Effect |
Rite of Sanctification |
- |
Weapon buff that increases your armor and primary stat. |
Rite of Adjuration |
- |
Weapon buff that increases your stamina and causes your Holy Power
abilities to sometimes unleash a burst of healing around your target. |
Solidarity |
- |
Whenever you buff an ally with Sacred Weapon, you also gain the effect.
Alternatively, when you cast an Armament on yourself, a random ally will also gain it. |
Divine Guidance |
- |
Your next Consecration ability cast will deal healing and damage immediately upon cast,
increased for each Holy Power ability cast between uses. |
Blessed Assurance |
- |
Casting a Holy Power ability increases the damage of your next Crusader Strike. |
10.2.
Rows 4-6
Ability |
Abbreviation |
Description/Effect |
Laying Down Arms |
- |
Whenever a Sacred Weapon fades from you, the cooldown of Lay on Hands is reduced,
and you also gain Infusion of Light. |
Divine Inspiration |
- |
Your spells and abilities have a chance to give a nearby ally Sacred Weapon. |
Forewarning |
|
Reduces the cooldown of Sacred Weapon. |
Fear No Evil |
- |
While wielding a Sacred Weapon, duration of fear effects is reduced on you. |
Excoriation |
- |
Whenever you cast Hammer of Justice on an enemy, nearby enemies are also slowed. |
Shared Resolve |
- |
The effects of your Devotion Aura, or any other Aura active will be increased
by 33% on targets who have Sacred Weapon. |
Valiance |
- |
Consuming Infusion of Light reduces the cooldown of Sacred Weapon. |
Hammer and Anvil |
- |
Judgment critical strikes deal healing around the target. |
Blessing of the Forge |
- |
Avenging Wrath also summons an additional Sacred Weapon and
causes Sacred Weapon casts to echo your Holy Power abilities. |
11.
Changelog
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Reviewd and Updated for The War Within.
- 23 Jul. 2024: Page Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Spells updated for Patch 10.1.5.
- 01 May 2023: Updated for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
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