Holy Priest Healing Uldir Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Holy Priest for each boss of the following raid: Uldir. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
For the Holy Priest Boss Advice we got together with Shelanne, moderator for Warcraft Priests and author of their popular Quick-Start Holy Priest guide.
Talent Cheatsheet for Holy Priest in Uldir
Holy Priest Boss Advice: Uldir, Halls of Control
As Uldir is an upcoming raid, the current information is based on Beta testing and theorycrafting using Warcraft Logs and will be updated over time. As each boss is hardest on its Mythic difficulty mode, we will first explain the healing strategy for Mythic, followed by a short explanation on what changes in this strategy, if anything, for Heroic.
Keep in mind that although your cooldowns may be mentioned in specific parts of this guide, you should always try to coordinate with your healing team and raid leader where possible to find the optimal place to cast these for your chosen strategy. While this primarily applies to Divine Hymn, Holy Word: Salvation, and Guardian Spirit, you may sometimes be asked to use Apotheosis or Symbol of Hope at specific times as well.
All talent choices made for each boss are suggestions intended on best dealing with the specific mechanics of that encounter. Due to Holy Priest having quite balanced talents, for the Level 40, Level 45, and Level 50 talents there will be multiple viable talent options for many of the encounters.
While not boss-specific, aim to obtain and equip at least one Uldir Azerite item at all times while raiding in Uldir. The powerful buff Reorigination Array which increases in power each week you are killing bosses in Uldir, is gained from having one of the Uldir Azerite traits selected.
Taloc
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Taloc is a boss that will require strong spot healing to multiple targets throughout the encounter. The suggested talent choices below give us some versatility between the strong single target damage on players with Plasma Discharge, and the spiky damage caused by Cudgel of Gore and Hardened Arteries.
For healing the damage from Cudgel of Gore, aim to cast Circle of Healing as often as it will do healing and spot heal with Flash Heal with Heal for low damage. Both of these styles are supplemented by regular use of Holy Word: Serenity. Be aware that due to the size of the room and your raid spreading out that Prayer of Mending may fall off targets that run too far from the rest of the group so for maximum benefit try to cast it primarily on the melee group.
To deal with the raid-wide damage caused by Hardened Arteries and Cudgel of Gore you should prepare with Prayer of Mending, then aim to cast Halo just after the raid damage goes out. This can be followed up with Holy Word: Sanctify and Prayer of Healing until your raid is mostly topped off. Apotheosis or Holy Word: Salvation are both great tools for helping your raid catch back up either from the expected Cudgel of Gore damage, or any unexpected damage.
Heroic: The mechanics in Heroic are largely similar, with the main difference being a decrease in damage spikes due to additional time between Cudgel of Gore casts.
Suggested Talent Choice:
M.O.T.H.E.R.
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M.O.T.H.E.R. has very spiky damage patterns caused by her main mechanic, Defense Grid. How you heal will depend on your raid group's strategy — every person that crosses the grid will deal damage to all players. The Defense Grid itself is a line of sight mechanic, so you are only able to heal your side of the grid unless using area of effect abilities such as Holy Word: Sanctify.
If the strategy involves large groups going through at a time with major cooldowns planned, you have a few choices; Divine Hymn can be used, however with Wind Tunnel and Purifying Flame, it may not always be the best choice as you are rooted during the channel. Both Apotheosis or Holy Word: Salvation could be used for Grid crossings during this encounter, though it depends on how many people you want to send through at a time and how your raid group wants to assign healing cooldowns. If you do not have a cooldown up for a grid crosses, you will cast Prayer of Healing and Circle of Healing on your side of the grid as players are crossing, and use Holy Word: Sanctify on whichever side that needs it.
Both Shining Force or Censure can be used on the Resistant Bacterium and Viral Contagion. Be mindful of other planned crowd control abilities before casting Shining Force as you can potentially knock the enemies into a bad position for your allies to lock them down.
Heroic: In Heroic the damage from crossing Defense Grid is decreased, which increases the chances of the raid group moving through together in larger groups. This will increase the chances of using Holy Word: Salvation.
Suggested Talent Choice:
Fetid Devourer
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For healers, a majority of Fetid Devourer is focused on spot healing to a few targets afflicted by Malodorous Miasma and Putrid Paroxysm. Light damage to the afflicted players can be countered with Binding Heal, as well as Prayer of Mending. After the debuff has evolved to Putrid Paroxysm then Flash Heal and Holy Word: Serenity will need to be incorporated to keep targeted raid members healthy.
After positioning yourself correctly for the knock-back, use Halo for Shockwave Stomp, followed by Holy Word: Sanctify and Prayer of Healing as needed.
Heroic: In Heroic the debuffs do not spread to other close players, which makes the positioning requirements more relaxed but does not change anything about our healing.
Suggested Talent Choice:
Zek'voz, Herald of N'Zoth
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Surging Darkness will deal raid-wide damage while also requiring the group to move to certain locations. Use Holy Word: Sanctify, Holy Word: Serenity, and Circle of Healing if talented during movement to keep the group healthy, and use Prayer of Healing and whenever you can be stationary. Leap of Faith can be used to assist slow-moving raid members in avoiding being hit by Surging Darkness.
Large raid cooldowns will most likely be used during Surging Darkness, especially when it overlaps with other mechanics. Given that we likely cannot stand still long enough for a full channel of Divine Hymn, using Apotheosis or Holy Word: Salvation may be more ideal.
If done correctly, Eye Beam and Roiling Deceit will require single target healing. Use Heal or Flash Heal to keep them topped off, with Holy Word: Serenity as necessary. If these mechanics are not done effectively the rotation used for Surging Darkness will be required for the raid-wide damage.
Heroic: In Heroic Eye Beam and Roiling Deceit will not happen at the same time, but this does not change much about our healing.
Suggested Talent Choice:
Vectis
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Vectis is our Patchwerk fight for the tier, this encounter is focused on Lingering Infection, Contagion, and Immunosuppression. The damage dealt to the raid will ramp up as the fight continues due to Lingering Infection stacking throughout the encounter.
Use Binding Heal as your filler, while weaving in your Holy Word: Sanctify and Holy Word: Serenity as needed. Halo can be a great tool to use against Immunosuppression in addition to the rest of your kit if talented.
Healing cooldowns will be planned to combat the strong ticking damage towards the end of the fight. Given the fight length you will probably be able to fit a second Divine Hymn and Holy Word: Salvation, which will be more important towards the end of the fight.
Heroic: In Heroic Lingering Infection does not stack as high as it would in Mythic, which makes for easier positioning and healing overall. It also does not cause the extra mechanics caused by a high number of stacks to occur.
Suggested Talent Choice:
Zul, Reborn
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There is a lot going on in the Zul, Reborn encounter. For Dark Revelation and Erupting Darkness prepare with Prayer of Mending. This can be followed up with Holy Word: Sanctify and Prayer of Healing until your raid is mostly topped off. For Absorbed in Darkness, possible targets for missed interrupts of Bloodshard, and Shadow Barrage use Heal or Flash Heal to keep them topped off, with Holy Word: Serenity as necessary.
Finally, a fight that makes use of some of our utility! When Dark Revelation expires, Minions of Zul will appear and fixate on a target. They will die if they are dispelled, which can be done by our Mass Dispel or Dispel Magic. In addition to this, Death Wish causes two targets to run to the edge of the platform and jump off, killing themselves. This causes raid damage when dispelled. If you want to stagger the damage caused by this ability, you can Leap of Faith one target back into the group to give you more time to dispel them.
If talented into Halo be mindful of enemies that are being crowd-controlled, as Halo can damage them and break it.
Heroic: In Heroic the healing requirements are greatly reduced as Dark Revelation happens less often, and Corrupted Blood only happens in the last half of the encounter.
Suggested Talent Choice:
Mythrax the Unraveler
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Our awareness during Mythrax the Unraveler will need to be spot on given the health debuff players will receive from Annihilation. Do not panic as the health pool of your entire raid decreases from Annihilation and focus on continuing to put out strong raid-wide heals where possible, with emergency triage as required.
For Imminent Ruin and Crashing Oblivion prepare with Prayer of Mending, then aim to cast Halo just after the raid damage goes out. This can be followed up with Holy Word: Sanctify and Prayer of Healing until your raid is mostly topped off. Players will need to be slightly spread which will make Holy Word: Sanctify difficult, make sure to place it with care. Use Binding Heal as filler while utilizing Flash Heal when players drop low.
Heroic: Heroic is very similar to Mythic and no healing rotations differ.
Suggested Talent Choice:
G'huun
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This fight is long and Mana intensive. A majority of the damage will be caused by Reorigination Blast, Putrid Blood, and Explosive Corruption. Prepare for these with Prayer of Mending, then aim to cast Halo just after the raid damage goes out. This can be followed up with Holy Word: Sanctify and Prayer of Healing until your raid is mostly topped off. Due to Mana constraints you will want to avoid using Prayer of Healing too much and instead fall back to using Binding Heal as a filler spell for non-critical raid-wide damage.
Since this fight is so long you will be able to use your cooldowns early and often to save Mana. Be sure to coordinate these with your co-healers so you are collectively conserving Mana and not overlapping cooldowns where not required. Although it should be used in every fight, there is a special mention to Symbol of Hope, which should be used towards the end of the fight to grant you and your allies the most Mana possible.
Though we will most likely not be a chosen class to help shuttle orbs up top, the use of Leap of Faith and Angelic Feather may be helpful to get players across the platform quickly.
Heroic: Heroic will be less intense overall, allowing us to cast a bit more freely than we would in Mythic.
Suggested Talent Choice:
Changelog
- 14 Jan. 2020: This page has been reviewed for Patch 8.3 and no changes are necessary.
- 24 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 15 Apr. 2019: This page has been reviewed and no changes are necessary for the release of the Crucible of Storms raid.
- 10 Dec. 2018: Updated for Patch 8.1.
- 25 Sep. 2018: Updated some talent suggestions.
- 31 Aug. 2018: Page added.
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This guide has been written by Niphyr, a generally knowledgeable, long-time healing Priest and theorycrafter. You can follow him on Twitter.
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