An Overview of Druid Class Changes in the War Within Patch 11.1
The following page covers the latest Druid changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Druid Class Guides for the War Within Patch 11.1
If you are looking for Druid class guides, please visit one of the guides linked below.
2.
General Druid Changes in The War Within Patch 11.1
- New Talent:
Grievous Wounds —
Rake,
Rip, and
Thrash damage increased by 10%.
- New Talent:
Gale Winds — Increases
Typhoon’s radius by 20% and its range by 5 yards.
- New Talent:
Incessant Tempest — Reduces the cooldown of
Typhoon by 5 seconds.
- New Talent:
Circle of the Wild — Physical damage dealt by your abilities increased by 5% (25% for Restoration Druids).
- New Talent:
Circle of the Heavens — Magical damage dealt by your spells increased by 5% (25% for Restoration Druids).
- New Talent:
Lycara's Meditation — You retain
Lycara's Teachings’ bonus from your most recent shapeshift form for 5 seconds after shifting out of it.
- New Talent:
Symbiotic Relationship — Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
- New Talent:
Aessina's Renewal — When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
- New Talent:
Perfectly-Honed Instincts —
Well-Honed Instincts can trigger up to once every 90 seconds.
Ursoc's Spirit has been updated — Stamina increased by 4%. Stamina in
Bear Form increased by an additional 5%.
Light of the Sun replaces
Skull Bash for Balance Druids only — The remaining cooldown of
Solar Beam is reduced by 15 seconds when it interrupts its primary target.
Improved Rejuvenation has been changed to
Lingering Healing —
Rejuvenation’s duration is increased by 3 seconds.
Regrowth’s duration is increased by 3 seconds when cast on yourself.
Instincts of the Claw is now a 1-point talent (was 2) —
Ferocious Bite and
Maul damage increased by 8%.
Lore of the Grove is now a 1-point talent (was 2) —
Moonfire and
Sunfire damage increased by 10%.
Fluid Form has been updated:
Skull Bash can now be used in any form and shifts you into
Cat Form if necessary.
Wrath and
Starfire transform you into
Moonkin Form at the end of their casts, instead of at their starts.
Moonkin Form has been added to the Class talent tree in
Sunfire’s previous position.
Rejuvenation healing increased by 5%.
Wild Growth healing increased by 5%.
Rip damage reduced by 9%.
Shred damage increased by 10%.
Swipe damage increased by 10%.
Ferocious Bite damage reduced by 8%.
Cyclone duration is now 5 seconds (was 6 seconds).
Improved Sunfire’s effect is now included in
Sunfire.
Disorienting Roar now breaks based on a small damage threshold instead of any damage.
- Many talents have changed positions in the class tree.
Rising Light, Falling Night has been removed.
- Hero Talents — Druid of the Claw:
Ravage damage reduced by 8%.
3.
Balance Druid Changes in The War Within Patch 11.1
- Balance Druids now learn
Moonkin Form in the Class talent tree upon reaching level 10.
Light of the Sun has been moved to the Class talent tree for Balance Druids.
Power of Goldrinn damage increased by 100%.
Starsurge damage increased by 5%.
Touch the Cosmos chances increased to 18% from
Wrath (was 15%) and 25% for
Starfire (was 22%).
4.
Feral Druid Changes in The War Within Patch 11.1
- Feral Druids now learn
Thrash in the Class talent tree upon reaching level 10.
- All ability damage increased by 8%.
- Melee auto-attack damage increased by 25%.
Adaptive Swarm damage over time increased by 25%.
Brutal Slash damage increased by 10%.
Killer Instinct no longer increases damage dealt by
Moonfire cast with
Lunar Inspiration.
- Hero Talents — Wildstalker:
Bursting Growth damage increased by 20%.
5.
Guardian Druid Changes in The War Within Patch 11.1
- New Talent:
Ursol's Warding — Gain magical damage reduction equal to 5/10% of your damage reduction from armor.
Reinvigoration has been updated —
Frenzied Regeneration heals over 1/2 additional seconds and cast
Rejuvenation and
Regrowth on you at 100/200% effectiveness.
Raze has been updated — Strike with the might of Ursoc, dealing Physical damage to your target and to all other enemies in front of you. Damage reduced beyond 5 targets.
- Guardian Druids now learn
Verdant Heart in the Class talent tree upon reaching level 10.
- All ability damage increased by 26%.
Moonfire damage increased by 20%.
Mangle damage increased by 10%.
Maul damage reduced by 8%.
Raze damage reduced by 8%.
Raze now replaces
Maul.
Layered Mane has been removed.
- Hero Talents — Elune’s Chosen:
Fury of Elune damage increased by 80%.
6.
Restoration Druid Changes in The War Within Patch 11.1
- Restoration Druids now learn
Improved Nature's Cure in the Class talent tree upon reaching level 10.
Mastery: Harmony effectiveness increased by 45% — Now reduces its bonus with each additional heal over time effect.
- All damage reduced by 20%.
Tranquility channel time reduced to a base of 5 seconds (was 8 seconds). Total healing remains unchanged.
Nature's Swiftness now increases the healing of
Regrowth by 200% (was 100%).
Flourish now causes an initial heal effect on affected allies, split evenly among them.
Master Shapeshifter now refunds 30% less mana from caster form spells.
7.
Druid PvP Changes in The War Within Patch 11.1
Thorns (PvP Talent) has been redesigned — Now a passive that activates when you cast
Barkskin or
Ironbark.
King of the Jungle (PvP Talent) has been removed.
- New PvP Talent:
Ancient of Lore — Shapeshift into an Ancient of Lore for 12 seconds, preventing all crowd control effects, reducing damage taken by 20%, and granting you access to
Blossom Burst and
Mass Blooming. Reduced movement speed and replaces
Incarnation: Tree of Life. 1.5-minute cooldown.
Blossom Burst — Heals an ally and applies 1 missing heal over time effect. If all are present, Blossom Burst critically heals.
Mass Blooming — Heals 5 allies and applies 1 missing heal over time effect.
- New PvP Talent:
Forest Guardian —
Wrath,
Starfire,
Cyclone, and combo-point generating abilities extend the duration of your active heal over time effects by 1 second on up to 3 allies.
Starsurge and combo-point spending abilities increase the rate of your heal over time spells by 25% for 4 seconds.
Mastery: Harmony’s effectiveness is no longer reduced by 20% in PvP combat.
Lifebloom healing increased by 15% in PvP combat.
Tranquility healing increased by 100% in PvP combat.
- The following PvP talents have been removed:
Focused Growth
Preserve Nature
8.
More War Within Patch 11.1 Class Changes
You can find other Patch 11.1 class changes linked below.
9.
Changelog
- 25 Feb. 2025: Updated for Patch 11.1 launch.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 20 Oct. 2024: Updated for Patch 11.0.5.
- 18 Aug. 2024: Updated for the War Within launch.
- 23 Jul. 2024: Updated for the War Within pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 20 Apr. 2024: Updated for Dragonflight Season 4.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Reviewed for Patch 10.2.5.
- 24 Oct. 2023: Page added.
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