An Overview of Evoker Class Changes in the War Within Patch 11.1
The following page covers the latest Evoker changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Evoker Class Guides for the War Within Patch 11.1
If you are looking for Evoker class guides, please visit one of the guides linked below.
2.
General Evoker Changes in The War Within Patch 11.1
Rescue now clears movement-impairing effects from you and your target.
Sleep Walk now has a 1.7-second cast time (was 1.5 seconds).
Disintegrate now displays a more subtle visual when viewed by allies in raids and dungeons.
- Hero Talents — Flameshaper:
- New Talent:
Fulminous Roar —
Fire Breath and
Dream Breath deal their damage and healing in 20% less time.
Traveling Flame renamed to
Flame Siphon and has been redesigned — No longer increases
Dream Breath or
Fire Breath duration and spreads. Instead, reduces the cooldown of Fire Breath or Dream Breath by 6 seconds when you cast
Engulf.
Engulf cooldown reduced to 27 seconds (was 30 seconds) and is now reduced by Haste.
Titanic Precision no longer references
Reversion critically striking for Preservation, as it cannot critically heal on application.
- Conduit of flame Critical Strike chance increased to 15% (was 10%) — Now correctly specifies that it increases critical strike chance above 50% health for Preservation.
Consume Flame now consumes 2 seconds of
Fire Breath and
Dream Breath (was 4 seconds). Consume Flame damage is now 900% of the amount consumed (was 375%), and healing is now 300% of the amount consumed (was 150%).
Consume Flame damage is now increased by
Scorching Embers.
Consume Flame will now properly have its radius increased when striking larger enemies.
Draconic Instincts chance to trigger from smaller damage events has been significantly increased.
Expanded Lungs increases the damage or healing over time of
Fire Breath an
Dream Breath by 30% (was 25%).
Expanded Lungs is now a choice talent against
Enkindle.
- Fixed an issue where
Engulf’s damage was being increased by damage-over-time effects from other Evokers.
- Fan The Flames has been removed.
- New Talent:
3.
Augmentation Evoker Changes in The War Within Patch 11.1
- New Talent:
Rockfall —
Upheaval reaches maximum empower level 20% faster and has a 60% chance to grant
Essence Burst.
Close as Clutchmates has been re-added —
Ebon Might and
Breath of Eons are now 10% more effective outside of raid.
Ebon Might no longer applies to tanks and healers.
Motes of Possibility chance to trigger increased to 25% (was 15%).
Rumbling Earth now deals 30% of
Upheaval's damage (was 50%).
Breath of Eons now accumulates 8% of damage taken (was 10%).
Shifting Sands Versatility effectiveness reduced by 20%.
- While in dungeons and raids, allies can no longer see additional
Upheaval casts from
Rumbling Earth.
Seismic Slam talent has moved to PvP talents.
4.
Devastation Evoker Changes in The War Within Patch 11.1
- New Talent:
Azure Celerity —
Disintegrate ticks 1 additional time but deals 10% less damage.
- All spell and ability damage increased by 10%.
Fire Breath damage over time increased by 15%.
Eternity Surge damage increased by 20%.
Eternity Surge now targets enemies within a 25-yard radius around the Evoker (was 12 yards around the target).
Scintillation triggers
Eternity Surge at 40% power (was 50%).
Firestorm damage increased by 50% and duration reduced to 6 seconds (was 10 seconds).
Scorching Embers damage increase now scales with empower level, up to a maximum of 40%, similar to
Molten Embers for Augmentation.
Hoarded Power has been removed.
5.
Presevation Evoker Changes in The War Within Patch 11.1
Dream Breath now heals yourself and 5 injured allies (was 5 injured allies).
Dream Breath and
Reversion no longer snapshot with Mastery Lifebinder — They will now re-evaluate the Mastery bonus each time they tick based on the target’s current health and yours.
Emerald Blossom may no longer be Echoed.
Echo’s tooltip has been updated — It now states that Essence spells cannot be Echoed.
6.
Evoker PvP Changes in The War Within Patch 11.1
Sleep Walk no longer has a cooldown.
Dream Catcher (PvP Talent) has been removed.
- Hero Talents — Flameshaper:
Consume Flame damage has been reduced by 60% in PvP combat.
Engulf is now reduced by 70% in PvP combat (was 60%).
- New PvP Talent:
Seismic Slam —
Landslide causes enemies who are mid-air to be slammed to the ground, stunning them for 4 seconds, and Landslide’s cooldown is reduced by 15 seconds.
Dream Projection (PvP Talent) has been removed.
Eternity Surge damage reduced by 20% in PvP combat.
7.
More War Within Patch 11.1 Class Changes
You can find other Patch 11.1 class changes linked below.
8.
Changelog
- 25 Feb. 2025: Updated for Patch 11.1 launch.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 20 Oct. 2024: Updated for Patch 11.0.5.
- 18 Aug. 2024: Updated for the War Within launch.
- 23 Jul. 2024: Updated for the War Within pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Updated for Patch 10.2.5.
- 24 Oct. 2023: Page added.
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