An Overview of Hunter Class Changes in the War Within Patch 11.1
The following page covers the Hunter Warrior changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Hunter Class Guides for the War Within Patch 11.1
If you are looking for Hunter class guides, please visit one of the guides linked below.
2.
General Hunter Changes in The War Within Patch 11.1
Kindling Flare has been redesigned — Now increases the radius of
Flare by 50%.
Territorial Instincts has been redesigned — Now reduces the cooldown of
Intimidation by 10 seconds and no longer summons a pet if one is not out.
Wilderness Medicine has been updated — Now also increases the cooldown reduction effect of
Natural Mending by 0.5 seconds.
No Hard Feelings has been updated — Now reduces the cooldown of
Misdirection by 5 seconds.
Roar of Sacrifice has been updated for Marksmanship Hunters only — Instructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to critically strike for 12 seconds. While active, your Spotting Eagle cannot apply
Spotter's Mark.
Intimidation now has a unique variant for Marksmanship that does not require line of sight and uses your Spotting Eagle.
Eyes of the Beast is now only learned by Survival and Beast Mastery Hunters.
Eagle Eye is now only learned by Marksmanship Hunters.
Freezing Trap now breaks based on a small damage threshold instead of any damage.
Implosive Trap knock-up radius increased to 8 yards (was 5 yards).
Explosive Shot and
Tranquilizing Shot travel speeds increased.
- Panthara cats no longer require Fresh Talbuk Meat to tame.
- Many talents have changed positions in the class and specialization trees.
- Visual updates applied to the following abilities:
Aspect of the Cheetah,
Counter Shot,
Disengage,
Hi-Explosive Trap,
Implosive Trap, and
Posthaste.
- Hero Talents — Dark Ranger:
Withering Fire now triggers from casting
Black Arrow during
Trueshot or
Bestial Wrath and no longer auto-fires Black Arrow instead of gaining
Deathblow.
Shadow Hounds updated — Dark Hounds now deal damage to nearby enemies when they attack for Marksmanship and Beast Mastery Hunters (was Beast Mastery only).
- Fixed an issue preventing
Bleak Powder’s cone from dealing damage over its intended area.
- Fixed an issue causing Dark Hounds to trigger less often than intended.
- Hero Talents — Pack Leader:
- New Talent:
Howl of the Pack Leader — Every 30 seconds, your next Kill Command summons a Bear, Wyvern, or Boar, each with unique effects.
- New Talent:
Better Together — Reduces Howl of the Pack Leader’s cooldown to 25 seconds and grants pets 5% extra attack power.
- New Talent:
Dire Summons — Kill Command and other abilities reduce Howl of the Pack Leader's cooldown by 1 second.
- New Talent:
Pack Mentality — Increases damage from your next Kill Command by 50% and reduces the cooldown of
Barbed Shot or
Wildfire Bomb by 10 seconds when summoning a Beast.
- New Talent:
Ursine Fury — Your Bear’s periodic damage has a 10% chance to reduce the cooldown of Kill Command,
Butchery, or
Flanking Strike.
- New Talent:
Envenomed Fangs — Your Bear’s initial damage consumes
Serpent Sting from up to 8 targets, instantly dealing its remaining damage.
- New Talent:
Fury of the Wyvern — Your pet’s attacks boost Wyvern’s damage bonus by 1% up to 10% — Casting Kill Command or Wildfire Bomb extends Wyvern’s duration.
- New Talent:
Hogstrider — Each Boar attack buffs your next
Cobra Shot,
Raptor Strike, or
Mongoose Bite. Additional effects for Beast Mastery and Survival Hunters.
- New Talent:
No Mercy —
Kill Shot enrages pets, causing nearby pets and your Bear to pounce on the target.
- New Talent:
Shell Cover — Summons a Turtle when below 60% health, reducing damage taken by 10% for 6 seconds (1.5-minute cooldown).
- New Talent:
Slicked Shoes — Reduces
Disengage’s cooldown by 4 seconds when removing a movement-impairing effect.
- New Talent:
Horsehair Tether —
Binding Shot pulls stunned enemies to its center.
- New Talent:
Lead From the Front — Casting
Bestial Wrath or
Coordinated Assault summons a Beast and boosts your pets’ damage.
- New Talent:
- Removed Talents: Beast of Opportunity, Cornered Prey, Covering Fire, Cull the Herd, Den Recovery, Frenzied Tear, Furious Assault, Howl of the Pack, Pack Assault, Pack Coordination, Scattered Prey, Tireless Hunt, Vicious Hunt, Wild Attacks.
- Hero Talents — Sentinel:
Lunar Storm damage increased by 25%.
- Radius increased to 12 yards (was 8 yards).
- Duration increased to 12 seconds (was 8 seconds).
- Triggers once every 30 seconds (was 15 seconds).
- Now deals initial damage in addition to periodic damage.
- Visual effects updated — Now tracks cooldown via an aura on the player’s resource display.
- Now follows its target very slowly.
3.
Beast Mastery Hunter Changes in The War Within Patch 11.1
- New Talent:
Dire Cleave — When summoned, Dire Beasts gain
Beast Cleave at 100% effectiveness for 8 seconds.
- New Talent:
Poisoned Barbs — Direct damage from
Barbed Shot has a 30% chance to explode on impact, applying
Serpent Sting and dealing Nature damage to nearby enemies (damage reduced beyond 8 targets).
- New Talent:
Solitary Companion — Your pet’s damage is increased by 35%, and its size is increased by 10%.
- New Talent:
Thundering Hooves — Casting
Explosive Shot causes all active pets to Stomp at 200% effectiveness.
- Stomp has been updated — Now deals separate damage instances between its primary and secondary targets.
- All damage dealt reduced by 8%.
- Kill Command damage increased by 10%.
Serpent Sting damage increased by 50%.
Barrage damage increased by 100%, and focus cost reduced to 40 (was 60).
Bestial Wrath damage bonus increased to 30% (was 25%).
Beast Cleave effectiveness reduced to 80% (was 90%).
Kill Cleave effectiveness reduced to 80% (was 90%).
Alpha Predator now increases Kill Command's damage multiplicatively instead of additively.
- Additional
Kill Shots fired from
Hunter's Prey now target enemies regardless of health percentage.
Call of the Wild now reduces the cooldown of
Barbed Shot and Kill Command by 25% per pet summoned (was 50%).
Dire Command summon chance reduced to 20% (was 30%).
- Dire Beasts visual effects have been updated — Now leap to their target when summoned.
Dire Frenzy is now a 2-point talent and replaces
Basilisk Collar.
Barbed Shot travel speed increased and visuals updated.
Solitary Companion aura will now be removed and applied more consistently.
Serpent Sting is no longer tracked on nameplates for Beast Mastery Hunters.
- Fixed an issue causing
Dire Command to grant stacks to
Huntmaster's Call.
- Removed Talents:
Basilisk Collar,
Explosive Venom,
Venom's Bite.
- Hero Talents — Dark Ranger:
Black Arrow damage increased by 26%.
Withering Fire updated — Now triggers from
Call of the Wild (was every 3
Bestial Wrath casts) and lasts for the duration of Call of the Wild.
- No longer allows
Black Arrow to ignore health requirements.
- Grants
Deathblow every 4 seconds for the duration of Withering Fire.
- Fixed an issue causing
Unnatural Causes to benefit
Black Arrow’s direct damage instead of its periodic damage.
4.
Marksmanship Hunter Changes in The War Within Patch 11.1
Harrier's Cry — Your Eagle descends from the skies with a screech, giving the signal to attack. Increases Haste by 30% for all party and raid members for 40 seconds. Allies receiving this effect will become Sated and unable to benefit from Harrier’s Cry or similar effects again for 10 minutes. Learned at level 48.
Manhunter — Damaging a player with
Aimed Shot applies Grievous Injury, reducing the healing they receive by 25%. Learned at level 11.
Eyes in the Sky — Gain the aid of a Spotting Eagle. Damaging an enemy with an ability empowered by
Precise Shots has a 30% chance to cause your Spotting Eagle to mark your target. Enemies marked take 10% increased damage from your
Aimed Shot. Replaces Call Pet and all associated Pet abilities. Learned at level 13.
Aspect of the Hydra —
Aimed Shot,
Rapid Fire, and
Arcane Shot now hit a second nearby target for 60% of their damage.
Improved Spotter's Mark —
Spotter's Mark’s damage bonus is increased by 20%.
Moving Target — Consuming
Precise Shots increases the damage of your next
Aimed Shot by 20% and grants
Streamline.
Obsidian Arrowhead — The damage of Auto Shot is increased by 25% and its critical strike chance is increased by 15%.
Shrapnel Shot — Damaging an enemy with
Explosive Shot increases the damage they receive from your next
Arcane Shot or
Multi-Shot by 30%.
Magnetic Gunpowder — Consuming
Precise Shots reduces the cooldown of
Explosive Shot by 2 seconds. Consuming
Lock and Load reduces the cooldown of Explosive Shot by 8 seconds.
Precision Detonation — Casting
Explosive Shot grants Streamline. When
Aimed Shot damages a target affected by your Explosive Shot, Explosive Shot instantly explodes, dealing 25% increased damage.
On Target — Consuming
Spotter's Mark grants 4% increased Haste for 10 seconds, stacking up to 4 times. Multiple instances of this effect can overlap.
Quickdraw —
Lock and Load now increases the damage of
Aimed Shot by 15%.
Target Acquisition — Consuming
Spotter's Mark reduces the cooldown of
Aimed Shot by 2 seconds.
Eagle's Accuracy — Spotter’s Mark’s Aimed Shot damage bonus is increased by 5/10%.
Headshot —
Kill Shot can now benefit from
Precise Shots at 25% effectiveness. Kill Shot now consumes Precise Shots.
Feathered Frenzy —
Trueshot sends your Spotting Eagle into a frenzy, instantly applying
Spotter's Mark to your target. During Trueshot, your chance to apply Spotter’s Mark is increased by 100%.
Tensile Bowstring — While Trueshot is active, consuming
Precise Shots extends Trueshot’s duration by 1 second, up to 5 seconds. Additionally, Trueshot now increases the effectiveness of Streamline by 50%.
Incendiary Ammunition —
Bulletstorm now increases your critical strike damage by 2% and Bulletstorm now stacks up to 5 more times.
Bullet Hell — Damage from
Multi-Shot reduces the cooldown of
Rapid Fire by 0.3 seconds Damage from
Volley reduces the cooldown of Rapid Fire by 0.5 seconds. Damage from
Aimed Shot reduces the cooldown of Volley by 0.25 seconds.
Improved Streamline —
Streamline’s cast time reduction effect is increased to 30%.
Windrunner Quiver —
Precise Shots can now stack up to 2 times, but its damage bonus is reduced to 90%. Casting
Aimed Shot has a 100% chance to grant an additional stack of Precise Shots.
Cunning — Your Spotting Eagle gains the Cunning specialization, granting you
Master's Call and Pathfinding.
Tenacious — Your Spotting Eagle gains the Tenacity specialization, granting you
Air Superiority and Endurance Training.
Ohn'ahran Winds — When your Eagle applies
Spotter's Mark, it has a 25% chance to apply a Spotter’s Mark to up to 3 additional nearby enemies.
Double Tap — Casting
Trueshot or
Volley grants Double Tap, causing your next
Aimed Shot to fire again at 80% power, or your next Rapid Fire to fire 80% additional shots during its channel. This talent’s effectiveness is reduced by 50% in PvP combat.
Killer Mark —
Spotter's Mark now additionally increases the critical strike chance of
Aimed Shot by 15%.
Deadeye —
Kill Shot now has 2 charges and its cooldown is reduced by 2 seconds.
Unbreakable Bond — Regain access to Call Pet. While outdoors, your pet deals 15% increased damage and takes 15% reduced damage.
5.
Survival Hunter Changes in The War Within Patch 11.1
Cull the Herd —
Kill Shot increases the damage units receive from your Bleed effects by 30% for 6 seconds.
Born to Kill — Your chance to gain
Deathblow is increased by 5% and the duration of
Cull the Herd is increased by 2 seconds. Cull the Herd now additionally increases the damage taken from your Kill Shot by 25%.
- Wildfire Arsenal — Quick Shot and auto attacks with two-handed weapons increase the direct damage of your next
Wildfire Bomb by 4%, stacking up to 3 times. Casting
Coordinated Assault grants 3 stacks of Wildfire Arsenal.
Frenzy Strikes has been updated — Now additionally causes
Flanking Strike to deal 15% increased damage and increases your attack speed by 25% for 12 seconds.
Merciless Blows has been updated — Now additionally causes enemies damaged by
Flanking Strike to suffer a heavy bleed over 8 seconds.
Spearhead has been updated — Now also benefits your pet’s abilities and attacks.
Deadly Duo has been updated — Now also benefits your pet’s abilities and attacks.
Viper's Venom has been updated — Now also increases
Mongoose Bite and
Raptor Strike damage by 15%.
Contagious Reagents has been updated — Now spreads
Serpent Sting to 4 nearby targets (was 2).
Explosives Expert has been updated — Now increases
Wildfire Bomb and
Explosive Shot damage by 2.5/5%.
Bombardier has been updated — Now grants 1 charge of
Wildfire Bomb (was 2).
Wildfire Bomb damage increased by 6%.
Mongoose Bite damage increased by 30%.
Raptor Strike damage increased by 10%.
- Wildfire Bomb damage increased by 10%.
Flanking Strike damage increased by 30%.
Fury of the Eagle damage increased by 20% and damages up to 8 targets (was 5).
Alpha Predator now increases Kill Command damage multiplicatively rather than additively.
Merciless Blows’s
Butchery bleed damage reduced by 50%.
Tactical Advantage now additionally increases the damage of
Butchery.
- Fixed an issue where casting
Flanking Strike from range could occasionally leave you with an incorrect number of
Tip of the Spear stacks.
Flanking Strike and
Butchery are now on a choice node.
- The following talents have been removed:
- Exposed Flank
- Improved Wildfire Bomb
6.
Hunter PvP Changes in The War Within Patch 11.1
- New PvP Talent:
Explosive Powder —
Bursting Shot now also knocks you back and snares enemies by an additional 20%.
Diamond Ice (PvP Talent) duration reduced to 4 seconds (was 5 seconds).
Dire Beast: Basilisk has been redesigned — Now triggers automatically onto your target when you cast
Call of the Wild.
- New PvP Talent:
Sniper's Advantage —
Trueshot and
Volley increase the range of all shots by 30% for their duration.
- New PvP Talent:
Aspect of the Fox —
Aimed Shot may be cast while moving during
Aspect of the Cheetah and Aspect of the Cheetah’s delayed effect is increased by 4 seconds.
Improved Streamline’s effectiveness reduced by 50% in PvP combat.
Ranger's Finesse no longer increases the effectiveness of
Bursting Shot.
- The following PvP talents have been removed:
- Interlope
- Sniper Shot
- Trueshot Mastery
- Wild Kingdom
7.
More War Within Patch 11.1 Class Changes
You can find other Patch 11.1 class changes linked below.
8.
Changelog
- 25 Feb. 2025: Updated for Patch 11.1 launch.
- 16 Dec. 2024: Bleak Powder updated for BM and MM.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 20 Oct. 2024: Updated for Patch 11.0.5.
- 18 Aug. 2024: Updated for the War Within launch.
- 23 Jul. 2024: Updated for the War Within pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 21 Mar. 2024: Stealth hotfixes.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Reviewed for Patch 10.2.5.
- 24 Oct. 2023: Page added.
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