Marksmanship Hunter PvP Best Arena Compositions — The War Within (11.0.5)

Last updated on Oct 27, 2024 at 13:00 by Slo 22 comments

Team composition in 2v2 or 3v3 Arena is very important, because not all classes work well together. Here, we give you the best compositions you can have for your Marksmanship Hunter (i.e., the best classes to pair with it).

This page is part of our Marksmanship Hunter PvP Guide.

1.

Things to look for in partners as Marksmanship

  • Ability to crowd control on the "Disorient" Diminishing return
    Examples: Psychic Scream Icon Psychic Scream, Cyclone Icon Cyclone, Blind Icon Blind, Blinding Light Icon Blinding Light, Blinding Sleet Icon Blinding Sleet, Intimidating Shout Icon Intimidating Shout, Sleep Walk Icon Sleep Walk
  • Ability to stun a kill target every 30 seconds when there is a Freezing Trap Icon Freezing Trap on healer
    Examples: Kidney Shot Icon Kidney Shot, Storm Bolt Icon Storm Bolt, Hammer of Justice Icon Hammer of Justice
  • Ability to do high single-target burst damage, preferably every 30 or 60 seconds
    Examples: Feral Frenzy Icon Feral Frenzy, Symbols of Death Icon Symbols of Death, Avenging Wrath Icon Avenging Wrath, Pillar of Frost Icon Pillar of Frost
  • Ability to apply a short stun on healers to set up traps every 60 seconds when Intimidation Icon Intimidation is not available
    Examples: Cheap Shot Icon Cheap Shot, Mighty Bash Icon Mighty Bash, Rake Icon Rake (with Shadowmeld Icon Shadowmeld), Holy Word: Chastise Icon Holy Word: Chastise
  • Ability to peel when you are stunned, either with damage reductions or crowd control breaks
    Examples: Intervene Icon Intervene, Blessing of Protection Icon Blessing of Protection, Blessing of Freedom Icon Blessing of Freedom, Blessing of Sanctuary Icon Blessing of Sanctuary, Cyclone Icon Cyclone, Ursol's Vortex Icon Ursol's Vortex, Disarm Icon Disarm, Dismantle Icon Dismantle
2.

Things to avoid in partners as Marksmanship

  • Specs that rely on "multi-dotting" (keeping damage over time effects on multiple members of the enemy team, which would be removed when you Scatter Shot Icon Scatter Shot or Freezing Trap Icon Freezing Trap the enemy)
    Examples: Affliction Warlocks, Elemental Shamans, Unholy Death Knights
  • Specs that have their main crowd control abilities on the incapacitate diminishing returns category (this is the category of your Freezing Trap Icon Freezing Trap and Scatter Shot Icon Scatter Shot)
    Examples: Polymorph Icon Polymorph, Hex Icon Hex, Paralysis Icon Paralysis, Repentance Icon Repentance, Imprison Icon Imprison
  • Specs that have to cleave when they are bursting
    Examples: Spinning Crane Kick Icon Spinning Crane Kick, Eye Beam Icon Eye Beam, Immolation Aura Icon Immolation Aura, Frozen Orb Icon Frozen Orb, Fists of Fury Icon Fists of Fury
  • Healers that require you to stand still or stack in order to heal efficiently
    Examples: Earthen Wall Totem Icon Earthen Wall Totem, Mastery: Lightbringer Icon Mastery: Lightbringer
  • Specs that are unable to stun your kill target at least once every 30 seconds
    Examples: All Mage specs, Windwalker, Death Knight

You might have noticed a running theme from the list above. All of the DPS specs that work best with Marksmanship Hunter are melee specializations.

And all of the healing specializations that work best with Marksmanship Hunters are ones that have access to the Disorient diminishing return category (Discipline Priest) and ideally, the stun diminishing return category as well (Holy Priest, Restoration Druid).

3.

2v2 Arena (Marksman + Healer)

It is recommended that if you are just starting out or trying to push as high as possible, then you play with a healer.

3.1.

Gameplan

The gameplan will almost always be:

  1. Freezing Trap Icon Freezing Trap Healer
    (out of Intimidation Icon Intimidation, Holy Word: Chastise Icon Holy Word: Chastise, Mighty Bash Icon Mighty Bash or Rake Icon Rake if needed)

  2. Burst DPS
    (stun them with Holy Word: Chastise Icon Holy Word: Chastise, Mighty Bash Icon Mighty Bash, Rake Icon Rake or Maim Icon Maim if possible)

  3. Use your disorient diminishing return out of the Freezing Trap Icon Freezing Trap
    (Psychic Scream Icon Psychic Scream, Mind Control Icon Mind Control, Cyclone Icon Cyclone or Sleep Walk Icon Sleep Walk)

The Marksmanship Hunter PvP Rotation and Playstyle page of this guide goes into more detail about your opening damage rotation.

And between that:

  • Scatter Shot Icon Scatter Shot DPS to peel when they are dealing high damage or to set up Aimed Shot Icon Aimed Shot casts (Cyclone Icon Cyclone out of the Scatter Shot Icon Scatter Shot if playing with a Druid)
  • Kite with Concussive Shot Icon Concussive Shot, Tar Trap Icon Tar Trap, Binding Shot Icon Binding Shot, Ursol's Vortex Icon Ursol's Vortex
  • Swap to the enemy healer if the kill target uses defensives or line of sights your casts (consider using your focus Aimed Shot Icon Aimed Shot macro for this to make it unpredictable, and following up with a Chimaeral Sting Icon Chimaeral Sting if it looks like the healer might die)

Here is a ranked list of Marksmanship + healer compositions for 2v2:

Disclaimer: during the first weeks of an expansion, any tier list is subject to change as the meta develops and Blizzard make balancing adjustments. This page will be regularly updated as the meta develops for The War Within Season 1.

3.2.

S tier:

3.3.

A tier:

3.4.

B tier:

3.5.

C tier:

4.

2v2 Arena (Marksman + DPS)

If you are confident as a Marksmanship Hunter and have a good partner who is willing to use voice, understands how to stay alive without a healer and is happy to occasionally face unwinnable matchups; you can also play with DPS specializations. Note this is much harder to do, but arguably can be more fun.

Here is a ranked list of Marksmanship double DPS compositions for 2v2:

4.1.

S tier:

4.2.

A tier:

4.3.

B tier:

5.

3v3 Arena

There are many comps available to Marksmanship Hunter in 3v3. Usually the most powerful Marksman comp will be Marksmanship + melee + healer.

The two ranged DPS specs that sometimes perform well with Marksmanship are Shadow Priest and Devastation Evoker as they're able to support the Hunter, have high damage when left alone and bring crowd control on the disorient category (Psychic Scream Icon Psychic Scream and Sleep Walk Icon Sleep Walk) to extend crowd control chains before or after traps.

The best healer for your comp will usually be either be Holy Priest or Discipline Priest. Restoration Druid will sometimes work if your comp has very high damage and doesn't need a healer that can apply the disorient diminishing return category (Restoration Druids struggle to cast cyclone or use stuns in 3v3 as they need to stay at a long distance to heal effectively). Restoration Druid + Marksmanship 3v3 comps tend to win by having great damage and efficiency rather than through crowd-control setups.

Preservation Evoker can be good as it is able to apply the disorient diminishing return category with Sleep Walk Icon Sleep Walk, as well as being able to do significant burst damage and apply pressure with Scouring Flame Icon Scouring Flame. This is particularly powerful in The War Within as many magic buffs have been added to the game, and magic buffs such as Power Word: Shield Icon Power Word: Shield are more powerful than they were in previous expansions.

Sometimes, other healers can be competitive with Marksmanship Hunter if their healing is highly overtuned. Currently, in Season 1 of The War Within, Holy Priest is considered to be undertuned and Discipline Priest or Holy Paladin will be the best healers for most Marksmanship Hunter comps.

5.1.

Gameplan

Your gameplan will almost always be:

  1. Freezing Trap Icon Freezing Trap Healer
    (out of Intimidation Icon Intimidation,Mighty Bash Icon Mighty Bash, Cheap Shot Icon Cheap Shot or Holy Word: Chastise Icon Holy Word: Chastise if needed)

  2. Stun your kill target and use burst cooldowns
    (stun them with Cheap Shot Icon Cheap Shot, Kidney Shot Icon Kidney Shot, Storm Bolt Icon Storm Bolt, Maim Icon Maim or Hammer of Justice Icon Hammer of Justice when the healer is in a Freezing Trap Icon Freezing Trap).

  3. Scatter Shot Icon Scatter Shot The second DPS when the kill target is stunned or when you are using Freezing Trap Icon Freezing Trap on the healer
    (so they can't use defensives on the kill target or deny your Freezing Trap Icon Freezing Trap)

  4. Use your disorient diminishing return out of the Freezing Trap Icon Freezing Trap
    (Psychic Scream Icon Psychic Scream, Mind Control Icon Mind Control, Cyclone Icon Cyclone or Blind Icon Blind)

Note that the final step is crucial to your success playing any setup Hunter comp, and this is why Holy and Discipline Priests are so good with Marksmanship. If you aren't able to achieve long crowd control chains by using a disorient category crowd control out of Freezing Trap Icon Freezing Trap, you will find it difficult to kill your target unless your comp has enough damage to kill enemies without crowd control on the healer.

The Marksmanship Hunter PvP Rotation and Playstyle page of this guide goes into more detail about your opening damage rotation.

5.2.

Troubleshooting

The most common issues that cause teams to struggle to climb with a Marksmanship Hunter's composition is that either:

  • Your team is not lining up their stun on kill target with your Freezing Trap Icon Freezing Trap
  • Your team is not using their disorient (Psychic Scream Icon Psychic Scream on the healer immediately before or after Freezing Trap Icon Freezing Trap)
  • You are missing Freezing Trap Icon Freezing Traps or not landing Freezing Trap Icon Freezing Trap every 30 seconds because your team are not helping to set them up by using their stuns on the enemy healer.
  • Your team are not using cross crowd control (eg, Scatter Shot Icon Scatter Shot) on the second DPS when the enemy healer is in a trap, and your kill target is in a stun, and therefore, the second DPS is able to save the kill target (eg, with Intervene Icon Intervene or Blessing of Protection Icon Blessing of Protection).
  • Your team are not rotating defensive cooldowns or kiting the enemy DPS players when they have damage cooldowns or crowd control active.

It doesn't matter what comp you play; if you are not solving the above issues, your team will struggle to climb (and if you are able to solve those issues, your team will climb very quickly).

Here is a list of the best team compositions for 3v3:

Disclaimer: during the first weeks of an expansion, any tier list is subject to change as the meta develops and Blizzard make balancing adjustments. This page will be regularly updated as the meta develops for The War Within Season 1.

5.3.

S tier:

5.4.

A tier:

5.5.

B tier:

6.

Changelog

  • 27 Oct. 2024: Updated tier lists.
  • 21 Oct. 2024: Updated for 11.0.5 rework.
  • 09 Sep. 2024: Updated comp tier lists based on current meta.
  • 21 Aug. 2024: Reviewed for The War Within Launch.
  • 23 Jul. 2024: Reviewed for 11.0.1.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Reviewed for Dragonflight Season 4.
  • 20 Mar. 2024: Reviewed for patch 10.2.6.
  • 14 Mar. 2024: Updated 3v3 tiers.
  • 14 Jan. 2024: Reviewed for patch 10.2.5.
  • 19 Nov. 2023: Re-arranged tier list for Season 3.
  • 06 Nov. 2023: Reviewed for Patch 10.2
  • 04 Sep. 2023: Reviewed and updated for Patch 10.1.7
  • 01 Sep. 2023: Reviewed for patch 10.1.7 with minor tweaks.
  • 30 Jul. 2023: Updated 3v3 tiers; Jungle is the best comp.
  • 10 Jul. 2023: Guide re-written.
  • 09 May 2023: Updated for Dragonflight Patch 10.1.
  • 30 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 22 Nov. 2022: Updated for Dragonflight pre-patch.
  • 31 May 2022: Reviewed for Patch 9.2.5.
  • 28 Feb. 2022: Page reviewed and approved for Patch 9.2.
  • 10 Nov. 2021: Reviewed for Patch 9.1.5.
  • 06 Jul. 2021: Updated best 2v2 compositions.
  • 15 Oct. 2020: Updated for Shadowlands pre-patch (9.0.1)
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