Marksmanship Hunter PvP Best Races and Racials — The War Within (11.0.5)

Last updated on Oct 21, 2024 at 21:00 by Slo 22 comments

Racial bonuses can provide interesting PvP benefits. Here are the best races to choose for each faction. The races are sorted from highest impact in arena to lowest. However, all races below have their own unique ways of making an impact in a PvP match.

This page is part of our Marksmanship Hunter PvP Guide.

1.

Best Alliance Races for Marksmanship Hunters

1.1.

Night Elf

  • Shadowmeld Icon Shadowmeld
  • Elusiveness Icon Elusiveness
  • Nature Resistance Icon Nature Resistance
  • Touch of Elune Icon Touch of Elune

Night Elf is the strongest Alliance race for Marksmanship Hunters as long as you get value from Shadowmeld Icon Shadowmeld.

You can use Shadowmeld Icon Shadowmeld to completely negate any projectile that has been cast on you. For example, if a warrior casts Storm Bolt Icon Storm Bolt and the bolt is in the air, you can Shadowmeld Icon Shadowmeld while it is flying, and the Storm Bolt won't hit you.

Shadowmeld Icon Shadowmeld can also completely negate any instant spell (eg. Kidney Shot Icon Kidney Shot) if your timing is absolutely perfect. This is not an easy thing to do, and unless you really know what you are doing, you will rarely be able to immune spells that are not projectiles.

Shadowmeld Icon Shadowmeld can also be used to drop combat to cast Camouflage Icon Camouflage when Feign Death Icon Feign Death is on cooldown.

Night Elves gain additional Critical Strike rating during the day and additional Haste rating at night through Touch of Elune Icon Touch of Elune. Haste is generally the better stat for Marksmanship in PvP, so if you only play during the day, you lose some value as Night Elf.

Night Elf is also a great option for Battleground Blitz specifically, because Shadowmeld Icon Shadowmeld can be used to immediately drop combat and mount up so you can quickly move to new objectives when Feign Death Icon Feign Death is on cooldown which will allow you to respond to changing objectives faster. Wisp Spirit Icon Wisp Spirit also makes it faster for you to resurrect at your corpse, which is situationally invaluable.

1.2.

Human

  • Will to Survive Icon Will to Survive
  • The Human Spirit Icon The Human Spirit

Human is a reliably strong Alliance race for Marksmanship Hunters and is more forgiving than Night Elf because its strength does not rely on pre-emptive Shadowmeld Icon Shadowmeld plays.

With Will to Survive Icon Will to Survive Human Hunters do not need to run a standard 2-minute cooldown PvP trinket (Forged Gladiator's Medallion Icon Forged Gladiator's Medallion) and can instead choose to play two different trinkets.

Forged Gladiator's Insignia of Alacrity Icon Forged Gladiator's Insignia of Alacrity has a high chance to proc, and when combined with Forged Gladiator's Badge of Ferocity Icon Forged Gladiator's Badge of Ferocity, you have a high chance of both buffs being active when the game starts and you first use cooldowns.

You can also run Forged Gladiator's Emblem Icon Forged Gladiator's Emblem to make yourself more difficult to kill while still while still gaining the benefits of a badge/insignia trinket.

If you do decide to wear a standard 2-minute cooldown PvP trinket (Forged Gladiator's Medallion Icon Forged Gladiator's Medallion), using it will put Will to Survive on a 90 second cooldown (and vice versa). This effectively reduces the cooldown of your PvP trinket by 30 seconds when used to escape stuns (and reduces the cooldown by 90 seconds compared to a Human running two other PvP trinkets). Into a composition like Rogue Mage Priest where your trinket is extremely valuable, this may be preferred over the extra damage from using two throughput trinkets.

In 3v3 Arena if you are playing a composition where you are not often the likely kill target (e.g. playing Jungle Cleave) you may be better off playing with a standard 2-minute cooldown PvP trinket so you are able to remove crowd control effects that aren't stuns when you need to peel for your team (or make aggressive plays when being peeled).

Humans also gain The Human Spirit Icon The Human Spirit, a nice stat buff which automatically follows your stat priority (i.e. increases the stats you are already deliberately stacking).

1.3.

Dark Iron Dwarf

  • Fireblood Icon Fireblood
  • Forged in Flames Icon Forged in Flames

Dark Iron Dwarf sometimes competes with Human and Night Elf for the best Alliance race purely because of Fireblood Icon Fireblood. When DoT specializations like Assassination Rogue or Feral Druid are very commonly played, this racial is an excellent counter to them, both defensively and offensively (as the primary stat gain from dispelling multiple effects at once is significant).

When these specializations are not commonly played, Human and Night Elf are better races.

It is important be aware that using Fireblood Icon Fireblood places your PvP trinket on a 30 second cooldown (and vice versa) so if you use your trinket to escape a stun, you will not be able to immediately dispel bleeds or other harmful effects from yourself using Fireblood for 30 seconds.

Fireblood Icon Fireblood also triggers backlash (from effects like Unstable Affliction Icon Unstable Affliction or Vampiric Touch Icon Vampiric Touch), which makes it less useful into damage over time casters.

2.

Best Horde Races for Marksmanship Hunters

2.1.

Orc

  • Blood Fury Icon Blood Fury
  • Command Icon Command
  • Hardiness Icon Hardiness

Orc is the best race for Horde Marksmanship Hunters.

Hardiness Icon Hardiness is arguably the best racial ability in the game for the arena.

Most classes and comps will aim to kill you in a stun, and this reduces the duration of all stuns, making it more likely you will narrowly survive and be able to use Aspect of the Turtle Icon Aspect of the Turtle or Feign Death Icon Feign Death.

Particularly into specializations like Subtlety Rogue, being an orc can make you a non-viable kill target because they will not be able to apply their second and third Cheap Shot Icon Cheap Shot whilst still using their damage rotation.

Blood Fury Icon Blood Fury is also an automatic racial ability - macro it with Trueshot Icon Trueshot or Volley Icon Volley, and you will get the maximumvalue from the racial without changing anything about your gameplay.

Command Icon Command is a passive damage increase that is nice to have, although it is not what makes Orc the best race.

3.

Other Races

In this section is a list of the other races available, the active and racial abilities they have and any benefits they might give a Marksmanship Hunter.

3.1.

Alliance

3.1.1.

Dwarf

  • Stoneform Icon Stoneform
  • Might of the Mountain Icon Might of the Mountain
  • Frost Resistance Icon Frost Resistance

This is similar to Dark Iron Dwarf, but Stoneform Icon Stoneform is less useful than Fireblood Icon Fireblood - when you use either into a bleed class, the damage reduction has little value because you've already dispelled their burst, so the agility buff is worth more than the damage reduction.

Note that Stoneform Icon Stoneform also shares a 30-second cooldown with your Forged Gladiator's Medallion Icon Forged Gladiator's Medallion

3.1.2.

Gnome

  • Escape Artist Icon Escape Artist
  • Arcane Resistance Icon Arcane Resistance
  • Expansive Mind Icon Expansive Mind
  • Nimble Fingers Icon Nimble Fingers

Gnome can be good for kiting but not much else.

3.1.3.

Draenei

  • Gift of the Naaru Icon Gift of the Naaru
  • Heroic Presence Icon Heroic Presence
  • Shadow Resistance Icon Shadow Resistance

Gift of the Naaru Icon Gift of the Naaru doesn't do enough healing to be worth it.

3.1.4.

Worgen

  • Darkflight Icon Darkflight
  • Viciousness Icon Viciousness
  • Aberration Icon Aberration

Darkflight Icon Darkflight isn't needed as hunter.

3.1.5.

Void Elf

  • Spatial Rift Icon Spatial Rift
  • Chill of Night Icon Chill of Night
  • Entropic Embrace Icon Entropic Embrace
  • Preternatural Calm Icon Preternatural Calm

Not having spell pushback on Aimed Shot Icon Aimed Shot is the main benefit of Void Elf for Marksmanship Hunters.

Spatial Rift Icon Spatial Rift can also be a good ability to kite with, but it is very predictable and is much harder to get value with than racials like Shadowmeld Icon Shadowmeld or Hardiness Icon Hardiness.

3.1.6.

Lightforged Draenei

  • Light's Judgment Icon Light's Judgment
  • Light's Reckoning Icon Light's Reckoning
  • Holy Resistance Icon Holy Resistance
3.1.7.

Kul Tiran

  • Haymaker Icon Haymaker
  • Brush It Off Icon Brush It Off
  • Child of the Sea Icon Child of the Sea
  • Rime of the Ancient Mariner Icon Rime of the Ancient Mariner

Haymaker Icon Haymaker can sometimes be used to finish kills.

3.1.8.

Mechagnome

  • Hyper Organic Light Originator Icon Hyper Organic Light Originator
  • Combat Analysis Icon Combat Analysis
  • Emergency Failsafe Icon Emergency Failsafe

Emergency Failsafe Icon Emergency Failsafe will occasionally save you.

3.1.9.

Pandaren

  • Quaking Palm Icon Quaking Palm
  • Epicurean Icon Epicurean

Quaking Palm Icon Quaking Palm is on the same diminishing return as Freezing Trap Icon Freezing Trap and Scatter Shot Icon Scatter Shot and will rarely be useful.

3.2.

Horde

3.2.1.

Troll

  • Berserking Icon Berserking
  • Da Voodoo Shuffle Icon Da Voodoo Shuffle
  • Regeneration Icon Regeneration

Berserking Icon Berserking isn't good enough to compete with Orc's Blood Fury Icon Blood Fury and Hardiness Icon Hardiness.

3.2.2.

Tauren

  • War Stomp Icon War Stomp
  • Brawn Icon Brawn
  • Endurance Icon Endurance
  • Nature Resistance Icon Nature Resistance

You can use Warstomp to set up traps, but it's awkward to use and there are other ways you can trap already.

3.2.3.

Undead

  • Will of the Forsaken Icon Will of the Forsaken
  • Cannibalize Icon Cannibalize
  • Touch of the Grave Icon Touch of the Grave
  • Shadow Resistance Icon Shadow Resistance

Will of the Forsaken Icon Will of the Forsaken is occasionally good in certain matchups against fear classes, but being able to break fears isn't essential as a hunter, and getting out of stuns faster is more useful than being able to break some fears.

Note that this shares a 30-second cooldown with your Forged Gladiator's Medallion Icon Forged Gladiator's Medallion

3.2.4.

Blood Elf

  • Arcane Torrent Icon Arcane Torrent
  • Arcane Acuity Icon Arcane Acuity
  • Arcane Resistance Icon Arcane Resistance

Situations where Arcane Torrent Icon Arcane Torrent has value are very rare.

3.2.5.

Goblins

  • Rocket Jump Icon Rocket Jump
  • Rocket Barrage Icon Rocket Barrage
  • Time is Money Icon Time is Money

Rocket Jump is situationally good for kiting.

3.2.6.

Nightborne

  • Arcane Pulse Icon Arcane Pulse
  • Ancient History Icon Ancient History
  • Magical Affinity Icon Magical Affinity
  • Arcane Resistance Icon Arcane Resistance

These racials are not competitive with the other races.

3.2.7.

Highmountain Tauren

  • Bull Rush Icon Bull Rush
  • Mountaineer Icon Mountaineer
  • Rugged Tenacity Icon Rugged Tenacity

These racials are not competitive with the other races.

3.2.8.

Mag'har Orc

  • Ancestral Call Icon Ancestral Call
  • Savage Blood Icon Savage Blood
  • Sympathetic Vigor Icon Sympathetic Vigor

The pet health increase is nice, but that and the DPS gain from Ancestral Call Icon Ancestral Call are unlikely to win you arena games.

3.2.9.

Zandalari Troll

  • Regeneration Icon Regeneration
  • Embrace of the Loa Icon Embrace of the Loa

Note that Embrace of the Loa Icon Embrace of the Loa gives:

  • Embrace of Akunda - Your healing abilities have a chance to heal their target.
  • Embrace of Bwonsamdi - Your damaging abilities have a chance to deal with Shadow damage and heal you for 100% of the damage done.
  • Embrace of Gonk - Increase movement speed by 5%.
  • Embrace of Kimbul - Your damaging abilities have a chance to cause the target to bleed over 6s. This effect stacks up to 3 times.
  • Embrace of Krag'wa - Taking damage has a chance to grant you additional Health and 66 Armor.
  • Embrace of Pa'ku - Your abilities have a chance to grant you 4% critical strike for 12 seconds.

The speed buff is significant and is a nice thing to have, but Regeneration Icon Regeneration is canceled on damage and, in 3v3 particularly, is useless.

3.2.10.

Vulpera

  • Bag of Tricks Icon Bag of Tricks
  • Fire Resistance Icon Fire Resistance
  • Nose For Trouble Icon Nose For Trouble

The racials here are not good at the only reason it is ever played is because Nose For Trouble Icon Nose For Trouble is very strong into Demonology Warlocks.

3.2.11.

Pandaren

  • Quaking Palm Icon Quaking Palm
  • Epicurean Icon Epicurean

Quaking Palm Icon Quaking Palm is on the same diminishing return as Freezing Trap Icon Freezing Trap and Scatter Shot Icon Scatter Shot and will rarely be useful.

3.2.12.

Earthern

  • Titan-Wrought Frame Icon Titan-Wrought Frame
  • Azerite Surge Icon Azerite Surge
  • Ingest Minerals Icon Ingest Minerals

The Azerite Surge Icon Azerite Surge ability is basically useless for all hunter specializations, and in most cases using it would be a DPS loss.

The Titan-Wrought Frame Icon Titan-Wrought Frame effect ends up being around 2% damage reduction into physical damage specializations. This is good, although there aren't many specializations in the game where the bulk of their damage is physical so in most cases this racial has no effect.

The Ingest Minerals Icon Ingest Minerals gives you a small amount of secondary stat (383), and isn't enough to make up for this race's lack of useful racials.

4.

Changelog

  • 21 Oct. 2024: Updated for 11.0.5 rework.
  • 22 Sep. 2024: Updated Night Elf description.
  • 09 Sep. 2024: Reviewed for The War Within Season 1.
  • 21 Aug. 2024: Added the new Earthen race.
  • 03 Jul. 2024: Reviewed for 11.0.1.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Reviewed for Dragonflight Season 4.
  • 20 Mar. 2024: Reviewed for patch 10.2.6
  • 15 Jan. 2024: Reviewed for patch 10.2.5
  • 04 Dec. 2023: Corrected typos.
  • 19 Nov. 2023: Minor formatting tweaks.
  • 06 Nov. 2023: Reviewed for patch 10.2
  • 04 Sep. 2023: Reviewed for patch 10.1.7 with minor tweaks.
  • 10 Jul. 2023: Guide re-written.
  • 09 May 2023: Updated for Dragonflight Patch 10.1.
  • 30 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 22 Nov. 2022: Updated for Dragonflight pre-patch.
  • 31 May 2022: Reviewed for Patch 9.2.5.
  • 28 Feb. 2022: Page reviewed and approved for Patch 9.2.
  • 10 Nov. 2021: Reviewed for Patch 9.1.5.
  • 06 Jul. 2021: Updated for Patch 9.1.
  • 15 Oct. 2020: Updated for Shadowlands pre-patch (9.0.1)
Show more
Show less