Mythic+ DPS Rankings: A Tier List for The War Within (Patch 11.1 / Season 2)

Last updated on Feb 23, 2025 at 12:55 by Petko 192 comments

From the weakest to the strongest specialization, each provide unique character distinction and add value toward shaping the seasonal "meta" of Mythic+. The DPS specialization rankings provided for The War Within's Season 2 of Mythic+ are based on pure DPS strength and group-added-value such as utility, survivability, mobility, and self-sustain.

This list will be updated as new tuning and class changes come out over the course of the season.

1.

About the Tier List

This tier list is NOT FINAL; it will change and will be updated as often as necessary prior and during The War Within Mythic+ Season 2. There are often moments of tier set and class tuning, as well as talent changes and secondary stat scaling that will impact the placement of the specs.

I am Petko, a competitive Mythic+ player, known to be pushing the boundaries of High Mythic+ with several World first and Europe first rankings among past seasons on multiple classes. I have worked hard on preparing for Season 2 of The War Within, spending numerous hours per day examining each and every spec in a dungeon environment on Beta. This Tier list will continue to be updated as much as it requires over the course of The War Within and it will also focus on what the "meta" will look like as it stabilizes. Along the way, this Tier list will also be supported by various professional Mythic+ players with high credibility in the community, theorycrafters across all specializations, and my own empirical evidence.

To begin with, this Tier list will exclusively focus on the first Season of Mythic+ in The War Within. There will be no Warcraft Logs rankings added nor simulation data for the majority of the classes and specs. As a result, this Tier list will be solely based on empirical evidence of the current state of the classes' performance in Mythic+ from my own point of view and the point of view of the group of players testing those classes who are among the best representatives of the specs in the community. Moreover, this Tier list will take into consideration every impactful class change and tier set tuning before and after the start of the season.

It is important to note that opinions might vary and that is completely okay, but remember to be respectful when providing feedback as the sole purpose of this tier list is to help the WoW community with their choice of main or alt each season.

LAST UPDATED - 25th of February

1.1.

Healer and Tank Class Rankings

If you are interested in our other rankings for Mythic+ in The War Within, Season 2, please click the links below.

1.2.

Criteria of the Tier List

This tier list was created based on the strength of each DPS specialization throughout the entirety of our PTR Season 2 testing. The rankings are determined by the toolkit and raw damage each class provides to Mythic+ groups. To fully understand the rankings, it's important to understand the difference between each damage profile and the significance/sync of each class's toolkit with other party members. Lastly, different dungeons require different sets of damage patterns; some require more single-target, while others require you to have much more focused AoE damage; all of this can bump some classes higher than others:

  • Damage is the most important major factor to rank the DPS classes: mass AoE, burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleave damage are among the types of damage profiles we examine.
  • Classes with unique party-wide buffs will always be rewarded. an example of such is Druid's Mark of the Wild Icon Mark of the Wild.
  • Classes with high survivability, self-sustain, or immunities will add an additional value to the rankings.
  • Another feature worth mentioning is the importance of priority-target damage and funnel damage, often undervalued in Mythic+, which speeds up the whole dungeon if executed correctly. Specs can earn extra "points" by having such a damage profile.
1.3.

A Final Warning

  • It is incredibly important to emphasize that just because a DPS specialization is low in the tier list; it does not mean that you should ignore it completely. Any class can perform well if you put the time to learn it, some just do it with less effort.
  • For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your Mythic+ group composition or disregard the meta, just that most of the time, player skill will be more important than the difference between classes
  • Remember that this tier list is based on casual/intermediate key levels as the average; some specializations gain significantly more value on the higher-end bracket compared to the lower-end bracket because of their damage profile.
  • This tier list, unlike many others, is NOT constant; some class's placements will go up or down depending on key level, group composition, affix combinations or dungeon differences. We will continue to update this tier list every time there is a change;
2.

DPS Tier List for Season 2 of Mythic+ in The War Within

Below, you can find the full rankings for DPS slots in Season 2 of The War Within. We encourage you to read further and understand why some classes are placed lower or higher than expected, with several factors taken into consideration, such as having a 4-piece tier-set active at all times.

S
Elemental Shaman Elemental Shaman

Elemental Shaman will continue to be an amazing Ranged option in Season 2 of TWW expansion. Incredible burst, amazing priority-target damage, great damage off-major CDs, and one of the best party-wide utilities, is there anything else to ask for? Overall we are happy with how the spec is playing and we are hopeful that it will remain that strong before the release of the season.

Enhancement Shaman Enhancement Shaman

Enhancement Shaman received a total rework of some of their talents which resulted in a playstyle difference. Fortunately for the spec, they currently are arguably the best DPS (by output) in the game. Great sustain damage, short offensive cooldowns, insane funnel damage, there isn't anything bad to be said about the spec. Just like in Season 1, Enhancement shaman is incredibly strong and at the same time, fun to play. Even after the recent nerfs, we believe the spec is among the S-tier contenders, especially if physical damage orientated meta becomes a reality!

Fire Mage Fire Mage

Fire Mage is entering Season 2 as one of the best DPS specs in Mythic+. Their newly introduced tier-set is one of the best designed sets out there and offers an immense power-spike to the spec, allowing you to have higher Combustion Icon Combustion uptime. Their single target and AoE output is phenomenal and is considered one of the best. Just like every Mage spec so far, they have one of the best group-wide Mythic+ utilities.

A+
Feral Druid Feral Druid

Feral Druid has received its fair share of changes leading to the Season 2. The specialization will retain its signature burst-orientated profile while being significantly weaker during dry periods. Energy starvation, unfortunately, is still present in the spec, resulting in pockets of time of just "waiting" for more resources rather than actively engaging with your rotation. Their utility, just like any Druid spec, will retain its power, as Mark of the Wild Icon Mark of the Wild is one of the strongest party-buffs in the group. Overall, we believe Feral Druid to be one of the strongest melees entering Season 2.

Balance Druid Balance Druid

Balance Druid is currently currently performing as one of the best-rated options in Mythic+ so   far into the PTR for Season 2. Although their single target has improved (thanks to the recent buffs), their thorough strength lies in the AoE damage profile, which is among the best in the game. The utility of Druid is heavily desired in a 5-man group due to its offensive and defensive powers. The only downside of the spec is their potential squishiness, having only one active "major" defensive cooldown, which can sometimes cause some trouble.

Shadow Priest Shadow Priest

Shadow Priest received no significant changes leading to Season 2. Their damage profile is quite rampy which excels much better when targets live longer due to their major cooldown - Voidform Icon Voidform being such a long duration. When the key level is higher both AoE and single-target/priority-target damage are great, however when things do not last long, it is a dreadful experience (especially when you enter a pack without Shadow Crash Icon Shadow Crash). Their utility and defensiveness remain strong, which is positive for the spec as both factors are considered valuable. Overall, we expect to be extremely good on the higher level keys, especially if magical orientated meta persists, and likely move rankings depending on the key level. Further improvement can be achieved if neither of the Priest healers end up being S-tier, due to their overlapping Mythic+ utility.

Frost Death Knight Frost Death Knight

Frost Death Knight will continue to be a great melee choice in Mythic+ leading to Season 2 of TWW. They retain their signature burst (both in AoE and single target) while keeping incredible priority-target damage present. Although durability has been nerfed during Season 1, they are also one of the most durable DPS classes in the game (which is a huge advantage). Overall, one of the better melees to main in Season 2!

Subtlety Rogue Subtlety Rogue

Aside from the impressive Rogue's utility package, Subtlety Rogue has one of the best bursts in the current Mythic+ meta, which makes it extremely competitive on all key levels. The strong AoE damage profile, paired with great priority-target damage while doing so is their biggest asset. In addition, their single-target is also considered above average. Utility and durability are largely unchanged, but we all know how strong defensively rogues are!

Frost Mage Frost Mage

Frost Mage received quite significant changes leading to the Season 2, with the most notable being less spamming of Ice Lance Icon Ice Lance in your rotation and a much beefier Blizzard Icon Blizzard (damage, radius and duration increased). The current power of Frost Mage ranks them among the best ranged options on our DPS tierlist, with great burst and sustained damage (especially on ST), as well as good priority-target cleave in it. In addition, Mage is one of the most most durable DPS specializations, and also have one of the best Mythic+ utilities from a DPS.

Retribution Paladin Retribution Paladin

Retribution Paladin's current AoE burst damage output will remain strong (just like last season), while retaining their signature group-wide utilities for a DPS, which is a valuable asset for anyone who wants to play this spec. Although the specialization is considered way above average in performance, it lacks the output and the priority-target damage to compete for the highest ranks. Due to having short offensive cooldowns and being incredibly bursty, they are likely going to be one of the best specs for low-level keys. Keep in mind that they also possess excellent defensive options in case of danger, and are considered one of the easiest specs to play in the current iteration of World of Warcraft.

Assassination Rogue Assassination Rogue

Assassination Rogue received no significant changes leading to the Season 2. Also, their rotation and spec-specific talents remain mostly unchanged so far. Nevertheless, their AoE outputs remain their strongest asset in Mythic+, especially considering the great priority-target damage while doing the AoE. Single-target is the biggest disadvantage, as unfortunately, Assassination rogues will likely need some tuning around that. Overall, we still believe they will remain a solid melee contender in Season 2, but not as dominant as they were last season.

Beast Mastery Hunter Beast Mastery Hunter

Beast Mastery Hunter is one of the specs that have seen a lot of changes leading up to Season 2. Sadly (or not?) Beast Mastery Hunter will retain a similar playstyle, which will disappoint some and delight others. After their most recent tuning, the specialization has "fallen from the top", having their single-target & AoE damage outputs (both sustained and burst) significantly nerfed. At last, Bestial Wrath Icon Bestial Wrath uptime has also increased (thanks to our tier-set) which brings you in "minor cooldowns" more frequently. A massively improved version of the spec compared to Season 1 and with that, they are climbing the rankings!

Destruction Warlock Destruction Warlock

Destruction Warlock is starting the Season 2 with a great performance, leading to one of the better Ranged DPS specs so far. Incredible mass AoE damage, good single-target, and most importantly great sustained damage, are the primary factors why we consider this spec good. In addition, the playstyle went through some needed changes which slightly shifts the rotation (especially if you have talented Mayhem Icon Mayhem/Demonfire Infusion builds). At last, every Warlock Icon Warlock spec is quite durable and has a great party-wide utility, which fits perfectly for Mythic+.

Affliction Warlock Affliction Warlock

Affliction Warlock has seen minor changes in the upcoming Season 2. Their gameplay will remain similar, with a slight rotation change coming from their newly introduced tier-set. They will remain with the same issues as Season 1, relying on Vile Taint Icon Vile Taint to do most of its work in AoE, which becomes a significant problem once it's on cooldown and a pack has been engaged (manual re-applications of the Agony Icon Agony is also problematic). Either decreasing its cooldown (of Vile Taint Icon Vile Taint) or making it have several changes will have a positive impact on the spec. Nonetheless, when managing pulls and such scenarios do not occur, its performance is incredible, with the current output on both ST and AoE (especially in AoE with its great on-demand burst + priority-target damage).

A
Demonology Warlock Demonology Warlock

Demonology Warlock received one of the most powerful tier sets across all DPS specs, which further supplements their already strong damage output. They will have better-sustained damage when running outside of cooldowns while having a stronger burst (compared to Season 1). In addition to this, the benefit to the additional Demonic Core Icon Demonic Cores will allow them to have better mobility, which is always a welcoming change. In terms of utility, they will keep their unique Mythic+ package while being one of the most "tanky" Ranged DPS.

Unholy Death Knight Unholy Death Knight

Unholy Death Knight will continue to be in great shape, retaining its signature strong AoE burst and a good sustained damage profile. The spec offers better sustained damage off major cooldowns in Season 2 and just like its sibling spec, is incredibly durable in any environment. Unholy single-target is a feature that drags them down, on top of their priority-target damage not being a strong feature. Although it is a fun spec to play (especially if you love RNG, San'lyn says hello), they are considered "average" regarding performance.

Arms Warrior Arms Warrior

Arms Warrior have seen some recent nerfs to their damag,e for both single-target and AoE. Their executed damage profile (when there is demand) still remains as one of the best in the game. Although their utility will remain mostly the same, they have gained some quality-of-life changes on the general tree, leading to an increase in their durability capabilities.

Devastation Evoker Devastation Evoker

The performance of Devastation Evoker have received several adjustments, more specifically being able to play both builds (Flameshaper/Scalecommander), allowing you for more flexible gameplay. In addition, the tier set will offer a major power to the Devastation Evoker, making it one of the better ones out there. The spec has retained its unique Evoker utility, while keeping its damage profile will "bursty", which will help your performance across different key levels (with a much better-sustained damage profile). Unfortunately, the output is not there to compete with the top-tier specs, but has been rapidly improving within the weeks of PTR testing leading to Season 2.

Windwalker Monk Windwalker Monk

Windwalker Monk recently received positive changes that are focusing on improving their AoE damage output, like the removal of Mark of the Crane Icon Mark of the Crane and beefing up the Spinning Crane Kick Icon Spinning Crane Kick itself and some further buffs to the Mastery effect. There are some new cool talents added like Slicing Winds (familiar spell?) which does decent damage but increases your mobility options. Unfortunately, Windwalker Monk is one of the few specs that yet remains to have its target cap present, which can result in problems in mass AoE. Regardless of that, their single-target is one of the best, followed by strong AoE output on low-target packs. It is important to note that the utility package is largely unchanged, and it is still going to have immense value for any team.

B+
Augmentation Evoker Augmentation Evoker

Augmentation Evoker has received a ton of attention leading to Season 2, unfortunately, with the majority of it being negative. Their powers have been significantly reduced with the most recent Shifting Sands Icon Shifting Sands and Close as Clutchmates Icon Close as Clutchmates major nerfs. In addition, Ebon Might Icon Ebon Might has been redesigned and no longer buffs tanks/healers, which is another massive blow to the spec. They will retain their great utility, good mob control, and the ability to bolster your team's defensive and offensive profiles (especially as a DPS player), but this time, with a much smaller impact. While there is still immense value in taking Augmentation Evoker to your team, it will no longer be as dominant and thus, for the first time in 2 years, Aug is falling off the S-tier rankings.

Survival Hunter Survival Hunter

Survival Hunter has received its fair share of changes leading to the second season of Mythic+. There have been numerous attempts to shake up how this spec plays out ultimately keeping its rotation mostly unchanged. Their consistent damage is great since its major cooldowns are relatively short and thanks to their newly redesigned 4-piece, will now be even better. Unfortunately, the output is considered "mid", which is the major factor for their placement. If further changes come we will consider their placement and update the rankings.

Marksmanship Hunter Marksmanship Hunter

Marksmanship Hunter received a complete rework and is now in a much better state compared to before. With versatile builds, you can choose what exactly you would like your damage profile to be (going for mostly AoE talents? better single-target or 2-target cleave? etc.) They will retain their burst-orientated profile (thankfully!) which is a prominent feature of MM for a long time now and is incredibly useful against all key levels. Their single-target has improved compared to Season 1 (with Mythic+ builds), which is a welcoming change. Overall, the spec will have mediocre damage when dealing damage without any cooldowns and also one of the few "target-cap ranged specs", which are the leading reasons for its placement, further positive adjustments will allow them to climb higher.

B
Fury Warrior Fury Warrior

Fury Warrior will retain their signature burst-orientated profile as well as their general rotation (with a minor changes done to it). The most recent damage nerfs will negatively impact their rankings and demotem them down a tier. Furthermore, they are one of the few melee specs that is a 5-target hard capped, which significantly reduces its AoE output past 5 targets (compared to the rest of the DPS) On a good note, they have done a general revamp of the Warrior tree so now more than ever you will enjoy higher durability (+10% Stamina)and extra mobility! In addition, their Mythic+ toolkit remains mostly the same, having the lowest utility options across all DPS specs.

Arcane Mage Arcane Mage

Arcane Mage has received its fair share of changes leading to the Season 2 of TWW. The general playstyle has seen some shifts with the priority of spells, depending on your overall talent choice, and making their minor cooldown - Touch of the Magi Icon Touch of the Magi stronger. This will directly result in improvement in their consistent damage since that was one of the major issues leading up to the patch. In addition to all of that, Arcane has one of the strongest tier-sets with a massive power spike attached to them. They will retain its burst-orientated profile while simultaneously providing priority-target damage when doing so. The rankings of Arcane can fluctuate depending on the key level, as the higher the key goes the better the spec becomes (due to mobs having higher health and enduring your whole burst). Complexity issues / Hybrid builds are still part of the problem, making the barrier to entry one of the highest among all specs, which is never a good thing.

Outlaw Rogue Outlaw Rogue

Outlaw Rogue did not receive any major changes, but luckily for them, their tier-set is amazing. The spec will retain their great consistent damage, but unfortunately will still be target-capped. Their single-target will remain mid, as well as their priority-target damage while doing AoE. The lack of burst is also another issue the spec is suffering from, as that can be quite offsetting on the lower level keys where burst is important to capitalize on the lower health mobs. Their defensive profile will remain unchanged, and so will their amazing group-wide utility and mob control.

Bugged
Havoc Demon Hunter Havoc Demon Hunter

Havoc Demon Hunter has recently seen several positive damage adjustments for the upcoming Mythic+ season. Their sustained damage (outside of cooldowns) has significantly improved, which was previously one of their weakest points. In addition, their single-target and priority-targe damage has skyrocketed, making them one of the best in that niche. Although their damage profile is currently among the best, they have several bugs that still inflate their damage (Wounded Quarry Icon Wounded Quarry being the most important one) and thus makes it impossible to predict their rankings. There is a confirmation from Blizzard, that those bugs will go away starting with the weekly reset on the 25th of February. After this, we will re-evaluate and rank them.

3.

Full DPS Class and Specialization Rankings

3.1.

S-Tier

3.2.

Elemental Shaman

3.2.1.

Elemental Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Core Capacitor Totem Icon Capacitor Totem -
Core Earthquake Icon Earthquake Has a chance for a knockdown effect.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
3.3.

Enhancement Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Capacitor Totem Icon Capacitor Totem -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
Optional Elemental Resistance Icon Elemental Resistance Small group-wide school of magic damage reduction.
3.4.

Fire Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.5.

A+Tier

3.6.

Feral Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.7.

Balance Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Core Solar Beam Icon Solar Beam 8 sec AoE silence.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.8.

Shadow Priest

Utility Package
Functionality Spells Notes
Core Power Infusion Icon Power Infusion You must always have Twins of the Sun Priestess Icon Twins of the Sun Priestess talented.
Core Power Word: Fortitude Icon Power Word: Fortitude A raid-wide 5% Stamina buff.
Core Psychic Scream Icon Psychic Scream AoE disturb effect.
Core Mind Soothe Icon Mind Soothe It reduces the range at which the target/s will attack you. Incredibly useful for trash mob skips. It can be used on multiple enemies.
Core Mass Dispel Icon Mass Dispel Incredible useful where Mass Dispelling is needed.
Optional Vampiric Embrace Icon Vampiric Embrace Extra off-healing.
Optional Dominate Mind Icon Dominate Mind Mindcontrols an enemy, allowing you to simultaneously execute your rotation while having full control over them and their abilities.
Optional Shackle Undead Icon Shackle Undead Crowd-controls a undead target for 50 sec.
Optional Purify Disease Icon Purify Disease On top of Dispel Magic Icon Dispel Magic you will be able to further bolster it by allowing the spell to remove 1 DiseaseDisease on a friendly target.
Optional Psychic Horror Icon Psychic Horror A single-target 4 sec stun effect.
3.9.

Frost Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Abomination Limb Icon Abomination Limb Every 1 sec, an enemy is pulled close to you.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Control Undead Icon Control Undead Mind-control an undead enemy to fight on your side.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.10.

Subtlety Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.11.

Frost Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Permanent Slow Effects -
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.12.

Retribution Paladin

Utility Package
Functionality Spells Notes
Core Devotion Aura Icon Devotion Aura Permanent 3% group/raid-wide damage reduction aura.
Core Lay on Hands Icon Lay on Hands Heals a member of your party/raid to full health.
Core Intercession Icon Intercession Combat-resurrection
Optional Blessing of Sacrifice Icon Blessing of Sacrifice Helps a single member of your raid in a critical situation. This can be further improved by talenting Sacrifice of the Just Icon Sacrifice of the Just.
Optional Blessing of Protection Icon Blessing of Protection Physical immunity, which can help you with some boss encounters.
Optional Blessing of Freedom Icon Blessing of Freedom Immunity to movement impairing effects.
Optional Cleanse Toxins Icon Cleanse Toxins Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Turn Evil Icon Turn Evil Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control.
3.13.

Assassination Rogue

Utility Package
Functionality Spells Notes
Core Iron Wire Icon Iron Wire Enables Garrote Icon Garrote to silence for 6 sec when used from Stealth Icon Stealth and enemies that are silenced by Garrote Icon Garrote deal 15% reduced damage for 8 sec.
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison, Instant Poison Icon Instant Poison, Amplifying Poison Icon Amplifying Poison and Deadly Poison Icon Deadly Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.14.

Beast Mastery Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.15.

Destruction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.16.

Affliction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.17.

Demonology Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.18.

A-Tier

3.19.

Unholy Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Core Gnaw Icon Gnaw Having an extra stun effect for 1 sec from your Ghoul pet.
Optional Abomination Limb Icon Abomination Limb Every 1 sec, an enemy is pulled close to you.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.20.

Arms Warrior

Utility Package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout -
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.21.

Devastation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Tail Swipe Icon Tail Swipe AoE disturb effect that knocks up enemies.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
3.22.

Windwalker Monk

Utility Package
Functionality Spells Notes
Core Mystic Touch Icon Mystic Touch 5% extra Physical damage for your raid.
Core Leg Sweep Icon Leg Sweep 3 sec stun effect.
Optional Tiger's Lust Icon Tiger's Lust Removes all roots and snares.
Optional Ring of Peace Icon Ring of Peace It can be used to help your tank kite and as a AoE disturb effect.
Optional Detox Icon Detox Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Paralysis Icon Paralysis Single-target disturb effect.
3.23.

B+Tier

3.24.

Augmentation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Chrono Ward Icon Chrono Ward Extra Shielding effect triggered after Breath of Eons Icon Breath of Eons cast.
Core Prescience Icon Prescience Can be further bolstered by the Fate Mirror Icon Fate Mirror talent.
Core Tail Swipe Icon Tail Swipe AoE disturb effect that knocks up enemies.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Core Upheaval Icon Upheaval Extra knock-up effect.
Optional Timelessness Icon Timelessness Reduces the threat to 1 friendly target.
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Bestow Weyrnstone Icon Bestow Weyrnstone Enables one party/raid member to teleport to your location within 100 yards.
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
3.25.

Survival Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Scatter Shot Icon Scatter Shot Single-target disturb effect.
Optional Intimidation Icon Intimidation Stun effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.26.

Marksmanship Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.27.

B-Tier

3.28.

Fury Warrior

Utility package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout -
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.29.

Arcane Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.30.

Outlaw Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.31.

Bugged

3.32.

Havoc Demon Hunter

Utility Package
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 3% extra Magical damage
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
Optional Imprison Icon Imprison Single-target out of combat crowd-control.
Optional Consume Magic Icon Consume Magic Remove 1 beneficial Magic effect.
Core Chaos Nova Icon Chaos Nova -
Core Sigil of Misery Icon Sigil of Misery AoE disturb effect.
4.

Changelog

  • 23 Feb. 2025: Pre-Season Update of the Prgoressive TWW Season 2 tierlist.
  • 15 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 12 Dec. 2024: Reviewed and updated for 11.0.7 Patch.
  • 02 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 14 Nov. 2024: Updated based on the most recent class hotfixes.
  • 30 Oct. 2024: Upgaded based on the most recent class hotfixes.
  • 28 Oct. 2024: Upgaded based on the most recent class changes.
  • 20 Oct. 2024: Reviewed and update for 11.0.5 Patch.
  • 09 Oct. 2024: Further Adjustments based on the most recent class hotfix.
  • 23 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 01 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 21 Aug. 2024: Fully Updated for Season 1 of The War Within.
  • 02 Jun. 2024: Reviewed and updated based on the most recent class changes.
  • 07 May 2024: Reviewed and update dfor 10.2.7 Patch.
  • 22 Apr. 2024: Reviewed and updated for Season 4.
  • 25 Mar. 2024: Reviewed and updated for 10.2.6 Patch.
  • 12 Mar. 2024: Further Adjustments based on the most recent class hotfixes.
  • 28 Jan. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Jan. 2024: Reviewed and updated for 10.2.5 Patch.
  • 18 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 04 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Nov. 2023: Further class adjustments.
  • 12 Nov. 2023: Further Adjustments based on the most recent class hotfix.
  • 05 Nov. 2023: Reviewed and Updated for 10.2. Patch.
  • 04 Sep. 2023: Reviewed and Updated for 10.1.7 Patch.
  • 22 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 09 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Jul. 2023: Further Adjustments based on the most recent class hotfix.
  • 17 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 13 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 10 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 27 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 06 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 23 May 2023: Further Adjustments based on the most recent hotfixes.
  • 07 May 2023: Further Adjustments based on the most recent hotfixes.
  • 01 May 2023: Fully Updated for Season 2 of Dragonflight.
  • 21 Mar. 2023: Further Adjustments based on the upcoming 10.0.7 Patch.
  • 04 Mar. 2023: Further Adjustments based on the most recent round of changes.
  • 14 Feb. 2023: Further Adjustments based on the most recent Patch.
  • 25 Jan. 2023: Further Adjustments based on the upcoming 10.0.5 Patch.
  • 04 Jan. 2022: Minor update based on the further testing.
  • 21 Dec. 2022: Further Adjustments based on the latest class changes.
  • 30 Nov. 2022: Adjusted Frost Mage's position.
  • 18 Nov. 2022: Updated with the initial iteration for Season 1 of Dragonflight.
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