Mythic+ DPS Rankings: PTR Tier List for The War Within (Patch 11.1 / Season 2)

Last updated on Feb 02, 2025 at 10:53 by Petko 190 comments

From the weakest to the strongest specialization, each provide unique character distinction and add value toward shaping the seasonal "meta" of Mythic+. These PTR-based DPS specialization rankings provided for The War Within's second Season of Mythic+ are based on pure DPS strength and group-added-value such as utility, survivability, mobility, and self-sustain.

This list will be updated as new tuning and class changes come out over the course of leading up to the season's start and beyond.

1.

About the PTR Tier List

Our analysis provides an estimate of the current Mythic+ meta with weekly updates every Monday on the website and every Sunday live on stream, until Season 1 arrives. However, it is important to remember that there will be many more changes, and what you see is not the final product. Instead, it is a progression of how each specialization performs from the start of the PTR to the actual season release.

If you are interested in the Healer and Tank versions of this 11.1 PTR Tier List, check the links below!

If you are interested in our current tier list for Season 1 Patch 11.0.7, you can find that below:

Please note that anything I say is purely subjective and represents my opinion. However, it is an educated guess based on numerous hours of PTR testing and extensive discussions with some of the best theory crafters from each of their specs. If you have a different opinion, that is perfectly fine. I will be happy to answer any questions in the comment section. After the PTR testing is completed, we will compile all the data and create the official Tierlist of Season 2. Thank you for reading, and enjoy!

1.1.

Criteria of the Tier List

This tier list was created based on the strength of each DPS specialization during PTR testing for the upcoming Season 2 of Mythic+. The rankings are determined by the toolkit and raw damage each spec provides to Mythic+ groups. To fully understand the rankings, it is important to understand the difference between each damage profile and the significance/sync of each class's toolkit with other party members. Lastly, different dungeons require different sets of damage patterns; some require more single-target, while others require you to have much more focused AoE damage; all of this can bump some classes higher than others:

  • Damage is the most important major factor to rank the DPS classes: mass AoE, burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleave damage are among the types of damage profiles we examine.
  • Classes with unique party-wide buffs will always be rewarded. An example of such is Druid's Mark of the Wild Icon Mark of the Wild.
  • Classes with high survivability, self-sustain, or immunities will add additional value to the rankings.
  • Another feature worth mentioning is the importance of priority-target damage and funnel damage, often undervalued in Mythic+, which speeds up the whole dungeon if executed correctly. Specs can earn extra "points" by having such a damage profile.
1.2.

A Final Warning

  • It is incredibly important to emphasize that just because a DPS specialization is low in the tier list, it does not mean that you should ignore it completely.
  • For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your Mythic+ group composition or disregard the meta, just that most of the time, player skill will be more important than the difference between classes.
  • Remember that this tier list is based on an average key levels; some specializations gain significantly more value on the higher-end bracket compared to the lower-end bracket because of their damage profile.
  • This tier list, unlike many others, is NOT constant; some class's placements will go up or down depending on key level, group composition or dungeon differences. We will continue to update this tier list every time there is a change; all the way up to Season 2's launch and beyond.

Please keep in mind that what you're about to read is a preliminary iteration of the 11.1 Season 2 tier list in The War Within expansion, and it WILL change before the season is released. Nothing written here is a guarantee or promise. All opinions are subjective and should be taken with a grain of salt. I update this tier list every Sunday at 14:00 CEST live on my stream, before being uploaded on the website. If you have any questions, please feel free to ask.

2.

DPS Tier List for Season 2 of Mythic+ in The War Within

Below, you can find the full rankings for DPS slots in Season 2 of Mythic+ in The War Within. We encourage you to read further and understand why some classes are placed lower or higher than expected, with several factors considered, such as having a 4-piece tier-set active at all times and the key levels.

Last UPDATED - 2nd of February.

S
Augmentation Evoker Augmentation Evoker

Augmentation Evoker is going to continue to be one of the best Ranged options in Season 2. Although Ebon Might Icon Ebon Might has been redesigned and no longer buffs tanks/healers, the addition to Close as Clutchmates Icon Close as Clutchmates will make Augmentation just as useful to your allies, with great utility, good mob control, and further bolstering their DPS/defensive profiles, but this time, you will do more damage yourself. Overall, we are delighted with the spec's current performance and expect it to remain of the strongest specs.

Beast Mastery Hunter Beast Mastery Hunter

Beast Mastery Hunter is one of the specs that have seen a lot of changes leading up to Season 2. Sadly (or not?) Beast Mastery Hunter will retain a similar playstyle, which will disappoint some and delight others. After their most recent tuning, the specialization has "risen through the rankings", having one of the best AoE damage outputs (both sustained and burst) compared to all other DPS specs. Single-target / priority-target damage has also improved, making them an even more attractive option. At last, Bestial Wrath Icon Bestial Wrath uptime has also increased (thanks to our tier-set) which brings you in "minor cooldowns" at all times. A massively improved version of the spec compared to Season 1 and well deserved S-tier for the first time in a long time.

Enhancement Shaman Enhancement Shaman

Enhancement Shaman received a total rework of some of their talents which resulted in a playstyle difference. Fortunately for the spec, they currently are arguably the best DPS (by output) in the game. Great sustain damage, short offensive cooldowns, insane funnel damage, there isn't anything bad to be said about the spec. Just like in Season 1, Enhancement shaman is incredibly strong and at the same time, fun to play. Time will tell if they will remain in the current shape before the release of the season.

A
Fire Mage Fire Mage

Fire Mage is entering Season 2 as one of the best DPS specs in Mythic+. Their newly introduced tier-set is one of the best designed sets out there and offers an immense power-spike to the spec, allowing you to have higher Combustion Icon Combustion uptime. Their single target and AoE output is phenomenal and is considered one of the best. Just like every Mage spec so far, they have one of the best group-wide Mythic+ utilities.

Destruction Warlock Destruction Warlock

Destruction Warlock is starting the Season 2 PTR with an incredible performance, leading to one of the best DPS specs so far. Incredible AoE damage, amazing single-target, and most importantly great sustained damage, are the primary factors why we consider this spec good. In addition, the playstyle went through some needed changes which slightly shifts the rotation (especially if you have talented Mayhem Icon Mayhem/Demonfire Infusion Icon Demonfire Infusion builds). In addition, every Warlock Icon Warlock spec is quite durable and has a great party-wide utility, which fits perfectly for Mythic+.

Elemental Shaman Elemental Shaman

Elemental Shaman will continue to be an amazing Ranged option in Season 2 of TWW expansion. Incredible burst, amazing priority-target damage, great damage off-major CDs, and one of the best party-wide utilities, is there anything else to ask for? Overall we are happy with how the spec is playing and we are hopeful that it will remain that strong before the release of the season.

Balance Druid Balance Druid

Balance Druid is currently currently performing as one of the best-rated options in Mythic+ this early into PTR for Season 2. Although their single target is moderate (even after post ST buffs), their AoE damage profile is among the best in the game. The utility of Druid is also one of the most desired in a 5-man group. The only downside of the spec is their potential squishiest, having only one active "major" defensive cooldown, which can cause some trouble at times.

Windwalker Monk Windwalker Monk

Windwalker Monk recently received positive changes that are focusing on improving their AoE damage output, like the removal of Mark of the Crane Icon Mark of the Crane and beefing up the Spinning Crane Kick Icon Spinning Crane Kick itself and some further buffs to the Mastery effect. There are some new cool talents added like Slicing Winds Icon Slicing Winds (familiar spell?) which does decent damage but increases your mobility options. Unfortunately, Windwalker Monk is one of the few specs that yet remains to have its target cap present, which can result in problems in mass AoE. Regardless of that, their single-target is one of the best, followed by strong AoE output on low-target packs. It is important to note that the utility package is largely unchanged, and it is still going to have immense value for any team.

Frost Death Knight Frost Death Knight

Frost Death Knight will continue to be a great melee choice in Mythic+ leading to Season 2 of TWW. They retain their signature burst (both in AoE and single target) while keeping incredible priority-target damage present. Although durability has been nerfed during Season 1, they are also one of the most durable DPS classes in the game (which is a huge advantage). This early into testing, it doesn't seem that the spec dominates the Mythic+ scene like in the days of Season 1 (due to output) but its still one of the better melees out there.

Demonology Warlock Demonology Warlock

Demonology Warlock received one of the most powerful tier sets across all DPS specs, which further supplements their already strong damage output. They will have better-sustained damage when running outside of cooldowns while having a stronger burst (compared to Season 1). In addition to this, the benefit to the additional Demonic Core Icon Demonic Cores will allow them to have better mobility, which is always a welcoming change. In terms of utility, they will keep their unique Mythic+ package while being one of the most "tanky" Ranged DPS.

Unholy Death Knight Unholy Death Knight

Unholy Death Knight will continue to be in great shape, with amazing single-target damage, while retaining its signature strong AoE burst and a good sustained damage profile. The spec offers better sustained damage off major cooldowns in Season 2 and just like its sibling spec, is incredibly durable in any environment. Overall a relatively strong pick for a melee spec, suitable to be played in any group composition.

Frost Mage Frost Mage

Frost Mage received quite significant changes leading to the Season 2, with the most notable being less spamming of Ice Lance Icon Ice Lance in your rotation and a much beefier Blizzard Icon Blizzard (damage, radius and duration increased). The current power of frost ranks them among the upper bracket on our DPS tierlist, with great burst and sustained damage (especially on ST), as well as good priority-target cleave in it. In addition, Mage is one of the most most durable DPS specializations, and also have one of the best Mythic+ utilities from a DPS.

Feral Druid Feral Druid

Feral Druid has received its fair share of changes leading to the Season 2. The specialization will retain its signature burst-orientated profile while being significantly weaker during dry periods. Energy starvation, unfortunately, is still present in the spec, resulting in pockets of time of just "waiting" for more resources rather than actively engaging with your rotation. Their utility, just like any Druid spec, will retain its power, as Mark of the Wild Icon Mark of the Wild is one of the strongest party-buffs in the group.

Retribution Paladin Retribution Paladin

Retribution Paladin's current AoE burst damage output will remain strong (just like last season), while retaining their signature group-wide utilities for a DPS, which is a valuable asset for anyone who wants to play this spec. Although the specialization is considered way above average in performance, it lacks the output and the priority-target damage to compete for the highest ranks. Due to having short offensive cooldowns and being incredibly bursty, they are likely going to be one of the best specs for low-level keys. Keep in mind that they also possess excellent defensive options in case of danger, and are considered one of the easiest specs to play in the current iteration of World of Warcraft.

Arms Warrior Arms Warrior

Arms Warrior have seen some noticeable rotation changes for both Colossus (no longer spamming Execute Icon Execute for Colossal Might Icon Colossal Might stacks) and Slayer. Furthermore, they have recently undergone massive buffs which will result in a significant improvement in their damage output. Although their utility will remain mostly the same, they have gained some quality-of-life changes on the general tree, leading to an increase in their durability capabilities.

B
Affliction Warlock Affliction Warlock

Affliction Warlock has seen minor changes in the upcoming Season 2. Their gameplay will remain similar, with a slight rotation change coming from their newly introduced tier-set. They will remain with the same issues as Season 1, relying on Vile Taint Icon Vile Taint to do most of its work in AoE, which becomes a significant problem once it's on cooldown and a pack has been engaged (manual re-applications of the Agony Icon Agony is also problematic). Either decreasing its cooldown (of Vile Taint Icon Vile Taint) or making it have several changes will have a positive impact on the spec. Nonetheless, when managing pulls and such scenarios do not occur, its performance is around A-tier with the current output on both ST and AoE (especially in AoE with its great on-demand burst + priority-target damage).

Fury Warrior Fury Warrior

Fury Warrior will retain their signature burst-orientated profile as well as their general rotation (with a minor changes done to it). The most recent damage changes will now put them in a much higher position than before. On a good note, they have done a general revamp of the Warrior tree so now more than ever you will enjoy higher durability (+10% Stamina) and extra mobility! In addition, their Mythic+ toolkit remains mostly the same, having the lowest utility options across all DPS specs.

Devastation Evoker Devastation Evoker

The performance of Devastation Evoker have received several adjustments, more specifically being able to play both builds (Flameshaper/Scalecommander), allowing you for more flexible gameplay. In addition, the tier set will offer a major power to the Devastation Evoker, making it one of the better ones out there. The spec has retained its unique Evoker utility, while keeping its damage profile will "bursty", which will help your performance across different key levels (with a much better-sustained damage profile). At the same time, also, unfortunately, keeping its main disadvantage present - having 25 yards ability range as an offensive caster can be quite punishable. Unfortunately for them, their sibling spec, Augmentation Evoker is currently one of the best performing DPS specs which often results in a huge disadvantage for being chosen over.

Survival Hunter Survival Hunter

Survival Hunter has received its fair share of changes leading to the second season of Mythic+. There have been numerous attempts to shake up how this spec plays out ultimately keeping its rotation mostly unchanged. Their consistent damage is great since its major cooldowns are relatively short and thanks to their newly redesigned 4-piece, will now be even better. Unfortunately, the output is considered "mid", which is the major factor for their placement. If further changes come we will consider their placement and update the rankings.

Outlaw Rogue Outlaw Rogue

Outlaw Rogue did not receive any major changes, but luckily for them, their tier-set is amazing. The spec will retain their great consistent damage, but unfortunately will still be target-capped. Their single-target will remain competitive, as well as their priority-target damage while doing AoE. The lack of burst is also another issue the spec is suffering from, as that can be quite offsetting on the lower level keys where burst is important to capitalize on the lower health mobs. Their defensive profile will remain unchanged, and so will their amazing group-wide utility and mob control. There are quite a few bugs that inflate their damage, once that's done we will rank them (currently around A-tier performance).

Shadow Priest Shadow Priest

Shadow Priest received no significant changes leading to Season 2. Their damage profile is quite rampy which excels much better when targets live longer due to their major cooldown - Voidform Icon Voidform being such a long duration. When the key level is higher both AoE and single-target/priority-target damage are great, however when things do not last long, it is a dreadful experience (especially when you enter a pack without Shadow Crash Icon Shadow Crash). Their utility and defensiveness remain strong, which is positive for the spec as both factors are considered valuable. Overall, we expect some adjustments to the spec, to shake up the playstyle or tune-up its power since they haven't seen any (strange..).

Marksmanship Hunter Marksmanship Hunter

Marksmanship Hunter received a complete rework and is now in a much better state compared to before. With versatile builds, you can choose what exactly you would like your damage profile to be (going for mostly AoE talents? better single-target or 2-target cleave? etc.) They will retain their burst-orientated profile (thankfully!) which is a prominent feature of MM for a long time now and is incredibly useful against all key levels. Their single-target has improved compared to Season 1 (with Mythic+ builds), which is a welcoming change, but still not nearly enough compared to the majority of the spescs (especially without major cds). Overall, the spec will have mediocre damage when dealing damage without any cooldowns, which is one of the leading reasons for its placement, further buffs will allow them to climb higher.

Arcane Mage Arcane Mage

Arcane Mage has received its fair share of changes leading to the Season 2 of TWW. The general playstyle has seen some shifts with the priority of spells, depending on your overall talent choice, and making their minor cooldown - Touch of the Magi Icon Touch of the Magi stronger. This will directly result in improvement in their consistent damage since that was one of the major issues leading up to the patch. In addition to all of that, Arcane has one of the strongest tier-sets with a massive power spike attached to them. They will retain its burst-orientated profile while simultaneously providing priority-target damage when doing so. The rankings of Arcane can fluctuate depending on the key level, as the higher the key goes the better the spec becomes (due to mobs having higher health and enduring your whole burst). Complexity issues are still present, making the barrier to entry one of the highest among all specs, which is never a good thing.

Havoc Demon Hunter Havoc Demon Hunter

Havoc Demon Hunter is entering Season 2 with one of the worst damage outputs across all specs. Their sustained damage (outside of cooldowns) is one of the major points that needs urgent attention. Their tier-set bonus is also one of the weakest when compared to the rest % gain bonuses from all DPS specs. Although they have been recently buffed, Havoc Demon Hunter requires more damage adjustments in other to climb the rankings. General talent revamps, % aura buffs or general tier-set revamps are also something that would greatly benefit the spec.

C
T-set bugged
Subtlety Rogue Subtlety Rogue

Aside from the impressive Rogue's utility package, Subtlety Rogue tier set is currently not working on PTR. We will come back to this spec next week.

Assassination Rogue Assassination Rogue

Assassination Rogue received no significant changes leading to the Season 2. Not only that but their rotation and spec-specific talents remain mostly unchanged so far. Their tier-set is among the weakest, while also being buggy enough to not be able to be tested initially on PTR. Once they patch up the tier-set we will evaluate their performance and rank the spec.

2.1.

S-Tier

2.1.1.

Augmentation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Chrono Ward Icon Chrono Ward Extra Shielding effect triggered after Breath of Eons Icon Breath of Eons cast.
Core Prescience Icon Prescience Can be further bolstered by the Fate Mirror Icon Fate Mirror talent.
Core Tail Swipe Icon Tail Swipe AoE disturb effect that knocks up enemies.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Core Upheaval Icon Upheaval Extra knock-up effect.
Optional Timelessness Icon Timelessness Reduces the threat to 1 friendly target.
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Bestow Weyrnstone Icon Bestow Weyrnstone Enables one party/raid member to teleport to your location within 100 yards.
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
2.1.2.

Beast Mastery Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
2.1.3.

Enhancement Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
Optional Elemental Resistance Icon Elemental Resistance Small group-wide school of magic damage reduction.
2.2.

A-Tier

2.2.1.

Fire Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 5% extra Intellect to the whole raid/party.
Core Time Warp Icon Time Warp Alternative of Bloodlust Icon Bloodlust.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
2.2.2.

Destruction Warlock

Utility package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
2.2.3.

Elemental Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Core Earthquake Icon Earthquake Has a chance for a knockdown effect.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
2.2.4.

Balance Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Core Solar Beam Icon Solar Beam 8 sec AoE silence.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
2.2.5.

Windwalker Monk

Utility Package
Functionality Spells Notes
Core Mystic Touch Icon Mystic Touch 5% extra Physical damage for your raid.
Core Leg Sweep Icon Leg Sweep 3 sec stun effect.
Optional Tiger's Lust Icon Tiger's Lust Removes all roots and snares.
Optional Ring of Peace Icon Ring of Peace It can be used to help your tank kite and as a AoE disturb effect.
Optional Detox Icon Detox Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Paralysis Icon Paralysis Single-target disturb effect.
2.2.6.

Frost Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Abomination Limb Icon Abomination Limb Every 1 sec, an enemy is pulled close to you.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Control Undead Icon Control Undead Mind-control an undead enemy to fight on your side.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
2.2.7.

Demonology Warlock

Utility package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Axe Toss Icon Axe Toss Your baseline interrupt also stuns the target for 4 sec.
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
2.2.8.

Unholy Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Core Gnaw Icon Gnaw Having an extra stun effect for 1 sec from your Ghoul pet.
Optional Abomination Limb Icon Abomination Limb Every 1 sec, an enemy is pulled close to you.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
2.2.9.

Frost Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 5% extra Intellect to the whole raid/party.
Core Time Warp Icon Time Warp Alternative of Bloodlust Icon Bloodlust.
Core Permanent slow effects. -
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
2.2.10.

Feral Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
2.2.11.

Arms Warrior

Utility Package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% Attack Power.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
2.2.12.

Retribution Paladin

Utility Package
Functionality Spells Notes
Core Devotion Aura Icon Devotion Aura Permanent 3% group/raid-wide damage reduction aura.
Core Lay on Hands Icon Lay on Hands Heals a member of your party/raid to full health.
Core Intercession Icon Intercession Combat-resurrection
Optional Blessing of Sacrifice Icon Blessing of Sacrifice Helps a single member of your raid in a critical situation. This can be further improved by talenting Sacrifice of the Just Icon Sacrifice of the Just.
Optional Blessing of Protection Icon Blessing of Protection Physical immunity, which can help you with some boss encounters.
Optional Blessing of Freedom Icon Blessing of Freedom Immunity to movement impairing effects.
Optional Cleanse Toxins Icon Cleanse Toxins Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Turn Evil Icon Turn Evil Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control.
2.3.

B-Tier

2.3.1.

Affliction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
2.3.2.

Fury Warrior

Utility package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% Attack Power.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
2.3.3.

Devastation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Tail Swipe Icon Tail Swipe AoE disturb effect that knocks up enemies.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
2.3.4.

Survival Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Scatter Shot Icon Scatter Shot Single-target disturb effect.
Optional Intimidation Icon Intimidation Stun effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
2.3.5.

Outlaw Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
2.3.6.

Shadow Priest

Utility Package
Functionality Spells Notes
Core Power Infusion Icon Power Infusion You must always have Twins of the Sun Priestess Icon Twins of the Sun Priestess talented.
Core Power Word: Fortitude Icon Power Word: Fortitude A raid-wide 5% Stamina buff.
Core Psychic Scream Icon Psychic Scream AoE disturb effect.
Core Mind Soothe Icon Mind Soothe It reduces the range at which the target/s will attack you. Incredibly useful for trash mob skips. It can be used on multiple enemies.
Core Mass Dispel Icon Mass Dispel Incredible useful where Mass Dispelling is needed.
Optional Vampiric Embrace Icon Vampiric Embrace Extra off-healing.
Optional Dominate Mind Icon Dominate Mind Mindcontrols an enemy, allowing you to simultaneously execute your rotation while having full control over them and their abilities.
Optional Shackle Undead Icon Shackle Undead Crowd-controls a undead target for 50 sec.
Optional Purify Disease Icon Purify Disease On top of Dispel Magic Icon Dispel Magic you will be able to further bolster it by allowing the spell to remove 1 DiseaseDisease on a friendly target.
Optional Psychic Horror Icon Psychic Horror A single-target 4 sec stun effect.
2.3.7.

Marksmanship Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
2.3.8.

Arcane Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 5% extra Intellect to the whole raid/party.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
2.3.9.

Havoc Demon Hunter

Utility Package
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 3% extra Magical damage
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
Optional Imprison Icon Imprison Single-target out of combat crowd-control.
Optional Consume Magic Icon Consume Magic Remove 1 beneficial Magic effect.
Optional Sigil of Misery Icon Sigil of Misery AoE disturb effect.
2.4.

Tier-set Not Working

2.4.1.

Subtlety Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
2.4.2.

Assassination Rogue

Utility Package
Functionality Spells Notes
Core Iron Wire Icon Iron Wire Enables Garrote Icon Garrote to silence for 6 sec when used from Stealth Icon Stealth and enemies that are silenced by Garrote Icon Garrote deal 15% reduced damage for 8 sec.
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison, Instant Poison Icon Instant Poison, Amplifying Poison Icon Amplifying Poison and Deadly Poison Icon Deadly Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
3.

Changelog

  • 02 Feb. 2025: Update #3 of the progressive PTR TWW Season 2 tierlist.
  • 27 Jan. 2025: Update #2 of the progressive PTR TWW Season 2 tierlist.
  • 19 Jan. 2025: First update for Season 2 tierlist after the most recent PTR changes.
  • 18 Aug. 2024: Update #7 of the progressive Beta TWW tierlist.
  • 11 Aug. 2024: Update #6 of the progressive Beta TWW tierlist.
  • 04 Aug. 2024: Update #5 of the progressive Beta TWW tierlist.
  • 28 Jul. 2024: Update #4 of the progressive Beta TWW tierlist.
  • 21 Jul. 2024: Update #3 of the progressive Beta TWW tierlist.
  • 14 Jul. 2024: Update #2 of the progressive Beta TWW tierlist.
  • 07 Jul. 2024: Update #1 of the progressive Beta TWW tierlist.
  • 29 Oct. 2023: New round of changes after the most recent PTR Build.
  • 22 Oct. 2023: Third round of updates after the most recent PTR changes.
  • 15 Oct. 2023: Second round of updates after the most recent PTR changes.
  • 09 Oct. 2023: Page added.
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