Mythic+ DPS Rankings: PTR Tier List for The War Within (Patch 11.1 / Season 2)
From the weakest to the strongest specialization, each provide unique character distinction and add value toward shaping the seasonal "meta" of Mythic+. These PTR-based DPS specialization rankings provided for The War Within's second Season of Mythic+ are based on pure DPS strength and group-added-value such as utility, survivability, mobility, and self-sustain.
This list will be updated as new tuning and class changes come out over the course of leading up to the season's start and beyond.
About the PTR Tier List
Our analysis provides an estimate of the current Mythic+ meta with weekly updates every Monday on the website and every Sunday live on stream, until Season 1 arrives. However, it is important to remember that there will be many more changes, and what you see is not the final product. Instead, it is a progression of how each specialization performs from the start of the PTR to the actual season release.
If you are interested in the Healer and Tank versions of this 11.1 PTR Tier List, check the links below!
If you are interested in our current tier list for Season 1 Patch 11.0.7, you can find that below:
Please note that anything I say is purely subjective and represents my opinion. However, it is an educated guess based on numerous hours of PTR testing and extensive discussions with some of the best theory crafters from each of their specs. If you have a different opinion, that is perfectly fine. I will be happy to answer any questions in the comment section. After the PTR testing is completed, we will compile all the data and create the official Tierlist of Season 2. Thank you for reading, and enjoy!
Criteria of the Tier List
This tier list was created based on the strength of each DPS specialization during PTR testing for the upcoming Season 2 of Mythic+. The rankings are determined by the toolkit and raw damage each spec provides to Mythic+ groups. To fully understand the rankings, it is important to understand the difference between each damage profile and the significance/sync of each class's toolkit with other party members. Lastly, different dungeons require different sets of damage patterns; some require more single-target, while others require you to have much more focused AoE damage; all of this can bump some classes higher than others:
- Damage is the most important major factor to rank the DPS classes: mass AoE, burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleave damage are among the types of damage profiles we examine.
- Classes with unique party-wide buffs will always be rewarded. An example
of such is Druid's
Mark of the Wild.
- Classes with high survivability, self-sustain, or immunities will add additional value to the rankings.
- Another feature worth mentioning is the importance of priority-target damage and funnel damage, often undervalued in Mythic+, which speeds up the whole dungeon if executed correctly. Specs can earn extra "points" by having such a damage profile.
A Final Warning
- It is incredibly important to emphasize that just because a DPS specialization is low in the tier list, it does not mean that you should ignore it completely.
- For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your Mythic+ group composition or disregard the meta, just that most of the time, player skill will be more important than the difference between classes.
- Remember that this tier list is based on an average key levels; some specializations gain significantly more value on the higher-end bracket compared to the lower-end bracket because of their damage profile.
- This tier list, unlike many others, is NOT constant; some class's placements will go up or down depending on key level, group composition or dungeon differences. We will continue to update this tier list every time there is a change; all the way up to Season 2's launch and beyond.
Please keep in mind that what you're about to read is a preliminary iteration of the 11.1 Season 2 tier list in The War Within expansion, and it WILL change before the season is released. Nothing written here is a guarantee or promise. All opinions are subjective and should be taken with a grain of salt. I update this tier list every Sunday at 14:00 CEST live on my stream, before being uploaded on the website. If you have any questions, please feel free to ask.
DPS Tier List for Season 2 of Mythic+ in The War Within
Below, you can find the full rankings for DPS slots in Season 2 of Mythic+ in The War Within. We encourage you to read further and understand why some classes are placed lower or higher than expected, with several factors considered, such as having a 4-piece tier-set active at all times and the key levels.
Last UPDATED - 2nd of February.
S |
|
A |
|
B |
|
C | |
T-set bugged |
|
S-Tier
Augmentation Evoker
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
- |
Core | ![]() |
Extra Shielding effect triggered after
![]() |
Core | ![]() |
Can be further bolstered by the ![]() |
Core | ![]() |
AoE disturb effect that knocks up enemies. |
Core | ![]() |
Removing all ![]() |
Core | ![]() |
Extra knock-up effect. |
Optional | ![]() |
Reduces the threat to 1 friendly target. |
Optional | ![]() |
Increasing the duration of all crowd-control
effects on the affected enemies by 50%. You can
further talent into ![]() |
Optional | ![]() |
Single-target crowd-control effect that forces the enemy to move towards you. |
Optional | ![]() | Enables one party/raid member to teleport to your location within 100 yards. |
Optional | ![]() |
It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec. |
Optional | ![]() |
Can be further bolstered by ![]() |
Optional | ![]() |
Area-of-effect damage reduction (party only). |
Optional | ![]() |
![]() |
Optional | ![]() |
You can further bolster it with
![]() |
Beast Mastery Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Although not unique, it can help in some rare cases. |
Core | ![]() |
Increases all damage dealt to targets above 80% health by 5%. |
Core | ![]() |
Removes 1 Enrage and Magic effect from an enemy target. |
Core | ![]() |
A powerful single-target crowd-control effect. |
Optional | ![]() |
AoE root effect. |
Optional | ![]() |
AoE disturb effect. |
Optional | ![]() |
Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro. |
Enhancement Shaman
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
- |
Core | ![]() |
- |
Core | ![]() |
A powerful elemental summon that helps you survive. It can also tank non-boss-enemies. |
Optional | ![]() |
On-demand extra movement speed, which can be
further bolstered by ![]() ![]() ![]() |
![]() |
AoE root effect. It replaces ![]() |
|
Optional | ![]() |
Removes all ![]() |
Optional | ![]() |
Removing 1 beneficial Magic effect from an enemy. |
Optional | ![]() |
AoE disturb effect that can either knock away
or knock up (![]() |
Optional | ![]() |
Removes all poison effects on a nearby party member each 1.5 sec for 6 sec. |
Optional | ![]() |
Small group-wide school of magic damage reduction. |
A-Tier
Fire Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
5% extra Intellect to the whole raid/party. |
Core | ![]() |
Alternative of ![]() |
Optional | ![]() ![]() |
Gives a shield that absorbs damage or mass invisibility to the entire party. |
Optional | ![]() |
Steals a beneficial magic effect from the target. |
Optional | ![]() |
Removes all ![]() |
Destruction Warlock
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Helps your team to survive deadly pulls. |
Core | ![]() |
Combat Resurrection. |
Core | ![]() |
|
Core | ![]() |
Useful against caster targets. It can be further
bolstered by ![]() |
Core | ![]() |
Useful against physical damage dealers. It can be further
bolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() |
Useful on some boss encounters for an extra crowd-control effect. |
Elemental Shaman
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
- |
Core | ![]() |
- |
Core | ![]() |
A powerful elemental summon that helps you survive. It can also tank non-boss-enemies. |
Core | ![]() |
Has a chance for a knockdown effect. |
Optional | ![]() |
On-demand extra movement speed, which can be
further bolstered by ![]() ![]() ![]() |
![]() |
AoE root effect. It replaces ![]() |
|
Optional | ![]() |
Removes all ![]() |
Optional | ![]() |
Removing 1 beneficial Magic effect from an enemy. |
Optional | ![]() |
AoE disturb effect that can either knock away
or knock up (![]() |
Optional | ![]() |
Removes all poison effects on a nearby party member each 1.5 sec for 6 sec. |
Balance Druid
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Increasing the Versatility of your raid/party by 3%. |
Core | ![]() |
8 sec AoE silence. |
Optional | ![]() |
Extra off-healing. |
Optional | ![]() |
Allowing 1 friendly healer to cast spells without spending mana for 8 sec. |
Optional | ![]() |
Increasing the movement speed to all raid members by 60% for 8 sec. |
Optional | ![]() |
Removes all ![]() ![]() |
Optional | ![]() |
Dispelling all Enrage Effects from an enemy target. |
Optional | ![]() ![]() |
You have the choice between AoE disturb effect or a single-target stun. |
Optional | ![]() | Aoe knockback. |
Optional | ![]() ![]() |
You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location. |
Windwalker Monk
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
5% extra Physical damage for your raid. |
Core | ![]() |
3 sec stun effect. |
Optional | ![]() |
Removes all roots and snares. |
Optional | ![]() |
It can be used to help your tank kite and as a AoE disturb effect. |
Optional | ![]() |
Removes all ![]() ![]() |
Optional | ![]() |
Single-target disturb effect. |
Frost Death Knight
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Provides extra durability against heavy magical damage. |
Core | ![]() |
Repositions an enemy of your choice. |
Core | ![]() |
Combat-resurrection. |
Optional | ![]() |
Every 1 sec, an enemy is pulled close to you. |
Optional | ![]() |
AoE disturb effect. |
Optional | ![]() |
Reduces the auto-attack speed of your target by 5% stacking up 4 times. |
Optional | ![]() |
Mind-control an undead enemy to fight on your side. |
Optional | ![]() |
5 sec single-target stun. |
Optional | ![]() |
Adding ![]() |
Demonology Warlock
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Helps your team to survive deadly pulls. |
Core | ![]() |
Combat Resurrection. |
Core | ![]() |
|
Core | ![]() |
Your baseline interrupt also stuns the target for 4 sec. |
Core | ![]() |
Useful against caster targets. It can be further
bolstered by ![]() |
Core | ![]() |
Useful against physical damage dealers. It can be further
bolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() |
Useful on some boss encounters for an extra crowd-control effect. |
Unholy Death Knight
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Provides extra durability against heavy magical damage. |
Core | ![]() |
Repositions an enemy of your choice. |
Core | ![]() |
Combat-resurrection. |
Core | ![]() |
Having an extra stun effect for 1 sec from your Ghoul pet. |
Optional | ![]() |
Every 1 sec, an enemy is pulled close to you. |
Optional | ![]() |
AoE disturb effect. |
Optional | ![]() |
Reduces the auto-attack speed of your target by 5% stacking up 4 times. |
Optional | ![]() |
5 sec single-target stun. |
Optional | ![]() |
Adding ![]() |
Frost Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
5% extra Intellect to the whole raid/party. |
Core | ![]() |
Alternative of ![]() |
Core | Permanent slow effects. | - |
Optional | ![]() ![]() |
Gives a shield that absorbs damage or mass invisibility to the entire party. |
Optional | ![]() |
Steals a beneficial magic effect from the target. |
Optional | ![]() |
Removes all ![]() |
Optional | ![]() |
AoE disturb effect. |
Feral Druid
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Increasing the Versatility of your raid/party by 3%. |
Optional | ![]() |
Extra off-healing. |
Optional | ![]() |
Allowing 1 friendly healer to cast spells without spending mana for 8 sec. |
Optional | ![]() |
Increasing the movement speed to all raid members by 60% for 8 sec. |
Optional | ![]() |
Removes all ![]() ![]() |
Optional | ![]() |
Dispelling all Enrage Effects from an enemy target. |
Optional | ![]() ![]() |
You have the choice between AoE disturb effect or a single-target stun. |
Optional | ![]() | Aoe knockback. |
Optional | ![]() ![]() |
You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location. |
Arms Warrior
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Temporary increasing the health of your raid/party. |
Core | ![]() |
Extra 5% Attack Power. |
Optional | ![]() |
Usable in niche situations. |
Retribution Paladin
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Permanent 3% group/raid-wide damage reduction aura. |
Core | ![]() |
Heals a member of your party/raid to full health. |
Core | ![]() |
Combat-resurrection |
Optional | ![]() |
Helps a single member of your raid in a
critical situation. This can be further improved by talenting
![]() |
Optional | ![]() |
Physical immunity, which can help you with some boss encounters. |
Optional | ![]() |
Immunity to movement impairing effects. |
Optional | ![]() |
Removes all ![]() ![]() |
Optional | ![]() |
Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control. |
B-Tier
Affliction Warlock
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Helps your team to survive deadly pulls. |
Core | ![]() |
Combat Resurrection. |
Core | ![]() |
|
Core | ![]() |
Useful against caster targets. It can be further
bolstered by ![]() |
Core | ![]() |
Useful against physical damage dealers. It can be further
bolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() |
Useful on some boss encounters for an extra crowd-control effect. |
Fury Warrior
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Temporary increasing the health of your raid/party. |
Core | ![]() |
Extra 5% Attack Power. |
Optional | ![]() |
Usable in niche situations. |
Devastation Evoker
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
- |
Core | ![]() |
AoE disturb effect that knocks up enemies. |
Core | ![]() |
Removing all ![]() |
Optional | ![]() |
Single-target crowd-control effect that forces the enemy to move towards you. |
Optional | ![]() |
Can be further bolstered by ![]() |
Optional | ![]() |
Increasing the duration of all crowd-control
effects on the affected enemies by 50%. You can
further talent into ![]() |
Optional | ![]() |
It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec. |
Optional | ![]() |
Area-of-effect damage reduction (party only). |
Optional | ![]() |
![]() |
Optional | ![]() |
You can further bolster it with
![]() |
Survival Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Although not unique, it can help in some rare cases. |
Core | ![]() |
Increases all damage dealt to targets above 80% health by 5%. |
Core | ![]() |
Removes 1 Enrage and Magic effect from an enemy target. |
Core | ![]() |
A powerful single-target crowd-control effect. |
Optional | ![]() |
AoE root effect. |
Optional | ![]() |
Single-target disturb effect. |
Optional | ![]() |
Stun effect. |
Optional | ![]() |
AoE disturb effect. |
Optional | ![]() |
Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro. |
Outlaw Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() |
Core | ![]() |
Non-combat crowd-control. |
Core | ![]() |
Enrage-effect dispel. |
Core | ![]() |
Mass-invisibility effect. |
Core | ![]() |
Redirects all threat you cause to a selected party member lasting 6 sec. |
Core | ![]() |
When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning. |
Shadow Priest
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
You must always have ![]() |
Core | ![]() |
A raid-wide 5% Stamina buff. |
Core | ![]() |
AoE disturb effect. |
Core | ![]() |
It reduces the range at which the target/s will attack you. Incredibly useful for trash mob skips. It can be used on multiple enemies. |
Core | ![]() |
Incredible useful where Mass Dispelling is needed. |
Optional | ![]() |
Extra off-healing. |
Optional | ![]() |
Mindcontrols an enemy, allowing you to simultaneously execute your rotation while having full control over them and their abilities. |
Optional | ![]() |
Crowd-controls a undead target for 50 sec. |
Optional | ![]() |
On top of ![]() ![]() |
Optional | ![]() |
A single-target 4 sec stun effect. |
Marksmanship Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
Although not unique, it can help in some rare cases. |
Core | ![]() |
Increases all damage dealt to targets above 80% health by 5%. |
Core | ![]() |
Removes 1 Enrage and Magic effect from an enemy target. |
Core | ![]() |
A powerful single-target crowd-control effect. |
Optional | ![]() |
AoE root effect. |
Optional | ![]() |
Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro. |
Arcane Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
5% extra Intellect to the whole raid/party. |
Optional | ![]() ![]() |
Gives a shield that absorbs damage or mass invisibility to the entire party. |
Optional | ![]() |
Steals a beneficial magic effect from the target. |
Optional | ![]() |
Removes all ![]() |
Optional | ![]() |
AoE disturb effect. |
Optional | ![]() |
AoE knockback. |
Optional | ![]() |
AoE disturb effect. |
Havoc Demon Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() |
3% extra Magical damage |
Core | ![]() |
% chance to avoid all damage from an attack. |
Optional | ![]() |
Single-target out of combat crowd-control. |
Optional | ![]() |
Remove 1 beneficial Magic effect. |
Optional | ![]() |
AoE disturb effect. |
Tier-set Not Working
Subtlety Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() |
Core | ![]() |
Non-combat crowd-control. |
Core | ![]() |
Enrage-effect dispel. |
Core | ![]() |
Mass-invisibility effect. |
Core | ![]() |
Redirects all threat you cause to a selected party member lasting 6 sec. |
Core | ![]() |
When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning. |
Assassination Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Enables ![]() ![]() ![]() |
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Core | ![]() |
Non-combat crowd-control. |
Core | ![]() |
Enrage-effect dispel. |
Core | ![]() |
Mass-invisibility effect. |
Core | ![]() |
Redirects all threat you cause to a selected party member lasting 6 sec. |
Core | ![]() |
When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning. |
Changelog
- 02 Feb. 2025: Update #3 of the progressive PTR TWW Season 2 tierlist.
- 27 Jan. 2025: Update #2 of the progressive PTR TWW Season 2 tierlist.
- 19 Jan. 2025: First update for Season 2 tierlist after the most recent PTR changes.
- 18 Aug. 2024: Update #7 of the progressive Beta TWW tierlist.
- 11 Aug. 2024: Update #6 of the progressive Beta TWW tierlist.
- 04 Aug. 2024: Update #5 of the progressive Beta TWW tierlist.
- 28 Jul. 2024: Update #4 of the progressive Beta TWW tierlist.
- 21 Jul. 2024: Update #3 of the progressive Beta TWW tierlist.
- 14 Jul. 2024: Update #2 of the progressive Beta TWW tierlist.
- 07 Jul. 2024: Update #1 of the progressive Beta TWW tierlist.
- 29 Oct. 2023: New round of changes after the most recent PTR Build.
- 22 Oct. 2023: Third round of updates after the most recent PTR changes.
- 15 Oct. 2023: Second round of updates after the most recent PTR changes.
- 09 Oct. 2023: Page added.
This guide has been written by Petko, one of the top Mythic players of all time. He has accomplished several Europe- and World #1 Team and Solo Seasonal rankings with multiple specialization and classes. Moreover, he competes in the MDI and streams his runs live on Twitch, and shares his personal opinions on YouTube and Twitter.
- Hour of Twilight Arrives to Cataclysm Classic on February 18th + Raid Release Schedule
- Heartbreaker Rocket and Sweeper Love Is in the Air Mount Drop Official Clarifications
- Patch 11.1.5 Internal Testing Begins: What to Expect?
- First Official WoW Midnight Player Housing Preview: Zones, Neighborhoods, Unlock Requirements
- Patch 11.1: Blizzard Lowers Delve Difficulty for Season 2
- Plunderstorm Heroic Raid Gear Issue Being Worked On
- Plunderstorm Gandhi: Player Wins Without Killing Anyone
- Over $2 Million Raised for CureDuchenne Muscular Dystrophy Charity From Reven Pet