Here’s a recap of all the class changes that went live in this week’s Patch 11.1 build on the PTR.
Demon Hunter
Cycle of Hatred – Activating Eye Beam reduces the cooldown of your next Eye Beam by 2.5/5.0 sec, stacking up to 10/20 sec.
- Collective Anguish – Havoc: Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing [(17.9331/23.8% of Attack power) * 10] Fire damage over 2 sec. Dealing damage heals you for up to [(51.1875% of Attack power) * 0.384615] health.
- Wounded Quarry – Expose weaknesses in the target of your Reaver’s Mark, causing your Physical damage to any enemy to also deal 30/20% of the damage dealt to your marked target as Chaos.
- Burning Blades – Havoc: Your blades burn with Fel energy, causing your Chaos Strike, Throw Glaive, and auto-attacks to deal an additional 35/50% damage as Fire over 6 sec. Vengeance: Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional 35/50% damage as Fire over 6 sec.
Evoker
- Consume Flame – Preservation: Engulf consumes 2 sec of Dream Breath from the target, detonating it and healing all nearby targets equal to 750/900% of the amount consumed, reduced beyond 5 targets. Devastation: Engulf consumes 2 sec of Fire Breath from the target, detonating it and damaging all nearby targets equal to 750/900% of the amount consumed, reduced beyond 5 targets.
Hunter
- Lead From the Front – Survival: Casting Coordinated Assault grants Howl of the Pack Leader and increases the damage dealt by your Beasts by 25% and your pet by 0/30% for 12 sec.
Priest
- Dispersing Light – 5% of healing done with Heal, Flash Heal, and Power Word: Life is replicated to 4 injured allies within 0/40 yards.
Shaman
- Awakening Storms – Elemental: Lightning Bolt and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every 3/4 times this occurs, your next Lightning Bolt is replaced by Tempest. Enhancement: Stormstrike, Lightning Bolt, and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every 3/4 times this occurs, your next Lightning Bolt is replaced by Tempest.
- Whispering Waves – 10/20% of Healing Wave’s healing from you and your ancestors is duplicated onto each of your targets with Riptide.
Warrior
- Devastator – Your auto attacks deal an additional (43.8% of Attack power) Physical damage and have a 20/25% chance to reset the remaining cooldown on Shield Slam.
- Punish – Shield Slam deals 10% increased damage, and reduces enemies’ damage against you by 4/3% for 9 sec. Multiple punishments may overlap.
- Strategist – Devastate, Thunder Clap, Revenge, and Execute have a 20/25% chance to reset the remaining cooldown on Shield Slam.