We’re taking a closer look at the Death Knight changes that went live so far on the 11.0.5 PTR!
Death Knight Class Changes
Here are all class changes that went live in the first two 11.0.5 PTR builds for Death Knights!
- Reaper’s Onslaught (New) – Reduces the cooldown of Reaper’s Mark by 15 sec, but the amount of Obliterates empowered by Exterminate is reduced by 1.
- Frozen Shadows (New) – Your Shadowfrost damage is increased by 5%.
- Gift of the San’layn – Gift of the San’layn increases the effectiveness of your Essence of the Blood Queen by 150%, and Vampiric Strike replaces your Scourge Strike for the duration. While
VampiricBloodorDark Transformation is active you gain Gift of the San’layn - The Blood is Life – Vampiric Strike has a chance to summon a Blood Beast to attack your enemy for 10 sec. Each time the Blood Beast attacks, it stores a portion of the damage dealt When the Blood Beast dies, it explodes, dealing 50% of the damage accumulated to nearby enemies and healing the Death Knight for the same amount. Deals reduced damage beyond 8 targets.
- Grim Reaper – Reaper’s Mark initial strike grants Killing Machine. Reaper’s Mark explosion deals up to 30% increased damage based on your target’s missing
health,andappliesSoulReapertotargetsbelow35%health. - Icy Death Torrent – Your auto attack critical strikes have a chance to send out a
sleettorrent of ice dealing [ 122.4% of Attack Power ] Frost damage to enemies in front of you. - Dark Talons – Consuming Killing Machine or Rime has a 25% chance to grant 3 stacks of Icy Talons and increase
theits maximum stacksofanactiveIcyTalonsby the same amount for 6 sec.1,upto2times.WhileIcyTalonsisactive,yourRunic Power spending abilitiesalsocount as Shadowfrostdamage.while Icy Talons is active. - Soul Rupture – When Reaper’s Mark explodes, it deals
20%30% of the damage dealtdamageto nearbyenemies.enemies and causes them toEnemieshitbythiseffectdeal 5% reducedphysicalPhysical damage to you for 10 sec. - Blood Fever – When you apply Reaper’s Mark, the cooldown of Soul Reaper is reset,
YouryourFrostFeverhasachancetodeal30%next Soul Reaper costs no runes, and it explodes on the target regardless of their health. Soul Reaper damage is increased by 20%.damageasShadowfrost. - Bind in Darkness – Rime empowered Howling Blast deals 30% increased damage to its main target, and is now Shadowfrost. Shadowfrost damage applies 2 stacks to Reaper’s Mark and 4 stacks when it is a critical strike.
Additionally,RimeempoweredHowlingBlastdealsShadowfrostdamage. - Rune Carved Plates – Each Rune spent reduces the magic damage you take by
2%1.5% and each Rune generated reduces the physical damage you take by2%1.5% for 5 sec, up to 5 times. - Exterminate – Deals reduced damage beyond 8 targets. After Reaper’s Mark explodes, your next 2
ObliterateObliteratescostscostno1 Rune andsummonssummon 2 scythes to strike your enemies. The first scythe strikes your target for [ 430.31% of Attack Power ] Shadowfrost damage and has a20%30% chance to apply Reaper’s Mark, the second scythe strikes all enemies around your target for [ 146.88% of Attack Power ] Shadowfrost damage - Wither Away – Frost Fever deals its damage 100% faster,
inhalfthedurationand the second scythe of Exterminate applies Frost Fever. - Swift End – If no enemies are struck by Soul Rupture, you gain 10% Strength for 8 sec. Wave of Souls is 100% more effective on the main target of your Reaper’s Mark.
Mark’scostisreducedby1Runeanditscooldownisreducedby15sec. - Rider’s Champion – Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec. Trollbane Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec. Cannot be Refreshed. Whitemane Casts Undeath on your target dealing [ 11.44% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Mograine Casts Death and Decay at his location that follows his position. Each time Undeath deals damage it gains a stack Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by
3%5%. - Arctic Assault – Consuming Killing Machine fires a Glacial Advance through your
target.target at 80% effectiveness. - Unyielding Will – Anti-Magic
Shell’sshell now removes all harmful magical effects when activated, but it’s cooldown is increased by 20secsec.anditnowalsoremovesallharmfulmagiceffectswhenactivated. - Festering Strike – Festering Wound Normal: A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 23.85% of Attack Power ] Shadow damage and generating 3 Runic Power. Clawing Shadows : A pustulent lesion that will burst on death or when damaged by Clawing Shadows, dealing [ 23.85% of Attack Power ] Shadow damage and generating 3 Runic Power. Strikes for [ 139.2% of Attack Power ] Physical damage and infects the target with
0-02-2 Festering Wounds