Hunter Class Changes in the War Within Patch 11.0.5 Build 56572

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Hunters received many new talents and adjustments in Patch 11.0.5. You will find them all in our latest post!

Hunter

  • Barbed Scales (New)Casting Cobra Shot reduces the cooldown of Barbed Shot by 2 sec.
  • Ruthless Marauder (New)Fury of the Eagle’s damage is increased by 10% and has a 20% chance to generate a stack of Tip of the Spear. When Fury of the Eagle ends, your Haste is increased by 8%.
  • Soul Drinker (New)When an enemy affected by Black Arrow dies, you have a 10% chance to gain Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health.
  • Ebon Bowstring (New)Casting Black Arrow has a 15% chance to grant Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health.
  • Pin Cushion (New)Steady Shot reduces the cooldown of Aimed Shot by 2 seconds.
  • Snakeskin Quiver (New)Your auto shot has a 15% chance to also fire a Cobra Shot at your target.
  • Serpentine Rhythm (New)Casting Cobra Shot increases its damage by 15%. Stacks up to 6 times. Upon reaching 6 stacks, the bonus is removed and you gain 6% increased pet damage for 10 sec.
  • Banshee’s Mark (New)Murder of Crows now deals Shadow damage. Black Arrow’s initial damage has a 25% chance to summon a Murder of Crows on your target. A Murder of Crows Summons a flock of crows to attack your target, dealing [ 324% of Attack Power ] Physical damage over 15 sec.
  • Bleak Powder (New)Casting Black Arrow while Beast Cleave is active causes Black Arrow to explode upon hitting a target, dealing [ 100% of Attack Power ] Shadow damage to nearby enemies.
  • Shadow Surge (New)Periodic damage from Black Arrow has a small chance to erupt in a burst of darkness, dealing [ 75% of Attack Power ] Shadow damage to all enemies near the target. Damage reduced beyond 8 targets.
  • Phantom Pain (New)When Kill Command damages a target affected by Black Arrow, 5% of the damage dealt is replicated to each other unit affected by Black Arrow.
  • A Murder of Crows – Summons a flock of crows to attack your target, dealing [ 345.6% 324% of Attack Power ] Physical damage over 15 sec.
  • Shadow Dagger (New)While in combat, Disengage releases a fan of shadow daggers, dealing [ 5% of Attack Power ] shadow damage per second and reducing affected target’s movement speed by 30% for 6 sec.
  • Bleak Arrows (New)Your auto shot now deals Shadow damage, allowing it to bypass armor. Your auto shot has a 15% chance to grant Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health.
  • The Bell Tolls (New)Black Arrow is now usable on enemies with greater than 80% health or less than 20% health.
  • Black Arrow (New)Your Kill Shot is replaced with Black Arrow. Black Arrow You attempt to finish off a wounded target, dealing [ 259.2% of Attack Power ] Shadow damage and [ 25% of Attack Power ] Shadow damage over 10 sec. Only usable on enemies above 80% health or below 20% health.
  • Withering Fire (New)Every 4 casts of Bestial Wrath, you surrender to darkness for 12 sec If you would gain Deathblow while under the effects of Withering Fire, you instead instantly fire a Black Arrow at your target and 2 additional Black Arrows at nearby targets at 50% effectiveness.
  • Marksmanship Hunter – Marksmanship Hunter core passive Increases damage/healing by 7%: Improved Black Arrow, Deathblow, Kill Shot and Kill Shot Decreases damage/healing by 40%: A Murder of Crows Decreases damage/healing by 15%: Barrage Increases damage/healing by 25%: Chimaera Shot Increases damage/healing by 7%: Black Arrow, Deathblow, Improved Kill Shot and Kill Shot Increases damage/healing by 25%: Chimaera Shot
  • Survival Hunter – Survival Hunter core passive Decreases damage/healing by 50%: Bleak Arrows
  • Steady FocusUsing Casting Steady Shot twice in a row increases your haste by 8% for 15 sec.
  • Aimed Shot – Careful Aim : A powerful aimed shot that deals [ 363% of Attack Power ] Physical damage. Aimed Shot also fires a Serpent Sting at the primary target.. Serpentstalker’s Trickery , Serpent Sting : A powerful aimed shot that deals [ 363% of Attack Power ] Physical damage. Aimed Shot deals 0% bonus damage to targets who are above 70% health. Chimaera Shot : A powerful aimed shot that deals [ 363% of Attack Power ] Physical damage Normal: A powerful aimed shot that deals [ 363% of Attack Power ] Physical damage and causes your next 1-2 1-1 Arcane Shots or Multi-Shots to deal 70% 100% more damage
  • Tranquilizing ShotNormal: Removes [ 25% of Spell Power ] Enrage and 1 Magic effect from an enemy target. Disruptive Rounds : Removes [ 25% of Spell Power ] Enrage and 1 Magic effect from an enemy target. Successfully dispelling an effect generates 10 Focus.
  • Stomp – When you cast Barbed Shot, your pet stomps the ground, dealing [ 73.1% 48% of Attack Power ] Physical damage to all nearby enemies.
  • Fury of the Eagle – Critical strike chance increased by 50% against any target below 20% health Normal: Furiously strikes all enemies in front of you, dealing [ 1,140.3% 1,422% of Attack Power ] Physical damage over 4 3 sec. Deals reduced damage beyond 5 targets. Kill Command cooldown resets reduce the cooldown of Fury of the Eagle by 3.0 sec. Ruthless Marauder : Furiously strikes all enemies in front of you, dealing [ 1,140.3% of Attack Power ] Physical damage over 4 sec. Deals reduced damage beyond 5 targets. Kill Command cooldown resets reduce the cooldown of Fury of the Eagle by 3.0 sec and Fury of the Eagle critical strikes reduce the cooldown of Wildfire Bomb and Flanking Strike by 0.0 sec.
  • Butchery – Deals reduced damage beyond 5 targets Normal: Attack all nearby enemies in a flurry of strikes, inflicting [ 184% 276% of Attack Power ] Physical damage to each. nearby enemies. Reduces the remaining cooldown on Wildfire Bomb by 1 3 sec for each target hit, up to 5 sec. Merciless Blow : Attack all nearby enemies in a flurry of strikes, inflicting [ 276% of Attack Power ] Physical damage to nearby enemies and [ 480% of Attack Power ] damage over 8 sec. Deals reduced damage beyond 5 targets.
  • Barbed Shot – Generates 20 Focus over 8 sec. Generates 20 Focus over 8 sec. Normal: Fire a shot that tears through your enemy, causing them to bleed for [ 237.5% 475% of Attack Power ] damage over 8 12 sec. Sends your pet into a frenzy, increasing attack speed by 30% for 8 12 sec, stacking up to 3 times. Thrill of the Hunt : Fire a shot that tears through your enemy, causing them to bleed for [ 237.5% 475% of Attack Power ] damage over 8 12 sec and increases your critical strike chance by 2% for 8 12 sec, stacking up to 3 times. Sends your pet into a frenzy, increasing attack speed by 30% for 8 12 sec, stacking up to 3 times
  • Thrill of the Hunt – Barbed Shot increases your critical strike chance by 2% for 8 12 sec, stacking up to 3 times.
  • Precise Shots – Normal: Aimed Shot causes your next 2 Arcane Shots Shot or Multi-Shots Multi-Shot to deal 70% 100% more damage and cost 50% less Focus. Chimaera Shot : Aimed Shot causes your next 2 Chimaera Shots Shot or Multi-Shots Multi-Shot to deal 70% 100% more damage and cost 50% less Focus.
  • Multi-ShotBeast Mastery: Fires several missiles, hitting all nearby enemies within 8 yds of your current target for [ 12.6% of Attack Power ] Physical damage and triggering Beast Cleave. Deals reduced damage beyond 5 targets. Marksmanship: Fires several missiles, hitting all nearby enemies within 8 yds of your current target for [ 12.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Generates 3 Focus per target hit.
  • Animal Companion – Your Call Pet additionally summons the pet from the bonus slot in your stable This pet will obey your Kill Command, but cannot use pet family abilities abilities. and both of your pets deal 35% reduced damage.
  • Trueshot – While Trueshot is active, you generate 50% additional Focus. While Trueshot is active, you generate 50% additional Focus and you gain 1% critical strike chance and 2% increased critical damage dealt every 1 sec, stacking up to 10 times. Every 50 Focus spent reduces the cooldown of Trueshot by 2.5 sec. Normal: Reduces the cooldown of your Aimed Shot and Rapid Fire by 70%, and causes Aimed Shot to cast 50% faster and cost 50% less Focus for 15 sec. Unerring Vision : Reduces the cooldown of your Aimed Shot and Rapid Fire by 70%, and causes Aimed Shot to cast 50% faster and cost 50% less Focus for 15 sec. Calling the Shots : Reduces the cooldown of your Aimed Shot and Rapid Fire by 70%, and causes Aimed Shot to cast 50% faster and cost 50% less Focus for 15 sec
  • Frenzy Strikes – Butchery reduces the remaining cooldown on Wildfire Bomb by 1.0 3.0 sec for each target hit, up to 5. 5 targets.
  • Pack Tactics – Passive Focus generation increased by 100% 125%.
  • Improved Steady Shot – Steady Shot now generates an additional 10 Focus.
  • Bloodshed – Command your pet to tear into your target, causing your target to bleed for [ 172.8% of Attack Power ] over 18 sec and take 15% increased damage from your pet by for 18 sec.
  • Improved Kill ShotBeast Mastery, Survival, Initial: Kill Command has a 10% chance to grant Deathblow. Deathblow The cooldown of Kill Shot’sShot critical damage is increased by 25%. reset. Your next Kill Shot can be used on any target, regardless of their current health. Marksmanship: Aimed Shot has a 10% chance to grant Deathblow. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health.
  • Hunter’s PreyKill Command has a 10% chance to reset the cooldown of Kill Shot, and causes your next Kill Shot will strike 1 additional target and deal 10% increased damage for each of your active pets. Stacks up to 5 times. be usable on any target, regardless of the target’s health.
  • Cobra Senses – Cobra Shot Focus cost reduces reduced the cooldown of Kill Command by an additional 1.0 sec. 5. Cobra Shot damage increased by 35%.
  • Deathblow – Aimed Shot now has a 15% chance and Rapid Fire now has a 25% chance to grant a charge Deathblow. Kill Shot’s critical strike damage is increased by 25%. Deathblow The cooldown of Kill Shot, Shot and cause is reset. your Your next Kill Shot to can be usable used on any target target, regardless of their current health.
  • Killer Companion – Kill Command damage increased by 10% 20%.
  • Eagletalon’s True Focus – Trueshot lasts an additional 3.0 sec, reduces the Focus Cost of Aimed Shot by 50%, 50%. and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at 30% effectiveness.
  • Readiness – Wailing Arrow resets the cooldown of Rapid Fire and generates 2 charges of Aimed Shot. Trueshot grants Wailing Arrow and you Aimed Shot generate generates 2 additional Wind Arrows while in Trueshot
  • Bombardier – When you cast Coordinated Assault, you gain 2 charges of Wildfire Bomb When Coordinated Assault ends, Explosive Shot’s cooldown is reset and your next Explosive Shot fires at 2 additional targets at 100% effectiveness. Explosive Shots are free and have no cooldown.
  • Shadow Hounds – Each time Black Arrow deals damage, you have a 10% small chance to manifest a Dark Hound to charge to your target and deal Shadow damage. damage for 8 sec. Whenever you summon a Dire Beast, you have a 25% chance to also summon a Shadow Hound.
  • Dark ChainsWhile in combat, Disengage will chain the closest target to the ground, causing them to move 40% slower until they move 8 yards away.
  • Don’t Look Back – Each time Sentinel deals damage to an enemy you gain an absorb shield equal to 1% 1.0% of your maximum health, up to 10%.
  • Symphonic Arsenal – Multi-Shot and Butchery discharge arcane energy from all targets affected by your Sentinel, dealing [ 33.6% 90% of Attack Power ] Arcane damage to up to 5 targets within 8 yds of your Sentinel targets.
  • Overwatch – All Sentinel debuffs implode when a target affected by more than 3 stacks of your Sentinel falls below 20% health. This effect can only occur once every 15 sec per target.
  • Moment of Opportunity – Can only occur every 1 min. When a trap triggers, you gain 30% movement speed Aspect of the Cheetah for 3 sec
  • Laceration – When your petspet attacks critically strike, they cause their target to bleed for 8% of the damage dealt over 6 sec.
  • Venomous BiteBloodshed Bloodshed’s pet increases all damage bonus increased by100% taken from your pet by an additional 15%, and Kill Command deals 20% increased damage to the target.
  • A Murder of Crows – Every 5 casts of Kill Command summons a Murder of Crows A Murder of Crows Summons a flock of crows to attack your target, dealing [ 345.6% 324% of Attack Power ] Physical damage over 15 sec.
  • Rapid Fire Barrage – Barrage now instead shoots Rapid Fires at your target and up to 4 nearby enemies at 30% 40% effectiveness, but its cooldown is increased by 40 sec.
  • Grenade Juggler – Explosive Shot reduces the cooldown of Wildfire Bomb by 2 sec. Wildfire Bomb deals 5% increased damage and has a 25% chance to also cast an reset the cooldown of Explosive Shot at your target at 100% effectiveness
  • Exposed Flank – Your Flanking Strike now strikes 2 additional nearby targets at 100% effectiveness, effectiveness. Flanking Strike causes and exposes a weakness in your next enemy’s defenses, causing your Kill Command to deal 50% increased damage, to hit 2 additional nearby enemies enemies, and generate a Tip of the Spear stack for 10 sec. each additional hit.
  • Merciless Blows – Casting Butchery causes affected makes your next Raptor Strike or Mongoose Bite hit 3 targets. targets to bleed for [ 480% of Attack Power ] damage over 8 sec.
  • Sic ‘EmCasting Kill Command Command’s has a 15% chance to reset the cooldown of grant Deathblow is increased to 15% and Deathblow now makes Kill Shot, Shot make it usable on targets regardless of Health, and strike up to 2 additional targets. This Your chance to gain Deathblow is doubled during Coordinated Assault. Deathblow The cooldown of Kill Shot is reset. Your next Kill Shot can be used on any target, regardless of their current health.
  • Relentless Primal Ferocity – Coordinated Assault sends you and your pet into a state of primal power For the duration of Coordinated Assault, Kill Command generates 1 2 additional stack of Tip of the Spear, you gain 10% Haste, and Tip of the Spear’s damage bonus is increased by 50%.
  • Concussive ShotBeast Mastery: Dazes the target, slowing movement speed by 50% for 6 sec. Cobra Shot will increase the duration of Concussive Shot on the target by 3.0 sec. Marksmanship: Dazes the target, slowing movement speed by 50% for 6 sec. Steady Shot will increase the duration of Concussive Shot on the target by 3.0 sec.
  • Roar of SacrificeInstructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 10% of all damage taken by that target is also taken by the pet. Lasts 12 sec.