Patch 11.1: Undermine(d) PTR Development Notes: January 28th: Massive Buffs for Warriors, Death Knights, and Druids

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This week’s Patch 11.1 build brings big buffs for Warriors with major damage increases across all specs with 10-30% buffs to key abilities like Mortal Strike, Rampage, and Slam.

Frost and Unholy Death Knights received buffs for abilities like Obliterate (+20%), Apocalypse (+25%), and Scourge Strike (+15%). Significant buffs to Balance Druid abilities like Power of Goldrinn (+100%) and Feral with an 8% overall damage increase.


CLASSES

  • DEATH KNIGHT
    • Frost
      • Obliterate damage increased by 20%.
      • Frost Strike damage increased by 15%.
      • Rime now increases the damage of Howling Blast by 275% (was 225%).
      • Breath of Sindragosa damage increased by 10%.
      • Liberation of Undermine 4-set bonus – Murderous Frenzy now increases Mastery by 12% for 6 seconds instead of Haste.
    • Unholy
      • Death Coil damage increased by 15%.
      • Apocalypse ghoul damage increased by 25%.
      • Magus of the Dead damage increased by 15%.
      • Soul Reaper damage increased by 35%.
      • Clawing Shadows and Scourge Strike damage increased by 15%. Does not affect Vampiric Strike.
  • DEMON HUNTER
    • Immolation Aura damage increased by 6%.
    • Sigil of Flame damage increased by 6%.
    • Hero Talents
      • Fel-Scarred
        • Demonsurge damage increased by 40%.
        • Burning Blades now deals 50% of listed ability damage over 6 seconds (was 35%).
        • Flamebound now increases Immolation Aura critical damage bonus by 30% (was 25%).
    • Havoc
      • Mastery: Demonic Presence effectiveness increased by 25%.
      • Soulscar damage reduced to 80% of your Throw Glaive (was 100%).
      • A Fire Inside now also causes your Immolation Aura to deal Chaos damage instead of Fire, in addition to its existing effects.
      • Cycle of Hatred additional aura stacks generated now persist until the Demon Hunter has been out of combat for 60 seconds without casting Eye Beam.
      • Fixed an issue when talented into both Furious Throws and Screaming Brutality that was unintentionally causing a triggered Throw Glaive to enforce its 25 Fury cost.
      • Fixed an issue when talented into Screaming Brutality that was frequently causing an unintended additional Throw Glaive damage event.
      • Fel-Scarred
        • Enduring Torment now increases Blade Dance and Chaos Strike damage while not in Demon Form by 15% (was 10%).
        • Flamebound radius bonus now also affects Ragefire.
    • Vengeance
      • Burning Blood bonus to Fire damage reduced to 8% (was 10%).
      • Fiery Demise bonus to Fire damage dealt to targets affected by your Fiery Brand reduced to 15/30% (was 20/40%).
  • DRUID
    • Balance
      • Power of Goldrinn damage increased by 100%.
      • Starsurge damage increased by 5%.
      • Touch the Cosmos chances increased to 18% from Wrath (was 15%) and 25% for Starfire (was 22%).
    • Feral
      • All ability damage increased by 8%.
  • EVOKER
    • Hero Talents
      • Flameshaper
        • Consume Flame damage is now increased by Scorching Embers.
        • Draconic Instincts chance to trigger from smaller damage events has been significantly increased.
  • HUNTER
    • Beast Mastery
      • Bestial Wrath damage bonus increased to 30% (was 25%).
      • Kill Command damage increased by 10%.
      • Liberation of Undermine 4-set bonus has been updated – Potent Mutagen attacks now reduce the cooldown of Bestial Wrath by 0.5 seconds (was 1 second).
      • Liberation of Undermine 4-set bonus has been updated – Potent Mutagen now lasts 8 seconds (was 10 seconds).
    • Marksmanship
      • Aimed Shot damage increased by 5%.
      • Spotter’s Mark damage bonus increased to 20% (was 10%).
      • Windrunner Quiver Precise Shots damage reduction reduced to 90% (was 80%).
  • MAGE
    • Hero Talents
      • Frostfire
        • Excess Fire may now stack up to 2 times.
        • The cooldown reduction of Excess Frost has been reduced to 3 seconds (was 5 seconds).
    • Arcane
      • Arcane Barrage damage increased by 10%.
    • Fire
      • Frostfire
        • Excess Fire Phoenix Flames cooldown reduction reduced to 5 seconds (was 10 seconds).
        • Frostfire Infusion damage reduced by 10%.
        • Excess Frost Ice Nova effectiveness decreased to 150% (was 200%).
    • Frost
      • Wintertide damage bonus reduced to 2% (was 4%).
      • Frostfire
        • Frostfire Infusion damage reduced by 10%.
        • Excess Frost Ice Nova effectiveness decreased to 150% (was 200%).
  • MONK
    • Brewmaster
      • Invoke Niuzao now absorbs 40% of Staggered damage while active (was 25%).
      • Invoke Niuzao’s Stomp damage increased by 22%.
    • Mistweaver
      • Jade Empowerment now deals 2500% (was 3000%) additional damage to its primary target and cleaves at 15% effectiveness (was 10%).
      • Liberation of Undermine set bonus – Insurance! healing increased by 15%.
      • Fixed an issue that caused the Liberation of Undermine 4-set bonus to sometimes increase the healing of Insurance! by more than intended.
      • Mending Proliferation now prefers players.
  • PALADIN
    • Hero Talents
      • Templar
        • An issue causing Hammerfall to not proc Empyrean Hammer on overlapping procs has been resolved.
    • Holy
      • Word of Glory healing increased by 15%.
      • Hammer and Anvil healing decreased by 33%.
      • Light of Dawn healing increased by 12%.
  • ROGUE
    • Outlaw
      • Roll the Bones’ base chance to roll a 5-buff increased to 2% (was 1%).
      • Sleight of Hand now grants 20% increased chance of granting additional matches (was 16%).
      • Liberation of Undermine 4-set bonus – Now grants 40% increased chance of granting additional matches (was 16%).
  • WARRIOR
    • Arms
      • Mortal Strike damage increased by 20%.
      • Overpower damage increased by 20%.
      • Dreadnaught damage increased by 20%.
      • Cleave damage increased by 10%.
      • Execute damage increased by 10%.
      • Slam damage increased by 30%.
      • Colossus Smash and Warbreaker have new visuals.
      • Warbreaker’s area of effect is now centered around a point 1 yard in front of the Warrior, to better align with the new visuals.
    • Fury
      • Rampage damage increased by 20%.
      • Raging Blow damage increased by 20%.
      • Crushing Blow damage increased by 20%.
      • Bloodthirst damage increased by 20%.
      • Bloodbath instant damage increased by 20%.
      • Odyn’s Fury damage increased by 15%.
    • Protection
      • Barbaric Training no longer increases the Rage cost of Revenge.
      • Execute damage increased by 10%.
      • Frothing Berserker now has a chance to refund 50% of the Rage spent on Revenge (was 25%).
      • Fixed an issue that was causing Bloodsurge to trigger less frequently than intended.
      • Liberation of Undermine set bonus – Luck of the Draw! duration increased to 12 seconds (was 10 seconds).
      • Liberation of Undermine set bonus – Shield Charge cooldown reduction increased to 12 seconds (was 6 seconds).
      • Liberation of Undermine set bonus – Fixed an issue causing Luck of the Draw! to incorrectly modify Shield Slam’s critical strike chance.

PLAYER VERSUS PLAYER

  • All Liberation of Undermine class sets are now 50% effective in PvP combat.
  • BATTLEGROUND BLITZ
    • Arathi Basin
      • The initial spawning of nodes to capture Blacksmith, Gold Mines, and Lumber Mill now spawn 4 seconds later than previously.
    • Battle for Gilneas
      • The initial spawning of the node at Waterworks now spawns 4 seconds later than previously.
  • EVOKER
    • Hero Talents
      • Flameshaper
        • Consume Flame damage has been reduced by 40% in PvP combat.

USER INTERFACE AND ACCESSIBILITY

  • The Hunter Pet Stable specialization dropdown now displays the icon in front of the label rather than after.